Earth Force Defenders
yapan TwoThumbsGames
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Earth Force Defenders
Earth Force Defenders için Etiketler
Açıklama
Earth Force Defenders, geleneksel savunma türünü karıştıran destansı bir gerçek zamanlı strateji oyunudur. Dünya tehlikede ve sen de dünyayı uzaylı tehdidine karşı koruyacak son kaynakların başındasın. Savaşçı filoları komuta ederek gelen uzaylılara saldırabilirsin. Askerlerini uzaylılara karşı yönet ve uzayda inanılmaz hava savaşlarına, yıkıma ve fedakarlığa tanık ol. Dünya, uzay gemilerini inşa edebileceğin birkaç hangara sahip. Bir hangara tıkla, sonra uzayda bir yere tıklayarak gemilerini gönder. Hangarlar farklı türde uzay gemileri geliştirebilir: hızlı manevra kabiliyetli savaşçılar, büyük hasar veren ağır bombardıman uçakları ve kalın zırhlı savunucular. Uzay gemilerini daha da güçlendirmek için farklı yükseltmelerin kilidini aç veya tüm gezegeni kaplayan bir kalkan ya da aya lazer topu inşa ederek dünyanın gücünü ortaya çıkar! Özellikler:
● Hızlı tempolu savaşlar
● Stratejik oynanış
● Destansı uzay savaşları
● Zorlu seviyeler
● Günü kurtaracak özel süper silahlar
Nasıl Oynanır
Hangarları seçmek için fareyi kullan. Uzayda herhangi bir yere tıklayarak uzay gemilerini oraya gönder. 1'den 5'e kadar olan tuşlara basarak ilgili hangarı seç.
Geliştirici Güncellemeleri
Added Keybinding.
Press 1 through 5 to select the corresponding hangar.
Yorumlar
wereclaw
May. 19, 2015
I have the problem that my ships will just circle one enemy, never being able to fire at it. Clicking somewhere to make them move and quit the looping does nothing as they become obsessed with that one enemy. I reccomend that the movement AI deactivates at mouseclick and does not reactivate utill they complete the "move" order.
Hi Wereclaw, the problem with that is that your fighters will not engage when you send them straight towards the enemy, which I assume most players do. Your timing would have to be very precise to pull it off then. If your ships circle an enemy and you click them somewhere else in space they will ignore everything for about 1,5 seconds. If after that time they come into contact with another (or the same enemy) they will try killing it again. What you can do is either let another hangar help you out, lure the enemy towards other fighters or just place the fighters in the opposite place from where they are now (try to make them do a 180 turn), so that they ignore the enemy and once they are good to fight again they are already facing straight against the enemy. Hope this helps you somehow :)
thegrik
May. 18, 2015
Cool game, good graphics and gameplay. Only one con: crédits are way too low. 4/5
Hi thegrik, it's great to hear you like our game! About the credits, the first few levels may indeed seem a bit grindy, but once you reach lvl 10-ish you shouldn't have that problem anymore :) We've tested and came to the conclusion that it's possible to clear the game without grinding.
SteliosS10
May. 19, 2015
walkthrough: https://www.youtube.com/watch?v=IMmlfSM1H5A
Wow, you work very fast! Thanks for crediting us!
WrongExperiment
May. 29, 2015
Maybe make the research cost more but be universal so that you don't need to upgrade research at every single hanger. Pretty cool game so far
WrongExperiment
May. 29, 2015
Bug, If you click a number key that you do not have it will not let you select any of your hangers after that and you will eventually be killed off with out being able to reroute ships
Good catch, we will get right on it! Thanks!