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Shadow Over The Twelve Lands

Shadow Over The Twelve Lands

yapan btco_code

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Shadow Over The Twelve Lands

Puan:
2.9
Yayınlanma tarihi: July 01, 2019
Son güncelleme: July 01, 2019
Geliştirici: btco_code

Shadow Over The Twelve Lands için Etiketler

Açıklama

SHADOW OVER THE TWELVE LANDS

By Bruno Oliveira ("@btco_code":https://twitter.com/btco_code)

!https://btco.github.io/pi908/pi908-ss1.png!

This is a retro CRPG game where you control a party of adventurers through an epic quest that starts out with a small mistake where you essentially doom the entire world to a decade of disasters but worry not, because you are going to fix things now and defeat the great evil you unleashed upon the world.

!https://btco.github.io/pi908/pi908-ss2.png!

* "Game Manual (PDF)":https://drive.google.com/file/d/1SnYhs746W0-UF7pXWsxmwRnLmP8rE69r/view with maps, equipment tables, recommended strategies, cheat codes
* "Printable World Map (PDF)":https://drive.google.com/open?id=1-9d8MZCrX5cdGBQ0LVlgSxD2lK6vp_zd
* "Source Code (github)":https://github.com/btco/so12l

*SAVEGAME WARNING:* Depending on your browser, the save game feature might not work (known issue on some Chrome versions)! To test that it's working, reload the page after the intro screen. If you see "Save OK" on the top left after the title finishes animating, then savegames are working. In any case, if you are playing this seriously, consider downloading the desktop version.

Nasıl Oynanır

Controls:

*Arrow keys:* move
*[Z]:* menu / confirm
*[X]:* cancel / close

At any time while adventuring you can bring up the game menu by pressing [Z] to allow you to: rest, cast spell, manage inventory and see detailed party info.
Tips:

# To interact with things, just walk into them (huts, fountains, doors, etc, etc).
# To rest, use food rations: press Z to open menu, select ITEMS, select the food ration, press Z and select USE.
# Always carry plenty of food. Buy them in General Stores.
# Always carry plenty of torches to light dark caves and dungeons. Also found in General Stores.
# Upgrade equipment! You won't go very far with just a dagger and no armor.
# Save at every opportunity. Fountains and inns allow you to save.
# Beware of unidentified items. They may be cursed, explode, release poison gas, and all sorts of other bad effects. Plus, if you equip a cursed item, you won't be able to remove it.
# When you get enough XP, go to a town to train to level up. You will know you have enough XP because the XP meter on the bottom right will be highlighted with an up arrow.

Yorumlar

0/1000
Pilgrimsbattle avatar

Pilgrimsbattle

Jul. 02, 2019

9
0

Interesting but the game crashes for me. I was getting quite bored of seaching for that store to buy a torch anyway.
Love the premise. Typical top down format would have been more enjoyable (no crashing, easier to find stuff). Really like everything you've written, in-game and game description. I'll leave it unrated.

btco_code avatar

btco_code

Jul. 02, 2019

5
0

Hey everyone. I'm sorry many of you have been encountering crashing or saving issues. These problems don't occur in other HTML versions of this game, I'm not sure what's going on but I'm investigating!

kerdios avatar

kerdios

Jul. 02, 2019

4
0

got the black screen error, this is the text from the console: uncaught exception: abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 67108864, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or (4) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 "). Build with -s ASSERTIONS=1 for more info.

Ravensvoice avatar

Ravensvoice

Jul. 09, 2019

3
0

would love to play once your game is more stable and the ui more user friendly (for instance having to re-enter a shop to buy a 2nd item is annoying

jufroftw avatar

jufroftw

Jul. 11, 2019

3
0

By the look of the printable map, this game is impressive in scope. However, I haven't managed to play for more than a few minutes without a black screen, and there is no sound. I like the idea, but the execution needs to at least make the game playable.