Attack of the Elemental

Attack of the Elemental

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Attack of the Elemental

Puan:
3.2
Yayınlanma tarihi: February 28, 2015
Son güncelleme: February 28, 2015
Geliştirici: elvengames

Attack of the Elemental için Etiketler

Açıklama

Yüzyıllar süren barıştan sonra, Phantom krallığında aniden bir söylenti yayıldı. Lanetli elementallerin Kuzey Ovası’nda toplandığı söyleniyor. Elemental Araştırma Bürosu daha fazla inceleme yapmak için gönderildi. Büro, bir şeyin uyandığını ve Elementallerin Phantom şehrine doğru ilerlemesine neden olduğunu doğruladı. Eşsiz strateji ve taktiklerini kullan. Elementallerin Krallık Başkentini ele geçirmesini bu epik piksel-izometrik kule savunmasında engelle.

Nasıl Oynanır

Sadece fare ile tıkla.

Yorumlar

0/1000
Lavi04 avatar

Lavi04

Apr. 01, 2015

15
0

Is there a way to set the priority? BECAUSE THEY DON'T STAY FOCUSED ON THE ONES IN FRONT.

FoShizzleBizzle avatar

FoShizzleBizzle

Mar. 06, 2015

36
3

No bonus for sending waves early?

mecheng_analyst avatar

mecheng_analyst

Mar. 06, 2015

23
2

I'm going to be generous and assume the creator meant to make this a “puzzle”.

So in the normal TD games you have a few main types:
those that allow you to place towers anywhere
those that restrict tower placement
those with changeable upgrade paths
those with fixed upgrades

In all of those, you play and win. Maybe you are suboptimal, but for the most part you will eventually win.

But in this version, each level is a puzzle. You have to place towers and upgrade in an almost singular path to victory. There is (seemingly) no flexibility to winning here.
Now while that may seem “not a TD” maybe we need to think of it as a true “puzzle”.
Note that there are a few other TDs that at least have a few levels that are exactly like this, so it's not completely new.

rabzi avatar

rabzi

Mar. 05, 2015

19
2

This must be one of the most unforgiving games ever made!

peterssimon65 avatar

peterssimon65

Mar. 02, 2015

26
4

I find that at the start of each location it tends to take several restarts to find the optimum initial selections to prevent an immediate leak. Which IMO kills the game for me right there. Nothing I hate worse than rework.