Zombokill

Zombokill

yapan grmaster
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Zombokill

Puan:
3.2
Yayınlanma tarihi: August 24, 2012
Son güncelleme: August 24, 2012
Geliştirici: grmaster

Zombokill için Etiketler

Açıklama

Fight off hordes of bloodthirsty zombies using a huge arsenal of weapons! Zombokill is a super addictive survival game where you fight wave after wave of zombies while getting bigger and better guns as you progress! Make sure you save your ammo for later levels; you will need it! How long can you survive in this challenging shooter? Good luck!

Nasıl Oynanır

Mouse: aims, click to shoot
WASD MOVES

Yorumlar

0/1000
TeleKawaru avatar

TeleKawaru

Aug. 24, 2012

44
0

The giant BubbleBox logo does a great job obscuring the playarea and it's lots of fun trying to avoid clicking it.

Irasfel avatar

Irasfel

Aug. 25, 2012

18
0

Yes, the logo is hateful but really I have another problem here. More and more games are coming out that would appear to be aiming for a "retro" or "simple" look. Unfortunately, it's gotten to the point where all I see is "Ah, you couldn't be fussed making the game look remotely bloody decent then?" I'm sorry, but in order for shite graphics to work, you'd better have some innovative gameplay, amazing character development, SOMETHING! Instead, we get games that look like 1996 with mechanics etc. that are the same as any other 28 games one could find on Kong at a glance. *Enough already* If you're going to make a game that isn't breaking any ground or wowing us with other aspects, at least make it look halfway decent? Because if you can't be bothered with making it at least look good barring anything else standing out, I can't be bothered to play it for more than 5 minutes before I mentally toss it in the waste bin and move on.

aronzei avatar

aronzei

Aug. 25, 2012

11
0

The logo is totally distracting. Clicked it more than twice per level.

Mozai avatar

Mozai

Aug. 25, 2012

17
1

The moving logo is too damn distracting -- my awareness keeps jumping there looking for enemies.

Mafrume avatar

Mafrume

Aug. 25, 2012

5
0

Please, more kind of enemies...

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