Survival Horror, Act One: Interactive Fiction
yapan joeaaronsellers
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Survival Horror, Act One: Interactive Fiction
Survival Horror, Act One: Interactive Fiction için Etiketler
Açıklama
Zemin soğuk. Uyanıyorsun, bir okulda kapalı kalmışsın, etrafın enfekte olmuşlarla çevrili. Ne olduğunu hatırlamıyorsun. Burası güvenli değil. Eve dönmen gerek.
Nasıl Oynanır
Metin etkileşimli. Keşfetmek için anahtar kelimelere tıkla. Her oynadığında oyun farklı olacak.
Geliştirici Güncellemeleri
NOW available for Apple & Android!
www.joeaaronsellers.com/2014/09/25/survival-horror-interactive-fiction/
FAQ
Survival Horror Act One (Interactive Fiction) nedir?
Survival Horror Act One (Interactive Fiction), Joe Aaron Sellers tarafından geliştirilen ve korku ile interaktif hikaye türlerini birleştiren metin tabanlı bir macera oyunudur.
Survival Horror Act One (Interactive Fiction) nasıl oynanır?
Survival Horror Act One (Interactive Fiction)'da, hikaye pasajlarını okuyup önemli anlarda seçimler yaparsınız; bu seçimler hikayenin yönünü ve sonucunu etkiler.
Survival Horror Act One (Interactive Fiction)'ı kim geliştirdi?
Survival Horror Act One (Interactive Fiction), bağımsız geliştirici Joe Aaron Sellers tarafından oluşturulmuştur.
Survival Horror Act One (Interactive Fiction) hangi platformlarda oynanabilir?
Survival Horror Act One (Interactive Fiction)'ı Kongregate platformunda web tarayıcınızda ücretsiz olarak oynayabilirsiniz.
Survival Horror Act One (Interactive Fiction)'da birden fazla son var mı?
Evet, Survival Horror Act One (Interactive Fiction), verdiğiniz kararlara göre farklı sonlara ulaşabileceğiniz dallanan hikaye yolları sunar.
Yorumlar
Nasuren
Oct. 02, 2014
It's not just the items that were randomized, but it seems the results as well. I managed to get out of the school with the bike through the kitchen after using the boombox (Hint for those who have the bike and a working boombox), but second time I didn't make it when I used the same trick. Or is there something with the hp/maiming that seems to screw it up?
Just like playing a tabletop role-playing game, the DM throws plenty of hidden dice rolls, behind the scenes. Your statistics have weight. If you're missing an arm and an eyeball, it will be more difficult to survive..
ghtwerjk
Oct. 03, 2014
Awesome game! can't wait for the full version.
Thanks! You can sign up here: http://confirmsubscription.com/h/t/3EEED96E1C4E26A8
Someguy3141
Oct. 01, 2014
Please, please, please give us the option to continue wielding our old weapon when confronted with a new item. Sure, I think that pair of scissors might come in handy later, but that doesn't mean that I'm going to drop my razor-sharp katana. I'd much rather just shove the scissors in my backpack for later use. But, failing that, I'd like an option to put the scissors back and pick up the katana again.
I just released a new version! Instead of giving you the option to continue wielding your old weapon, you will now wield the weapon that will do the most damage in combat. You'll keep your razor-sharp katana, instead of brandishing a dull pair of scissors. You can also manage your inventory by clicking on words like "YOU" or "YOUR" on any page. Combat is also cleaned up. Equip any weapon in your inventory in the combat screen, clicking on the text that says, "You hold scissors in your hand," to access the option to dig through your backpack.
Jiggminwoohoo
Oct. 03, 2014
i am playing this in the dark lol but it is halloween so i have to be a man
If you complete Act One, you can try the full game, now available on mobile!
averagegames
Sep. 27, 2014
I wasn't sure what to expect with "interactive fiction" but I was pleasantly surprised. Great job. It's tough, exciting, and surprisingly immersive.
I'm happy you enjoyed it. You might have already figured it out, but each time you play the game, the experience is different. Some rooms have an infected inside, or now are empty, and other inventory objects might pop up (or not). What helped you escape the school on one game might not work on another. ;)