An Amazing Soul

An Amazing Soul

yapan kygron1
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An Amazing Soul

Puan:
2.5
Yayınlanma tarihi: May 31, 2020
Son güncelleme: June 11, 2020
Geliştirici: kygron1

An Amazing Soul için Etiketler

Açıklama

Upgrade your skills while collecting artifacts. Solve the mystery of their shapes.

Nasıl Oynanır

Mouse for everything. Hover over skills to see what they do over time and buttons to see what they do now. Ascend with artifacts whenever possible. Ascend without when the game is going too slow.

Geliştirici Güncellemeleri

Jun 3, 2020 12:06pm

I think I actually fixed the “stuck” bug this time, thanks to a commenter. You guys were overloading progress and then multi-clicking “Comprehend” faster than the game updates. (you’re going to be disappointed with one of the artifacts…)

Please comment below or on discord what you think of the use of (external) auto-clickers. In future games, should I limit clicks or let people “cheat” and get away with it? Should I avoid requiring lots of clicks? anything else you want me to know?

FAQ

An Amazing Soul nedir?

An Amazing Soul, kygron tarafından geliştirilen ve bir ruhu kontrol ederek enerji toplayıp gücünü artırdığın artımlı bir idle oyunudur.

An Amazing Soul nasıl oynanır?

An Amazing Soul'da, enerji üretimini tıklayarak veya otomatikleştirerek ruhunu büyütür, yükseltmelerin kilidini açar ve yeni ilerleme aşamalarına ulaşırsın.

An Amazing Soul'daki ana ilerleme sistemleri nelerdir?

Oyun, artımlı yükseltmeler, enerji üretimi ve aşama ilerlemesi gibi temel ilerleme sistemlerine sahiptir.

An Amazing Soul çevrimdışı ilerleme sunuyor mu?

Evet, An Amazing Soul çevrimdışı ilerleme içerir; böylece aktif oynamasan bile kaynak kazanmaya devam edersin.

An Amazing Soul hangi platformda oynanabilir?

An Amazing Soul, Kongregate'de ücretsiz olarak oynanabilen bir tarayıcı oyunudur.

Yorumlar

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FlatDragon avatar

FlatDragon

Jun. 04, 2020

12
0

Ah, there was one other minor annoyance - Tooltips get in the way of clicking sometimes. Have to drag the cursor off the button before moving down to the next button. Very minor gripe, but still annoys me to some extent. xD

bluebowls avatar

bluebowls

Jun. 01, 2020

25
1

Straight clicker game, nothing idle about this.

kygron1
kygron1 Geliştirici

The game goes fastest if you click a lot, but its easier if you click a little and wait a lot. This is more true later in the game. I want to support both styles of play. But I'm glad you like clicking, you can try my other games that are far less idle than this one.

AingeruJ avatar

AingeruJ

Jun. 04, 2020

9
0

Please, what are exctly the diffrences of "Comprehend", "Trasscend" and "Ascend"?
And between "Knowledge" and "Wisdom"?

kygron1
kygron1 Geliştirici

Multiplier = (Knowledge + earned) * Wisdom; Wisdom is never reset, Knowledge increases slowly until reset with Ascend. The rest is the mid-game mystery.

Rythmyo avatar

Rythmyo

Jun. 21, 2020

6
0

i use the transcend button when ever possible, but it seems you need a certain code and there is absolutly no indicator ingame. not good game design

termt avatar

termt

Jun. 06, 2020

14
1

"Should I avoid requiring lots of clicks?" Yes. Dear god, yes. Preventing auto-clickers? Currently my mouse being able to click by itself just barely makes this game tolerable.

kygron1
kygron1 Geliştirici

Thanks for the feedback. So many games require this many clicks that I'm used to it and even tested entirely without an autoclicker. Feel free to use one, but I balanced the game based on 100 clicks being a minor challenge. An OP autoclicker can drown out the need for skill management, which should change over time.