Protostar

Protostar

yapan myplayyard
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Protostar

Puan:
3.3
Yayınlanma tarihi: November 01, 2011
Son güncelleme: November 01, 2011
Geliştirici: myplayyard

Protostar için Etiketler

Açıklama

Bu destansı 2D dikey uzay nişancı oyununda Delta sektörünün gizemlerini ortaya çıkar! 20'den fazla heyecan verici görev, 5 benzersiz boss savaşı, özelleştirilebilir gemi yükseltmeleri ve dinamik tekrar oynanabilir seviyelerle dolu. Gemini savaşa hazırlamak için yükseltmeler satın al, benzersiz düşman senaryolarına karşı koy. Önceki görevlere dönerek yeni içerikler ve daha ölümcül düşmanlar keşfet.

Nasıl Oynanır

Hareket: Klavye Ok Tuşları
Blaster Ateşi: C
Füze Ateşi: X
Kalkan Bombası: Z (yükseltildiğinde)

Yorumlar

0/1000
MGrock avatar

MGrock

Nov. 01, 2011

91
1

When you enter the level you need to reselect the screen with the mouse to control the craft, if you forget then damage is done before you even start.

Vlyke615 avatar

Vlyke615

Nov. 01, 2011

70
2

Two things that would improve the game play dramatically: 1. As Omnivar stated a coolant upgrade for shooting 2. A 'vacuum' device to suck in the crystals (hard to collect them while shooting/avoiding enemies)

thegoodlocust avatar

thegoodlocust

Nov. 02, 2011

36
1

The overheating isn't that annoying, but there should be an upgrade to reduce it somewhat. I'm more annoyed by the fact that the levels/bosses don't give you huge amounts of crystals - so if you want to upgrade your ship you have to replay the old minefield level a bunch. That is not fun.

Too many upgrades are a mixed bag - like firing off a bunch of missiles at once without increasing your capacity. Why would you even bother getting the final launcher upgrade? So you can run out of ammo twice as fast? No thanks.

It is a fun game, but it seriously needed to be beta tested by some experienced gamers. It would've had a much higher rating and made more money if you'd done that.

DarkSlash001 avatar

DarkSlash001

Nov. 03, 2011

43
2

Great game - very well polished. With the cutscenes, art, and English (Usually for a game of this quality, I'd expect Japanese origin and poor grammar.), but especially with the level replay value, which keeps the plot consistent. I don't mind the clicking - it's really not that much of a bother. However, upgrades should include weapon cooling and a "magnet" for the crystals. Also, I find myself accidentally pressing "z" a lot, and thus screwing myself over for the rest of the mission. As a side note, that laser level is too damn hard. And when I have to retry it time and time again, I'd prefer not having to bear with the dialogue.

Workdammit avatar

Workdammit

Nov. 01, 2011

45
3

Protip: Don't make your upgrades feel like downgrades.