Recent posts by wartotal on Kongregate

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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Is possible to create the official Russian room on Kongregate for this game?

you just need a russian player with k+ and you can have your own private room there.

all you need is a thread to advertise yourself and your room there.

unfortunately i think the russian playerbase is too low to even have its own public room.

try again when there’s maybe a 100 or more russian players that are willing to be that room i think.

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Suggestions Thread: September

trading useless expedition points for something useful.

e.g. SO or AP could be a good start

 
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Topic: Idle Online Universe: Guild Recruitment / Burning Rage [6/8/7/7/8] Recruiting Any Level / Tier (14/16 Members)

if you’re accepting everyone, i suggest leaving it as a open guild if you haven’t already done so

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / open guilds kicking low levels

my stand is that if you want to take in members selectively, you should close your guild and recruit personally.

being lazy and leaving it open and hopng that a reasonable level person will join is stupid in my opinion.

if you think about it, anyone will obviously choose the guild that have the highest iou number inside regardless of whatever level they are in just cause it can be assumed that high iou = better buildings.

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / open guilds kicking low levels

for my case, it was a kick within hours of joining just cause it was a new account. not for inactivity reasons.

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / open guilds kicking low levels

so, recently i made a new alt which i intend to keep it at0 and i joined a random open 300+k iou guild.

personally if you do leave your guild open, you are accepting the fact that you dont mind any tom dick or harry to join it.

if you do intend to kick low levels who join your open guild. just keep its membership invite only.

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Suggestions Thread: September

Originally posted by Tierce:
Originally posted by ColonelHayden:
Originally posted by boazvdbeatz:

make more pets for beginners

The pets follow a progression. While I’m not entirely sure of what you’re suggesting – you need to consider that the pet is less a statement and more of a title. Two T-Rex’s mean a lot more than two Rhinos. It’s not the look of the pet that matters, it’s the progression. I will, albeit ignorantly, assume your comment is to that you don’t get a choice in a “starting” pet. The pet training screen subtext should have clued you into the nature of pet maturity and growth.

I don’t think it’s ridiculous to have a few different evolution lines for pets, with different speed/hp/damage on each. They could be made equal. I can’t imagine many people liking the snake, but at the same time different skins/evolution lines would be low priority.

maybe the different evolution can have 1 line with a higher atk spd(150%,50%) , 1 with a higher base dmg(50%,150%) and lastly with a normal set (100%,100%)

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Crystal Use

Originally posted by vvat4er:

auto damage> crit damage > pet damage > (challenge damage if need to solo) > rest

i dont recommend pet dmg and challenge damage.

im currently using exp, gold. auto dmg, crit dmg and pet as my 5th (nothing else thats worth it)

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Suggestions Thread: September

new account upgrades and maybe a boost to ascension gold and exp boosts, they dont really seem that useful for the amount of points they take up

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / New Chat

first and foremost, why did the chat shift from the right half of the screen to the left half?

i felt lost for a moment when the screen disappeared.

secondly, as imperial said, allowing the disabling of the notification when people join or leave a room. honestly we don’t really care who’s joining or leaving the room that we don’t talk at anyway

 
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Topic: Tap Adventure / Looking for friends, post here

add me

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Suggestions Thread: September

speaking about the new chatbox, im less inclined to open the chatbox these days. maybe letting users choose to use the old chat instead of the new one might be a good idea.

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Suggestions Thread: September

allowing the purchase of sacrifice with diamonds or ap

not too high a price yet not too low a price

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / About Instakill guild

with such a bad leader, im surprised the rest of the members have not abandoned his guild yet.

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Suggestions Thread: September

some tiered spending that rewards ep and ap up to spendings of 2000 kreds monthly?

as of now, its not really that motivating to spend on anything other than event packs.

 
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Topic: General Gaming / cant enter the game

hi anyone have any idea why i cant enter the game “let’s journey”?

looks like a decent idle game from the pictures so far.

everytime i click the game from the “top games this month”, it just redirects me back to the home page.

 
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Topic: Idle Online Universe: Guild Recruitment / 750k DPS looking to form Cross-Guild "Competitive" Party

i wouldnt mind joining, im at 200+k dps or so with lvl 360 auto dmg.

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Suggestions Thread: September

Originally posted by NalyKalZul:

it would be nice to see a overhaul from turn based combat to real time combat for the pet arena.
this way it makes pet more viable to stay relevant due tweaking the training of them,and lets you fix the hp over-heal also.

this lets the base atk speed and atk speed buff become effective factor during the pet arena also.
and the healing skill can be made to heal 50% over like 4~8 seconds and negate excessive healing.

this change could also could lay a basic foundation if pets ever are getting planned to become pvp viable.

i believe overheal was intended, otherwise you might need to heal once every few hits.

anyway i think more stuff may be needed for the post lvl 200 players, i’ll just consider them as “end game” players.

we have little to no added new stuff added for “end game” as of now.

would be good to have some stuff for at0 and 200+ players

 
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Topic: Idle Online Universe: Guild Recruitment / MementoMori Current Rank 59

bump

2 slots available to be filled

 
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Topic: Idle Online Universe: Guild Recruitment / MementoMori Current Rank 59

still recruiting

 
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Topic: Idle Online Universe: Guild Recruitment / MementoMori Current Rank 59

gio u currently have a guild

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Stacking bonuses

in short, its just a x4 multiplier on whatever cards you were supposed to have assuming you bought the 2x drops

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Suggestions Thread: Aug 17 - 31

guild alliances.

perhaps a system where 3-5 guilds come together to form a “alliance”.

within the alliance, upgrades such as additional gold and exp boost can be earned using points.

the points can be earned using the guild members in the alliance

sorta like for every 1 hour a member stay online, the alliance earns 1 point with a max of maybe 6-10 points daily.

upgrades prices can probably be around 100 points for lvl 1 and 300 points for lvl 2.

 
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Topic: Idle Online Universe: Guild Recruitment / MementoMori Current Rank 59

bump~

 
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Topic: Idle Online Universe: Discussion, Feedback, and Suggestions / Stacking bonuses

should be