Recent posts by qwertyuiop5040 on Kongregate

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Topic: Realm of the Mad God / Realm of the mad god sucks!!!

Please stop necroing this. Many of these topics are far outdated.

Originally posted by DragonPupps:
Originally posted by hitman8:
Originally posted by Billybob_The_III:

Not only that but now they removed gods dropping pots, and lag is back to the game. Nice fucking job Kabam… Nice job

I was trying to get gods to drop pots for ages! over 100 dead gods if only i knew…

Actually Gods still drop pots, you just don’t get it because if every god drops 1 pot, then pots are worthless and the game would be too easy

Kabam actually did remove pot drops from gods completely at one point, thinking eggs could compensate. They have since restored pot drops in godlands.

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Topic: Realm of the Mad God / Anyways to decrease lag?

Go to options, and go to graphics, turn off shadows, quests, etc.

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Topic: Yu-Gi-Oh! BAM / Patchnotes 04-18-2014 + COMMUNITY FEEDBACK

I have to post to see page 1

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Topic: Realm of the Mad God / Tombing Class

If you do private tombs,
priest with puri might be viable in very small groups.
I’d also recommend rogue, trickster, and any melee. Also, make sure you have at least one rogue/ranged class/melee with grum in your group.
Range is not important and is even a detriment because you increase the risk of ffa.

If you do public/ffa tombs,
Ranged classes are easier.

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Topic: Realm of the Mad God / Trading Guide.

Originally posted by jerry2468:

Why are heavy weapons and armors more valued now? It used to be that staves and robes were most valuable

Pets made healing and conservative ranged pewpewing obsolete. Also, people can max easier now.

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Topic: Realm of the Mad God / Trading Guide.

Generally speaking,

1-1.5 atk=1 def
2 spd=1 def
3 dex=1 def
2-3 wis=1 def
2-3 vit=1 def
1 mana=3-4 def
1 life=5-6 def

Also sword>dagger>staff>bow>wand>katana
and heavy armor>leather armor>robes

A very rough guide to item costs (The upper end of the scale is the upper end costs for swords/heavy armors, the lower end is the lower end costs for katana/robes):

T9 weapons/T10 armors =~1 dex/spd
T10/T11=.5 def-2 def
T11/T12=1 def-1 life
T12/T13=3 def-5 life
T4 abilities: <.5def
T5 abilities: <.5def-3 def
T6 abilities: 2 def-4 life

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Topic: Realm of the Mad God / Question

Originally posted by rotmgtiar:

Why won’t it let me replace my kong account with my existing account?

It doesn’t work because people abused it by connecting accounts that didn’t belong to them to Kong

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Topic: Realm of the Mad God / noclip

Originally posted by AleksandarW:
Originally posted by qwertyuiop5040:
Originally posted by archernpeiamabc:

i spend a minute rushing sprites about to get to boss and some guy with full tops/ uts has no clip and steals all DA loots :/

Perhaps that the person was using plane, not noclipping.

may I ask you?when could rogue with planewalker go through walls?he could only teleport…

OP didnt specify

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Topic: Realm of the Mad God / noclip

Originally posted by archernpeiamabc:

i spend a minute rushing sprites about to get to boss and some guy with full tops/ uts has no clip and steals all DA loots :/

Perhaps that the person was using plane, not noclipping.

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Topic: Realm of the Mad God / Rotmg SHOPS??!?!?!?!?!?

Originally posted by supermal123:

The thing is not everyone uses realm-eye and it could be more convenient for others to just go into a server marketplace and get their item. Realmeye’s problem is waiting hour(s) or days for that specific item deal to show up only to have that person busy or offline.While a marketplace you don’t have to wait for that person

not enough people use this forum

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Topic: Realm of the Mad God / I need help.

Originally posted by suilong:

Im suffering from mentally retarted syndrome so im not sure if i should trade pots for items first or get my character max first becuz either way i will still die..
So… anyway the main thing is… HOW THE FUCK DO I GET OUT OF “NOOB ZONE

What wog said. Also, I would max to 4/8, then immediately start maxing another character. And you get out of the noob zone by practice and time.

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Topic: Realm of the Mad God / Does anyone know how to get past this screen

Originally posted by mindragon:

I tried everything


I tried clear cache, new browser, there is no email in the inbox. None of the buttons work (Forgot password, register, sign in). PLEASE HELP

Sequence goes. 1. Play, 2. Shows “logged in as me”, 3. I click my assassin, 4. Click click play again and then it shows “tutorial” for a second and then pops up the sign in box.

Did you verify your email?

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Topic: Realm of the Mad God / Now they want my email? really?

Originally posted by mrzeke100:

The only reason Wild Shadow sold the game was because he didn’t have enough money to carry on the game,If Kabam didn’t take it rotmg wouldn’t be here right now.So don’t blame Kabam!

Wildshadow was never a “he.” Wildshadow used to be a team of devs.

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Topic: Realm of the Mad God / Post your best Loots here!

I’ve gotten pyra + prot in the same bag 4 times.

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Topic: Yu-Gi-Oh! BAM / difference between playing on here and facebook

Originally posted by kao444:

:O wasn’t expecting that lol. is it because there are more facebook players or something?


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Topic: Yu-Gi-Oh! BAM / Hello, question about arena leaderboards

Originally posted by blairp:

its false advertising if they don’t . pretty sure that’s illegal.

If they didn’t give you dp for a dp purchase, it might be.

Arena rewards…not so much

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Topic: Yu-Gi-Oh! BAM / Waste of DP

How about we penalize OP for 4 more dp for starting this thread…

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Topic: Yu-Gi-Oh! BAM / Phoenixian Cluster Amaryllis

It is intentional, because cluster is supposed to protect and destroy at the same time.

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Topic: Yu-Gi-Oh! BAM / Issues with Bamgo

It resets if you are gone for more than a day.

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Topic: Yu-Gi-Oh! BAM / Dp Send?

So we receive 0.001 dp per friend?

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Topic: Yu-Gi-Oh! BAM / Cheaters in Arena

Devs shouldn’t give us new arena awards until hacking has been fixed, at least all 3 rewards right now seem relatively useless.

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Topic: Yu-Gi-Oh! BAM / Make Arena Difficulty More Equal

Originally posted by vntz89:

Note: You cannot judge the difficulty of an opponent solely on points. There has been MANY occasions when I would duel a lower score opponent (10k below) thinking oh, he would be easier lets have a go at him and get my ass whooped. Then the other case where I find the opponents with 200k-1M+ score way easier. That deceiving factor actually was more detrimental to my win streak than in your rant.

yes, but generally speaking, lower score opponents are easier.

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Topic: Yu-Gi-Oh! BAM / Make Arena Difficulty More Equal

Long post, prepare for rant.

I hear this all the time: “OMG arena unfiar!!! i face person with 200k pts. that is 10 times my score!!!!”

And the people who say this are generally new to the game, and have no experience playing arena at all. All they do is complain about how “unfair” this game is, and many quit in a week and never come back.

But the devs seem to be listening to them more than they are listening to the playerbase that has been here a while.

They have gradually added elements of luck to the game, drastically reducing the disparity between players. Limiting that difference between players can be beneficial, so that newbies can someday catch up to older players, but this game limits that difference too much.

BAMgo, contributing absolutely nothing to the game, and gives everyone currency through luck.

BAM HQ was designed so that weaker decks face weaker opponents, and vice versa. The crystal payout varied little even with a considerable change in deck.

Worst of all, arena is mostly based on win percentage, meaning that the more you win, the less likely you are to win more.

The more you lose, the more likely you are to win, and the more likely it is to obtain arena dp and cards.

It is almost a punishment to win. Is winning really that big of a crime? Is it fair that an 80% player has to face opponents averaging about a million, compared to his or her 50% counterpart, who faces opponents averaging < 50k?

I’m not saying that first-timers in arena should face the million point players, but arena has gotten to a point where it can be strategically advantageous to forfeit half the arena duels in order to maintain a 50% win rate, while only spending the cheapest currency of the game, silver. And guess what? You can now farm it indefinitely with BAM HQ. Perhaps most people won’t spend that much time doing that, but for sure some people will, and those people will cruise their way into 100k, or even higher.

And even if winning against hard opponents is not an issue, the amount of time spent winning those duels is. Chain resurrection is only prevalent in high arena. I’m not talking about VG+VC, I’m talking about Gateway+VG+Madoor+Infinite Cards+the Light version of Gateway+ZM, etc. A 20 round duel takes ~5 minutes, whereas a 3-4 round duel takes 40 seconds.

Almost everyone with a high score in arena has to face the hardest decks, the all time champions, every day, or even every refresh.

Sometimes you have to be lucky to win some duels, drawing/shuffling the right cards to beat opponents.

And thanks to recent additions, arena has become even more dependent on luck. With infinite cards, you can only hope that stardust or gateway or whatever card you cannot defend against won’t be resurrected. With the new 1 shuffle per duel rule, you have to pray that you will get the right cards, i.e. a jinzo or tetran to destroy asmod + grimiore.

The thing is, the AI can afford to be unlucky, but not you. It takes 5 straight wins to get an 800 streak, but 1 loss to shatter it.

With a lot of luck, the long time players suffer, while newbies are affected minimally by it, especially since they are not as dependent on shuffling and drawing the right cards.

The playerbase has only increased, but top 50 has decreased. When asmod was the top 50 reward, top 50 in every single week of that month was more than 200k, and it was 300k in one week. The amount of plays this game has gotten since asmod has about tripled, meaning that arena has gotten more competitive, but top 50 has not passed 200k since.

What’s really unfair, the newbies, after playing dozens of players with less than 10k, who have to face an opponent of an unbeatable 100k points, or the long-time player who has to face a deck averaging a million? Why should the experienced player struggle as hard as the newbie?

TL;DR: Newbies have it too easy in arena compared to experienced players.

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Topic: Yu-Gi-Oh! BAM / What determines who you are matched against in arena?


I agree infinite cards, especially multiples of it, can be incredibly annoying.

Arena used to be much easier, and duels shorter. Zombie master and stardust dragon used to be the only good sources of resurrect, and next to no one used resurrect.

I suppose getting a lot of dp in arena every week should be a privilege, and getting 100k is definitely possible, your deck just have to be better than most.

But look on the bright side. With ~1.7 million points, I did not face a single person under 100k last week. Surely you do not lose to everyone that low.

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Topic: Realm of the Mad God / Does the game not work anymore?

error 2048 has been here forever. Wait a few hours/days