Recent posts by gruntarswe on Kongregate

Flag Post

Topic: Wartune / Floor 15 of Necropolis

Well…
1) troops in front
2) mire rune or get around 145-150k br buffed, you wont beat it at 103k, thats for sure

As a mage…the recommended br is around 140k after buffs(i was around 150 something, since it was before gaia), i’d guess for knights with mire rune it should be passable around 125-130k, archers can pass in the 120k range from what i remember

 
Flag Post

Topic: Wartune / [Announcement] Bugged Evil Unicorn Issue compensation

Originally posted by wasteguru:

Maintenance this week? CW? It is Easter weekend here….

If it follows the normal schedule there will be cw this week, and maint

 
Flag Post

Topic: Wartune / Annoying Stuff from new patch

Another positive thing that changed with the patch…atleast i think so, is that when clicking around in the sylph menus, like upgrade, enchant etc, it does not snap to the equipped sylph but instead stays on the one you had selected

 
Flag Post

Topic: Wartune / Road Warrior title issue

Originally posted by gruntarswe:

Road warrior title seems to award based on saturdays pvp points instead of the week prior…but the box is given out based on the past weeks points…guess it giving it out on sunday instead of saturday as it did before the dst change is the problem here

As i posted in the bug report thread…i had 1015 points for all of last week but still got it on virtue of having 1138 or so points on saturday…

 
Flag Post

Topic: Wartune / new skill books needed for sylphs

I dont think it will be quite that long…at most 2 months, as the wartune 2/evolution patch is coming in july prob, and it should be here long before that…early may perhaps?

 
Flag Post

Topic: Wartune / Bugs post 2.1

Road warrior title seems to award based on saturdays pvp points instead of the week prior…but the box is given out based on the past weeks points…guess it giving it out on sunday instead of saturday as it did before the dst change is the problem here

 
Flag Post

Topic: Wartune / new skill books needed for sylphs

Well, we should get sylph evol forms in one of the upcoming parts of 2.46…including an invuln for iris, dr% skill and and aoe with added reflect for apollo, 20% reflect, crit% boost and group damage boost for pan etc etc…i’d wait till after that to want more skills , if it is even needed then

 
Flag Post

Topic: Wartune / Patch Roll Out Schedule?

http://www.kongregate.com/forums/228-wartune/topics/380384-china-patches thats a pretty good thread as far as it goes…guess you could expect all the other things listed under release april, to be parts of further 2.46 parts…not sure how long between them though, but would guess early may for next part

 
Flag Post

Topic: Wartune / Fate stones in JH

They still drop, i got 16 when i did around 500 points extra yesterday

and 23 so far in 1430 today

 
Flag Post

Topic: Wartune / 80 MP and 80NM MP

From reports…around 120-130k avarage team should be able to complete it…but as i said above, you only need the first 2 bosses to begin with ^^

 
Flag Post

Topic: Wartune / Main Quest: Battle and Protection I

Originally posted by Madcap_Magician:

So basically the shields are meaningless by themselves except that they provide three more slots for resistance crystals.

Yes…but 3 more slots also mean you can stack 1 more of each type of crystal you have in the others…can only use 1 crystal of each type per shield

 
Flag Post

Topic: Wartune / Main Quest: Battle and Protection I

Originally posted by clenatol:

May sound like a dumb question but there is a debate on my server about blitzing and manually doing it and no one really wants to test a blitz but does blitzing drop them too?

I blitzed mine, they dropped just fine

Originally posted by Madcap_Magician:

Also wondering whether battle protection shields stack. I.E., when you unlock iron, do you still gain benefits from having the wood shield socketed?

They do, but unlocking alone wont do it, you still need to socket that as well

 
Flag Post

Topic: Wartune / Main Quest: Battle and Protection I

They drop at any level…you just dont get them on every level you pass…got 32 total by clearing 1-21 twice

 
Flag Post

Topic: Wartune / Main Quest: Battle and Protection I

You need to kill necro bosses to get them…it took me around 14 or 15 levels worth to get the first 10

 
Flag Post

Topic: Wartune / Tower of Kings

I dropped myself out of nm atleast in prep for the patch, removed sylph so it should be decent for hard as well ^^

 
Flag Post

Topic: Wartune / 80 MP and 80NM MP

Well, also mentioned in r2 forums posts is that if you can clear llnm easily, you can beat the first 2 bosses in nirvana nm…which gives 12 stones+vip chest for those that are able…end boss is mostly xp and the chance for the extra stones

 
Flag Post

Topic: Wartune / spire beaten

gz :)

we still struggle to get to 20 in somewhat good shape, since no one buys buffs and 1 is f2p ^^

 
Flag Post

Topic: Wartune / no pvp chests

Well, we have been getting them a day late ever since the dst change on s1 atleast…so sunday around 7:15 server time instead of saturday

 
Flag Post

Topic: Wartune / [Activity] Soul Engraving Bonus

Im dumping mine and capping out sc…inv space is a serious problem, and i guess i need the extra stats

 
Flag Post

Topic: Wartune / knights

Well…basically…:

Knights: heaviest single target damage, lowest aoe, very high tanking due to higher dr and heal on blocks, damage reduction skills
Archers: midrange singletarget, a few aoes, many crippling effects such as stun, lifesteal and damage reduction on enemies
Mages: heavy aoe spam, weaker single target, heavy heal spam and lowest defenses

Now, this is what is true with what is avalaible now…things will likely get a royal screw around once adv skills are in in a couple months

In either case, a well built knight is a freaking pain to kill due to blocking ~80% of hits and healing off those…it does take a good bit of time and/or money invested though to get to that point though, but when you do…

 
Flag Post

Topic: BloodRealm / Savage Lands bug

Well…put nemain lion in front of chimera…hilarious…it sat proccing for atleast 3-4 minutes before it stopped…atk went overflow, so now it sits on 0

SOmehow i think the proc rate is more than a little bugged…

Edit: had to f5 out, the chimera got stuck attacking the lion

 
Flag Post

Topic: Wartune / mahra

Hmm, supposedly sylph arena daily reward will award mahra after the sylph evolution patch or so…hopefully

 
Flag Post

Topic: Wartune / No more consume Whips/SC Events?

Originally posted by Dragu89:

http://forum.r2games.com/showthread.php?111189-love-thy-mount

You forgot to add /thread ^^

Now just waiting for an sc event i guess…need to cap this shiz >_<

 
Flag Post

Topic: Wartune / [Promotion] Clothing Pack

Originally posted by squiglylon:

woot i was hoping this pack would come around. Hope neptunes stuff comes out next month

I’d guess it will be another 2 months atleast, but it will prob be here before too long

 
Flag Post

Topic: Wartune / Jewel event cool moves

Pretty sure it ended up dropping a 3 straight green, else it would nto have given 150…either case, not sure there is much you can do about getting higher…can set up 100+50 pointers but thats about it