Recent posts by Beerblog on Kongregate

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Topic: Tyrant Unleashed: General / Unpleasant side effect of the BR change

Can’t see if the person who stole art from you is worth trying to get revenge on. Before you could infer their BR based on how much you lost. Now you’re charging blind.

 
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Topic: Tyrant Unleashed: General / Well 3 fights in an already sick of waiting for MM

A shorter wait time would be great in coordinated guilds, but towards the lower end you have to deal with people pushing the button at the least optimal times. And in those you need all the time you can get to rally the troops. If times are reduced please make it so only guild leaders and officers can start wars.

 
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Topic: Tyrant Unleashed: General / [TO DEVS] Give us better options for guilds with inactive leaders

There needs to be something that members of a guild can do when the leader becomes inactive other than leaving and starting a new one.

 
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Topic: Gravitee Wars Online / Epic Replays

Great bounce golf shot: http://www.graviteewarsonline.com/replays/2938

 
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Topic: Gravitee Wars Online / Rate-a-map

Can’t evaluate too well without seeing unit placements.

 
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Topic: Gravitee Wars Online / Suggestions megathread

Reduce or remove the time limit to leave a map for the first person who joins it. Always annoying when you join a map with 2/3 people only to find it already started and now you have to wait to leave to find a new map to join.

 
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Topic: Gravitee Wars Online / Bug Reports

Seeing a lot of self destructs at the start of turns. Could use some fine tuning to prevent players from blowing themselves up because they were scrolling around before their turn starts.

 
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Topic: Tyrant Unleashed: General / [TO DEVS]Why do you hate new players?

If you guys think it’s so easy now, start an(other) alt account and prepare to be surprised. The lower levels are swarming with sandbaggers and dead whales. And when you’re doing that remember that you, unlike most new players, have the advantage of prior knowledge of this game.

As a new player I don’t expect to beat veteran players or pay players my level, but I don’t want to deal with beatdowns from dead accounts and sandbaggers.

Also, the ‘great’ cards that are supposedly giving new players huge advantages go to everyone. So they actually don’t help all that much in PVP unless that player is a baby whale.

 
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Topic: Bush Whacker 2 / Agrabush Prison spiderweb covered chest

Does anyone know how to open it?

 
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Topic: Tyrant Unleashed: General / [TO DEVS]Why do you hate new players?

2 quad blitz, 2 baughe, 5 epics, 1 legendary.

Still doesn’t do much against the inactive whales that populate the sub 10k strata. Also barely staying around 15k. Probably will drop way below it when I sleep.

 
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Topic: Tyrant Unleashed: General / [TO DEVS]Why do you hate new players?

Originally posted by DanielMontgomery:

I never knew that hitting auto+skip was so difficult………

Blitz plates bro 2 of em and a couple dule fused epics will get you top 15k ad in a quad epic or 2 and boom top 10k.

>New player
>quad epic or 2

 
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Topic: Tyrant Unleashed: General / [To Devs] Matchmaking have improved!! (For me)

Don’t you see a problem with the fact that new players get stuck with impossible opponents?

 
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Topic: Tyrant Unleashed: General / [To Devs] Matchmaking have improved!! (For me)

Nowhere close. I own one legendary card. The majority of matches I get players with legendary fusions if not legendary quads. And I’m not even in the top 10,000.

 
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Topic: Tyrant Unleashed: General / [TO DEVS]Why do you hate new players?

I can’t even compete for low level rewards because I’m stuck fighting players with more legendary quads than I have legendary cards. And rather than get stronger with each event, I’m getting weaker because I can’t place well. If you want new people to join your game, why do your events send the opposite message.

 
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Topic: The Last Stand: Dead Zone / No Validation Emails from the offical forum

Emailing support worked for me. Although the responses I got back make me think they think this is a one time issue.

 
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Topic: The Last Stand: Dead Zone / No Validation Emails from the offical forum

Myself and others are not receiving validation emails to register our accounts on the official forums. Can someone who has an account make a post in tech support to alert them to this problem?

 
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Topic: War of Omens / [Guide] Everything that is often asked about this game

‘Communication errors’ are problems with your internet connection, not with the game. Only way to fix it is to make your connection more reliable.

 
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Topic: Swords & Potions 2 / Mahogany walls ridiculously expensive

Kelana,

Typing out ‘paragraphs and paragraphs’ (it was only one) while ignoring what I wrote is condescension. Especially when it’s paired with implications that I don’t know what I’m talking about.

Reducing the upgrade price to 250,000 won’t cause any of the problems you state. Especially the one where you ask me to imagine someone upgrading their walls with a shop appeal of 2.

 
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Topic: Swords & Potions 2 / Mahogany walls ridiculously expensive

I don’t think my last (and now deleted) post was that harsh considering the one poster who suggested I didn’t understand the game before condescendingly ignoring what I wrote.

My point is that the upgrade is too expensive for something useable (and helpful) in the early game. The fact that it’s a cheap upgrade compared to mid to late game content is irrelevant.

 

Topic: Swords & Potions 2 / Mahogany walls ridiculously expensive

This post has been removed by an administrator or moderator
 
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Topic: Swords & Potions 2 / Mahogany walls ridiculously expensive

500,000 gets rid of 16 customers while keeping their ratings stable. Basically it allows the user to get rid of NPCs without having to tank their ratings. I think that’s worth much less than:

-Buying and upgrading about 6 Tier 1 resource bins to Tier 3 Level 5
-Buying and upgrading about 5 Tier 2 resource bins to Tier 2 Level 5 (1 to Tier 3 Level 5)
-Buying and upgrading about 2 Tier 3 resource bins to Tier 2 Level 3
-Buying and upgrading my Counter to Tier 3 Level 4
-Two Magic Statues (yes, I understand you can only purchase 1)

 
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Topic: Bush Whacker 2 / Sensible requests for improvements /changes to game

A flag which shows which areas don’t have secret bonus areas could be helpful. The little red flag is helpful for showing that the bonus area is complete, but not so much in showing if a player misses an area. Looking at the map and seeing which areas don’t have either the red flag or the no-secret area flag would help players know they missed a puzzle (which is always good to catch early considering how much longer they take at higher levels).

It could also be done with a phantom bonus flag (dotted outline of the red flag). Maybe after completing a zone, the phantom bonus flags would appear in the zones where the player did not complete the secret bonus areas. It would keep the bonus areas secret until the zone was completed while still reminding the player they weren’t at 100 percent when they finished.

 
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Topic: Bush Whacker 2 / Multiplayer area: Amicus Isle!

Please make it so we can walk through the pigs. I often find myself getting stuck when they follow me into tight areas like the sandbar.

 
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Topic: Bush Whacker 2 / Multiplayer area: Amicus Isle!

For the plants it would be nice to see what they look like prior to purchases.

 
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Topic: Bush Whacker 2 / Multiplayer area: Amicus Isle!

“Surfing is not enabled on this server”?