<?xml version="1.0" encoding="UTF-8"?>
<posts type="array">
  <post>
    <body>i have problems with making levels i tried different frames and that each frame updated a level property in the ship (nah) then that the background updated nah i need help  does everything must go in one frame or could it be in many somebody help me (i use actionsccript 2) i do know a way to make it but its laborios and stupid . another thing with many frames cant save score</body>
    <body-html>&lt;p&gt;i have problems with making levels i tried different frames and that each frame updated a level property in the ship (nah) then that the background updated nah i need help  does everything must go in one frame or could it be in many somebody help me (i use actionsccript 2) i do know a way to make it but its laborios and stupid . another thing with many frames cant save score&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-26T11:22:21-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">605632</id>
    <post-number type="integer">5</post-number>
    <topic-id type="integer">25860</topic-id>
    <updated-at type="datetime">2009-09-17T01:21:31-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>symbols are like &quot;&#183;$%&amp;/ if you use them for names sorry wont work</body>
    <body-html>&lt;p&gt;symbols are like &amp;quot;&#183;$%&amp;amp;/ if you use them for names sorry wont work&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-19T17:51:59-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">11</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">588311</id>
    <post-number type="integer">7</post-number>
    <topic-id type="integer">28966</topic-id>
    <updated-at type="datetime">2009-09-17T01:36:46-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>saving before testing is necesary if not it would not make effect and you will think you are an idiot every else is correct and symbols are all buttons graphs movieclips all</body>
    <body-html>&lt;p&gt;saving before testing is necesary if not it would not make effect and you will think you are an idiot every else is correct and symbols are all buttons graphs movieclips all&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-19T17:43:43-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">11</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">588283</id>
    <post-number type="integer">6</post-number>
    <topic-id type="integer">28966</topic-id>
    <updated-at type="datetime">2009-09-17T01:36:46-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>HOW DO I MAKE A LETTER TO BE A KEY I ONLY CAN ENTER, SPACE, ETC</body>
    <body-html>&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;HOW&lt;/span&gt; DO I &lt;span class=&quot;caps&quot;&gt;MAKE&lt;/span&gt; A &lt;span class=&quot;caps&quot;&gt;LETTER&lt;/span&gt; TO BE A &lt;span class=&quot;caps&quot;&gt;KEY&lt;/span&gt; I &lt;span class=&quot;caps&quot;&gt;ONLY&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;CAN&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;ENTER&lt;/span&gt;, &lt;span class=&quot;caps&quot;&gt;SPACE&lt;/span&gt;, &lt;span class=&quot;caps&quot;&gt;ETC&lt;/span&gt;&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-15T15:26:05-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">580911</id>
    <post-number type="integer">5</post-number>
    <topic-id type="integer">28463</topic-id>
    <updated-at type="datetime">2009-09-17T01:34:20-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>but both layers most be at the same time just add the same but with false for the always layer and in the else write true.this is for the standing layer.

note: it must not be an animation</body>
    <body-html>&lt;p&gt;but both layers most be at the same time just add the same but with false for the always layer and in the else write true.this is for the standing layer.&lt;/p&gt;
&lt;p&gt;note: it must not be an animation&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-11T15:36:32-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">572067</id>
    <post-number type="integer">8</post-number>
    <topic-id type="integer">28743</topic-id>
    <updated-at type="datetime">2009-09-17T01:35:43-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>i can help you you can hide your second layer at first by the code

_root.(symbolname).(layername)._visible = false

all this on the onload fuction of any class.

for showing it you may 

_root.(symbolname).(layername)._visible = true

then for your code in the control is

if( Key.isDown(Key.RIGHT) )
{
    _root.(symbolname).(layername)._visible = true
    _x += 10
}
else
{
    _root.(symbolname).(layername)._visible = false
}

if you had any problem with this ask me in ideas for games topic by zardilior and i'll help you</body>
    <body-html>&lt;p&gt;i can help you you can hide your second layer at first by the code&lt;/p&gt;
&lt;p&gt;&lt;em&gt;root.(symbolname).(layername).&lt;/em&gt;visible = false&lt;/p&gt;
&lt;p&gt;all this on the onload fuction of any class.&lt;/p&gt;
&lt;p&gt;for showing it you may&lt;/p&gt;
&lt;p&gt;&lt;em&gt;root.(symbolname).(layername).&lt;/em&gt;visible = true&lt;/p&gt;
&lt;p&gt;then for your code in the control is&lt;/p&gt;
&lt;p&gt;if( Key.isDown(Key.&lt;span class=&quot;caps&quot;&gt;RIGHT&lt;/span&gt;) )&lt;br /&gt;
{&lt;br /&gt;
    &lt;em&gt;root.(symbolname).(layername).&lt;/em&gt;visible = true&lt;br /&gt;
    &lt;em&gt;x += 10&lt;br /&gt;
}&lt;br /&gt;
else&lt;br /&gt;
{&lt;br /&gt;
    _root.(symbolname).(layername).&lt;/em&gt;visible = false&lt;br /&gt;
}&lt;/p&gt;
&lt;p&gt;if you had any problem with this ask me in ideas for games topic by zardilior and i&amp;#8217;ll help you&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-11T15:34:51-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">572064</id>
    <post-number type="integer">7</post-number>
    <topic-id type="integer">28743</topic-id>
    <updated-at type="datetime">2009-09-17T01:35:43-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>how could i make gravity for my shooters?</body>
    <body-html>&lt;p&gt;how could i make gravity for my shooters?&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-10T13:40:42-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">570385</id>
    <post-number type="integer">6</post-number>
    <topic-id type="integer">131</topic-id>
    <updated-at type="datetime">2009-09-16T23:02:38-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>i have abother topic for tips go there</body>
    <body-html>&lt;p&gt;i have abother topic for tips go there&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-10T13:40:20-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">570383</id>
    <post-number type="integer">5</post-number>
    <topic-id type="integer">131</topic-id>
    <updated-at type="datetime">2009-09-16T23:02:38-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>function autofire
}
 the function autofire is the same that the one for shooting but without if press down key etc

note: if this dont work notify me i diary check my posts</body>
    <body-html>&lt;p&gt;function autofire&lt;br /&gt;
}&lt;br /&gt;
 the function autofire is the same that the one for shooting but without if press down key etc&lt;/p&gt;
&lt;p&gt;note: if this dont work notify me i diary check my posts&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-10T09:59:36-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">570056</id>
    <post-number type="integer">3</post-number>
    <topic-id type="integer">29028</topic-id>
    <updated-at type="datetime">2009-09-17T01:36:56-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>Here are some cool new ones for missile shooting

1 what? shoot a multiple missiles example: 5 missiles all at different heights for bosses

1 how? use the _root function and root a lot and use diferent positions

2 what? missiles going diagonaly

2 how? make them go at _x speed and at the same time _y speed so the move diagonaly

3 what? autofire option

3 how? put at the start menu a button then put if onPress = function 
{</body>
    <body-html>&lt;p&gt;Here are some cool new ones for missile shooting&lt;/p&gt;
&lt;p&gt;1 what? shoot a multiple missiles example: 5 missiles all at different heights for bosses&lt;/p&gt;
&lt;p&gt;1 how? use the _root function and root a lot and use diferent positions&lt;/p&gt;
&lt;p&gt;2 what? missiles going diagonaly&lt;/p&gt;
&lt;p&gt;2 how? make them go at _x speed and at the same time _y speed so the move diagonaly&lt;/p&gt;
&lt;p&gt;3 what? autofire option&lt;/p&gt;
&lt;p&gt;3 how? put at the start menu a button then put if onPress = function &lt;br /&gt;
{&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-10T09:56:29-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">570050</id>
    <post-number type="integer">2</post-number>
    <topic-id type="integer">29028</topic-id>
    <updated-at type="datetime">2009-09-17T01:36:56-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>This topic is for people to put their greater ideas so all of us grown here are some cool tutorial site http://www.tutorialized.com/tutorials/Flash/Games/21.
If you want to publish a tip use the next form it will be easier for all.

1 what ? I will be the first collaborator you can make your ship to shoot two missiles with little diference of time and then to wait 2 seconds and shoot two again.

1 How? making two timers one that starts with zero and other with a higher number both with the same timer

2 what? make to shoot diferent missiles

2 how? again two timers attaching one to one missile

3 what? if the enemy covers all the space maybe it could shoot the missiles ramdomly

3 how? add _y or _x (depending your orientation) = to the random feature ( that is explained in the shootorials) and ready it will shoot random in position of appearing missiles

note: this may help you with bosses, maybe a lot will think this is**** but obstain your commentaries

note 2:if someone had a problem start your question with help:(question and i will answer it</body>
    <body-html>&lt;p&gt;This topic is for people to put their greater ideas so all of us grown here are some cool tutorial site &lt;a href=&quot;http://www.tutorialized.com/tutorials/Flash/Games/21&quot;&gt;http://www.tutorialized.com/tutorials/Flash/Games/21&lt;/a&gt;.&lt;br /&gt;
If you want to publish a tip use the next form it will be easier for all.&lt;/p&gt;
&lt;p&gt;1 what ? I will be the first collaborator you can make your ship to shoot two missiles with little diference of time and then to wait 2 seconds and shoot two again.&lt;/p&gt;
&lt;p&gt;1 How? making two timers one that starts with zero and other with a higher number both with the same timer&lt;/p&gt;
&lt;p&gt;2 what? make to shoot diferent missiles&lt;/p&gt;
&lt;p&gt;2 how? again two timers attaching one to one missile&lt;/p&gt;
&lt;p&gt;3 what? if the enemy covers all the space maybe it could shoot the missiles ramdomly&lt;/p&gt;
&lt;p&gt;3 how? add _y or _x (depending your orientation) = to the random feature ( that is explained in the shootorials) and ready it will shoot random in position of appearing missiles&lt;/p&gt;
&lt;p&gt;note: this may help you with bosses, maybe a lot will think this is**** but obstain your commentaries&lt;/p&gt;
&lt;p&gt;note 2:if someone had a problem start your question with help:(question and i will answer it&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-10T09:43:20-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">570025</id>
    <post-number type="integer">1</post-number>
    <topic-id type="integer">29028</topic-id>
    <updated-at type="datetime">2009-09-17T01:36:56-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>i have found some cool tutorials that may help you learn a thing or to in http://www.tutorialized.com/tutorials/Flash/Games/2 they are great one is about pong maybe that can help you with gravity</body>
    <body-html>&lt;p&gt;i have found some cool tutorials that may help you learn a thing or to in &lt;a href=&quot;http://www.tutorialized.com/tutorials/Flash/Games/2&quot;&gt;http://www.tutorialized.com/tutorials/Flash/Games/2&lt;/a&gt; they are great one is about pong maybe that can help you with gravity&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-10T09:32:21-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">570012</id>
    <post-number type="integer">15</post-number>
    <topic-id type="integer">28988</topic-id>
    <updated-at type="datetime">2009-09-17T01:36:49-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>hi i'm learning but i have published and learned a good game in 3 days i'm interested if you want to contact me email to zardilior@hotmail.com thanks for all and please give me an oportunity</body>
    <body-html>&lt;p&gt;hi i&amp;#8217;m learning but i have published and learned a good game in 3 days i&amp;#8217;m interested if you want to contact me email to &lt;a href=&quot;mailto:zardilior@hotmail.com&quot;&gt;zardilior@hotmail.com&lt;/a&gt; thanks for all and please give me an oportunity&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-09T11:28:19-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">8</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">568692</id>
    <post-number type="integer">2</post-number>
    <topic-id type="integer">28150</topic-id>
    <updated-at type="datetime">2009-09-17T01:32:18-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>Here are some rules i have encounter that you most follow if changing anything in shootorial 

some examples of common changing are:
1 all classes have capital starting-but yours dont.
2 the names are too large-but you simplified.

If you have done this changings you have to check that:
1 instance name cant be the same as class if not it wont work
2 you must change all copied files so they adjust to your classes
3 dont use symbols they may make a unvalid statement
4 always save all your things before testing movie if not it wont work
5 if you are sure it is right close it and open it again if it doesnt work you have done something wrong

This is all i have learned till shootorial 5 if someone has anything else post it please and i will update</body>
    <body-html>&lt;p&gt;Here are some rules i have encounter that you most follow if changing anything in shootorial&lt;/p&gt;
&lt;p&gt;some examples of common changing are:&lt;br /&gt;
1 all classes have capital starting-but yours dont.&lt;br /&gt;
2 the names are too large-but you simplified.&lt;/p&gt;
&lt;p&gt;If you have done this changings you have to check that:&lt;br /&gt;
1 instance name cant be the same as class if not it wont work&lt;br /&gt;
2 you must change all copied files so they adjust to your classes&lt;br /&gt;
3 dont use symbols they may make a unvalid statement&lt;br /&gt;
4 always save all your things before testing movie if not it wont work&lt;br /&gt;
5 if you are sure it is right close it and open it again if it doesnt work you have done something wrong&lt;/p&gt;
&lt;p&gt;This is all i have learned till shootorial 5 if someone has anything else post it please and i will update&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-09T11:23:47-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">11</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">568685</id>
    <post-number type="integer">1</post-number>
    <topic-id type="integer">28966</topic-id>
    <updated-at type="datetime">2009-09-17T01:36:46-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
  <post>
    <body>i have prove the shootorials but theres a problem when i put the instance name to the hero it happens that all the class script doesnt works doesnt moves doesnt nothing</body>
    <body-html>&lt;p&gt;i have prove the shootorials but theres a problem when i put the instance name to the hero it happens that all the class script doesnt works doesnt moves doesnt nothing&lt;/p&gt;</body-html>
    <created-at type="datetime">2008-12-08T21:40:57-08:00</created-at>
    <flaggings-count type="integer">0</flaggings-count>
    <forced-visibility-state type="boolean">true</forced-visibility-state>
    <forum-id type="integer">4</forum-id>
    <hidden-by-id type="integer" nil="true"></hidden-by-id>
    <id type="integer">568041</id>
    <post-number type="integer">136</post-number>
    <topic-id type="integer">89</topic-id>
    <updated-at type="datetime">2009-09-16T23:02:30-07:00</updated-at>
    <user-id type="integer">1028914</user-id>
  </post>
</posts>
