Recent posts by Zerryie on Kongregate

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Topic: Yu-Gi-Oh! BAM / Packs

Originally posted by bdbn98:
Originally posted by konamikg:

Just talked to the Dev team: 1:2 is meant to be “1 out of 2” = 50% chance

Oh well I’m just buying the ‘’dark magician girl pack’’ and it’s 1:4 soo it means I have a 25% and I’ve boughten 2 already soo the 3rd or 4th pack I buy I’ll get a ‘BAM Legend’’ ?

That’s not how it works…
you are as likely to get the BAM legend every pack you buy. You could buy 100 packs without getting one. But you could also get 2 Bam legends the first pack you buy.

 
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Topic: Yu-Gi-Oh! BAM / Allow cards to be used in multiple decks?

Originally posted by konamikg:

Unfortunately the game has been designed this way. It’s like the real card game. You can’t have a single card in multiple Decks. We’ve already discussed this within the team and we can’t simply change it that easily I’m afraid.

That is too bad :/

Although i know nothing of making games, which means i have no idea just how difficult it would be, i would strongly suggest you consider it again. It really is quite a big flaw.

Anyway, props for the fast response.

 
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Topic: Yu-Gi-Oh! BAM / Allow cards to be used in multiple decks?

I haven’t seen any comment about this, while i believe its the current biggest flaw of the game (which might be because i missed something).

Many times, especially when collecting stars, and only allowed to use one type of monster, i have to make a new deck. When doing that, i often want to use a few cards i have in my main deck, like mirror force. When doing that i have to remove them from my main deck, and add them to my new deck. When going back to the main deck, i obviously have to do the same.

This takes away most of the convenient deck switching that is available.
For me, at least.

 
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Topic: Anti-Idle: The Game / Eggsnham's Button Machine Guide!

Too many in this thread overestimates their ability as comedians

 
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Topic: Anti-Idle: The Game / Elite grenade, what do?!

Originally posted by Aurian:

Congratulations. That is the shittiest answer I’ve seen in a long time.

Basically what i was gonna say, but i couldn’t even be bothered to type it out :)

Originally posted by Aurian:


I don’t think you should do much with elite grenades. There are most likely better weapons to use your time and resources on.

I would say that depends a bit on level. If its very early, its better then most things.

OUCH, what level/rank and stuff are you?

 
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Topic: Anti-Idle: The Game / [Mini Guide] Cheap deck for easy farming in FCG

Originally posted by packor:

you mean the deck list? don’t see the point in putting (upgraded) on everything and making it harder to read

Not that the whole thing matters that much, but it actually makes it easier to read, than those little signs you got.

 
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Topic: Game Design / Should you ever incentivize players to fail?

In many games i have seen that has had achievments like that, they weren’t actually rewarding you for playing bad, instead it was achievments meant to be funny. They didn’t award you that much, and made the game a bit more enjoyable since you could lauch about it.

In that way, failure achievments can work. An achievment for dying 1500 times? No thanks.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Ponkan, is it emowering gem you use to get +500% boss damage?

 
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Topic: Anti-Idle: The Game / Any way to level up and get money fast?

Originally posted by epicfail132:

level 290,2 275 blue,17 970 798 yellow,13 844 green.

I’m sorry, but I seem to have missed the part where anyone asked you.

 
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Topic: Anti-Idle: The Game / Proposed Guide/some questions

Garlow, while it might be helpful to parts of the players, doing something along the lines of what you said would be a huge amount of work, and most/all of that information is already existing on the forums, although a bit scattered. It’s a bit like updating the wiki, imo. Might be useful, but too much work for info that already exists.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by crazye97:

That was just the multiplier listed. I don’t know if boosts or Bestiary bonuses or pet bonuses or etc. count.

Thanks for your help, but i still don’t understand it.

Today, so far, i have got 23 000 000 exp, of which around 7 500 000 is from multiplier.

I have not used any of:
Pet
1,5x xp card
ascension perks (still haven’t ascended)

and i’m also clueless.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by crazye97:

If you hover over the dots, it tells you. (EXP total, EXP from bonuses)

Im wondering over this, what bonuses? i’ve concluded that it’s definately not pet, boosts or 1,5x xp. Can’t for the life of me figure it out, since it grants me for the moment, around 50% extra xp (compared to my total exp without multiplier).

 
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Topic: Anti-Idle: The Game / [Update1] New Cards system!

Originally posted by Vaajper:
Originally posted by Tukkun:
Originally posted by Vaajper:

Not sure this is the right place for this and I dont know if its been sugested before but:

Make a way to disable the new news feed thing, its really distracting and annoying.

It’s partly in the data actually. It will be implemented in the next version.
(You can try scrolling the page so that the bottom bar doesn’t appear?)

Though, if it’s distracting you then that probably means you’re doing something wrong.

Im doing fishing atm, any change in the screen catches my eye

My problem with the new news-bar isn’t that its distracting, since it’s not for me, but that it’s incredibly pointless. Anyone who has played the game for a few hours knows those things. Why not make your discovered dragon speeches show up there instead/in addition, since those are at least slightly amusing.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by crazye97:

Level 9 is the same opponent 10 times, with increasing HP. Level 10 is different opponents. (Level 10 may have more cards?)

Isn’t level 10 more difficult in some way?

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

What is the difference between level 9 and level 10 in TFcg?

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

How would one go about farming considerable amounts of unobtainium? What are some effective ways?

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by ericlala:

what gives more dmg: 104% dmg to boss and non-boss or 1040 spirit (so +104% to autofight)

Depends on what you get from other items in those stats. But if you have base stats on both of them, boss+non-boss damage would give more, since a full leveled auto-fight is 140% power and base boss+non-boss damage is 100%.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by lackinglack1:

Grats Zerryie but most people around here think its better to wear Collectors Pendant to find a dropped G5 (it can have way higher stats plus its free then)

They might, but i considered the amount of time already spent with collectors pendant on, and weighted it against the time i calculated farming a G5 would take, and decided on the latter. If i loot a better G5 later, then i’ll have two i can fuse perhaps.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by darkmarty:

@Zerryie, i have no idea what your accomplishment should be … it worries me that your boosts are that low

It was me crafting the first G5. My boosts are so low because i chose to sort of “take a break” from leveling (hence anti-mode, i idled with it). Because i wanted to continue from exactly where i was before i started idle-mining for the shitload of mats, after i got the weapon. Fast ascension time is not something i care about.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

 
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Topic: Anti-Idle: The Game / Why "Nerfs" are good.

That this thread is needed is kinda sad actually. :/

Asmodeojung, If one would only buff to avoid nerfing, then we would all do our first ascension after a day or two by now. Is the developer supposed to leave a broken component of the game because a player spent some effort exploiting it?

 
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Topic: Anti-Idle: The Game / Game Bugs

IA info doesn’t show when browsing with direction-keys.

Low prio thing, but nonetheless something that bothers me. When you leave the cursor on the info button for an IA, and then press down or up key, if the cursor lands on another info button (if you have cought the IA that is right above or below the first one in the list), the tooltip vanishes. To make the tooltips show again you have to navigate to an IA which isn't cought, or move the cursor with mouse/mousepad.

Zerryie | 2,942 / 84,893,182,424 | [d1]–588 | F0 | v1,556 | WIN 11,5,502,135 | Tue Feb 5 01:12:04 GMT+0100 2013

 
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Topic: Anti-Idle: The Game / Elite Grenade get! But are they still any good?

Originally posted by darkmarty:

zerryie, you finalized it, right? cuz that will increase it’s usefullness even more (well.. not that it is that good, but… it helps)

I spirited and finalized.

Just for clarification, i know its not amazing compared to other things. But if you get it early, it can be substancially better then what you can get in a reasonable amount of time.

 
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Topic: Anti-Idle: The Game / Elite Grenade get! But are they still any good?

I got mine at around level 400, and i bought some weapon relics for quest tokens(45 damage) and fused with a half-upgraded SMG, and it got around 1300 damage,21 attack and 70% crit. It has served me way better then anything i could craft or PB-ES, fuse. Still using it, until soon, when i can get my hands on a G5.

 
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Topic: Anti-Idle: The Game / Autosteal Nerf

Does anyone of you have formula for the new auto-steal?