Recent posts by Minotaur44 on Kongregate

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Topic: Bloons TD 5 / Reverse mode - whats the point?

Rewards, not that I’m aware of. But since you can run any course in reverse, you can use different placement strategies depending on which side of the course is ‘early’ in the track.

 
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Topic: Kingdoms CCG / Bug Reports

Call to Arms is SUPPOSED to summon 6 creatures if the board is empty. Lightning Blitz, the elemental spell, summons to ALLIED empty slots, by specification

 
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Topic: Clash of the Dragons / Bug report (draft)

There’s been a few problems going on with draft. Most recent one I saw was Potion of Slaying not granting it’s buff on depletion

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

Footnote example- When Turbine switched over all of their games from strictly pay to play to hybrid, each game had an increase in profits of an average of around 600%.

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

There’s already been a number of comments on the errors, as has been mentioned it seems that the cause is that either the server or the client was given an update that the other wasn’t adjusted to, causing the two aspects to become out of sync and unusable. If the developers don’t know about the game by now, they will the second they look at any feedback source (The complaints are everywhere)

In regards to actual suggestions, the biggest thing they need to do is create a (Slow) means of granting tokens. Its been proven to be the best means of hybrid free/pay game, and would make this game both significantly more profitable and enjoyed by the players. Even something as simple as “Every level up gives 5 tokens” would be an improvement- its small enough to be no major loss on the revenue generated by the creators, while large enough to give the free players a taste of what its like to have tokens. The larger draw of traffic also means more players will come to the game, which on top of strengthening the community, even if a small third of those new players pays money to play, its likely to drastically increase the overall revenue.

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

In game guides are currently extremely lacking. There’s several on the forums that tell you everything you need to know about the game though- so find one of those threads and read it. Only real thing to do at the moment.

 
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Topic: Swords & Potions / Looking For A Guild?

Looking for guild
Active, have Blacksmith, Sorceress, in the process of building Tailor- carpenter soon following. Level 12 shop

 
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Topic: Anti-Idle: The Game / -

Tukken FCG- Error with Zombify

I have noticed while fighting the 8th difficulty boss in Tukken FCG that if it uses Zombify while the user has a regen stat of 1, the user changes into Poison 2 status.  I have had this happen on a variety of game against the opponent, not an isolated incident.   The error is a relatively small one, but it still can be significant in certain situations, and I hope this helps.
-Minotaur44

Minotaur44 | 738 / 1,338,356,427 | v1,417 | WIN 10,3,181,26

 
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Topic: Tyrant / Mission 51+ HELP!!!!

Asylum x3 + 2 EMP’s = Weaken not bugging you. Weaken also only hits one unit, so while all of their three timer cards are spooling you can have a couple of 1 timers and EMP wipe. From there its already good game. My main deck is actually an Atlas strike based deck, that even wipes out most Evade shenanigans just from sheer striking horror. Strike being unaffected by weaken is also a useful countermeasure.

 
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Topic: Tyrant / Bloodthirsty Deck (Picture Included)

Your basic Bloodthirsty deck is 3 asylums, 2 hatchets, 2 vampires, 2 of the 3 attack 1 defense 1 delay (Forget the name off hand), and some action card like an EMP. You can usually keep one assault card on the field for a while, one shotting anything that comes out, picking which of those you have active depending on need/if the first dies. Obviously you can run a number of varients off that for taste, but that base can get you through basically the entire game. If you want more variety though, you can certainly go for it.

 
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Topic: Remnants of Skystone / Beta Testers Needed for Remnants of Skystone

I’ll participate, I have some previous debugging experience if you still need that