Recent posts by Kiradawea on Kongregate

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Topic: Swords & Potions 2 / Suggestions and Ideas

Chop a 0 off of the wall upgrades. They cost far too much compared to all the other shop upgrades. Even the second upgrade is far more expensive than any other individual shop upgrade. I don’t mind them being expensive, but they honestly don’t provide that much of an advantage.

 
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Topic: Swords & Potions 2 / Suggestions and Ideas

I disagree that it’d make the game easier. Only more convenient. Granted, games like these thrive on making convenience cost an arm and a leg, but I can’t see no balance reason for why the blueprint idea shouldn’t be included. I like it. And sharing blueprints would be nice and possible if they’re stored as a code-phrase. Similar to how you can encode the solutions for some other game, except in this game shop layout is less about winning and more about aesthetics.

 
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Topic: Swords & Potions 2 / Axunville looking for players

Still more space available. Come help our city grow.

 
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Topic: Swords & Potions 2 / Axunville looking for players

Still got a couple free shop spots yeah. Sending invite now.

 
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Topic: Swords & Potions 2 / Axunville looking for players

Invited.

 
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Topic: Swords & Potions 2 / Axunville looking for players

Still got plenty free space. Invite sent.

 
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Topic: Swords & Potions 2 / How to get steel rod

The iron mine. The Steel Foundry is part of the level 4 upgrade.

 
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Topic: Swords & Potions 2 / Axunville looking for players

Invite sent.

 
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Topic: Swords & Potions 2 / Axunville looking for players

Just lettin’ it be known that the city’s still open for applicants to come make it great.

 
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Topic: Swords & Potions 2 / What low-lvl player should produce to sell in world?

If there’s one item I expect will sell a lot on the world trade, it’ll have to be the generic magic scroll. All the other scroll recipes require either one or multiple magic scrolls or advanced scrolls to be made, so advancing through the sorceress recipe tree is gonna take a lot of these basic scrolls.

 
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Topic: Swords & Potions 2 / Axunville looking for players

I’m looking for a couple players to help me develop this here 33k population city. We’ve got fabric, dye, oil, steel, elfwood, powder and glass, and soon enough ironwood, with most buildings levelled at least once. You don’t need to be very high level, but I would love for you to have at least a contribution rank of B. Gimme a notification if you wanna join and help make this city great.

 
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Topic: Swords & Potions 2 / Suggestions and Ideas

A repeat button for your crafters, so that you could tell them to keep making whatever they’re making until they’re given a different order. It’d be a nice convenience for what is otherwise a lot of unneccessary clicking.

 
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Topic: Swords & Potions 2 / Suggestions and Ideas

Give the magic scroll recipe to the shopkeeper. The sheer amount of scrolls that need to be made and remade for an item type that still sells for less than potions make it quite unappealing to focus on.

 
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Topic: Swords & Potions 2 / Minor flavour change

Swap the fire scroll and earth scroll around. As is, the fireball scroll is a level 2 scroll that requires elfwood, while the earth scroll is a level 3 scroll that requires powder (sulphur?). It’d make a lot more sense in my mind for the earth scroll to require elfwood and the fireball scroll to require sulphur.

 
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Topic: Swords & Potions 2 / Double crafting

Does doublecrafting even work? According to my calculations I should have well over 2% chance to doublecraft something (which is still far too little to keep up with demand) but I’ve yet to actually get a doublecraft, even though I’ve crafted hundreds of items.

 
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Topic: Bush Whacker 2 / Sensible requests for improvements /changes to game

I don’t know if this already is so, but I think there’d be neat if there were trinket combines that combine the looking glasses with the gem-boosting crystals that involved changing the looking glass lens to one made from the crystal. They’re both giving somewhat minor boosts that I’ve seen, so it’d be neat to be able to combine their effects so they don’t feel too useless to have.

 
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Topic: Bush Whacker 2 / Sensible requests for improvements /changes to game

I would like to express my agreeal when it comes to quest rewards feeling somewhat lacking. While 100 xp were great the first five or so levels, now it feels very much like a drop in the ocean and I am barely in the 30s. As it is, I view it to be free xp and gold, but obviously I would prefer more than just a token reward.

 
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Topic: Bush Whacker 2 / Sensible requests for improvements /changes to game

The ability to swiftly browse through the friend list would be great, or a drop down list where you can visit a friend farm similar to how you ask them for help with various things would be great. As it currently stands, the ones whose farm is easiest to visit is the ones with the highest level, and browsing through the friend list takes a lot of time (for me, several seconds per person), so it becomes more annoying than it should be to help those of lower levels with farm work.

 
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Topic: Kongregate Multiplayer Games / [The Grinns Tale] Old scarf

Thank you both for your responses.

 
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Topic: Kongregate Multiplayer Games / [The Grinns Tale] Old scarf

I am having a bit difficulty locating this item. Anyone know where to find it?

 
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Topic: Kongregate Multiplayer Games / [The Grinns Tale] Socks

They should be in chests on some of the early floors. I’ve found them on floor 3 and 4.