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Topic: Tyrant / [SPOILER] New Fail Promos

Originally posted by juderiverman:
Originally posted by Ultradc:

Thule Hound, need Berserk 1;
Rustler, worse than Meteor;
Gristle Tooth, replace Strike 4 on Death with Flurry 1;

I need to upgrade those images. The cards changed. (;

 
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Topic: Tyrant / [SPOILER] New Fail Promos

 
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Topic: Tyrant / [SPOILER] New Fail Promos

Yeah, these cards are definitely not worth the $5 I can spend on WBs. They all need a buff to make them actually worth the $5.

 
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Topic: Tyrant / New Updates (22-28 April 2013)

That Kapak upgrade is actually similar to what I had in mind. (:

3 cards in here look like they might be able to be used.

 
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Topic: Tyrant / Post your own card ideas here.....

Hang on a minute, pic didn’t work.

 
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Topic: Tyrant / Post your own card ideas here.....

I did an upgrade with the card templates for every Promo card. I don’t have a life. xD

 
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Topic: Tyrant / [SPOILER] Conquest Tokens are now alternatively awarded by faction lvl and loyalty

This is an absolute horrible idea. This will render Conquest totally useless, and it won’t even matter who has what tiles. I hope this is a late April Fools joke, because this will kill conquest.

 
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Topic: Tyrant / Post your own card ideas here.....

Shock Guard
Rare Imperial Assault.
2/5/1
Blitz
Stun
Refresh

Infiltrate
Rare Assault
Jam All
Siege 4
Weaken All 2

Spikeweed
Rare Raider Assault
1/4/1
Counter 3
Summon Spike Pile on Death

Spike Pile
Uncommon Raider Structure
-/3/0
Wall
Counter 2
Stun

 
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Topic: Tyrant / $10 Gamestop Gift Card Raffle Thing (Free!) hunterhogan Accepted. We may do this again!

I’ll qualify for this. I never win raffles, though. EVER. =P

 
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Topic: Tyrant / Post your own card ideas here.....

Kohr, the Father.
Legendary Raider Assault
2/15/4
Legion 2
Armored 2
Summon Son of Kohr on Kill.

 
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Topic: Tyrant / [Petition] Nerf TI/Drones

Originally posted by OMGWTFFFS:

Here’s some facts about TI+Drones (keep in mind that it is all these facts combined that make it overpowered):

1) Gold obtainable. Relatively cheap.
2) Can be bought directly from the store, doesn’t depend on being lucky opening packs.
3) Are both unlockable very early in the game.
4) Both are spammable.
5) A very effective deck can be run with very few cards in it, minimizing luck of the draw.
6) Is generally far, far superior and easier to build than all other fear alternatives (Concussive Guard, Grim Specter, Sycophant, Phantasm, Elemental, Tyrelus, Beholder).
7) Fear Cards allow you to completely bypass 99% of the cards in the game.
8) There is no direct skill that counters fear (for example, blocks it from going through your assault, as Crimsoneye has suggested in another thread). The only options are:
a: Siphon (doesn’t work unless you’re actually hitting another assault card, and is damage dependant, meaning if the card is weakened to 1, you only siphon 1 HP back. Also pretty much all siphon cards either suck, or are too slow; depends on luck of the draw to get it early).
b: Wall (with the current massive amount of siege everywhere high HP walls, with high delay usually add very little functionality/synergy to your deck, crippling it; depends on luck of the draw to get it early)
c: refresh (only two commanders with it, both die easily to TI/drone spam regardless – thanks for nerfing Moya, devs…)
9) TI decks work very effectively both as defense and as offense decks, whereas traditionally previous fear decks required specific orders of playing your cards to be efficient.



With all that in mind I’d like you to think about how this affects the game as a whole:
Is it really such a great idea to allow early players such powerful decks?
Doesn’t it hurt the devs income to have such an extremely powerful free deck?
Isn’t it bad that two cards can make so many hundreds of other cards completely unusable, especially when devs are making an effort to bring older cards back into play?


I think something must be done about these two cards.
At least one of the following:



  • Make upgraded TI unique (Heck, cyclops was made unique, is a LOT harder to get than TI and it is unable to win matches by turn 5, like TI).

  • Make upgraded Hornet Drones unique.

  • Replace rally all imp 1 from upgraded TI with Legion 1.

  • Make a new skill for assault cards that prevents a Fear card’s attack to go through it.
  • Feel free to post your own suggestions.

    +1 if you agree.

Just no. Fear is a part of a game, and you will have do deal with it. Heck, Moya is out, and they are releasing lots of anti-fear cards.

-1 to your idea.

 
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Topic: Tyrant / Strike all record*new*~Highest single attack~

Removed by Author

 
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Topic: Tyrant / Upgraded Cards

Posted many more upgrades. =P

 
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Topic: Tyrant / Upgraded Cards

Originally posted by Moraku:

Slider* wouldn’t be OP, since commander HP has nearly doubled recently.

^^^This. 3/2/0 with Armored 1 or Protect Righteous 1 wouldn’t really be OP. Lots of complainers, but not OP. Skullkeeper FTW. =P

 
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Topic: Tyrant / Upgraded Cards

Originally posted by FredrIQ:
Originally posted by Ultradc:

I’ve got suggestions.

Stealthy Niaq*: Unique Xeno Assault. 3/5/2, Evade, Jam, Poison 2.

Barracuda*: Rare Raider Assault. 4/8/3, Jam, Siege 3.

Anvil*: Unique Raider Assault. 3/6/3, Armored 3, Crush 2, Pierce 1.

Fighter Jet*: Unique Imperial Assault. 3/5/2, Flying, AntiAir 4, Evade.

Trident*: Rare Imperial Assault. 3/5/2, Counter 3, Immobilize, AntiAir 1

Zerbur*: Unique Xeno Assault: 5/9/4, Payback, Weaken 4, Berserk 1 on Kill

Bolster Xeno*: Unique Xeno Assault. 1/7/3, Armored 2, Enfeeble 2, Strike 2.

Barrier*: Unique Righteous Assault. 2/5/2, Protect 2, Strike 2.

Arachnous*: Rare Xeno Assault. 3/7/3, Armored 2, Pierce 4, Siphon 4.

Chaos Swarm*: Unique Xeno Assault. 2/5/1, Flying, Chaos, Summon Chaos Swarm on Death.

Slider*: Unique Righteous Assault. 3/2/0, Armored 1

Remote Analyzer*: Rare Imperial Assault. 4/7/3, AntiAir 2, Weaken 2, Mimic.

Vanquisher*: Rare Xeno Assault. 3/8/3, Strike 3, Pierce 4.

I have many more ideas for upgrades, but these are just to name some.

I think upgraded Slider here is OP — you can potentially (with rally) do 4 damage on turn 1, doing significantly damage to the enemy commander

Well, Slider is pointless right now, really. I haven’t seen one played, and this may make it come back. 1 HP may be better, but if at 1 HP, it may be pointless due to the fact that strike can kill it fast. Unless HP increases, maybe an ability, and no extra attack? If I did that, how about:

Slider: Unique Righteous Assault: 2/2/0, Armored 1. Maybe something like that, or armor can completely be eliminated and 3/1/0 could be used. It is a unique, after all, but idk.

 
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Topic: Tyrant / Upgraded Cards

I’ve got suggestions.

Stealthy Niaq*: Unique Xeno Assault. 3/5/2, Evade, Jam, Poison 2.

Barracuda*: Rare Raider Assault. 4/8/3, Jam, Siege 3.

Anvil*: Unique Raider Assault. 3/6/3, Armored 3, Crush 2, Pierce 1.

Fighter Jet*: Unique Imperial Assault. 3/5/2, Flying, AntiAir 4, Evade.

Trident*: Rare Imperial Assault. 3/5/2, Counter 3, Immobilize.

Zerbur*: Unique Xeno Assault: 5/9/4, Payback, Weaken 4, Berserk 1 on Kill

Bolster Xeno*: Unique Xeno Assault. 1/7/3, Armored 2, Enfeeble 2, Strike 2.

Barrier*: Unique Righteous Assault. 2/5/2, Protect 2, Strike 2.

Arachnous*: Rare Xeno Assault. 3/7/3, Armored 2, Pierce 4, Siphon 4.

Chaos Swarm*: Unique Xeno Assault. 2/5/1, Flying, Chaos, Summon Chaos Swarm (lvl 1) on Death.

Slider*: Unique Righteous Assault. 3/2/0, Armored 1

Remote Analyzer*: Rare Imperial Assault. 4/7/3, AntiAir 2, Weaken 2, Mimic.

Vanquisher*: Rare Xeno Assault. 3/8/3, Strike 3, Pierce 4.

I have many more ideas for upgrades, but these are just to name some.

Edit: More ideas. (:

Blight Tower*: Rare Bloodthirsty Structure. -/7/3. Strike 2, Jam, Weaken all 1.

Petresis* Rare Bloodthirsty Assault. 14 HP, Enfeeble 1, Stun

Plague*: Rare Action Card. Enfeeble All 1, Strike All 1, Weaken 2

Mortar Bunker*: Rare Imperial Structure. -/5/1, Wall, Rally 2, Siege 2.

Pantheon*: Unique Righteous Structure. -/7/3, Evade, Protect All 1, Jam.

Blood Pool*: Rare Bloodthirsty Structure. -/8/3, Heal All Bloodthirsty 2, Weaken All 1.

Contaminant Scour*: Rare Righteous Assault. 2/6/1, Jam, Siege 3.

Plague Duster*: Rare Bloodthirsty Assault. 2/3/2, Flying, Strike All 1.

Grinder*: Rare Raider Assault. 6/8/4, Fear, Strike 2.

Smog Tank*: Rare Bloodthirsty Assault. 3/6/3, Weaken All 1, Poison 2.

Additional Support*: Rare Action. Heal All 2, Siege All 2.

Tactical Support*: Rare Action. Heal All 1, Rally All 1, Strike 1.

Revitalize*: Rare Action. Heal 7, Rally 2, Siege 1.

Machine Mill*: Rare Raider Structure. -/4/2, Heal Raider 2, Weaken 2, Summon Hunter.

Demolition Bot*: Rare Raider Assault. 2/7/3, Strike All 1, Blitz.

Unstable Dynamo*: Rare Imperial Structure. -/10/3, Jam, Siege 3, Mimic.

Calypso*: Rare Raider Assault. 3/5/2, Counter 2, Jam, Siege 2.

Zero*: Rare Raider Assault. 4/4/2, Evade, Pierce 4.

Festerich*: Rare Bloodthirsty Assault. 3/6/2, Crush 3, Siphon 3.

Incinerator*: Rare Bloodthirsty Assault. 3/7/3, Counter 2, Fear.

Splinterwing*: Rare Imperial Assault. 2/5/2, Flying, Weaken 3.

Essence Gatherer*: Rare Xeno Structure. -/5/1, Weaken 2, Mimic.

Festering Wasteland*: Rare Bloodthirsty Assault. -/9/3, Wall, Evade, Strike 3.

Cycle Mech*: Rare Raider Assault. 2/3/1, Armored 3, Valor 3.

I may post more. Posted a ton already.

 
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Topic: Tyrant / [Petition] Upgrade old strike deck cards.

A lot of these cards need to be upgraded, but these are just overpowered.

 
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Topic: Tyrant / Utopia Beacon Level 2 Suggestions

3/8/3 Refresh, Valor 3, Pierce 3.

 
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Topic: TDP4 Team Battle / Not Able to Play with Siblings or Friends?

I just tried joining a game with my brother. I couldn’t though, because we both have the same IP address. I play with him in a lot of games, and this is pretty much the only game I can’t do that. I think something needs to be solved.

 
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Topic: Tyrant / [Petition]Old raid idea came back

This seems like a good idea. (:

+1

 
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Topic: Tyrant / Cards upgrades + Suggested stats

Yeah, these cards are too OP to be added, like people are saying above. I would submit card ideas for upgrades, but I know nobody will listen anyways.

 
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Topic: Tyrant / [Record page for DEVs] How many points did you lose?

I had about 200 pts. Good thing I bought my 4th Valentina this morning. =P

 
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Topic: Tyrant / Whachu get from Worldship pack?

Originally posted by Wreakofhavoc:

You got the EXACT same rares I got! I also got that Xeno commander, but Foil.

 
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Topic: Tyrant / [DEV] Official Legion Description

I can really see Legion with a bunch of Faction Specific cards. I guess I can use this card above with my upgraded Yurich coming. (:

 
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Topic: Tyrant / [Spoiler] Next set of upgraded cards + more

I can get Upgraded Yurich. (: