Recent posts by Confuzzledmaniac on Kongregate

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Topic: Realm of the Mad God / [Guide] Realm of the Mad God F.A.Q.

Originally posted by Heez:
Originally posted by darkchaosruler:

how do i join a guild?

This please.

You need to be invited by an appropriately-ranked member of an existing guild. Pretty sure only the Founder, Leaders, or Officers of a guild can dole out invites.

 
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Topic: Kongregate / Best of 2011 *Official Voting*

Gemcraft Labyrinth.

 
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Topic: Forum Games / Kisame's Gauntlet (Finals)

…This game (Math Challenge) requires ludicrous amounts of grinding to get a competitive score.

I’m tired of all the back-and-forth that’s been going on with this round. It was a neat idea at first Jay, but there were just too many things that could (and did) go wrong. I resign.

 
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Topic: Forum Games / Kisame's Gauntlet (Finals)

Originally posted by LethalMutiny:

I’ll be the party pooper. I’m saying no. It’s not a test of gaming, it’s a test of math knowledge, which this tournament isn’t. Sure you kind of need fast reflexes to push the numbers at the appropriate time, but it’s not a true measure of gaming ability.

-Sorry Race.

This. I’m good at math, but what the hell does math have to do with flash gaming?

Originally posted by racefan12:

Sure, I understand that not everyone can perform mathematical operations as quickly as I can, but that’s why I picked the game. The whole point of picking games is to pick games you’re good at, and that’s one of the games I’m good at.

That shouldn’t be a standard to pick a game by, nor should it be your defense to this argument. Let’s not forget that I didn’t actually get to pick my game. (For clarification’s sake, I’m not butthurt about this. I just think it’s a stupid reason to argue why that game in particular should stay in the competition.)

 
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Topic: Forum Games / Kisame's Gauntlet (Finals)

Yeh. I was notified at 6 AM that my games wouldn’t work (le sleeping), and I got Coptra chosen for me.
Hoping it isn’t horrendous.

 
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Topic: Forum Games / Kisame's Gauntlet (Finals)

Originally posted by racefan12:

Actually, Kisame told me earlier that Confuzzled is the only one who hasn’t submitted. No pressure, though.

I submitted them already. Thanks for the list, LouWeed. :P

 
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Topic: Forum Games / Kisame's Gauntlet (Finals)

I honestly cannot think up any games to submit. Almost all of the games I enjoy on Kong are not suitable for tourney play, so…I’m at a loss.

 
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Topic: Forum Games / Kisame's Gauntlet (Finals)

I’m fine with that idea, but I’ll be a bit longer in choosing my game. How will the final tally work though?

 
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Topic: Forum Games / Kisame's Gauntlet (Semi-Finals)

 
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Topic: Forum Games / Kisame's Gauntlet (Semi-Finals)

 
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Topic: Forum Games / Kisame's Gauntlet (Semi-Finals)


Double-posting like a boss. Not touching this game until I get back on Sunday.

 
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Topic: Forum Games / Kisame's Gauntlet (Semi-Finals)


Thunder? Why yes, that sounds lovely.

 
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Topic: Forum Games / Kisame's Gauntlet (Semi-Finals)


Postin’.

 
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Topic: Forum Games / Kisame's Gauntlet (Semi-Finals)

Same with me, Serpentes. Racefan was also having difficulties with the game, looks like we’re up for a change.

 
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Topic: Forum Games / Kisame's Gauntlet (Quarter-finals)


I’ll steal that second place, yoink.

 
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Topic: Forum Games / Kisame's Gauntlet (Quarter-finals)

First. Guess I’ll be the benchmark for now.

 
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Topic: Forum Games / Kisame's Gauntlet (Round 3)

Originally posted by kingzak13:
Originally posted by racefan12:
Originally posted by kingzak13:

despite the fact that i am good at this sort of game

i quit

not enough interesting games to make me want to play

You were already eliminated when you failed to post a score in Round 1.

WHAT
WHY DID NO ONE TELL ME

then i would have had to play that second sh^tty game

Lol’d hard, good way to start the morning.

 
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Topic: Forum Games / Kisame's Gauntlet (Round 3)

 
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Topic: Forum Games / Kisame's Gauntlet (Round 3)

 
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Topic: Kongregate / New Rating System?

Not going to bother quoting crap, it’s late.
The rotation of high-rated games is already in effect, and doesn’t address the issue of revisiting the ‘hidden gem’ games that received poor ratings.
I’m talking about games that never see the light of day and will never get badged because the ratings have already been determined. A prime example is here: Hexcelle.

 
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Topic: Kongregate / New Rating System?

Originally posted by Cammy_Justice:This thread contains idea geared towards sharing the limelight with little-known developers

A noble intention lost when you said that an upper-class should dictate what is good and what is not.

Would you rather I had suggested that only Moderators or Developers could vote on this alternate rating system? Because something tells me you’d be just as butthurt, if not more. It is unfortunate that an upper-class exists in the first place, but denying the credibility or experience that it brings to the table requires unforseen levels of ignorance and denial. There’s a reason that every person in the world is not in politics and that people are elected into positions of power; a lot of people just don’t get it. /bourgeois

Now if there was a way that games got randomly given the spotlight every day then that would be a wonderful idea. Maybe they could incentivize this by making it a badged game and offering more points in order to attract more people to it. (Shame it does not already exist, huh? They could call it “The Daily Badge” or something similar)

The issue with this is that some games have been passed over already, and lost out on their chance because of the ratings. It has been an issue before, and will continue to be an issue in the future. The only way to get around this is to have someone pick games that have been pushed aside. There will be some amount of bias no matter who/what determines what games they are, though.

I would just point out that the opposition hasn’t actually provided any kind of solution to this fundamental concern.

Hot New Games usually has everything good being released at a given time. Maybe there could be a third column where Greg or Raw choose some older games to feature once a week, but I digress.

The problem with that suggestion is the same one you had before, except the flash gaming upper-class has been replaced by the Admins. By your logic, they shouldn’t have an opinion any more valuable than our own just because they run the site.
Now, if we could get back on topic…

 
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Topic: Kongregate / New Rating System?

Originally posted by Cammy_Justice:

“Two bars, to make reading and interpreting scores more difficult!”

“Badge % rather than level. God forbid we let any of those non-badge whores have a say!”

“Account age should be a factor. Because obviously new blood is so much worse than us old guard, am I right guys?”

“Putting the power of what is given screen-time to a small class of randomly picked elites. No way that an insular decision making group detached from everyone else could become elitist.”

And that was all of them, mostly variations on the same flawed idea that a bunch of upper-class snobs are more valuable than the common man.

Take your ’Don’t Tread On Me!’ attitude elsewhere, kthnx. This thread contains an idea geared towards sharing the limelight with little-known developers and reflecting a different point of view, not a philosophy post examining subliminal messages and personal insecurities.

 
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Topic: Kongregate / New Rating System?

Originally posted by sam1122922226737:

1. Which rating would be taken as the ‘official’ score for contests etc.? If not one or the other, a composite of both? If so, would one be more highly weighted than the other?

I was thinking that perhaps the scores would be averaged out, or have the original rating still govern everything. I’m not really sure on the specifics since I don’t know the mechanics behind the contests and whatnot, but perhaps splitting the contests down the middle could work? Have a Top 5 for the Popular Vote and a Top 5 for the Veteran’s Vote, with the prizes being half of the original ones offered.

2. Are the opinions of those who have a high percentage of badges necessarily that much better than the average Joe with say 38% of the badges? * wink * I realize that the percentage of hardcore gamers is much higher in the upper rankings, but who says they know what a good game looks like? I for one, hate tower defense games and always rate them lower regardless of their goodness. Other people might rate other games depending on their personal preferences. Also, as you said, a noobling who has just as much sense as the common pigeon could easily (as per your words) get 50% percent of the badges and rate in the ‘higher’ ranking, where their newbish rating is much more powerful (read corrupting).

I’m not saying that everyone that has over 50% of the badges is more experienced in critiquing games than those under the mark, but as a rule there will be more experienced/refined critics above the mark than there are below. I know that no rating system can truly be perfect, but this may help the existing system be less bad.

3. That said, have you considered a combination of account age, badges earned (such as 5 impossibles, 50 hards, 100 mediums, 200 easies), and level? I think this system would work just as well.

Account age could play a part, but you also have to factor in those people who get on and do nothing but chat all day. I know several people who have been around longer than I have, and probably aren’t above level 10 even now.

Cons: Creates an elitist culture separation (I don’t know wtf this means, but I felt like I had to balance out the pros)

This is a non-issue so long as the system is implemented in the correct way. Instead of having a flashy ‘LOL THIS PERSUN IS VETRAN’ on their profile, have a hidden star-thingy that only people that meet the criteria can see/rate on.
No matter what happens, there will be butthurt noobs. It is unfortunate, but just the way it goes.

Originally posted by Cammy_Justice:What makes high leveled people more qualified than others? Just because they play more games does not mean they have better taste, it just means they have more time to waste on doing menial tasks in flash games. I don’t feel that giving any community member more say than any other is valid, what makes your elitist opinion better than the mass opinion?

As a general rule, the people who are higher-leveled have spent more time on the site, and therefore had the chance to acquire a more critical view of the games. Again, I am not saying that there are not any lower-leveled people out there that lack any sense of quality when it comes to flash games, nor am I saying that everyone above the 50%+ badge mark are capable of making a decent judgment on a game. But you cannot deny that the people above that mark have a higher chance of playing a game, taking in what it’s worth, and giving a fair review of it than the people who are either new to flash games or haven’t been able to discern “I dislike this game.” from “this is a bad gaem”.

EDIT: I would just like to remind everyone that this system is not meant to take place of the old one, but offer an alternate take on flash games so the developers that have been overlooked can have their chance at being recognized.

 
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Topic: Kongregate / New Rating System?

There are about 1050 Easy and Medium badges on the site, and only about 800 required to have 50%+ status. So even if you don’t touch Hard or Impossible badges, it is still very possible to get there.

And for those that don’t know about it already: http://badge.savagewolf.org/

 
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Topic: Kongregate / New Rating System?

Originally posted by GameBuilder15:

This is a good idea but needs to be tweaked. Half of the sites badges may be too much. How about >= level 35?

Also, what if the rating’s stars had two different bars like this:

The top color would be the pros and the bottom would be the noobs, or vice versa.

A level rating would allow people who spam-rated/referral’d their way through levels to vote (there are a surprising amount of these people), which defeats the purpose. It’s also an issue of making people feel more left out, when it comes to a by-level basis.

As far as effort goes, 50% of the badges on the site would take a while but not be very difficult. Think about the number of Easy and Medium badges on the site compared to Hard and Impossible. If we’re talking about percentage of badges, an Easy is equal to an Impossible. It means that just about anyone that puts time into gaining badges can have access to this system, whereas only hardcore flash gamers go for Impossible badges (which help with gaining points quickly, but not the X% badges requirement).

EDIT: I think the star system may be a little confusing, but it isn’t a bad idea. :P