Recent posts by jooe15 on Kongregate

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Topic: Elements / Amount of pillars

…that being said there are a lot of decks that don’t use pillars at all

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Topic: Lionheart Tactics: Heroes / Easter and April Fools New Hero?

jamieyg3 is just being himself again… in SS he also added a clown class…. and the biggest event that the game ever had was when his favorite hockey team won… and then he put a hockey stick into the game as one of the weapons…

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Topic: Lionheart Tactics: General / Who's the Hero?

Looks like:

This just has to be an old version of Guard. They both have heavy armor, and a spear. Also the symbol on the chest of the guy in the first picture is that of a Bull, and Guards shield has a bull depicted on it. The similarities are resounding.

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Topic: Lionheart Tactics: General / Update 1.2.7

Originally posted by Grings86:

Still very nice to see that my C Sniper with 104% hit still MISSES jackals.

Someone doesn’t understand game dynamics… if the game worked as you think it does just imagine if your sniper attacked someone with over 100% dodge. It would be literally game breaking.

Humans invented this thing called math, and in math there is this thing called subtracting. — With the powerful tool you could figure out your actual chance of hitting an enemy, if you knew the dodge of your opponent.

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Topic: Lionheart Tactics: Events / Flamemancer Dungeon!

Originally posted by ghostrider1978f1:

Does anybody finished flamemancers fury dungeon. If it so, what units-and its rank, have been used to defeat opponents on the last 2 maps-and what the strategy was?

I just do the last one with 1 RB C rank and 5 dancer R rank. 4 of the 5 dancers are expendable, so place 4 of them in front of the RB. Simply place a stone, and when they attack stones or dancers you will be able to place Godstone in a good spot, use dancer on it and boom they are dead.

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Topic: Lionheart Tactics: Events / Premoting to L Which one ?

Depends on your strategy… You should choose for yourself. There is no best answer, and even if there was that answer could change when meta shifts.

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Topic: Lionheart Tactics: Events / Video guide of new dungeon

First off the sniper is not helping.
Secondly if possible it would be best if you joined a guild that had a C rune binder you could barrow.

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Topic: Lionheart Tactics: Events / [Weekly Dungeon] Always the same stones

I couldn’t disagree more. The stones they give are the absolute best for promoting your low level health boosting heroes. Health boosting is already by far the slowest, getting rid of those will make it multiple times slower.

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Topic: Lionheart Tactics: General / How did the top 3 do it

Originally posted by Orb55555:

Did the winner have to search for new opponents ever or did he just repeat/ revenge the same guy for three days constantly? If he did, then why were the top 2 not much much closer in score?

You make it sound like they are just rematching one guy… that is not the case whole guilds would all set weak defense…so there would always be a couple of people to rematch.

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Topic: Lionheart Tactics: Heroes / Poisoner, Sniper, Gladiator,or Huntress?

I would say Sniper > Poisoner > Huntress > Glad.

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Topic: Lionheart Tactics: Events / Suggestion on a new kind of event (Give it a read :3 )

I hear that quite a few people lag in this game, so it might be more reasonable to just have a single enemy that is immune to stun/freeze. It would start at something like level 10, and each time you kill it it will reset the battle except it will start 10 levels higher then its previous life, until its final stage or until you die. It would be easier to program then a mob of units.

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Topic: Lionheart Tactics: Events / Clash Of Heroes Returns!

Originally posted by robost:

I doubt cheaters will be motivated to grind and if they do I seriously doubt they will be rewarded top stuff anyways, more likely they will get banned when they hand out the rewards instead.

Why would they not be motivated? Chances are most of them do not read the forums/wiki so they have no clue if they are about to be banned.

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Topic: Lionheart Tactics: Heroes / The Scout

Originally posted by neuroslice:

Please don’t suggest star or spirit stone, they seem to be just as rare as King stones lol
Bandit and acro stones make a lot of sense, let’s just keep it at that. :P

No rares have just common stones, and spirit and star stones are less used so using them is not nearly as big of a problem. Right now many people consider star stone to be the worst stone in the game, even if its fairly rare.

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Topic: Lionheart Tactics: General / Red Wiz on pack?

First off it is in a pack, not on it. And secondly read wizard is not in normal packs, but is in dungeon packs. If you read the wiki, or just asked the chat you would know that. There is already quite a few forum posts about this.

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Topic: Lionheart Tactics: Heroes / The Scout

Originally posted by neuroslice:
Originally posted by Hotshotboy56:

PLEASE don’t make him require a king stone Kevin, the huge amount of units that need king stones are ridiculous. I would say use bandit and acrobat stones for him, since it’ll fit the Scout’s character. Maybe 2 bandit and 1 acrobat?

Plus one, very much in the spirit of the character, but that would make a few toons that need acro stones lol, dragoon, wild, elf knight parry guy, but much more manageable than putting another toon on the King stone transplant wait list

If he is without a king and is a rare+ he will most likely have 1 star or spirit stone. 1 star, 2 bandit or 2 star, 1 bandit would the only reasonable options if he does not have a king stone, as spirit stone seems to be reserved for magic users.

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Topic: Lionheart Tactics: General / Legendary cursed knight or runebinder??

Originally posted by Aphelion456:
Originally posted by les015:

so without really looking for 1 i landed a c spirit stone.I could use it to promote my c cursed knight to l, but id have to wait till i found another c knight stone. Or i could use it to promote my rb to legendary right now, even though i have beaten all the maps in the campaign and dont really use the rb in arena. Suggestions or advice??

RB stones don’t get better after champ so I would say get cursed knight, and congrats!

God stones last level needs Legendary…

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Topic: Lionheart Tactics: Heroes / Rune binder is the best arena defender ever

Originally posted by bunny24:
Originally posted by StooToned:
Originally posted by jooe15:

Nah, thats just you with your crapy computer and or interwebz. That bug was fixed ages ago for most of us.

Android (GS4) here, and add much as i love my Runebinder, he has crashed my game more than a dozen times in the week I’ve owned him. But he’s still worth it sadly.

On a second note, i don’t appear to gain any money from stealing in arena.

I’m sure this is in another thread but:
The RB crash occurs when he summons a stone on a tile in which a stone had been previously killed.

Not for me. I do that all the time and it has never crashed because of that.
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Topic: Lionheart Tactics: General / This Game Needs

All of these would not help the game at all… Most definitely not something that is absolutely needed.

Battle formation is fine.

The whole point of random maps is so you won’t just take the easy maps, so if anything they should get rid of that workaround.

One of the strongest units does not need to be stronger, and why on earth would they make a unique choice for one stone. That would require changing the whole UI for one character. That would be an enormous waste of time for something that doesn’t fit the game, and doesn’t help the game in any way.

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Topic: Lionheart Tactics: Events / My +1/2x King Stone Event Tally

Did you really need to quote the whole thing… your reply would have made just as much sense without the quote at all…

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Topic: Lionheart Tactics: Feedback and Problems / Runebinder suggestion

Rune binder is already ridiculously overpowered. There is no need for them to be any stronger. It’s already godly. If you think they need to be more useful, then you are doing something wrong.

Even if your stones get 1 hit, and deal no damage, it is still holding off one enemy indefinitely and charging your Gaia. There is no loss. If it freezes, stuns or does damage, thats just makes it even stronger.

Like the other classes dancer helps rune binder a lot. It makes it so you can use a stone the turn it is summoned, and with one stone that heals enough to essentially fully heal, and another that freezes, you will be doing quite well. With a dancer and a rune binder you can easily hold off 3 units indefinitely whilst only using 2. And when Gaia happened rune binder can freeze them all, and dancer can activate it, and that stone does a huge amount of damage. And because of dancer for the 3 turns fallowing you can freeze twice a turn, or heal and then freeze which is amazing.

Unlike most classes sage is a huge help to rune binder also helping to make awesome combinations. Rune binder/dancer/ and sage can make 2 stones one turn, 1 the next, 2 the next and so on. While that is good that is far from ideal, but it is a nice option sometimes. The real power comes from when sage uses its skill on a stone. For that turn, the stone can move 5 squares. With dancer you can summon a stone, refresh it, and send it very far away, enough to hit a sniper if it is an fire or frost stone. If it is a healing stone you can heal just about anyone on the board. Usually you won’t need dancer as in the beginning of the fight you can build up stones, and then just use sage to fling them when you have excess. This tactic is especially useful when using a goldstone, you can move godstone and it will heal all enemies in the area or heal all allies. This is perfect for positioning godstone, and it can be fairly far away from rune binder so that he will not get hurt.

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Topic: Lionheart Tactics: Feedback and Problems / After 30 years of gaming, my conclusion is that: Lionheart tactics is the buggiest game i've played in my life, or at least Top 10 in the BUGSVille Hall of Fame

Originally posted by xredxrazordragon:

“The Gate” has more bug than this as well as a lot of smaller games.

What is this? You are going to mention the gate but not spicy earlier game Akaneiro? That game cost the devs over a million dollars and forced them to to sell their most popular game. That game is bug haven. Memory leaks like crazy, on a very good computer you would be lucky to get into the game within 10 minutes, and expect another 5 before each mission. The colors often reverse, and enemies have a tendency to turn invisible. Some dungeons simply do not load, and the story takes a turn for the worse when enemies from one battle glitch their way into the others that they are not meant to be in. Even if you manage to kill them they still might attack you. Your character has a chance to split in two and show multiples on your screen. The contrast may go out of control until the game becomes primary colors. Ontop of that if you load the game and decide to exit, you cannot enter the game again without quoting your browser entirely.

Don’t get me wrong, it’s an absolutely beautiful game. And it is very fun… but the glitches are a but out of control, and on top of that multiple features were never implemented, and the game broke the devs before it became multiplayer, with the exception of the chat.

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Topic: Lionheart Tactics: Heroes / Rune binder is the best arena defender ever

Nah, thats just you with your crapy computer and or interwebz. That bug was fixed ages ago for most of us.

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Topic: Lionheart Tactics: General / Lionheart Tactics - Nominated for "Best Adventure/RPG Game" in the Pocket Gamer Awards 2015!

PVP has a cap for the amount of gold you can steal. Think its around 4000. If it’s happening elsewhere I have no idea.

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Topic: Lionheart Tactics: Heroes / The Scout

Ya it would be nice to have a few less that use king stone. I would be very pleased if scout used 1 star 1 spirit and 1 bandit stone.

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Topic: Lionheart Tactics: Events / Any ideas of this weekend events?

Might also be fun to have a Chaos event. No timers. The only limit to how many times you can move units, attack, or use skills is how fast you can click. Just gotta make sure the AI plays at a reasonable speed that isn’t too fast or too slow.

Still, don’t think its gunna happen…