Topic: The Gate /
[Guide] For New players
First and foremost if you want to know something you can check the Wiki.
This guide is a brief overview of the dynamics of the game, if you have something you think needs changing, or needs to be added feel free to comment. If you have questions about the game you can also ask them here, but I, like manny players started Sep. 18.
The Quest tab is a place to fight battles, every normal battle drops Disciple cards, gives xp, Soul coins, Captus, and more. There are four continents, on each continent their are four domains, and on each domains there is 5 battles the last of which is a boss. Battles cost
After you finish all battles on the first continent you unlock the second continent, event area and a special mode called Hellforge. After you finish all battles on the second continent in Hellforge you unlock a new area called Isla Mare.
Hellforge is a mode in which you can fight battles for equipment cards instead of Disciples cards, from here you can click normal to go back to normal mode. Hellforge is also the palace to find Convert Runes, and items used to upgrade equipment.
Isla Mare gives currency for evolving four star cards to five star cards. Like a stage it has four regions. If a disciple dies in Isla Mare it is dead (in Isla Mare) for the rest of the day. Isla Mare has its own shop with ten items. If a item slot is not open you can open it for 100 Isla Mare coins, these slots stay open forever.
Events take place over the course of one week, like a stage it has four regions. Event cards are very rare and hard to come by. You will get rubies along the way as you try and get the card.
Arena is a PVP of sorts, arena resets one every week. You can do ten battles a day, more if you pay. Each win gives out arena coins, depending on how manny wins you have gotten without a loss. Arena has its own shop with ten items. If a item slot is not open you can open it for 100 Arena coins, these slots stay open forever.
Captus is a gem of sorts. You can open a Captus in the Captus tab. Captus give cards depending how well you can match cards with each other.
The Disciples Tab is a place to upgrade, and evolve cards. Here you can also equip items, and devil blood to your cards. The Disciples Tab is also the place were you can swap cards in your deck with cards in your inventory. A red dot in the corner of a card means the card can be upgraded,evolved,equipped, or the Equipment can be upgraded at the given time. These may or may not be the best suggestions. To swap cards in your inventory click a card, and then click swap, inventory is the key word here. If you click from your deck and want to swap you will not be able to swap the first card in your deck.
Skill’s can be upgraded by clicking the card and then clicking skill. Each card has a certain amount of skills depending on the amount of stars the card has. Skills are unlocked by higher level cards, which sometimes can only be obtained through evolved cards. You can only have three skills active at a time. When you click a skill it will say “Equip” under it if it is not currently in use. To upgrade a skill click the skill and click upgrade, this will cost you Soul coins. Each skill has a maximum level, which is usually ten.
To upgrade a card, simply click on the card and click on upgrade. Upgrades cost other cards to be sacrificed. The higher the rarity of the card the more XP it will give:
1 star: 10 xp
2 star: 30 xp
3 star: 60 xp
4 star: 100 xp
If a card is leveled it will also give one more xp per level.
Devil Blood are items used to preeminently increase a cards stats, there is a maximum Devil Blood you can use on any given card. To use Devil Blood click the card you want to use them on and click Devil Blood. There you will see a list of all the Devil Blood you have and can use.
Cards can be Evolved this allows a card to have a higher maximum level cards with less stars cannot be evolved as manny times and thus they have a lower maximum level. A higher level card can unlock more skills then its non-evolved counterpart . When a four star card reaches level 25 it can then be used to make a 5 star card. To evolve you need two cards with identical names. Though you can evolve at any level it is ideal to evolve with two maxed level cards, evolved cards also increase in stats. To evolve a card click the card, then click evolve. This will cost Soul coins. Note: The card you click evolve on will be paired with one random card in you inventory with the same name.
If you evolve when cards are maxed the percents should be thus:
Here is a diagram showing how to get a four star card to the maximum evolution with the maximum bonus using the lowest amount of upgrades. The bottom row indicates the 8 x 4 star cards, and the top is the 5 star you are trying to make. Click on the picture to see a more detailed diagram.
Equipment cannot be taken off a card, however you can overwrite it, this essentially deletes the old equipment. Equipment unlike other cards cannot be evolved. Equipment is picked up from Hellforge in pieces. It takes X amount of pieces before you unlock the item itself. To add Equipment to a card click the card and then click Equipment. Click the Equipment you want and drag it or click it and press equip. Equipment enhances stats of a card, and sometimes they even have their own skills. Equipment can be upgraded with materials found in Hellforge. To upgrade Equipment simply click the Equipment and click Upgrade.
Exchange is a place to upgrade three star cards to four star cards. Five x three star cards and 50 Convert Runes will make one random four star card. Convert Runes are a common drop in Hellforge.
The Summon tab is a store it uses a variety of currencies, but all rewards are cards. To see other store items click the Quest tab and Store in the bottom left.
This is a place to add friends, delete em, view friends, invite friends, redeem codes and check your mail. In the invite friend section there is an invitation code which allows players to gain rewards. When a player reaches level three there is a place to insert these codes. The giver of the code receives cards shown in the invitation code section, and the person who inserts the codes gains 600 rubies. — these are not the same as Redeem codes. Redeem codes are passed from dev to player, and not player to player. These codes are often longer and hyphenated.
More is the place to view your achievements, contact support and adjust Options. Options houses the almightily mute button, along with the option to turn off or on auto attack by default.
Raid Boss’s are bosses, real bosses. It will usually take a team of people to kill a single boss. Boss rewards drop rubies along with XP and each boss has a small chance to drop a card. This card is the same as the name of the boss.
Royalty a tiered paying system. The more you pay (real money) the higher you Royalty becomes. There are fifteen levels of Royalty each with their own benefits. The Royalty tab can be viewed in the bottom left of almost any page.
Each element has an elemental weakness, meaning the elements are in a rock-paper-scissor like situation. Fire has an advantage over wind, wind has an advantage over earth, earth to liquid, and liquid to fire.
Here you can find a list of the rarest cards in the game, known as ultra rare’s.