Recent posts by floppynoodles on Kongregate

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Topic: Rise of Mythos / soul summoner cards glitch

People are always in a hurry to tell you you are wrong and they are right. That’s why they keep repeating themselves, no time to read anyone else’s reply, just gotta make sure and tell you you are WRONG.

Take solace in the fact you made someone feel good about themselves for a little bit though, they needed it obviously!

 
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Topic: Rise of Mythos / No goals after lvl 10 guild

Welcome to our world.

LoA has been lvl 10 for months, MONTHS, we put up the same post as this when it happened and we realized we had plateaued, and we got 0 response.

The good thing is people can leave and come back to the guild without any penalty now though :)

 
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Topic: Rise of Mythos / Giving out Crystal as a prize

Originally posted by blarbal:

A way to convert crystal to silver efficiently would be very appreciated.

+1

 
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Topic: Rise of Mythos / Bug: Knock back fail

Originally posted by Squall83:

Oh boy, this is really sad, but thanks for explaining it to me. A company that manages a software without the nuts-and-bolts guys? This will lead to trouble in the future. There should be at least one person who knows his way around the deep-downs of the software, i.e. someone who knows more than how to add new cards, bosses, quests and events.

But what do you mean “they sold the rights to quite a few companies”? How many companies are using software based on the RoM engine?

I am not exactly sure, but I do know there are multiple versions of this game out that are being run by different companies. And not all the versions have exactly the same card pool. It makes things confusing for sure.

 
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Topic: Rise of Mythos / When are you guys gonna fix that damn AH bug?

Originally posted by Steptome09:
Originally posted by Cheesecakeluv:
Originally posted by Tafkam:
Originally posted by Steptome09:
Originally posted by malucifer1:
Originally posted by Steptome09:

How about the bug that allows players to buy epic spells for 10g, devs dont seem to care about that one either.

Are you referring to the couple of battlefield skills that sell for 10g each? Or are their other ones as well?

Malucifer
Community Manager

Battlefield ones, I sent mods proof as well as as it is happening a long time ago along with the individuals who are doing it. Nothing has come from it, it has not been addressed and no rubies have been refunded.

If you didn’t want to sell a card for 10g, why didn’t you list it for more than 10g?

Mal, refund his 38 rubies or whatever so he will let it go! :P

Well, it was a little more! But yeah ill let it go if they actually address it

sorry, 48 rubies.

Seriously, it tells you what price you are selling for. Just because you condition yourself to click as fast as possible through screens doesn’t mean you should get refunded. Tell you what though, since I have seen you complaining about this for quite some time, put up a crap card, tell me what it is, and I will buy it for 50 gold to make it up, ok?

 
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Topic: Rise of Mythos / Bug: Knock back fail

Originally posted by Squall83:

Ah, better servers and such? Yeah, I noticed that around Christmas when a bunch of new players joined everything became really slow.

If by expanding you mean promotion though that would be a different department. That can be done in parallel, because you shouldn’t task engineers with promotion and vice versa. I am a software developer myself and I would hate to be tasked with marketing and stuff. In theory it’s possible, but it will be like playing Warcraft III and telling your peons to go to battle. “That’s it, I’m dead.”

The people who actually work on the nuts-and-bolts of the game are Chinese, and this is an old game for them now, they already sold the rights to quite a few companies, so it is hard to get them to address these sorts of glitches.

 
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Topic: Rise of Mythos / Bug: Knock back fail

yep, and you can’t place on the spot, just like with your creature bug.

Sadly, the only fix is to refresh. It sucks, but unfortunately there are a lot more pressing things on the devs plate atm, like expanding the player base.

 
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Topic: Rise of Mythos / Giving out Crystal as a prize

Originally posted by performance7777:

use em with sea spot to get silver

It’s not very efficient, almost not worth doing. I have tried. Thanks for the suggestion though :)

HINT HINT: sure would be nice to use crystals in the forbidden zone.

 
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Topic: Rise of Mythos / Is change taken seriously (or possible) in the game?

Thahealer, you are kind of weird. you ask to get your voice heard, blind give you an option, and then you say

’As for QQ manager…I suppose I asked for it, but I have no plans to download software and learn to use a new tool to make my voice heard over a video game. It is, after all, just a video game. It’s something I do in my free time and, quite frankly, it’s easier to type ‘ccg’ in the kong search box and look for something else to play. THE IMPETUS IS ON ROM TO EARN MY TIME AND MONEY, NOT ON ME."

So basically you want other people to carry the torch, you want change in the game, but you don’t care enough to do it yourself.

ok……..

 
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Topic: Rise of Mythos / Ark priestess vs Judge Alex vs Oracle el

If I had to choose one, then it would be Judge Alek.

 
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Topic: Rise of Mythos / Bug: Knock back fail

These have been there since the game started. Although I wish for it to get fixed as well, they have been happening for TWO YEARS. My personal favourite is the never ending bone-heap.

Just take your time, and think about things, if something is acting funny, chances are it’s working correctly and it is just a visual glitch.

Part of the game, I hate to say.

 
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Topic: Rise of Mythos / Giving out Crystal as a prize

I would say over half of the people playing would rather something else.

For instance, I have my buildings maxed out, so the only real use of crystal for me is for runes. I have a million crystals sitting around and no use for them

Can you at least make them useful for something else?

 
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Topic: Rise of Mythos / What is killing the game? (the most)

This is interesting.

Another problem I have found is some whales are grimly determined to get their money’s worth and will play for 7-8 hours straight, sitting in the queue for upwards of 20 minutes at a time to get a match. It makes it hard for regular ftp to get their games in without immediately matching with a whale, and they end up not bothering.

 
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Topic: Rise of Mythos / [Maintenance] Rise of Mythos Maintenance Wednesday 1/14, 10:00 PM PDT

Originally posted by lol0lo:

so is forbidden zone coming 19th and last for only 1 week now? in malucifer talk post it was said to start at 15th and last for 2 weeks…

This is up a little higher lolo buried in one post

Originally posted by Realta:
Any particular reason why forbidden zone event is only 1 week this time instead of 2 like last time?

This was sadly a mistake. I addressed this issue as soon as I heard about the length of time, but it was too late. We will make sure the rest of the FZ releases are indeed 2 weeks long. Sorry guys :(

 
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Topic: Rise of Mythos / Things that should not be released

Originally posted by kkeellee:

I cant read all this crap, but see you complain of nuwa, and its funny cuz new card is coming that will restore whole graveyard back to the deck. xD

Just stop stalling like biggest noobs, and learn to play more aggressive and actually win the game before all cards in deck are played. Stop playing “who has more cards wins” style, and actually learn how to take control and make pressure before whole deck is out. ;)

He talks about the new card quite a bit in there actually.

I agree with you, mage can be and is a dangerous offensive class, people are just used to stalling because they think that is the only way to play mage. It’s funny, I like seeing nuwa come out because I know I am going to kill my opp before he draws those 5 extra cards, and nuwa as a card is just garbage stats.

 
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Topic: Rise of Mythos / Rush Overload

It is early in the season and people are grinding wins. Early season grinding = rush, cuz it’s quick. You have to understand they are not coming from the same place as you. You are trying to have FUN, try strategy, etc, and they are just coldly trying to win as efficiently as possible. It’s a different mindset.

My favourite part is once a lot of these guys grind up early, they are the ones complaining about wait times for matches later because they have been rushing their way up the scoreboard instead of actually playing matches at a measured pace. They end up playing for a quick 5 min and then having to wait for 5+ minutes in between matches.

Give it a few weeks to level out a bit.

 
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Topic: Rise of Mythos / MAL/MONSTER, PLEASE READ THIS

I know this shouldn’t really need to be said, but DON’T GIVE YOUR ACCOUNT INFORMATION OUT.

If you do, anything really falls on your own head.

I hope you get your stuff back however, chickenpizza!

 
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Topic: Rise of Mythos / [Malucifer Talk] Upcoming changes to RoM

Is it just me, or does the Demon rep 50 card seem far weaker than the others?

 
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Topic: Rise of Mythos / God of Darkness + Bael

thank you both, I was thinking something along the same lines, but it is nice to have confirmation :)

 
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Topic: Rise of Mythos / Hear me out

Originally posted by Infernal_Noob:
Originally posted by 1996jld:
Originally posted by Infernal_Noob:

‘I don’t drop that money to give f2p a chance’
‘maybe a subscription to knock away the f2p and p2w so there is no merging between the two’

You only think in yourself. Better go to play a game full of bots so you can win always.

Btw, how many vip0 with maias you know?

I don’t know many f2p with Maia, But when I was starting, and had played for 5 months (this was a year ago) and F2p, I had 6 legendary cards, and my epics were captain and elven preatorians…now I play someone in a server that is 2 months old, and a ftp has cain, astrial,Azreal, 3 mifs…you get the picture

That’s because new events and new cards were added, so devs made old good cards like azrael easier to get with booster bonanza events. Anyway for a medium vip0 still really hard to get cards like maia, swift raid etc. Most of vip0 now have leg cards thanks to opals and events.

Part of that is most of the new server people are actually veteran players (like you) who know how to prioritize how they spend their gold. I started this game from about the first week or so, and the STUPID stuff we spent our gold on back then…jeeeeeebesus.

 
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Topic: Rise of Mythos / God of Darkness + Bael

Question; You have God of Darkness and Bael out, you kill a creature.

What appears, a zombie, or a hades’ servant?

 
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Topic: Rise of Mythos / Hear me out

Originally posted by MinnieWho:

so since buttsavce1 can’t read a post i’ll explain it for all types of learning curves to understand. This idea of mine is for the regular season 1v1 and 2v2 matches. Imo it’s a better idea to have a 10-15 sec screen come on that says Player1 vs Player2 get ready if not respond ready in 10-15 secs accepting the match after you sit in queue for idk 25-300 secs for match that’s when this screen would pop up to have you confirm the match is about to begin. it’ll also weed out the people who became afk in the queue and it’ll allow people who have fought against someone 5+ times to avoid the 0pt matches and if people felt they didn’t stand a chance ‘cause of power diff. they could not accept that match and wait for the next one. It’s a way better idea then a hp boost that only help 2v2 and 4v4 matches but again this would only be a normal season extension to make things clearer and to give us an idea of okay i’m about to face a top rusher i’ll switch to my anti rush to try and counter him and maybe you’ll stop him maybe you won’t but it’s hell of a lot more fair than someone with leg/gl mifs and tariels fighting a 25-30 card deck.

From what I can tell from your posts, rush decks beat you and you do not like it. So you want to change the rules so you can decide to play vs? Oh man….

I find this irony that there is another recent post up decrying the LACK of options for rush. There is no pleasing people, someone is gonna be upset regardless of the outcome.

 
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Topic: Rise of Mythos / New server

Jesus no.

 
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Topic: Rise of Mythos / Premeditation Bug

Man I have had this happen! I didn’t know what caused it, thanks.

 
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Topic: Rise of Mythos / irreducible

Originally posted by 1996jld:
Originally posted by janpanter:
Originally posted by 1996jld:

My guess is it was a block, as i don’t think armor would reduce smite, but Block should not reduce smite. The description CLEARLY says IRREDUCIBLE. And if it is blocked, it has been reduced, and therefore is NOT irreducible.

So, yes, I am smite trolling.

like you say its not reduced but blocked. Otherwise we’d all be playing full holy and sunder deck if the world worked that way, then enemy’s blockrate would have no influence at all.

: impossible to make less or smaller
— ir·re·duc·ibil·i·ty noun
— ir·re·duc·ibly adverb

Are you really arguing semantics of bad translations from Chinese?

Blocks happen after all damage values are tallied. So your damage was not reduced by anything on the creature you targeted, not reduced by any skill, global or local, just as the ability was intended to work. I know it doesn’t make sense that it can get blocked by the card description, but this is a just another example of the bad translation between languages. Consider that we are playing a game where Shakespearean figures battle with Greek gods, stretching your imagination on this isn’t that hard in the end ;)