Topic: General Gaming / Dark Ages TI-83
oh boy, a guide to my goofy calculator game. I think I’ll make some additions…
Bless is a weaker form of Power Boost, I believe they boost defence and power at the same time. Bless just boosts less than Power Boost. Life is a revival spell. Therefore, the character you use it on has to be dead for it to work.
A tip for early battles, you want to fight groups of slimes with maybe a stronger monster in the group. Focus fire the strong monster, because taking hits from slimes isn’t as punishing.
Here’s a the list of monsters. The Hit Percent is also the percent chance the monster will use a special attack, using the inverse. So % chance using a special = 100 – % hit (For Evil Mage: 100% – 45% = 55% chance of using special)
Slime:
Hit Points: 5-9
Power: 1
Resistance: 2
Hit Percent: 35%
Gold: 2
Experience: 1
Specials: None
Troll:
Hit Points: 2-19
Power: 4
Resistance: 8
Hit Percent: 45%
Gold: 8
Experience: 4
Specials: None
Scorpion:
Hit Points: 10-19
Power: 6
Resistance: 10
Hit Percent: 50%
Gold: 10
Experience: 7
Specials: Posion
Evil Mage:
Hit Points: 10-15
Power: 7
Resistance: 8
Hit Percent: 45%
Gold: 18
Experience: 12
Specials: Fire, Sleep, Heal
Wyvern:
Hit Points: 15-24
Power: 10
Resistance: 10
Hit Percent: 22%
Gold: 14
Experience: 35
Specials: Sleep, Heal
Death Knight:
Hit Points: 20-27
Power: 18
Resistance: 14
Hit Percent: 65%
Gold: 28
Experience: 20
Specials:
Golem:
Hit Points: 30-34
Power: 20
Resistance: 25
Hit Percent: 58%
Gold: 34
Experience: 23
Specials: None
Zombi:
Hit Points: 25-34
Power: 18
Resistance: 20
Hit Percent: 55%
Gold: 48
Experience: 30
Specials: Posion, Quake
Wraith:
Hit Points: 30-39
Power: 20
Resistance: 24
Hit Percent: 60%
Gold: 56
Experience: 35
Specials: Posion, Lightning, Plauge
Will-O-Wisp:
Hit Points: 30-44
Power: 16
Resistance: 28
Hit Percent: 62%
Gold: 68
Experience: 40
Specials: Lightning, Mass Heal
Ugly Beast:
Hit Points: 40
Power: 20
Resistance: 20
Hit Percent: 52%
Gold: 50
Experience: 30
Specials: Fire, Posion
Dragon:
Hit Points: 60
Power: 30
Resistance: 30
Hit Percent: 60%
Gold: 65
Experience: 32
Specials: Sleep, Quake
Warlord:
Hit Points: 100
Power: 50
Resistance: 45
Hit Percent: 65%
Gold: 70
Experience: 1
Specials: Fire, Heal, Mass Heal, Quake, Plauge, Instadeath
Rabid Monkey:
Hit Points: 100
Power: 90
Resistance: 70
Hit Percent: 35%
Gold: 500
Experience: 1
Specials: Fire, Sleep, Heal, Posion, Lightning, Mass Heal, Quake, Plauge
Rabid Monkies are found at the top most left of the swamp, the one swamp square surrounded on three sides by mountains. They must be defeated to get a perfect no death score.
Equipment:
Weapons (increase power):
Dagger: +4
Staff: +9
Copper Sword: +14
Broad Sword: +19
Magic Sword: +24
Dark Sword: +30
Armor (increases resistance):
Clothes: +4
Leather Armor: +9
Chain Mail: +14
Plate Mail: +19
Magic Armor: +24
Demon’s Armor: +30
Items:
Herbs: Restores 10 hit points
Potions: Restores 15 energy points
Curing Salves: Removes effects
Water of Life: Revives character to life with 2/3 of HP (must be dead to use)
Bottle of Holy Water: Used to finish the Warlord
Monkey Idol: Important