Recent posts by Wutaki on Kongregate

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Topic: Zombie Slayer / stats question

“Your Max Health is low for your level. Increase Max Health to take and deal more damage per attack.”

Does max health actually affect damage output in each attack/fight?

and

Does defense affect damage taken when initiating attacks?

 
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Topic: Zombie Slayer / The OFFICIAL "Add me" link thread !!!

lqDztoUz0

 
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Topic: Castlot / Suggestions on Card System and Battle System

Not really a suggestion, but it is quite obvious some cards are clearly better than other cards (same-color-wise). Perhaps this was done purposefully?

Example.
Reduce % greatly triumphs over Increase %.
Every upgrade on a reduce card yields greater % benefits, while the increase card only yields a fixed rate benefit.
Say, Level 10 Armor Crusher Versus Level 10 Magic Shield on 1000 Armor.
1000 * 1.60 * 0.40 = 640. The Armor Crusher clearly overwhelmed the Magic Shield.

 
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Topic: Castlot / Suggestions for Castlot

Hey, you know how selling equipment was changed so that the next piece (not the first one) of equipment would be selected automatically? Do the same thing for picking cards. :-)

 
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Topic: Castlot / Bug Reports

The NPC Race Up armor item(s) do not seem to provide the +40% armor.

Source: Using a Divine Cuirass (Lvl 60) with post-stats update, against level 69 NPC.

 
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Topic: Castlot / Bug Reports

Technology ‘Loadbearing’ doesn’t seem to actually provide +2% load / level, even despite the numbers shown in load capacity during the employment of troops. Instead, it seems to give only +0.5% / level.

Example: Level 19 Loadbearing supposedly gives +38%. So Each cavalry unit should be able to carry 20*1.38 = 27 (27.6 rounded down). However, in dozens of robberies (each under 40k resource stolen), each unit held exactly 21 every time, corresponding to a +0.5% effect/level ( 20*1.095 = 21 (21.9 rounded down)).

 
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Topic: Castlot / Suggestions for Castlot

- Perhaps a league vault for equipment.
- Consistency: The order for resources required seems to different throughout the game; The top bar shows Crops – Timbers – Iron – Stone, while the building upgrades window show Timbers – Stone – Crops – Iron. And yet, the Market Transport shows Crops – Timbers – Stone – Iron.
- Levy all / Recall all
- 1 free reroll of equipment bonuses per day?
- After the update, the ‘+’ icon for resource transport in the market seems to behave exactly the same as the ‘>>’ icon, inputting the maximum amount. Perhaps it could be changed to a push-and-hold button that will increase the number at a non-linear rate.
- Free trumpets over time.
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Edit: I think it’d also be nice to see how old a player account is, or when it was created.
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- A master-view of all cooldowns on the same screen, perhaps color-coded for the type of cooldown.

 
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Topic: Castlot / Questions

Does a subcity/city receive the full benefits of the academy’s technology even though the academy’s level is lower than the technology level? For example, will a subcity with a level 10 academy still experience the level 50 technology from the main city, or will it only receive level 10 benefits?

 
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Topic: Castlot / Suggestions for Castlot

- Add a wall for each league so that members can post messages or announcements onto it
- Easier World Map scrolling

 
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Topic: Castlot / [Guide] How to Train Your Dragon

The 5 day expiration on fruits is frankly just stupid. Who in the world would like to lose something that he earned? As other function items such as attribute books don’t have expiration dates, I don’t see why the fruits should. It is difficult enough just to advance one dragon level in 5 days, and two levels is just impossible for many.

 
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Topic: Chronicles of Herenvale / Bugs in the Game. (Put all of them here)

In an attempt to burn stamina more quickly, I found out that I was able to click ‘Battle’ against several other players before the page actually refreshed. The tactic did engage in the battles, burning 1 stamina each, but I also noticed that I only received experience for the first battle (I was losing 3 stamina for 3 battles, and gaining 1-3 exp total). This bug possibly also gives gold only for the first battle.