Darth_Sirov
2285 posts
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Topic: General Gaming /
Caribbean Admiral end boss
I only used the 2nd strongest ship and I still won it out fairly quickly.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Dragons and Titans
Dragon’s don’t have afterburners… that comes after consuming Taco Bell.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Dragons and Titans
Originally posted by flamebith:
I dont agree with Darth that teaming is fair.
I never said it was ever fair. What I said is that only teams should fight only teams (that way it’s more balanced), analogically speaking, that’s having an NBA all stars team vs people you just picked off the streets. Hence why I said to put team against team and nothing else.
Originally posted by R3POD2:
Originally posted by Masakarii:
Yeah and in that game they will fail like in Vorp!
To bad that i hate facebook, could have to create an account to destroy their new game.
Everybody who is thinking like me:
Go to that new game when you have facebook. Own the newbies as hard as possible. Find the best ways to backdoor and show the Players how bad that game can be!
We have spend a lot of $$$ while they already focussed on that new game and they never told us that they stopped supporting Vorp! in the past. WE had to find that out by ourselfs. And i think they have to pay for it!
I already did that. Found the OP ship, abuse it along with the teaming feature.
Anyway, DnT is a great new game if you like vorp, yes it is on FB and might be a hassle, but it is only in beta. After talking to a few devs about future updates and coming soon content, I learned that they will team up with Zynga at some point and hopefully move off Facebook just like vorp.
R3, that’s why we’re there to balance stuff… if it becomes apparent that something is too strong early on, it will be nerfed.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Dragons and Titans
Originally posted by BunBun2:
Originally posted by TAO_Arecibo:
You weren’t in chat when they talked about moving to a new game Masakarii. But they sure talked about it. Be grateful that they still keep Vorp up and running.
That’s actually worse, seeing as everyone in chat at that time must not have had the courtesy to make a forum thread about it.
Though it’s probably because this isn’t the correct forum to post it. It’s for Vorp, not for Dragons and Titans. Someone asked, we answer. (I also learned about it a little later, so I waited)
While it’s unfortunate that this game (Vorp) is at its waning years, I can see many things that might help preserve DaT’s longevity.
1. Bigger player base – the very crippling issue in this game, but being in FB and sponsored by Zynga means many traffic will come in (tbh, this is my main concern – as with Vorp, very action packed, when Zynga is mostly casual games. Will just have to wait and see)
2. Less Backdooring moments – sure, there are still cases of backdooring, but not as much, seeing that there is no ANT/Clank like ships that can just come in and take out structures like they’re made of paper; you can actually fly there and still have something to defend. Also, there are minions that go by the side, so it’s not an empty lane.
3. Teaming – another issue that came with the weak player base, which is mildly averted in DaT. There are Bots to play around with (although they’re still fairly stupid) for either Solo or Coop play (which can vastly improve some strategies involved). Those that don’t enjoy being farmed around until they’re sufficiently experienced can go to those options. I’m still lobbying to adjust the teaming system to only find another invited team so both has a fair chance and not having a team of experts fight off against a disorganized crowd (a bigger player base will help here)
4. An Honor system – they’re currently working on a system that is very similar to FB’s “Like” option. Here, we have to either remember the name or be choosy in who we play with (so we don’t complain about “WTF!! NOOB LEFT/MADE US LOSE”). An option to vote if they have great leadership, good teamwork skills, or a good sport, means that when we see a new name, we can then determine how good they are on those marks.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Dragons and Titans
Originally posted by Hurpidurp:
That would be hilarious Sirov, and a nice ode to the game’s roots, but if my eyes don’t mislead me, the rider seems to be that weird magician guy from Yuh Gi Oh no matter what dragon you choose. Hopefully there will be skins or something for the rider that don’t take cash to get.
you mean they look like the Dark Magician?
I’d like to see some mild customization to our riders, like they’re part of the Lord’s options.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Dragons and Titans
You know, I’d be laughing so hard that if we zoom in on the riders, we’d see our favorite Vorp Pilots. Imagine Jabber’s pilot flying Rimrock (or whatever that dragon’s name is – still trying to get accustomed to the names)
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Dragons and Titans
Originally posted by TAO_Arecibo:
Actually, the biggest selling point is that they have Single Player with and against bots, and Co-operative against bots.
it’s a great learning experience.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
OPS Ideas
I think he meant the “use charge”, like some loadouts having 2-3 uses. How that works on OPs (whether they continuously reload after using 1, or only when empty), is still up for debate.
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Darth_Sirov
2285 posts
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Topic: The Last Stand: Dead Zone /
Question about vehicle and book
Well, let me answer a few things
1 & 3. You cannot upgrade your vehicle in Kongregate, so any reductions from the books will be based on the original.
2. I believe you cannot equip the same book names. It has to be 2 different specialty colored books.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
ban all noobs
^^ My point exactly… I can probably pull out a lot of pages from TvTropes regarding this kind of mentality, and none of them are that good to hear.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
ban all noobs
Ban all noobs and there will be nobody left… how can one learn to play if you block them?
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Vorp Corrupt-A-Wish
Originally posted by TAO_Arecibo:
Originally posted by master001749:
Hahahahahahaha database reset.
oh wait you serious? Let me laugh harder HAHAHAHAHAHHAHAHAHA!!
Actually, that’s what happened with Starfighter Disputed Galaxy. It was a shame too… dumb hackers did it twice in a row and made the dev drop the game.
I was there as well. Goes to show how malicious people can be on the internet.
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Darth_Sirov
2285 posts
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Topic: General Gaming /
Cursed Treasure 2 on Armor Games
Originally posted by Artgor:
Hands of war? Again reskin with same story like previous 2?
No, this one is quite different:
You have several allies which can be either damage/dealers or tanks/healers (depending on your choise).
Now there are not only usual merchants but also faction merchants.
The variety of abilities also improved.
There also other good changes.
I think HoW 3 is rather interesting.
Yeah, it’s much different in terms of interaction, and that party system (which I haven’t got that far yet). Will check this out once I’m done with CT2
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Darth_Sirov
2285 posts
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Topic: General Gaming /
Cursed Treasure 2 on Armor Games
Though it’s much slower, must be from the high graphics (though cartoony – not complaining that much) it’s now employing. Love the concept of boss that steals all the gems at once. Wait for a month or two after the exclusivity wears off and we’ll see it here.
On another note, Hand of War 3 is out on AG as well.
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Darth_Sirov
2285 posts
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Topic: The Last Stand: Dead Zone /
*no option to place bounty*
Or… it’s not implemented yet, and I just logged in and it says you can. So, I’m not too sure myself.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Turbo hawk overpowered
Originally posted by pchoo:
Originally posted by Darth_Sirov:Only Jabber I have major issues fighting as THawk. If it kept spinning, I keep getting clipped the same way he gets clipped by the blades (though he has bigger HP than I so I tend to take a bit more damage, max hp wise), and after which, he can just drops Sharpnetic Blades or VLines into me…
I don’t play TH… but I’m pretty sure your blade is longer than jabber’s…
In a fast paced game with high collision detection, you’d think I still have enough time to try to edge him out, let alone that 1 VLine and he’s out of there?
That gives me an idea… have a THawk vs Thawk battle and both drops oil in the same spot, and while both are spinning, take out their blades… see who dies 1st.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Turbo hawk overpowered
Originally posted by Gorigomi:
Yeah on hp i think thats turbo’s major weakness. It seems to me like it has very low hp. So if you just attack when you see it, they end up going back to the depot a lot. It’s kind of like craw where if you run a way every single time you are gonna die a lot.
(This is mostly observed with jabber, which is pretty fat and powerful)
Only Jabber I have major issues fighting as THawk. If it kept spinning, I keep getting clipped the same way he gets clipped by the blades (though he has bigger HP than I so I tend to take a bit more damage, max hp wise), and after which, he can just drops Sharpnetic Blades or VLines into me…
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Darth_Sirov
2285 posts
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Topic: The Last Stand: Dead Zone /
Equipment always reseting everytime
It has been patched yesterday, no longer having the issue.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Manners
Originally posted by Masakarii:
And its still the MM problem.
I posted 3 ideas how to fix the MM problem. 1 already over 6 month ago. But the Developers didnt change their crapshit here.
You and all others of you reading and posting here in Forum didnt support my ideas. And my last example is a copy of the game World of Tanks. Their Matchmaker is the Best in the world and with over 10 Million Players nobody can say that its bad! But no response, nothing!
I never really said that I didn’t like your idea… you just came off as obnoxious with your comments. Either way, that’s long pass now. Who knows when they’ll come back and work on it.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Manners
Even if it’s the MM’s fault, part of the issue is that people will exploit it, the worse part is for the seasoned players is to give a lot of newbie hate. We can still chalk that up on MM, but we’ll just lose out in the end… even if they do fix the issue, we might no longer get any new people.
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Darth_Sirov
2285 posts
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Topic: The Last Stand: Dead Zone /
How do I raid this Compound?
Originally posted by FC_BRAZIL:
I’m currently working on a retaliation not so succeeded at the moment as well. I’ve just raided a lot of people around and suddenly this guy attacked back with excellent results. When I tried to retaliate, his fairly well protected environment pwned me considerable number of times, turning this stuff very personal. Now, when the compound were half empty and I prepared for 2 more attacks, I could figure out something very interesting: when you shoot at a wathtower, EVERY survivor around gets supressed. It’s extremely useful then, to neutralize enemy fire and as soon you destroy one barricade, it will be a lot easier to pick them one by one. UNfortunately, when I discovered this it was a little too late. I’ll try to exploit this feature much better in my next raid, and my recent discover can be useful for you too ;)
So basically with such builds that stack watchtowers and barricades in 1 small spot, by suppressing the watchtower 1st, everybody in the vicinity will be suppressed? Sounds like an exploit (in a good way, not as a bug) to such builds.
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Darth_Sirov
2285 posts
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Topic: Vorp! /
Turbo hawk overpowered
Maybe we should try to reword what you are saying, so it at least have some proper comprehension and at least doesn’t sound like a whining noob.
Kills everything so fast – only thing that is actually true.
Random noobs can drive it – it depends if they know how to handle it (a 1st timer cannot perform what most experts are capable of doing), you either have to be decent with it or not… there’s very little middle grounds on that.
Abilities need to be nerfed – Some say oil, some say the blades. One or the other… I guess
Too fast – normal speed is kind of slow… though that’s why it has kick start.
Too much HP – I totally disagree with this, it actually have mid to below average hp. Only reason why it appears to have a big hp/energy pool is because how it is being used doesn’t allow any counter-attacks to be done to it.
Oil last too long – it’s kind of so-so, but many doesn’t seem to enjoy how it stalls you (which makes you easy prey)
Kills you every time – Depends on the circumstances mentioned above.
… Although we do know that it is very strong, but in most cases, it can only take down 1 ship at a time. Best way to deal with it is to make sure you always have somebody with you and cover each other.
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Darth_Sirov
2285 posts
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Topic: The Last Stand: Dead Zone /
How do I raid this Compound?
I am not sure, but you can try to use smoke grenades to get close then spam frag grenades to take everybody out. I haven’t really tried this, but surely said frag grenades are designed to take out this very annoying build. I hate this type of defense build myself.
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Darth_Sirov
2285 posts
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Topic: The Last Stand: Dead Zone /
Matters the direction of a defensive building?
It also looks better if you’re survivor looks well defended… but I also think it doesn’t affect the range.
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Darth_Sirov
2285 posts
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