Recent posts by Chrisis1993 on Kongregate

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Topic: Reactor idle / Single heat cell map

My Thorium with Underground Heat and 80 Gens using Batteries:

The middle horizontal part can be flexibly modified to use more or less pumps, so you could add more batteries depending on the current situation.
The number of isolators you use would usually be 3 or 4.
Doesn’t require a high generator max heat.
The heat distribution difference between the upper and lower groups is small.

Just didn’t see anything like it posted here.

 
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Topic: Reactor idle / Basic Beginner Guide

Just a point I want to put down here:

Using more than one bank on one office doesn’t multiply its sell amount in the 2.5^2, 2.5^3, 2.5^4 fashion.
It works a little different, making the left one less efficient than the right one.

 
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Topic: Reactor idle / My Most Efficient Reactor Designs

Any region setup with the use of groundwater pumps?
Or would a modification of

Originally posted by point619:

do fine?

 
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Topic: Realm Grinder / Issues with offline production

I’m often told that the game cannot award offline production because of a problem with my system clock. I think I abdicated two days ago without upgrading much. So yesterday I loaded the game again and couldn’t get offline awards. So I just loaded it again today and got that message AGAIN, still standing at the very beginning of my new (titan) run.

I use Windows 10, my system clock is correct and I don’t ever change it.

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] Please report issues caused by server merge here

lol reading this makes memories come back
oh good old times xD

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] Christmas 2014

All quiet on the SLO front

Merry Christmas or holidays

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] server death

They don’t know how to merge

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] update on slo.com

I don’t even want them to merge any more when they don’t even spare a look at their merging scripts.

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] update on slo.com

I just visited slo.com – it was quite cool actually :P

Anyway thanks for the note, excited to see how it bugs out ;)

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] bug i can't login

Kongregate has filters that automatically disables specific posts that matches a condition.

An example of this is when someone with 0 badges tries to post something in the forums.
I don’t know what exactly what bogmar said, but I bet he hit one of these.

Thus “This post has been removed by an administrator or moderator” is misleading, as it may occur even with no interference from any administrator or moderator.

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] bug i can't login

It’s time to face the fact: We’re on our own 99.8% of the time now. =)

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] bug i can't login

@mosby
Find a crossroad and bury a siver chest with $50, some bugs and a few pictures of stolen game graphics.

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] bug i can't login

[[Workaround for Windows]]
Try adding the provided lines (or a selection of them) to the “hosts file”.

Path:
C:\windows\system32\drivers\etc
or %SYSTEMROOT%\system32\drivers\etc

File:
hosts

Program:
notepad

UAC:
If you have UAC enabled, you should try to open the file by right-clicking, choosing “Run as administrator”. If the system is still a total dickbutt to you and doesn’t let you modify the file, disable UAC (temporarily!) and reboot.

Content to add:
Pastebin: DNS records to add

Update:
You may have to restart your web browser for this to take effect. Firefox updates every 60 seconds.

Other links:
Howtogeek: Disable UAC on Windows Vista -7 -8

If it is a DNS issue, this should solve it. Feedback is welcome. :)

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] Carpets

Please patch your carpets, it’s annoying and it further impairs network stability.

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] IMPORTANT

IP?

 
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Topic: Kongregate Multiplayer Games / [Glean 2] News

What happened to dev? :(

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] Suggestions

oh and btw displaying the stronger gems last was a bad idea

 
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Topic: Kongregate Multiplayer Games / [Shadowland Online] News: SLO Server Maintenance Announcement on Mar 13, 2014

Originally never posted by zqgame:
3. Fixed bugs.

ಠ_ಠ

 
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Topic: Kongregate Multiplayer Games / [Glean 2] Bugs

Nice find.

1. Hole in geyser/plasma block.

2. Horizontal momentum isn’t reset upon re-entering aquatic levels.
3. If you destroy the rocks below your starting position, you will float in air on aerial and terrestrial levels upon re-entering.
4. There are problems gathering resources of higher quantities when inventory is almost full. Nothing happened when I grabbed a 7x resource, but could grab two 3x resources right after that.
Okay some elaboration on that:

5. Lag upon entering a level when boosts are active.

 
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Topic: Kongregate Multiplayer Games / [Glean 2] Bugs

Therazene(terr): 4 geysers, after digging 3 most blocks stopped emitting gas except the upper region, and nothing happened after digging the fourth.
Therazene(terr): 3 geysers, after digging all 3, nothing happened.
Methane(terr): 3 geysers, after digging all 3, nothing happened.
Methane(terr): 4 geysers, after digging all 4, nothing happened.
Methane(terr): 4 geysers, after digging 3, most blocks stopped emitting gas except the upper left region, and nothing happened after digging the fourth.
Vespene(terr): 5 geysers, after digging all 5, nothing happened.
Vespene(terr): Getting confusing as separation works, but not after a few geyser blocks have been dug.
Latest conclusion: Separation stops working after last geyser has been dug, and in most cases digging the final geyser doesn’t make the remaining ones stop emitting.

After blowing something up with dynamite, or separating gas, minimap isn’t updated until you move.

Turtles are in front of spore rain.

 
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Topic: Kongregate Multiplayer Games / [Glean 2] Help with crash game bug

Originally posted by okaybmd:

I think it could be fixed in the latest version (v1.46K), let me know if any of you still have any problems with crashes. Also,if it crashed for you before, let me know if it’s working properly now.

v1.48K: Wow awesome! No crashes!! :D Good job and thanks :)

 
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Topic: Kongregate Multiplayer Games / [Glean 2] Bugs

1. Are remaining gas blocks supposed to perish when the core(plasma) is gone? I could swear that didn’t happen before :p
2. I got wood after digging this one, and amber from digging the block beneath.

3. Weird spawn locations.

 
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Topic: Kongregate Multiplayer Games / [Glean 2] General discussion

Originally posted by DraygonRida:
Originally posted by Haloboy01134:
Originally posted by yaykitties:
Originally posted by forumer9:

What is “the best”faction to choose?

air

agreed. even if there is no REAL difference beetween them.

you only said that because air is leading :(
(i’m in water btw)

go water! \m/

 
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Topic: Kongregate Multiplayer Games / [Glean 2] Suggestions

(kinda mixing in bugs here but whatever)

1. If the player carries resources, prompt a warning that travelling to another planet will discard them.
2. When using dynamite on clams, destroy the clam and spawn the pearl, preferably with sinking physics.
3. Add a warning if we cannot survive another hit from ozone.
4. Add more falling physics for chitins (currently they cannot fall a second time).
5. Add sinking physics for clams.
6. Mines shouldn’t harm you when you blow them up with dynamite.
7. Let spitter projectiles harm other creatures and detonate mines.
8. Improve the gas animation to look more nicely when digging.
9. Disallow teleporting after you have started digging as it leads to various bugs.
10. Remove the dynamite sprite when the explosion starts.
11. Put chitin holes in a layer behind turtles.


12. When the player runs out of oxygen, apply rapid (continuous) health drain instead of blowing up.
13. When the player runs out of fuel, apply out-of-fuel logic instead of blowing up.
14. Are coral shards supposed not to be obtainable with dynamite?

 
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Topic: Kongregate Multiplayer Games / [Glean 2] Help with crash game bug

INITIAL SEQUENCE OF ACTIONS: (ending in ship menus)
[CLick “PLAY”]→[Click “SKIP”]→[Click “PLAY”]→[Click planet]→[Click “Play”]→[Press “SPACE”]

SECONDARY ACTION SEQUENCES: (ending with END ACTION)
[Click “ENGINEERING BAY”]→[Click “RESEARCH NEXUS”]
[Click “ENGINEERING BAY”]→[Click “RESEARCH NEXUS”]→[Click “PERSONAL LOGS”]
[Click “ENGINEERING BAY”]→[Click “PERSONAL LOGS”]→CRASH
[Click “ENGINEERING BAY”]→[CLick “QUESTS”]→CRASH
[Click “ENGINEERING BAY”]→[CLick “BOOSTS”]→CRASH
[Click “RESEARCH NEXUS”]→[Click "QUESTS]→CRASH
[Click “RESEARCH NEXUS”]→[Click “PERSONAL LOGS”]→CRASH
[Click “RESEARCH NEXUS”]→[Click “BOOSTS”]→CRASH
[Click “MANUFACTURING BAY”]
[Click “MANUFACTURING BAY”]→[Scroll to bottom]→CRASH
[Click “MANUFACTURING BAY”]→[Scroll to bottom]→[Scroll to top]
[Click “MANUFACTURING BAY”]→[Click “RESEARCH NEXUS”]→[Click "QUESTS]→CRASH
[Click “QUESTS”]→CRASH
[Click “QUESTS”]→[Click “ENGINEERING BAY”]
[Click “QUESTS”]→[Click “RESEARCH NEXUS”]→CRASH
[Click “QUESTS”]→[Click “MANUFACTURING BAY”]
[Click “QUESTS”]→[Click “CARGO BAY”]
[Click “PERSONAL LOGS”]→CRASH
[Click “PERSONAL LOGS”]→[Click “ENGINEERING BAY”]
[Click “PERSONAL LOGS”]→[Click “RESEARCH NEXUS”]→CRASH
[Click “PERSONAL LOGS”]→[Click “MANUFACTURING BAY”]
[Click “PERSONAL LOGS”]→[Click “CARGO BAY”]
[Click “BOOSTS”]→CRASH
[Click “BOOSTS”]→[Click “ENGINEERING BAY”]
[Click “BOOSTS”]→[Click “RESEARCH NEXUS”]→CRASH
[Click “BOOSTS”]→[Click “MANUFACTURING BAY”]
[Click “BOOSTS”]→[Click “CARGO BAY”]

END ACTION:
[Press “SPACE”]→(if last sequence ended with CRASH, it will crash now)