Recent posts by Chrisis1993 on Kongregate

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Topic: Shadowland Online / *** Suggestions ***

oh and btw displaying the stronger gems last was a bad idea

 
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Topic: Shadowland Online / News: SLO Server Maintenance Announcement on Mar,13th, 2014

Originally never posted by zqgame:
3. Fixed bugs.

ಠ_ಠ

 
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Topic: Glean 2 / Bugs

Nice find.

1. Hole in geyser/plasma block.

2. Horizontal momentum isn’t reset upon re-entering aquatic levels.
3. If you destroy the rocks below your starting position, you will float in air on aerial and terrestrial levels upon re-entering.
4. There are problems gathering resources of higher quantities when inventory is almost full. Nothing happened when I grabbed a 7x resource, but could grab two 3x resources right after that.
Okay some elaboration on that:

5. Lag upon entering a level when boosts are active.

 
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Topic: Glean 2 / Bugs

Therazene(terr): 4 geysers, after digging 3 most blocks stopped emitting gas except the upper region, and nothing happened after digging the fourth.
Therazene(terr): 3 geysers, after digging all 3, nothing happened.
Methane(terr): 3 geysers, after digging all 3, nothing happened.
Methane(terr): 4 geysers, after digging all 4, nothing happened.
Methane(terr): 4 geysers, after digging 3, most blocks stopped emitting gas except the upper left region, and nothing happened after digging the fourth.
Vespene(terr): 5 geysers, after digging all 5, nothing happened.
Vespene(terr): Getting confusing as separation works, but not after a few geyser blocks have been dug.
Latest conclusion: Separation stops working after last geyser has been dug, and in most cases digging the final geyser doesn’t make the remaining ones stop emitting.

After blowing something up with dynamite, or separating gas, minimap isn’t updated until you move.

Turtles are in front of spore rain.

 
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Topic: Glean 2 / Help with crash game bug

Originally posted by okaybmd:

I think it could be fixed in the latest version (v1.46K), let me know if any of you still have any problems with crashes. Also,if it crashed for you before, let me know if it’s working properly now.

v1.48K: Wow awesome! No crashes!! :D Good job and thanks :)

 
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Topic: Glean 2 / Bugs

1. Are remaining gas blocks supposed to perish when the core(plasma) is gone? I could swear that didn’t happen before :p
2. I got wood after digging this one, and amber from digging the block beneath.

3. Weird spawn locations.

 
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Topic: Glean 2 / General discussion

Originally posted by DraygonRida:
Originally posted by Haloboy01134:
Originally posted by yaykitties:
Originally posted by forumer9:

What is “the best”faction to choose?

air

agreed. even if there is no REAL difference beetween them.

you only said that because air is leading :(
(i’m in water btw)

go water! \m/

 
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Topic: Glean 2 / Suggestions

(kinda mixing in bugs here but whatever)

1. If the player carries resources, prompt a warning that travelling to another planet will discard them.
2. When using dynamite on clams, destroy the clam and spawn the pearl, preferably with sinking physics.
3. Add a warning if we cannot survive another hit from ozone.
4. Add more falling physics for chitins (currently they cannot fall a second time).
5. Add sinking physics for clams.
6. Mines shouldn’t harm you when you blow them up with dynamite.
7. Let spitter projectiles harm other creatures and detonate mines.
8. Improve the gas animation to look more nicely when digging.
9. Disallow teleporting after you have started digging as it leads to various bugs.
10. Remove the dynamite sprite when the explosion starts.
11. Put chitin holes in a layer behind turtles.


12. When the player runs out of oxygen, apply rapid (continuous) health drain instead of blowing up.
13. When the player runs out of fuel, apply out-of-fuel logic instead of blowing up.
14. Are coral shards supposed not to be obtainable with dynamite?

 
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Topic: Glean 2 / Help with crash game bug

INITIAL SEQUENCE OF ACTIONS: (ending in ship menus)
[CLick “PLAY”]→[Click “SKIP”]→[Click “PLAY”]→[Click planet]→[Click “Play”]→[Press “SPACE”]

SECONDARY ACTION SEQUENCES: (ending with END ACTION)
[Click “ENGINEERING BAY”]→[Click “RESEARCH NEXUS”]
[Click “ENGINEERING BAY”]→[Click “RESEARCH NEXUS”]→[Click “PERSONAL LOGS”]
[Click “ENGINEERING BAY”]→[Click “PERSONAL LOGS”]→CRASH
[Click “ENGINEERING BAY”]→[CLick “QUESTS”]→CRASH
[Click “ENGINEERING BAY”]→[CLick “BOOSTS”]→CRASH
[Click “RESEARCH NEXUS”]→[Click "QUESTS]→CRASH
[Click “RESEARCH NEXUS”]→[Click “PERSONAL LOGS”]→CRASH
[Click “RESEARCH NEXUS”]→[Click “BOOSTS”]→CRASH
[Click “MANUFACTURING BAY”]
[Click “MANUFACTURING BAY”]→[Scroll to bottom]→CRASH
[Click “MANUFACTURING BAY”]→[Scroll to bottom]→[Scroll to top]
[Click “MANUFACTURING BAY”]→[Click “RESEARCH NEXUS”]→[Click "QUESTS]→CRASH
[Click “QUESTS”]→CRASH
[Click “QUESTS”]→[Click “ENGINEERING BAY”]
[Click “QUESTS”]→[Click “RESEARCH NEXUS”]→CRASH
[Click “QUESTS”]→[Click “MANUFACTURING BAY”]
[Click “QUESTS”]→[Click “CARGO BAY”]
[Click “PERSONAL LOGS”]→CRASH
[Click “PERSONAL LOGS”]→[Click “ENGINEERING BAY”]
[Click “PERSONAL LOGS”]→[Click “RESEARCH NEXUS”]→CRASH
[Click “PERSONAL LOGS”]→[Click “MANUFACTURING BAY”]
[Click “PERSONAL LOGS”]→[Click “CARGO BAY”]
[Click “BOOSTS”]→CRASH
[Click “BOOSTS”]→[Click “ENGINEERING BAY”]
[Click “BOOSTS”]→[Click “RESEARCH NEXUS”]→CRASH
[Click “BOOSTS”]→[Click “MANUFACTURING BAY”]
[Click “BOOSTS”]→[Click “CARGO BAY”]

END ACTION:
[Press “SPACE”]→(if last sequence ended with CRASH, it will crash now)

 
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Topic: Glean 2 / Help with crash game bug

[v1.34k]: Not a RAM issue, it happens when I click certain items in manufacturing bay and leave.

http://i.imgur.com/Vovdyzi.jpg

✓ = not crash, X = crash

More:
Clicking engineering bay will negate the effect.
I had to rewrite this as I got page_fault_in_non_paged_area bluescreen at some point, not even when I expected a plugin crash.
It was about right before that I realized the pattern and I could make the only manufacturing bay item that didn’t crash me, crash me as well IF I SCROLLED DOWN before exiting.
It was about then I realized I don’t even have to click, all I have to do is to scroll down a bit and exit for it to crash.
To be precise,

If I can only see what’s below the green line, it will crash for me.

This all on firefox with my latest gamesave. I then went to chrome without logging in and went through the tutorial and I couldn’t replicate it. I then logged in and imported my save, and I still couldn’t replicate it. I disabled all my firefox addons but it still happened. I went to incognito firefox without logging in, and failed to replicate it there as well. After importing game save in incognito, I COULD replicate it. I could try import my gamesave in firefox on another computer next.

Basically look for code that’s being run after exiting the ship menu (it may occur instantly, or you may even land on the ground first, though the delay/lag usually occurs half a second before the crash but there’s even a chance this is skipped and it crashes instantly), that may play out differently by somehow depending on the state of the scrollbar in manufacturing bay or engineering bay as well as browser and current gamesave. Good luck.

 
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Topic: Glean 2 / Help with crash game bug

v1.34K: I still get it a lot, also when traveling to a new planet. After the first figure fills, there is a small lag, then the others fill and at the end it crashes :)

 
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Topic: Shadowland Online / Bug threads

Fixed ~03:50:45 AM

 
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Topic: Shadowland Online / News: SLO Server Maintenance Announcement on Feb 27, 2014

not a single bug fix?

 
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Topic: Shadowland Online / Announcement about the bug of Rose and Love

>every event so far has been bugged
>be zq
>pull some random event thing together
>doesn’t test
>release event
>event bugs
>apologises
>will fix
>doesn’t
>repeats

>white text on bright background
>weird pink square behind button labels
>disables daily battle task reward
>weird event even for what was intended
>allows unlimited legion runs for ba, fragments and drops

http://www.youtube.com/watch?v=iMXScRvd0Zs

 
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Topic: Shadowland Online / Arena credits from dark dragon battles

You will be rewarded credits from two things: Dragon’s HP, and the damage you do.

From Dragon’s HP: HP*0,0000001
From Damage: 500*Damage/HP for those in top 10, and everyone gets a minimum of 5 here, hence why I had to add the if condition.

A 500M dragon will award a minimum of 50+5 credits this way :)

‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱‱

 
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Topic: Shadowland Online / Buggy Dragon STILL

The problem is shortly explained like this:

Dragon HP cannot be over 2147M. Instead a 20M dragon will spawn.

 
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Topic: Shadowland Online / Arena credits from dark dragon battles

I think it’s like this (for excel):

Top10Credits=A2*0,0000001+IF(Round(500*B2/A2;)>5;(Round(500*B2/A2;));5)
Top10Credits=HP*0,0000001+IF(Round(500*Damage/HP;)>5;(Round(500*Damage/HP;));5)

NotTop10Credits=A2*0,0000001+5
NotTop10Credits=HP*0,0000001+5

 
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Topic: Shadowland Online / The Developers Have Died

Finally they talk again and all we get is this xD

 
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Topic: Shadowland Online / Bug threads

Fix the start bug please……. >.<

 
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Topic: Shadowland Online / Christmas is around the cormer

Originally posted by arendkant:

And another great event. :(
10000 BA is a lot for lowlevel players, so they can hardly participate once. Not to mention the second and third one. And the double gold in the mine doesn’t work.

Time:
12/25/2013(server time)

 
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Topic: Shadowland Online / Recast error

Merry bugmas all :)

 
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Topic: Shadowland Online / Bug threads

Lobsters passing through!

 
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Topic: Shadowland Online / News: SLO Server Maintenance Announcement on Dec,5th, 2013

send in the lobsters I say..

 
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Topic: Shadowland Online / Great battles of SLO

Originally posted by malekisaman:

so am I misunderstanding you guys?
if I increase my hatchet intel kalex will have higher hits on him??

It will make the boss enemy hit him less and then allow you to deal enough damage to avoid draw, and will win the fight. :) If you want a trick to make kalex heal stronger, he does heal Lv1 heroes stronger than Lv100 for sure.
Here is an example with full hades, +45% from uniques (, maybe 20% boost) and lv1 trick:
http://kg1.zqgame.com/wos/wosplay.php?play_report=12377789

 
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Topic: Shadowland Online / News: SLO Server Maintenance Announcement on Nov,21th, 2013

zqgame when I do stuff it tells me stuff but sometimes I click confirm too fast so can you please add one or two more confirms so I don’t miss it anymore :\