Recent posts by tmarmo on Kongregate

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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Devs, after you made update and added new raid, attacking has been very laggy… Everything is behind 2-3 seconds and after about every 15 seconds units just stand still after destroying building for about 3-4 seconds. And this has cost me many units.
There has even been situation that some my units has died during attack, but it doesn’t show it until siege is over.

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] Once again, we've been decieved

100% agreed!!!
I was shown 6h later that 2 of my assets were taken away, after I made an attack to another player… After ending attack, report popped up and it said “Defeated”, I thought wtf and then realized that my asset was taken away, looked over from report list and it said that it was done almost 6h ago :S
I can’t say this is conquest, there is no point system for taking assets, and we can’t capture assets with guildmates together for the guild. And no upgrading for assets as promised.
Conquest is still fame-based, in my opinion… :/ And fame system is still broken. I also hoped that conquest would give something to hang on to this game, but I guess no… :/

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] Players we need to watch. Cit Moving and "offline". MY DEAL TO THE COMMUNITY!!

rayneasd
JeremyEmperor, also moves cit between attacks
WhiteLionKing
All the others that was mentioned earlier!!!

First units get nerfed, then towers get buffed+ extra towers added, already no point of attacking high lvl players when defended. Then fame was added, which entirely killed PvP. Everybody got so defensive, that are appearing offline, moving citadel, buying protection between attacks (which I don’t mind, I’d just use them for better purpose). All this brought hunger with itself, no food nor arcana.

This game isn’t fun any more. I’m out off here.

Sorry for those who were caught with me appearing offline (especially JPNL, bad luck for him, 2 times when I was getting Kong’s daily badge :P), I tried it on last days I played this game and its not fun.

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Suggestion:
1.) Automatic 5min protection when we start attacking someone.
2.) Or make it so we can see when our base is under attack while we attack someone else.

With high fame its frustrating that someone attacks you and you lose 18 fame, while gaining 1 fame…

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] Core Dropping Rate

Can someone tell what is core dropping percentages per victory? Or there is any other kinda rule? Different percentages for different citadel level? Devs?

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Originally posted by tmarmo:
Originally posted by Corrupt0:

Why does a base instantly repair just after an attack has finished? The bases repaired immediately after the attack instead of the 30 seconds. Do something about this.

Happened to me also, AGAIN :: It frustrating if it happens 2 times in a row and now this time I had 2 attack to take the cit on high lvl base, but it got instantly repaired, so only lost units that I sacrificed first time and honor :S:S:S:S

And AGAIN, please fix this bug!!! This happened again with me on rckclmbr76’s base.

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Originally posted by Corrupt0:

Why does a base instantly repair just after an attack has finished? The bases repaired immediately after the attack instead of the 30 seconds. Do something about this.

Happened to me also, AGAIN :: It frustrating if it happens 2 times in a row and now this time I had 2 attack to take the cit on high lvl base, but it got instantly repaired, so only lost units that I sacrificed first time and honor :S:S:S:S

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Does honor now reset in 23 hours or this is a bug?

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Originally posted by tmarmo:

There is a bug when I attack and destroy half the buildings and come back to take it all with second attack, everything is instantly fully repaired. It has happened to me 3 or 4 times this week. For trying out I went for second attack, I again took half the buildings down and came back 3rd time, then everything was ok (buildings wasn’t insta-repaired).

Happened again :@

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

There is a bug when I attack and destroy half the buildings and come back to take it all with second attack, everything is instantly fully repaired. It has happened to me 3 or 4 times this week. For trying out I went for second attack, I again took half the buildings down and came back 3rd time, then everything was ok (buildings wasn’t insta-repaired).

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] Snaking attacks

I don’t want to live on this planet anymore!!!! Got ninja’ed 3 times in row :@ Each time I sacrificed half my units, and what for, almost no res gained, no honor and lost fame.
Yeah, I heard that Rud is working on that problem, but how long it takes???
Until that time there is no point of attacking.

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

I don’t know if it is a bug, but I attacked a player and I ended attack before getting citadel. After 2 sec I was back to that base and everything was fully repaired and had to start over again. Are those new rules (which I can’t find nowhere marked down) or this is serious bug?

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Patch notes Feb 25th

- Find opponent button is great
-Still haven’t seen any calculations how that Trophy thing works and don’t understand it :(
- 10min after update Colette’s stun was awful, half of the times didn’t stun and same with Alaric’s Puncture
- If you cancel building in real life in the middle then still you have materials left, which you haven’t used yet, so I’d say that giving back half of res would be nicer :P

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] WARNING!!! THIS CANT BE RIGHT

I’ve noticed that if someone attacks you, and after you attack them back, then this ends 24h prot against you. I wonder is it true?

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] Want people on your list? Hear me out.. this is gonna sound crazy..

I do not agree with you Susu at all….
Use your world map and bookmark players that you can attack… I log on 3 times a day: almost always I find 5-6 players to attack on the halfway my bookmarks list (about 155 bookmarks there) and you should have even more people in list, because you are cit7 and also can attack cit6…

About taking away AI or losing prot when attacking it:

1. It takes away any strategy if you cant get no res under protection… it takes in a lot of luck – you don’t never know when your gonna be attacked next. And this would be really hard for newcomers and after upgrading your cit to next level, because you’re attacked constant with losing your res all the time.
2. They would have better defense, but no more res for unit and hero upgrade left.
3. Progression would be so slowed that people that don’t want to buy skystones, just gonna quit in early stage.
4. Res would come too scarce, cause no point to farm AI for extra res, because you know that you’re gonna be attacked after that soon and you lost everything.
5. Guulak would give you 160k of each res in 12h (little more with Keris), it would be enough until you get to cit6. And I don’t think it would make people to buy more heroes. On lower levels you already have to be really active player to start new building upgrades. On higher level you would collect honor for new heroes, cause upgrading takes so much time and you have time to collect it. (this is now cause you get 2 times in 5 days extra honor from daily reward)

These are my thoughts about this idea. Feel free to comment.

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] Hero Balance Writeup

Originally posted by johnandreo:

sean , alex , tharmo, do you even have tarcus ? ill say it again he is great as he is…he has no aoe , his slice&dice is too expensive to spam and the damage done is not that big, and he is as slow as my pet rock…if you remove his armor all that will be left is a bald one eyed dude…and if you are having trouble with him while you use your colette its simply reasonable cause it was about time she had a hero that can give her a hard time…
for everything else +1 rud but also give alaric a little push

It isn’t normal that full lvl8 hero can take down almost all full lvl10 hero, except keris and jorund… btw, its tmarmo :P

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] Hero Balance Writeup

Really good news, it makes heroes really balanced. I agree with Corrupt0 Alaric’s passive range is too small, but I think that to make it as large as Collete’s passive range, it would be too much, something between those two would be great :) And also if Tarkus Roar’s armor gets decreased, then everything would be great, maybe only need minor changes. Its gonna be great rock-paper-scissors game with heroes :P Thinking of buying new hero soon and it makes this really hard :D

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Originally posted by JeremyEmperor:

unlimited cooldown bug
http://img10.imageshack.us/img10/1280/buggedb.jpg

Seems like JeremyEmperor has 3 alts? :/

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Originally posted by era42:

I agree about Rival List.

One great option would probably be to incorporate the old rivals list information to the bookmarks in the map. Just show an icon for prot/destroyed/whatnot. Simple addition like that would make a huge difference, even with the unrefreshed statuses (somewhat unavoidable with the web architecture, could probably use a simple refresh button for bookmarks).

As it stands, the lack of rivals list is removing any reason to log on to this game. Conquest is pretty much waiting for season end. Finding rivals is so annoying that people don’t bother. Instead they stay in prot, making the rival finding even more difficult. Spend 5 minutes clicking bookmarks to notice you don’t have any targets. Repeat that 5 times and you’re ready to log off for good. Seriously.

And if this happens that many players will leave game, there is no point to play for others also, cause lots of town are burning in fires, and never gonna be repaired… So there is no players to attack and also no cores, which already drop really rarely: for active player 1 or 2 in a week maybe, this means 2 months to make cloudstone armor, not to mention aquinas and relics…
I agree with era42 that already that will help a lot and will make the game playable if you add icon for prot/destoyed, and refresh button. Maybe the easiest solution.

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

I got a bug, where I attacked opponent and he was just starting defensive campaign. So I and campaign both attacked opponent…
http://i1356.photobucket.com/albums/q739/tmarmo89/Skyshardbug1_zpseb1b9655.jpg

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] A fun suggestion for next season- A global spectate if the bastion is under attack

To prove my point, again, Bastion is ours. 4 members and 10minutes…
http://i1356.photobucket.com/albums/q739/tmarmo89/SHconquestmap20130124_zps692ea017.jpg

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

Devs, please make it to your first priority that we get back “Rival list”.
Right now You made PvP fighting really buggy :
1.) You have to look through all the bookmarks that you have made. There should be some kind of a icon next to name in bookmarks tab.
2.) Even if you look over all bookmarks, you may not get right information. Animations don’t refresh themselves before refreshing webpage. That means, if I find town that I can attack and when scouting, I see that this town is already destroyed in that time I was looking town to attack. And it is also other way, I have to always refresh and look through all the bookmarks again to see if someone has come out of protection. This leaves me option to refresh all the time or scout every town in bookmarks.
Solution suggestion:
Bring back the “Rival list” with slight changes:
1.) Change “Bookmark” button on World Map to “Add as rival”, which adds this town to your rival list. Which means that it shows all the information what you need for Pvp: Citadel lvl, destroyed/protected/free to attack, attack and victory history.
2.) You can change current bookmarks area to search area. Where you can search by name or by coordinates.
As it is right now that I have to refresh or scout every town in bookmarks, it takes extra 1 hour in a day for active players. And I think that drives a lot of player away from this games, if you think about that season 3 also ends and then you want to use your attacks on PvP. At least I know that I won’t stay here for a long time more if this game gonna take so much time every day just to find people to attack.

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] World Map Beta

Devs, please make it to your first priority that we get back “Rival list”.
Right now You made PvP fighting really buggy :
1.) You have to look through all the bookmarks that you have made. There should be some kind of a icon next to name in bookmarks tab.
2.) Even if you look over all bookmarks, you may not get right information. Animations don’t refresh themselves before refreshing webpage. That means, if I find town that I can attack and when scouting, I see that this town is already destroyed in that time I was looking town to attack. And it is also other way, I have to always refresh and look through all the bookmarks again to see if someone has come out of protection. This leaves me option to refresh all the time or scout every town in bookmarks.

Solution suggestion:
Bring back the “Rival list” with slight changes:
1.) Change “Bookmark” button on World Map to “Add as rival”, which adds this town to your rival list. Which means that it shows all the information what you need for Pvp: Citadel lvl, destroyed/protected/free to attack, attack and victory history.
2.) You can change current bookmarks area to search area. Where you can search by name or by coordinates.

As it is right now that I have to refresh or scout every town in bookmarks, it takes extra 1 hour in a day for active players. And I think that drives a lot of player away from this games, if you think about that season 3 also ends and then you want to use your attacks on PvP. At least I know that I won’t stay here for a long time more if this game gonna take so much time every day just to find people to attack.

 
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Topic: Kongregate Multiplayer Games / [Skyshard Heroes] A fun suggestion for next season- A global spectate if the bastion is under attack

“A rare event which required planned combined attacks with multiple guilds.” This sentence is wrong. In last 2 weeks, The Bstion has been to L7 3 or more times. 1 time yes there was a larger attack at agency, because everybody wanted to wipe them from in the middle of the map. But some of time it was only 3-5 active members from L7 who took Bastion.

But yeah, this is great idea, I remember that in season 2 I wanted to watch siege on Bastion, when ISS attacked it… but unfortunately there was no way…

 
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Topic: Kongregate Multiplayer Games / [Senatry] Nice try on the chat filter.

Yeah, I thing exactly the same. It should be like sound tabs, where you can tick types of sounds you like it to play. So, in the chat it should be as same, i’ll put tick in front of “private”, “family” and “league” and leaving “world” with no marking, so it would no show me world chat, but can see others. And it also would be nice to able to block people in private chat. Some of them are just braggin all the time.