Recent posts by Hurin on Kongregate

Flag Post

Topic: Idle Online Universe: Guild Recruitment / Red Hand looking for members (6/5/5/6/6)

We only require that you do not disappear for long periods of time and to let us know if you do have to disappear.

If interested, please list IGN, IOU, level, and mining level.

 
Flag Post

Topic: Little Bandits Web / Wanted, and the current flaws

Anybody else noticed that the opponents that you get for Wanted with this new update seems to be the same people over and over? At least for me, it has been. I start a streak and I face this same team each time I start a new streak. Four times now. This update to Wanted is not good at all. At least, we were given a choice of which over-leveled team we want to be beaten by (or potentially beat), now we don’t have a choice.

 
Flag Post

Topic: Epic War VI / Mini Wiki

Just wanted to mention that even though maxed Evolved units have the 200% stat boost, for HP it is actually 300% for whatever reason. I don’t know if this is a bug or intentional.

 
Flag Post

Topic: Chains of Darkness / Bugs & Requests

Originally posted by gilisepic:

Rejuve passive ablilities (heal the user based on dmg and also lowest hp ally) don’t seem to work, or at least don’t display the healing.

It works if you mean the Queen Mariana or any other demon with Rejuve, it’s when she gets damaged that it kicks in, not when she deals damage. The wording could be better, but otherwise if you see ATK % is converted to health, that’s when damage dealt is used vs DMG % (in which case damage received by your demon is used).

I have a request for the devs. It’s clear that on Auto control, combat animation speeds up 2-3×. Can we not have that as our normal speed on manual control?

 
Flag Post

Topic: Party Of Heroes / Some Questions

From my experience, the dagger or any damage booster (have an arcane axe/melee weapon +25% damage boost) only works with melee classes. It is mislabeled for whatever reason (perhaps too lazy to develop a filter that makes it melee only and just coded it to be usable by all heroes). As for Necromancer, the resurrected heroes do use skills from my own experience – but they have to stay alive long enough to use a skill, which when they only have 10-12% of their health, usually isn’t very long.

 
Flag Post

Topic: Epic War CCG / Friend Requests

Add me

 
Flag Post

Topic: Kongregate Multiplayer Games / [Mark of Darkness] Put all tricks here!

As an archer, most common enemies will temporarily not move for a a second or so, after you fire at them right as they are attacking. This buys you some time. Most enemies generally guard after taking a hit or more. During that time, gain some distance if they’re real close to you, and rinse and repeat till they are dead. Also, humanoid type units sometimes jump when you jump (haven’t paid attention as to why some follow and some don’t), if you’re out of room and need to buy a little time, jump while you draw your bow and fire when you land or even fire while in air if it’s drawn to the max.

 
Flag Post

Topic: Wartune / [Announcement] Astral System Exploit

Something they don’t mention in the tutorial is that when maintenance happens, on the Astro page, whatever astro node/point you’ve unlocked to gets reset back to the beginning/grey one. And they will not provide any compensation.

 
Flag Post

Topic: Castlot / Bug Reports

Hi, I’m on S1. IGN: Hurin

I’ve tried on several occasions to use my common Training scrolls (specifically, II, V, and IX) yet there is absolutely no reaction from the game. It doesn’t unlock any new sections nor take away the card (thankfully). Please look into this. I was able to use scrolls previously (way back when I first started before the many numerous updates).

Thank you.

 
Flag Post

Topic: Cloudstone / "Add me" topic

Add me if you would like. Lvl 15 monk at time of post.

 
Flag Post

Topic: Castlot / Suggestions for Castlot

@abdul_569, as long as your melee troops reached the front line first, then even if your archers and mages get there, they do not get hit right away. I believe it goes by first come, first serve (or first come, first die) order – I can’t say for sure as I don’t remember my calvary ever falling while I was attacking. Someone with more experience should be able to confirm or disprove this.

 
Flag Post

Topic: Kongregate / Enchanted Cave

No no, this game is more like Lufia 2: Rise of the Sinistrals or whatever. The treasure cave they had in that game had a similar set up without the shops at every 9 levels.