Recent posts by BTwelve on Kongregate

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Topic: War of Omens / Nameless bot makes this game unplayable

The devs just mentioned “the bot” is an actual player using a exploit to hack the game:

KrustyMan: I am playing someone with no name in tournament?
KrustyMan: and they are not doing anything.
catluck: krustyman he’s someone using some kind of exploit who hacked the game timer
catluck: we’re working on fixing it

 
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Topic: Coraabia / I quit because of new update.

Originally posted by yeasy:

I heard hearthstone is pretty balanced, but it sucks ballz, so I guess ~ War of Omens might be the most decent mechanics based game (on kong, atleast).

My opinion about Coraabia dramatically changed during last week (and mainly after update).
I don’t want to write lenghty rant, I’ll just say that I don’t consider it anymore original in design.

Well, but MAYBE it’s just me. Maybe veteran paying other users have more ways to play…

Why not write a lengthy rant? It will make you feel better and I’m sure that the developers appreciate any feedback. I’d bet that you’d have more valuable insight than avatar for Seizan_7’s whining.

Although if you feel it might just be you, you might be right. The meta always shifts during an update in any game and it takes time for people to stop using the low-hanging fruit strategies.

You’re right that War of Omens is an amazing mechanics based game. One of the best on Kong. I’m surprised that more people don’t play it. Being an actual free to play game like War of Omens tends to mean the game is free to die, because no one is paying for all the extra content. Then the developer has to spend their time looking for a new job instead of thinking up new mechanics/content.

Why should a developer live on instant ramen in a van down by the river just because Seizan_7 demands a completely free blue KOP/Dom deck? Servers run on electricity, not the tears of old Tyrant players (which I’m sure Synapticon has patented their special tear-powered electricity anyways.)

 
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Topic: Coraabia / Auction Manipulation

Originally posted by Praktyss:


Of course, I cannot disprove your theory— it has merit

I’ve offered actual evidence— you’ve brought a theory.
And you’ve STILL not addressed the main thrust of my point, I can’t help but notice.
This kind of behavior is hostile to building a community. Especially a fledgling one.
Why are you arguing? Do you not want this game to succeed?
I am forced to conclude that you are one of the very players who is engaging in this behavior. Or just being contrarian?

Did you offer evidence or anecdotes?
In the six days you’ve been here, you’ve pointed to a glass of water on the table and demanded that everyone see that glass as half empty. Does this mean on the seventh day you rested?

Here’s the glass half full version: Anyone can get any card in the game for zero trin if they spend enough time playing the game.

Evidence 1. Singleton packs include all cards in the game.
Evidence 2. Everyone gets free singletons upon reaching levels and completing daily grinds.
Conclusion: Given enough free singletons, you will have every card available.

The Bazaar is for people want to speed up this process. It’s a trade off. Cheaper random cards through XP. Or getting to pick through trin. Everyone is given multiple options.
Now, do you have any evidence to show that you are not impatient?

I’m not worried about any momentary fluctuations on the Bazaar because I’m more focused on XP than on trin. Getting upset over make-believe fake currencies isn’t healthy. Getting that upset isn’t healthy for the growth of a community either. Communities need different play styles, different decks and different opinions.

Perhaps we have the same concept on what success is for this game, but I’m not going to automatically assume that. BlazingRagnarok already said they were taking a contrarian stance, but you continue to imply that any opinion that deviates from your own must be from devious gain, rather than the simpler idea of not looking at the glass half empty like you are doing.

 
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Topic: Coraabia / Auction Manipulation

Originally posted by Praktyss:

This game desperately needs an bazaar sales history.

These mark-ups are extraordinarily discouraging for new players saving up for a character they want.
It creates a toxic economy filled with finance sharks.
And I absolutely gaurantee that your playerbase will be deterred, or abandon the game entirely if you allow this practice to continue.

I’d appreciate if you spoke for yourself, not others. Do you understand how toxic it is for a community to have one person or a few think they know what every other person is thinking?

I disagree that the entire playerbase will be deterred or abandon the game. There are no absolutes in this world and anyone who claims absolute guarantees is acting irrationally, acting out of some emotional wound.

A sales history is as meaningless as an unlabeled graph without some indication of scale. A sales history needs more information than just what it was yesterday or a week ago to make sense of market value.

For example, let’s say that the playerbase of Coraabia was an original pool of 1000 and grew to 10,000 after joining Kongregate. Now those initial 1000 Czech beta-testers have had years to collect Slaqua Nocta, Bukella and Beya so their bazaar prices continue to drop over time. But when several thousand Americans, Canadians, Australians, etc show up, the number of Bukellas in circulation are now 1/10th fewer than they were with just the Czechs, so why would the price stay the same?

In fact, the longer that Coraabia stays on the “Top Games This Month” list on the front page (as it has for the last couple weeks), the bigger the player pool gets and the bigger you can expect prices to spike. However, prices will come down once enough of those new players reach level 20 in order to release their cards on to the Bazaar for free. This is the trade-off that comes from getting rid of “energy” in games like these. Either you trade money, free currency or time.

Claiming “outrageous mark-ups” just makes you sound impatient, greedy (wanting something for nothing) or both. I’ll put my money where my mouth is by offering a pile of Kreds if Slaqua Nocta, Bukella, etc don’t drop in price by this time next year. The developers have convinced how many artists to contribute out of pocket to a volunteer-run game? So I expect they’ll still be around out of love for the game. The question becomes whether you will be, Praktyss? Are you willing to offer a stake of Kreds in return if the prices do start dropping, or are you just one of the many impatient complainers that the world passes by?

 
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Topic: Coraabia / Kop strategy errata?

Originally posted by myLAAN:
Originally posted by ethanolol:

changing the game due to low level players complaints is really the best way to break your game and piss off everybody.

Kops are a fringe strategy at top-level PVP. They have some place in the meta but are weak to many other strategies like: Zombs with Bonehall, Ilokaji with Lop & Lop II, full prohibition, full isolation, self mill, OPP mill. Their niche in countering aggro decks is still there but other control decks handle that as well. Changing them will thus not really break the game in that regard so if it balances the game better at the low end, it’s a worthy trade-off.

Speaking as a new player at that low end, Kops are important to the low end as they are as a simple strategy for new players to get comfortable with the game before moving on to more complex ideas like Zombs. Changing Kops now will just remove simple options for new players. People ask every day in chat what is the best faction to play and this is a good option to get people started out. Didn’t everyone start out with the same faction at one time (before people asked for a choice screen)? Which faction was that? Why that choice?

If there are more subtle reasons as to why changing the connection isn’t enough balance, I would be interested to hear your reasoning. When this was discussed in chat, Oraij spit insults instead of rational ideas and started shouting in all caps when the insults didn’t work.

It’s understandable that Oraji was deeply invested in Tyrant and such investment in games makes people a bit irrational. Multiple people have told me that Oraij and Struyk have bragged that they were “the elite of Tyrant”, but Coraabia isn’t Tyrant. Tyrant developers were in it for the money and rewarded any antisocial behavior that kept maximum money flowing. They didn’t bother to create a language or any world building that didn’t directly make them money.

The tone in the chatroom has changed since the clique of Tyrant refugees showed up. It makes sense that the Tyrant clique know each other from playing together for years and that they see any other players as stupid scum who deserve to be shouted down from their One True Way. No matter how loud Oraji and the Tyrant clique is, they still don’t speak for the quieter majority of Kong players.

 
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Topic: Coraabia / Kop strategy errata?

Originally posted by Iblort:

There should be also errata of few Dominance cards (especially C and U). But it will be question of the intensive testing in next weeks. So I have no more spoil for you as for now:) Stay tuned.

There is no need for Dominance errata. Perhaps you could explain why any Dominance cards need changed? The game is barely two weeks old on Kong, but it’s not like this hasn’t been playtested for years. The chatroom is regularly filled with ways around Dom strategies, so new players are managing to find their way around to adaptive strategies. Give us time to get familiar with the game at higher levels beyond shallow first impressions before shifting the sand beneath our feet.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Doom Bunnies! Official thread.

The Doom Bunnies are still looking for active players. We are regularly in the top 10 and with your help, we can continue that. Levels aren’t as important as being social, positive enthusiasm and active. AngelicKitten is our highest level player (and highest level in the whole game), so speak with her if you’re interested.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Doom Bunnies! Official thread.

To the several applications in queue who are still waiting (but didn’t give their Kong name for a PM reply): If you’re really interested in joining, you also need to ask about the Bunnies in Room 2 and let your potential teammates get to know you first in there.

How do we know you’ll be active if the rest of us never see you online?

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Doom Bunnies! Official thread.

The Doom Bunnies are one of the original leagues created about a year ago and we’re still going strong today.

We’re looking for active social chatty players right now. We have members all over the world, so it’s possible to find a guildmate in chat room 2 at any hour of the day or night (often 5-10 or more, which makes league brawls easy). Just drop into Room 2 and see for yourself. Why join a league that could go inactive next month when you can join the proven activity record of the Doom Bunnies?

 
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Topic: Rise of Mythos / Elite/Master packs, VIP and PvP

Free players can use the Alchemy Lab to create Legendary cards at level 11 and Godlike cards at level 15. VIP = speed, not access. VIP just gives the same cards quicker.

 
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Topic: Rise of Mythos / Welcome to Kings and Legends!

Where is the system clock? Every other game with tournaments I play has a clock with server time accessible or visible on the main screen.

 
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Topic: Game of Thrones Ascent: General (Westeros Discussion) / So Many Bugs

Why doesn’t the favor screen work in Firefox? Whenever I go in to send or return favors, it’s just a screen full of boxes with “undefined” in them instead of buttons to send them?

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Doom Bunnies! Official thread.

If we cause such jealousy in so many, we must be doing something right.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Doom Bunnies! Official thread.

The Doom Bunnies have open slots available now.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

There’s an issue with EFL not populating correctly. I lost the first match-up, but rather than going to the losing bracket, the other person in the bracket took up both slots. The clock in the corner would count down, then go to waiting, then count down again. The other person in the losing bracket was winning matches as their Wins on the chart would increment whenever they won.

Normally I don’t worry about losing EFL tickets or draft packs, but there’s been a recently consistent series of bugs with EFL and Drafts that effectively kick me out mid-game over and over.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

I got hit by Moxie and other Legendaries/Epic today in EFL. Is this cheat going to be fixed soon?

 
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Topic: Legacy of a Thousand Suns / Cerebral Destroyer Update

I’m using an eight year old computer with Radeon X300 (RV370) graphics while my laptop is getting fixed and I’ve got no lag on Celebration Enhancer or any animated raids.

Perhaps it’s not the animation? Maybe it’s having 15 tabs open to other pages along with 10 different programs running in the background on the system bar that is eating up resources?

Originally posted by IANF1:

anyway i ask you very nicely. in fact i beg of you to please include an option that allows us players to turn off animations. (both here and in DotD) because i can barely hit a celebration enhancer because it is sooooooooo laggy. this might also help a bit in the WR .

Originally posted by rikikiangel:

@IANF1

And yes, please include a button to turn off animation. It helps with people like me who still have an old pc.

Originally posted by Egnar:

old Pc’s i’ve got 16gigs of ram and 6 cores running my computer. . it still lags me to hell. Get rid of animations or let me turn them off!

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Class Question - help pls

Originally posted by Nalut:

Is totally a newbie question(s) but well..i choose my class for example Acolyte.

When i have enough skill point i can start take the badge Psych (Primary) that give me % to do additional damage; % to recover 1 card and later on % to ban an Ally from the enemy deck.

Thanks

Click the Forums on the black bottom edge of the game. That will take you to the dev’s forums. Click on help center. Click on tutorials. On the second (or very last page) is a detailed description of how badges work:

http://www.lohgame.com/forum/showthread.php?49-BADGES-(How-they-work)

Hope that answers all your questions. Have fun! :)

 
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Topic: Legacy of a Thousand Suns / Bugs!

Someone took GoDaddy down with DDoS attacks, which is causing DNS errors in certain parts of the Internet including yours.

GoDaddy told a Congressional panel that the Chinese have been increasingly hitting them with DDoS attack since they changed their rules on doing business in China: http://www.dosarrest.com/en/news/79-godaddy.html

Others claim it was Anonymous.

Or it could be a Chinese state hacker claiming to be Anonymous? Who knows?

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] cant get in the game nomore??

Originally posted by pchz:

Did someone forget to pay their providers bill? lohgame.com is down too.

Nope. Someone took GoDaddy down with DDoS attacks, which is causing DNS errors in certain parts of the Internet including yours.

GoDaddy told a Congressional panel that the Chinese have been increasingly hitting them with DDoS attack since they changed their rules on doing business in China: http://www.dosarrest.com/en/news/79-godaddy.html

Others claim it was Anonymous.

Or it could be a Chinese state hacker claiming to be Anonymous? Who knows?

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] error

There’s a DNS issue caused by a DDoS attack on GoDaddy that is causing connection problems for parts of the internet:

http://bits.blogs.nytimes.com/2012/09/10/member-of-anonymous-takes-credit-for-godaddy-attack/

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Key to the City?

I thought “deal 1” meant deal an extra card to you, which would make OtB and Too Fast even stronger. If it’s just damage, that’s still more helpful for NS.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] A note to new players about PVP

Originally posted by Moonfrost:

Even if you lose, you’ll get 1 point, either you’ll waste you’re tickets.
I’d tell that after lvl 30 you can try doing duels.

What else are you going to spend your tickets on?

Duels are useful just to see how other people are putting various cards together.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] New Player Pro-Tips

Originally posted by thrashmaster:

7: There’s a chat icon in the lower right corner of PvP. You can click on it to access chat. If you’re losing or feel outmatched in a Duel, you can Concede the battle by clicking the Concede text on the bottom-center of the screen. This will give you a guaranteed 1 duel point very quickly- though victories can give you 6 points.

If you concede you gain a point? Seriously? Is that true in Clash too?

Does this gaining of a point on a loss heavily change how players approach PVP here over attitudes shown in Clash?

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] So is PvP still...

LDE and PM only cause headaches for those with starting sized decks.

I still don’t have a Painful Memories card. So I’ve been focusing on growing the size of my deck (requires no luck) and that amazes me at how well it works at fending off most LDE and PM attacks.

It’s a simple counter with a card you can pick up in Glory Packs: Finishing Blow. The bigger deck allows you to absorb the LDE attack, which you in turn use Finishing Blow to throw the 25 card damage back at them. The larger the deck, the better this works. I’ve had someone hit me with two LDEs in a row (with On the Bubble or NS badge) which made my Finishing Blow twice as strong (much like a Painful Memories). It also works well with Strongharm bonuses.

Even without a Finishing Blow in hand, I’ve had nukes like LDE and PM deck out their users instead of me because the nuke hit a “damage on deplete” landmine card like Splash Damage.

This one simple strategy has changed PVP dramatically for me. Once you hit them once with their own cards, they often aren’t so quick to play LDE or PM. It also takes longer to get to the midway point in my deck for PM to be a sure win. Plus, I can fire off my deplete pile whenever I want before the halfway point to prevent PM from doing massive damage.

I’m keeping track of my PVP wins for the next week to see how often nukes are played. So far, I’ve been winning a considerable amount against LDE and PM decks. Also, Abyss gets talked about much more than gets used. In 56 matches, Abyss has been only used by three people.

Thus, any talk about about Acolyte badges being useless because of the Abyss is silly, since the Acolyte primary badge also has the best chance of depleting the Abyss out of their deck with each card played. And that extra damage that Abyss does due to Allies? Remember that the large deck + Finishing Blow strategy works just as well there too. Worried that Acolytes don’t do much damage? Wait until your opponent does wild damage and then throw it back at them. This works on many levels. (Just don’t tell anyone else that it’s so much easier to finish off people when they spend points on auto-pilot or mementos or Abyss & Moxboxes or anything else besides a larger deck. We’ll keep it as our little secret. ;) )