GreatS
64 posts
|
Topic: Dragon's Call /
Log into our kong accounts on gamedp.com
Just wondering whether there is any way to log into the accounts we have created through kong.com on gamedp. I suppose the reasons are fairly obvious.
|
|
|
GreatS
64 posts
|
Topic: Kongregate /
Kongregate on galaxy tab commercial
Originally posted by MrSpontaneous:
Haha, I came here to post the same thing. Kong is movin’ on up!
Side note: my advice is to hold off on purchasing an Android-based tablet until the next version of Android (Gingerbread) drops early next year. That should have a better/official tablet experience.
Yep, and either way the galaxy tab seems to be a bit too small to my taste, it just isn’t a real tablet :/
|
|
|
GreatS
64 posts
|
Topic: Kongregate /
Kongregate on galaxy tab commercial
Probably the most random post I have ever written, but kongregate was featured in a galaxy tab advertisment :P and as far as I could see it wasn’t mentioned anywhere on the forums yet XD :
http://www.youtube.com/watch?v=tHOZZJ_2Wjg#t=1m26s
|
|
|
GreatS
64 posts
|
Topic: Heroes of Gaia /
Glitches/Bugs
Originally posted by Anyr:
Originally posted by Nalut:
WTF! I have dispatched 4 WRONG hero for a bloody bug!
If i order: dispatch hero 1 to castle A to castle B, the game translate this in dispatch hero 5 from castle C to castle B. And hero 5 is a bloody castlellan so why i don’t receive the message “are you sure to dispatched a castellan?”
For a bloody simple and SINGLE dispatch I had to dispatch SIX bloody time! Lost AP lost time!
Bollocks!!!
Are you sure that wasn’t a problem from your side? I don’t think anyone has had this ‘bug’ before. Or it might have been a caching problem as well…
|
|
|
GreatS
64 posts
|
Topic: Heroes of Gaia /
Suggestions
Originally posted by isawbones:
Originally posted by NHLuffy:
With the coming of the new refugee camp, the daily task “exchange 30zombies for 25 axe throwers” is quite useless now in my opinion since you can exchange 30 zombies for 30 axe throwers at the refugee champ. I suggest making this task a bit more appealing by making it 30 zombies for 30 axe throwers or more.
what is the refugee camp? i am undead is it called some thing else thanks You do realise I hope that refugee camp is a worldmap building…???
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Official Bug Reports Thread (new)
Originally posted by slidethedoll:
ok, so I have a level 37 knight, am now in Phoenix. have picked up the cactus skin side quest to do along with the main but apparently after only collecting two skins I am constantly being told that i was “unable to harvest”. is there a reason for this?
That’s simply because there is always just a chance you will get the skin, after killing about 50 cactuses you should have the necessary skins.
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Official Bug Reports Thread (new)
@JDcompy: Here is your solid answer, kill the imp multiple times and they will both start offering quests again.
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Skill Messages
To be honest; I like their version a million times better than your-, their version is original, your version is so creepingly boring I nearly can’t stand it :/
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Puzzle Solver Site Disappeared
I wouldn’t be replying if all of your solutions are crazy complicated… just open up a calculater (e.g. google or spotlight) and type in ((legs – (second animal # legs_) * (heads_))/((first animal # legs) – (second animal # of legs)) = your answer
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Official Bug Reports Thread (old)
@kimji523: To force it to work try refreshing the game a few times( or refresh, kill monster, refresh, kill monster.) If you’re running chrome/chromium or firebug hit cmd(or ctrl)+alt+J and check whether there is a line like [Game] StatServices.submit ( mobs-defeated, 2207 ) in the console. But either way, refreshing a few times should be enough.
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Official Bug Reports Thread (old)
@The_generaal: If you want there is a way you can test whether or not its your network, but it would be kinda complicated. First you would need to install greasemonkey in firefox, next install the “Mal.net statistics” script and load up the myanimelist.net forum main page, while at the same time in the background constantly pinging for example google.com and I am pretty sure some of those pings will time out or your internet connection might quit altogether (although that’s rare).
PS. The method I described uses one of the scripts I programmed which is incredibly internet connection intensive. And your network might be “badass”, as you describe it, but that’s nearly impossible to know till you encounter problems. E.g. my home network gives me internet speeds up to 6.8MB/sec (own real-life measurements) and it’s running quite often as a server as well, however once I start creating too many connections through it it will simply stop. On the other hand, at school the internet is relatively slow (still .5-1.5 MB/s, but a huge lag) and gaming even locally isn’t really working, but its at least extremely reliable and no connections ever time out, whatever I do.
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Dust Merchant
In the beginning I got here quite a number of times and was able to buy quite cheap dust, right now I am constantly buying star dust in the shops (about 3-5 times per level) and its quite worthwhile I guess. Each only costs about 600k and a single weapon sells for 1 till 3 mil. Right now I have 500 skillpoints and 100 mil in my bank, so I guess I ain’t too badly either.
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Official Bug Reports Thread (old)
@DarkBaron, if you would have read what I wrote its because the networks at your home isn’t capable of handling the amount of simultanious connections set up by the different ajax scripts, just like the network in my school. I really have no clue where you got the idea of coincidence from, as I never mentioned anything even related to chance.
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Official Bug Reports Thread (old)
@The Generaal, @DarkBaron and @Kingk:
I am slightly experienced in this field, as I have am developer of web applications myself, the most liekely reason for this problem is that this application uses ajax requests to load its data, just like – if I am not incorrect – the chat panel, while the other games here use flash (a relatively inefficient mechanism) and load all data up front (using a single connection). This creates quite a number of connections together and at some point the network can’t handle it and will kill/keep loading some of the connections. This for example happens a lot at my school’s network and in another applications I made which makes 100’s of requests in a few minutes it happens at home as well. Concluding, essentially its the problem of The_Generaal and Darkbarons network, however both kongregate and Kingk could built various mechanisms to prevent the connection to be totally lost. I personally would suggest to Kingk to add a button (some small stop button) to stop all ajax connections (after a connection didn’t finish for e.g. 5 sec or simply always), this would allow the connection to be quickly restarted by the user and might just save the chat connection. (Although at my school the chat connections tends to only work for 1 in 5 minutes either way, so for me it would only mean I wouldn’t have to forcefully restart Dream World).
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Official Bug Reports Thread (old)
Tivia:
“Which ocean has an area of approximately 166 sq. km? (Hint: P______ O____)”
Should be:
“Which ocean has an area of approximately 166 million sq. km? (Hint: P______ O____)”
Source:
http://www.gdrc.org/oceans/world-oceans.html
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Cheaters Still Around?
Or they simply used the guild’s vault to collect money to buy con upgrades in the medics shop at a low level, right now there is no rule against it and I am impressed with whoever came up with the idea xD.
|
|
|
GreatS
64 posts
|
Topic: Dream World /
Official Bug Reports Thread (old)
EDIT: nevermind, my apologies for overlooking something in the game.
|
|
|
GreatS
64 posts
|
Topic: Game Programming /
Is ?debug_level=4 not working?
Wasn’t it always logging to the chat room… or did things change sine the new html/ajax/backend chat came out. Oh well… will try that out then, thx. (Hmm… and I finally thought I was getting used to the chromium console :/)
|
|
|
GreatS
64 posts
|
Topic: Game Programming /
Is ?debug_level=4 not working?
It might be just me, but both ?debug_level=4 isn’t working at all for any game I tried… I just put my latest creation online ( http://www.kongregate.com/games/GreatS/abcpeedy )… but without the debugging its nearly impossible to check whether statistics are correctly reporting.
|
|
|
GreatS
64 posts
|
Topic: Game Programming /
My game 2 swf files???
Though I would suggest to use scenes, rather than separate swfs… I seriously woudn’t know what the advantage would be of separating it (except a HUGE increase in size)
|
|
|
GreatS
64 posts
|
Topic: Game Programming /
Passwords
And you will need to place the code inside a button with on(press, onKeyPress(‘enter’)){}.
|
|
|
GreatS
64 posts
|
Topic: Game Programming /
[AS2] Retrieving highscore
That’s definitely a pity ;( (although your link was actually about the as3 api, I am pretty sure I would have come across it somewhere, had it still been possible.)
|
|
|
GreatS
64 posts
|
Topic: Game Programming /
[AS2] Retrieving highscore
Not sure whether this is possible, though I think it was possible in the past. Essentially all I would need is to get the highest friend score… if that’s possible at all. (When the original API was released 2-3 years ago, I am pretty sure there aw something like this, however I can’t find anything about it anymore)
|
|
|
GreatS
64 posts
|
Topic: Game Programming /
Searching for a "Music controller"
@Rivaledsouls: Sorry, but seriously, if you use google then at the very least LOOK at the results and you will realize that you need to be a total idiot to send that link… flash music player refers to a player for a site, whereas I am quite specifically searching for a in-game music player. Why else would I probably be on the kongregate programming forum, or did you seriously mean that I should use one of these and force it into my project, because during the duration of my post I realized that that must be theoretically possible, even thought it would be a total overkill… and it would quite likely result in problems with the fps I am using for game (120), as such a player would never even consider the option somebody would try such a thing. Still even if that’s what you meant all along, then your post didn’t made any sense, as it would have been quite clear that I needed some help using such a thing, as I now figured out that such a thing would be possible, but that site is quite useless, as anybody who asks something on a forum will first have spend time googling the **** out of google before resorting to a forum, so next time add some description to your post please such that others know what you mean.
@Jonathanasdf: thx, but I don’t think that is really meant for such a job… would probably be kinda overkill as well. I am rather going to write it in actionscript.
Apparantly it doesn’t exist… weird actually, as that means that every game that had one, must have programmed it for him or herself… hmmm… I will probably publish my controller if its good enough.
|
|
|
GreatS
64 posts
|
Topic: Game Programming /
OnRelease??
Artist117’s reply was totally irrelevant as far as I see, but its still totally actionscript… aside from that I can confirm that flash doesn’t like event subfunctions and I normally solve it like explodingferret suggests.
|