dangercide
68 posts
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Topic: Tyrant /
Nerf Pyro Rig lvl2 anyone?
Yeah, Pyro Rig is too OP, I can’t play a lot of decks because of it. :/
Just change the Jam All into Jam and it would be alright, it’d still be powerful.
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dangercide
68 posts
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Topic: Tyrant /
[SPOILERS] Flashpoint pack 2
Ahhh a lot of things looks interesting, however, this pack does NOTHING against Pigs and his Armored and Protected Raider friends. A whopping ONE card has Pierce against Pigs, and guess what faction it is? RAIDER. Just like Havoc Alpha and Zero* before it.
Oh or maybe Chaos is good too. Oh wait, only one card in this pack has Chaos too, and guess what faction it is? RAIDER.
Devs should focus on introducing more strong fast Piercers to fight against all these OP Raiders that are not Raiders themselves, please. Oh and Disease too, Ospry is as troublesome as its Raider friends.
On the bright side, both Rare BT looks awesome.
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dangercide
68 posts
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Topic: Tyrant /
[Let's Nerf it] Ospry
It’s ok as it is. Pyro Rig deserve a nerf much more than Ospry. :/
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dangercide
68 posts
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Topic: Outernauts /
Support Issue Thread
Sometimes when I have two people helping out in my Homeworld, they end up walking to and through each other, and they stay like that forever until I leave my homeworld. Pretty annoying, and they end up not helping me. :/
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dangercide
68 posts
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Topic: Outernauts /
General Chat
Why the hell does Yoga, a move that heals 20% of max health, cost 20 stamina, while Snow Cone, a move that heals 25% of max health and raises 25% defense, costs 5 stamina only?
Looks imbalanced. :?
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dangercide
68 posts
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Topic: Tyrant /
[DEV] Flashpoint Expansion Announcement!
Please stop making OP Raider cards. ALL Raider cards in this expansion make the others look like Infantries. :/ As if we don’t have enough OP Raider cards yet.
or at least make other factions have OP cards too.
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dangercide
68 posts
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Topic: Tyrant /
(SPOILERS) FLASHPOINT NEW CARDS
Raiders, please please PLEASE stop powercreeping everything. The other factions can’t keep up. :(
Hammerthorn: good durability with Armored 2 and 11 HEALTH, even better than Titan and other things. And then it’s 6 ATTACK ENFEEBLE ALL 2!!! DAFUW? 8 damage to the thing in front of it!
Fusion Silo: another superstrong Raider structure!!! And it has chaos! More Wallstall madness!
Havoc Alpha: also super strong. All other berserk units sucks with this.
Sprintpod: Had difficulty killing Marrow? Try killing this Protect All 2 beast. Now those Armored raiders are now even more invincible, even if they were already quite invincible in the first place.
Howling Malgoth looks awesome. Too bad the Raiders make it look like the measly old Malgoth.
RAIDERS RULE. (I don’t mean that as a good thing though.)
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dangercide
68 posts
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dangercide
68 posts
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Topic: Outernauts /
General Chat
How does a Vippee evolve? I have a level 12 one but it hasn’t evolved yet; according to that webstart website it would evolve on level 10.
Here’s a pic:

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dangercide
68 posts
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dangercide
68 posts
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dangercide
68 posts
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Topic: Tyrant /
How Do You Think Wallstalls Will Look Now That The Meta Has Changed?
Why is it called wallstall if it (second deck) only has one wall??
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dangercide
68 posts
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Topic: Tyrant /
[DEV] 3/19/2013 Worldship Pack 2 Released!
Jorn’s Tusk yeah!!!… No, not really, it’s the worst rare in the pack.
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dangercide
68 posts
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Topic: Tyrant /
[Spoiler] Worldship pt. 2
Interesting cards for me:
Moya – oh yeah, bye bye fear >:) I don’t have to run Siphon anymore
Cadmian – sweet, another fear counter
Son of Kohr – really awesome art, awesome card!
Promethium – another of raiders augmentable “all” cards, with innate augment
Creeping Slaugh – only rare BT in this pack, but it might be a good replacement for withersnap
Cyclops – yay no more wallstall!!
Worldship Beacon – still another fear counter
Charged Purge – Anti-rainbow to be used by rainbow. :P
Balor – weird name, decent card. With a lot of anti-fear this might be good
Hazzarous Bane – Cool, however I’d rather use Marrow
The Augur – TI likes this
Not much lose for this pack, I’’m gonna pick up one, two, or even more when this comes out!
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dangercide
68 posts
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Topic: Tyrant /
Standard League Week Four Pairings
Originally posted by masterluke:
Beat dangercide 2-1.
Confirming this. My BT deck lost against wallstall but won against TI fear. :P
I guess bringing 4 Split Jaws still isn’t enough…
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dangercide
68 posts
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Topic: Tyrant /
[To Devs] Buff Siphon and Leech skills
Everybody knows Leech and Siphon SUCK (see what I did there). This suggestion is not much, but it would be better if Leech and Siphon activate even when attacking walls or commanders.
useless justifications ahead
Leech is the most useless healing ability in the game; all others are better than it. Refresh completely and utterly outclasses it since it doesn’t need activation and has no number limit, Legion to a lesser extent since it also doesn’t need to activate to heal, while Supply and Heal is not limited by the damage dealt to the enemy. And to add to that, Leech doesn’t even activate when not attacking assaults.
Siphon is good against Fear and Crush, however sometimes, chances come when Siphon activating against walls/commanders would be useful such as when you have more assaults than the opponent, and then you can’t heal your commander’s HP with your Siphon card, then your opponent wins because of Crush, or Phantasm, just because of that unhealed HP.
Again, the suggestion is not too gamebreaking, and these skills would still be underpowered compared to other skills, but well, it’d still help so that they’re not too completely useless.
Oh, and I’m totally not suggesting this because I’m having trouble making Gnorlock and other BTs work in the Fear, Wallstall, and HoC infested meta.
TLDR: Siphon and Leech both suck competitively (and literally, lol), buff them so they activate even when attacking walls and commanders
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dangercide
68 posts
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Topic: Tyrant /
Standard League Week Four Pairings
How does this “record thing” work? Is there a program or something for this?
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dangercide
68 posts
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dangercide
68 posts
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dangercide
68 posts
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Topic: Tyrant /
What bloodthirsty Mono lacks
Well, they’ve got the only two Summon on Attacked cards in the game, both of which are good. As a mono BT user, I could say that their biggest problems really are Flying and Armor, as for Antiair they only got Groteske which is WB only, and for Pierce, HoC’s Feastor is the only good one.
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dangercide
68 posts
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Topic: Tyrant /
Standard League ---Prize of 160 WBs---
I’ll join!
Hint: I’m gonna use mono-BT. Time to show the best faction of all!
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dangercide
68 posts
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dangercide
68 posts
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Topic: Tyrant /
It's too late now, but here's how I would define each faction.
Pretty good descriptions, I have also done something similar to this for myself. I have some comments.
Imperial- Yeah, they can do everything from slowroll, anti wallstall, fear, summon, augment, etc. They also have the most universal support. Unfortunately, they’re not really master of anything (aside from Augment), so they tend to be joined with other factions.
Raider- No, no, no, I personally think that Raiders are more powerful when together. Command Center, Radio Officer, Mobile Base, Clamber Husk. Yeah, Heracles is a good standalone, but that’s pretty much it. Although it is not a skill, I think Raiders are masters of Structures. They are a bit similar to Imperials in that they can do a lot of things too: rush, augment, and slowroll.
BT- My favorite faction, unfortunately the worst (I think). They can rush (never slowroll) with Gnorlock and Asylums, but they have trouble getting past through Armor, Flying, Protect, and Wallstalls with their weaknesses: lack of good Pierce, Antiair, and Siege (yes they have Split Jaw but it doesn’t fit BT’s playstyle, also, Chaos). Disagree with “Summon and Fear masters”, Egg Infector actually is their only summon card for now (Razogoth is too slow, easy to kill, and just plain bad). Fear is for Xeno, not BT.
Xeno- Yep, pretty much Mimic/Chaos/Flying. They also have the most summon cards in the game, but Righteous are arguably better than them. They also deserve the standalone masters more than Raider, mono-Xeno is the most rare monodeck you would see. Also, FEAR.
Righteous- I personally think Righteous is the most OP faction, with Raiders at a close second. Though they only have one playstyle (slowroll), they are ridiculously good at it. Most OP Atk/Def/Time/Skill ratio cards come from this faction (Odin, Severed Enlightenment, Radiant Dawnbringer, Damascus’ Blade, Theodysseus, Rapier, Hope Mason, and a whole lot more). They are however unfortunate in that they lack good capabilities for combat against fear and wallstall, two of the common tourney decks.
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dangercide
68 posts
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Topic: Tyrant /
[To Devs] Nerf Upgraded Rhino
I agree with the nerf because Rhino is Righteous, and we all know how annoying Righteous when using a non-fear deck. Armored 3, 7 hp is OP, with the annoying regen to make it more OP, and the Protect from its fellow Righteous, then if it Flurries when supported by AE or Acropolis or MoH, then it’s GG for the opponent. -1 armor and -1 hp or regen would be probably all right.
Too much Armored, Flying, and Protect nowadays in Righteous (and to a lesser extent Raider), it’s hard to use the other factions (especially BT) with these ridiculously durable and high powered cards…
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dangercide
68 posts
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Topic: Tyrant /
[SPOILER] New Upgraded Cards AND Heart of Corruption Event Rewards 6th Feb 2013
Awesomeawesome
HoC will be awesome for my BT deck, second Drac is nice to have and has a cool alt art, Omega and DQ also has cool alt arts (but not too awesome stats for the now-meta). Other event cards Valentina and Darkwing Archer are both awesome too.
Upgrades are meh except for Rhino and maybe Xaedan.
Also, I just realized something: Valentina and Darkwing Archer are both related to the upcoming Valentine’s Day!
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