Recent posts by lackinglack1 on Kongregate

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Topic: Anti-Idle: The Game / [Guide/New] Random Rewards (Mystery Boxes, Dragon, Fishing Boxes, Pet Mystery Effect)

So its basically every 600 Chaos Crates full refills

 
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Topic: Anti-Idle: The Game / So who has "Activate all cards" running?

Originally posted by Parsee:

You guys are missing the point. It’s not a matter of how you’re activating all cards. The point is that you do have all cards running 24/7. Have any of you ever run the risk of running out of cards? How many months or years have you had idlebot running? Can you even remember the last time you had to click the progbar to set it to idle when you left?
Would you even still use the garden if you had to remember to harvest your trees?

Yes having plentiful cards is a good thing and I am glad it is this way. I’ve not had to “waste” blue coins on Legendary Boxes too much lately which I think is good it lets me spend it more on keeping REST going, or on Supply Crates. I’m not sure how this is a ‘Problem’

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by jas11262010:
Originally posted by Axiss32:

Just raiding for months.

By “leveling” I mean when I use enhancers to make it +10.

You mean +8* since 2 of those will be the +100 level ones. CGRs are generally terrible on armors. Also I just realized.. you seriously were going to use CGRs on HBB? I wont even laugh or say anything but go ahead and try that, see how it works out

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by someoddboy:

When I’m farming epic element weapons, is it best to max epic monster rate, drop rate, or balance the two? Thanks!

Considering you can get those by idle mining in which epic rate does absolutely nothing, the answer is drop rate and spawn rate

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by MacHonzee:
Originally posted by galausPL:

What is the best price to buy each lol market gem?

The math is simple – buy the gem when the price is close to the row index * 1000 (ie. first gem for 1000) and sell when twice the price (ie. first gem for 2000). Note that the higher the price, the less it varies, so I usually buy the most expensive gem for 12k – 13k and try to sell at 17k+.

Yeah just going off this a little bit…. for the lvl 1 gem aim for 450-600 or so for buy, it is by far the most “flexible” gem of them. For level 2 you can sometimes buy at 17xx or 18xx, but normally 19xx or so is more realistic. For all the rest, 1000 * or even 1100 * or 1200 * is more plausible as a buy point. Sell point is far more up to your personal discretion, its a question of do you want to wait longer time for higher profit per trade, or less profit per trade but maybe get more total trades done…

 
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Topic: Anti-Idle: The Game / Refund Code system changes

Nice I approve of more tiers.

 
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Topic: Anti-Idle: The Game / [Guide] Monster Chips, Ultra Monsters, Ultra Allies

Thanks for the list of new passives. Interesting stuff I guess, definitely makes CGT look even better. Now on to my next question: is there a way to sort of say what kind of drop rate is needed to guarantee a chip from, say, CGT or CHAOS? Obviously for CGT WM is inherent, and we can presumably include HC mode for both of them.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Yellow on Chaos Crates is vastly more powerful than on InstantProgress particularly once you obtain at least the level 1 adventure perk, and once you start doing impossible ascends.

I like spending Blues on both Legendary Boxes (Might switch that to Supply Crates) and turning on REST. Progress Boxes seem mostly “useful” for like a bragging rights scenario where you could have a really short fastest ascend time, but are not as practical on a continuous basis.

Green Coins on Gamblers is more or less universal, what else even is there for them??? Like nothing unless you count holding 0 in adventures which actually can drain quite a bit of green coins

 
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Topic: Anti-Idle: The Game / So who has "Activate all cards" running?

I dont buy Activate All Cards, I would rapidly run out of all tokens if I did so…. and it already lets you trade in cards for legendary boxes, to as whatever noted, try for the superior 1.5x cards

 
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Topic: Anti-Idle: The Game / Tukkun FCG Balancing

Thanks for changing the “black out everything” 1-second delay to simply “make a grey overlay for 1 second”. Much less annoying!

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by yorgin:
Originally posted by lackinglack1:

The prevailing view is that only Adventurer, Item Maker, or Gardener make sense as Businesses.

I find Item Maker being quite difficult to lvl as a career. Any tips on how to get lots of points into career exp?

Mining.

 
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Topic: Anti-Idle: The Game / Rebalancing Discussion

Atalyn27 you have a very logical mind and I find myself in agreement with nearly all of your comments. Keep it up!

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

It’s probably still easier/smarter to just keep your Rage Depletion close to 10% at all times since you will be changing to different zones, ascending, etc. and your kill times, zone spawn rates, will be constantly changing…. way less complicated and you won’t even save that much SP anyway since apparently the best possible is like 37% depletion instead of 10% not really huge difference

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

The prevailing view is that only Adventurer, Item Maker, or Gardener make sense as Businesses.

 
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Topic: Anti-Idle: The Game / [Guide] Monster Chips, Ultra Monsters, Ultra Allies

We still need to list what all the “new abilities” are for ULTRA, and I still think its a good idea in a guide to include info relevant to the subject even if it does exist someplace else. Makes it easier to find the info

One strange thing I noticed from a casual perusal of the list of IAs is that now CHAOS and Triangle are actually tied for giving the most Exp… pretty weird. And Fairygodmother gives the highest spawn rate of +100% when ULTRA’d.

 
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Topic: Anti-Idle: The Game / Rebalancing Discussion

Suggestion: reduce max combo to 1200 and change the colors to 600/800/1000, so that combo purely serves the purpose for the skill activations. As it is currently, why in earth would it go to 99,999? It doesn’t do anything ever past 1200.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by Kuwaii:

If I’m not mistaken, Tukkun said in chat that this was intended behavior for a hard of imp ascend.

It also keeps it that way on all my mediums now as well so basically, don’t waste blue coins upgrading those, just do a hard ascend… interesting I guess

 
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Topic: Anti-Idle: The Game / [Guide] Monster Chips, Ultra Monsters, Ultra Allies

A great addition to this thread would be actually explaining what using chips or making an IA “ultra” does to its passive bonuses? Like statistically

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Not sure if this is intended but I noticed that after doing a hard ascend and reaching level 8999 my Idle Off/On progress bar speeds were both set as 400%/200% even though I had never actually paid for them to be that high yet.

 
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Topic: Anti-Idle: The Game / [Suggestion] New High Score Categories

Get rid of every highscore where all 100 could easily have the same exact score :-P

Other than that, every new highscore is good in my opinion, the more the better. I have a special affinity to scores which can rise SUPER high and which can be idled though.

 
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Topic: Anti-Idle: The Game / Rebalancing Discussion

The fairytale zones seem much more difficult now… even on a medium ascend I can’t idle in Throne Room casual until I have a max GoC it looks like. Pretty insane…. oh well.

At least we can spam “0” for Awesome Adventures now. That is probably the biggest positive change besides Lolmarket/Career/Progress Bar Speed new caps.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by Roolet:

Has anyone obtained a monster chip with Aura equipped? I have been idling in CS for 24 hours and haven’t obtained any. I got two from killing CHAOS with loot ring but haven’t seen any others since beyond the ones I’ve crafted.

I’ve got some from various Fairytale areas using AURA so far, even with very low drop rate going (only maybe 350%). If you dont have autoloot on that might be why its not working out well.

 
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Topic: Anti-Idle: The Game / Level 200 Careers

Originally posted by sleutelkind:

I don’t think people will reach a lvl 200 career before getting the +150% perk

Exactly. If anyone reached level 200 career for anything they were already an insane fanatic for that feature.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Why does combo go up to 99,999 now? The combo skills havent been changed…. of course why did combo even go past 999 to begin with is another good question given the nature of the skills

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Are technical lights not working for anybody else? My “finalExp” tech light on variable tracking (#8 program) hasnt been changed but now the number it gives seems to keep bouncing all over the place? It’s really weird, there isnt a fixed number for each given # of seconds, it changes every time I mouse over it instead….??? Very bizarre