DPbrad
526 posts
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Topic: Programming /
Game Concept
If anyone has played Fable II or Fable II Pub Games. There is a game where there are cards stacked nd you must not get the same card touching. I have a variant of this (quite varianted actually) but im just wondering if anyone culd do this. If not, I can probably work out how to make it myself.
Please reply back, Brad.
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DPbrad
526 posts
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Topic: Programming /
making a recognition game
on www.mrsunstudios.com there is actually a tutorial on how to make one.
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DPbrad
526 posts
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Topic: Programming /
HELLLPPPPPPPPPP
Make a game in Flash or Director. Publish it as a SWF or a first DCR file, and then upload. Easy peasy.
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DPbrad
526 posts
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Topic: Programming /
Help With A Game Engine
i was thinking of using an engine I already have, and just add gravity. Ill upload a prototype. See what you think.
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DPbrad
526 posts
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Topic: Programming /
Game Demensions Size
standard 550×400 is ok. But try something like 600×500 for a sniper game, bit bigger screen. But its up to you.
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DPbrad
526 posts
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Topic: Programming /
Help With A Game Engine
Could anyone suggest a way I could get a game engine similar to Bucketball
LINK : http://www.kongregate.com/games/Jayisgames/buck…
Ive tried a few methods but it always ends up with an annoying glitch.
I would probs be able to work out the code myself, im just not sure how to actually make it work.
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DPbrad
526 posts
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Topic: Programming /
Flash game that can get user stats from Kongregate?
Erm, you can get these if i remember right.
In AS2 you can get
-Username
In AS3 you can get
-Username
-Points
-Level
I dont think you can get much more than that.
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DPbrad
526 posts
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Topic: Programming /
2 Quick Questions
cool. I messed around with the pythagoras theorem where to find the difference and got a similar result to what I want. But i still am clueless on the motion trail.
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DPbrad
526 posts
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Topic: Programming /
2 Quick Questions
motion blur.
That other thing that was said doesnt work how i want it.
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DPbrad
526 posts
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Topic: Programming /
2 Quick Questions
1. I want just a simply trail sort of thing behind this movieclip. Any idea how to do it?
2. I want a box to get larger on the xscale when the boxes x is close to the cursor_x. And the yscale to get larger when the cursor_y is close. And get smaller as it gets further away.
Cheers guys.
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DPbrad
526 posts
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Topic: Programming /
Rotating Movieclips To Mouse Position
cool, lol, only one suggestion actually works properly (cheers matt, managed to translate this to what I needed very easily!
onClipEvent (enterFrame) {
angle = (180*Math.atan2(_root._ymouse-this._y, _root._xmouse-this._x))/Math.PI+90;
this._rotation = angle;
}
works like a charm!
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DPbrad
526 posts
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DPbrad
526 posts
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DPbrad
526 posts
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Topic: Programming /
Rotating Movieclips To Mouse Position
Ahhhhhhhhhh trigonometry……..oh, please, please, please just tell me how to do it, lol. Please, im not in the mood to put my old math brain on, its nearly 1:00AM where i am.
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DPbrad
526 posts
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Topic: Programming /
Rotating Movieclips To Mouse Position
Basically, needing some rectangular movieclips to rotate and point at the cursor. Couldnt find anything on google or yahoo, so just wondering if anyone has it here.
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DPbrad
526 posts
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Topic: Collaborations /
Jaludo needs games and developers [PAID WORK]
Cool, Im interested. Ill email you with some info
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DPbrad
526 posts
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Topic: Programming /
How do you debug Statistic API?
It does it automatically. The facebook thing anyway.
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DPbrad
526 posts
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Topic: Collaborations /
Music producer available
Yeah chrono, maybe could use you for some RPG music and some music for a puzzle game im making.
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DPbrad
526 posts
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DPbrad
526 posts
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Topic: Programming /
Minor setback in Kong RPG game
Basically, when the character moves over the flashing door, the player can press SPACE to enter the store. So the store links to another frame, where the store has several buttons to buy things. But the buttons occasionaly are off the stage and everything.
EDIT: Nvm, gave some properties to the camera im using to focus on the central button, works. Thanks anyway.
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DPbrad
526 posts
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Topic: Programming /
Minor setback in Kong RPG game
Im around 20% done through making the game, got the controls, map, enterable areas, shops and stuff done but the shop occasionally appears elsewhere. Its a really odd problem, and one im sure could be solved easily.
The camera im using is API cam from the newgrounds forum.
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DPbrad
526 posts
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DPbrad
526 posts
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Topic: Programming /
Which is the best way of coding this?
Why me?
I did it a while back, worked great.
Now ive just opened the file and its doing f*** all…..lol.
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DPbrad
526 posts
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DPbrad
526 posts
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Topic: Programming /
Which is the best way of coding this?
Basically, im making a game similar to Stick RPG, and ive got the elements of time, stats, sleep, health and education and money, but im trying to get my guy to walk while staying on the center of the stage.
So.
1. Shall I give the commands to the background, so it goes the opposing way, then swap the commands.
EG.
map.onEnterFrame = function (){
if (Key.isDown(Key.LEFT){
map._x+=4;
}......
That, but then my hitTest occasionaly spases out.
Ive tried using V-Cam but it seems fairly ackward to what ive done so far.
And ive tried using a method which was really odd, it worked, but for some reason it doesnt work with the hitTest.
SO, what is the best way of doing that?
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