swordmonger
20 posts
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Topic: Galaxy Online /
Exodus Review: Inferior Tank, Waste of Money
eeeh are you sure that the 15% negation is calculated as 0.85*damage? Shelix has calculated negation values, not damage reduction. He’s multiplying the negation value of the ships by 1.15 to simulate 15% increase in negation, not 15% decrease in damage.
If you can prove that LW reduces damage 15%, rather than increases negation 15%, then your math would be correct and shelix’s would be wrong. Until then, I’m satisfied Shelix has his math right, at least with the assumptions he has clearly stated.
Perhaps you need to read more carefully before saying something is ‘wrong’?
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swordmonger
20 posts
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Topic: Galaxy Online /
Exodus Review: Inferior Tank, Waste of Money
If you want numbers specifically for heat weapons, why don’t you do them? I’d be interested to see what the actual numbers are.
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swordmonger
20 posts
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Topic: Galaxy Online /
Exodus Review: Inferior Tank, Waste of Money
eh, a more accurate summary is, LW is better than Exodus against the most common weapon configuration used currently (mostly magnetics). Further, when the less common configurations are considered, LW is still about as good as Exodus. Only in the case where the opponent is using Kinetic sb weapons does the Exodus clearly fare better than LWs. Therefore, until kinetic sbw become more common, LW >> Exodus.
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swordmonger
20 posts
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Topic: Galaxy Online /
Championship Matching needs tweaking
I almost wonder if there should be an elective option for players to join an “elite” room or something. You’d have to have commanders of at least 5* or more perhaps? With bigger risk, the rewards would also have to be bigger though, since why join the elite room if you can already win the regular ones…
Just a thought.
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swordmonger
20 posts
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Topic: Galaxy Online /
Server Maintenance - Galaxy Championships Goes Online
Let’s be honest, killing a 9* DFA should really just end the fight right there and award all the internets to the mofo that killed it. Has a 9* DFA even been killed in PvP yet?
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swordmonger
20 posts
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swordmonger
20 posts
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Topic: Galaxy Online /
Convert to Card
As I see it, the problem with sealing cards is that it’s inherently “unfair”. The player has already paid a fee to buy the card, thus requiring MP to seal it again is a form of double taxation. This makes more money for IGG, but in turn sours the relationship with customers leading to poor ratings followed by fewer and fewer positive referals to friends (i.e. the game slowly dies as everyone who joins immediately gets the impression the game is unliked and is dying).
I think Utahdingo and Sancus are onto something here. I don’t like the idea of two separate ways to lock/unlock cards but i think a badge cost at level 50 is a good way to increase the time and effort required. If you allow a commander to be sealed at level 50 for a badge cost:
1 – There is still a strong incentive for WWs to spend money on sealing cards to get ahead quickly.
2 – It encourages players to stay with the game longer by making the sealing process into a challenge instead of an unavoidable tax.
3 – IGG gets a better reputation by listening to it’s players, which is a win for everyone since we all want the game to have a thriving community of players that love the game and want to tell their friends how great it is.
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swordmonger
20 posts
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Topic: Galaxy Online /
Feature Suggestion
@wainaa
Honestly, I don’t think tanking is a big problem. Some players may try it but they’ll still end up getting destroyed by higher level players sometimes. Even if they do manage to force a 30 round timeout on a frequent basis, isn’t that just more reason to have a surrender option?
@dgarcia182
That could work but I’d also like the option of surrendering without requiring the opponent’s permission. If I want to just quit, I should be able to just quit. Why give the opponent the option of screwing with you by preventing you from leaving?
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swordmonger
20 posts
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Topic: Galaxy Online /
New Player Warning (For Badge Collectors)
+2 for aift’s #2 point. Farming isn’t personal. I farm a planet every now and then and it’s purely because i need the resources for my own building/research/advancement. I have never hit a single player because I had a personal reason too. In fact, I rarely even look at the player name. At most, I look at their level, the level of their CC/SS and the corp they’re in. If it looks like they might be hoarding res, I attack.
-1 for aift’s #4 point though. I don’t think it was anything to do with corps or personal. I will farm a player for 1-2m res, if it’s the res i’m looking for or if it’s fast and easy to take it. 1m he3 in 15 minutes is still faster than farming i30.
I’m sorry you didn’t enjoy being farmed, but it’s a part of the game. This is not SimPlanet, it’s GOII. You can’t just sit there storing up res without being online to defend it. FYI, the most effective way to make a farmer stop hitting you is to use your own res so they don’t get any. If I hit a planet and come back with 600 metal you can be sure i won’t be wasting another 20-30 minutes on that planet. I probably won’t ever look at it again. Will this slow you down and make it harder to get that SS9 upgrade? Yes, but that’s the price you pay to play casually instead of being online all the time. If you don’t like it, go buy a copy of SimCity 3000, it’s pretty cool and there aren’t any farmers to take your stuff while you’re sleeping.
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swordmonger
20 posts
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Topic: Galaxy Online /
Feature Suggestion
It would reaaally help to have a “Surrender” button in the League battles. I frequently end up in battles that take 20-30 rounds, often ending in ties. Since a tie and a loss essentially count as the same thing in your ranking equation, it seems like a no-brainer to allow me or my opponent to “surrender” the battle so we can both move on to the next battle and not waste 30 minutes that could be used in more fun ways.
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swordmonger
20 posts
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Topic: Galaxy Online /
Server01 & Server02 Merger on Jan 5th(updated)
Yea, I go to the trouble of sending a mail before i farm anyone just to see if they’re active lol. S01 doesn’t farm active players much, not unless you advertise on WC that your planet has 30m resources stored up, then it’s your own fault what happens.
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swordmonger
20 posts
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swordmonger
20 posts
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Topic: Ministry of War /
MoW Customer Support - The Snail Help Desk
I’m on Rage. I did the 100 point top up thing on July 8th but I don’t think I ever received the cobalt ore or birthright of nobilities I was supposed to get. Do Kongregate players not get the rewards?
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swordmonger
20 posts
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Topic: Ministry of War /
Glitches/Bugs
I have the same problem, cannot add points when playing at Kongregate because the Kongregate points window refuses to allow a second MoW instance.
Also, this has bothered the hell out of me since I started playing, why is it so hard to click on a moving enemy and make it the target? Sometimes I have to click four or five times before it works. Can’t this be fixed??
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swordmonger
20 posts
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Topic: Ministry of War /
Suggestions
Doesn’t matter if there’s a minimize button, the default behaviour should still be to maximize only when the text entry field gets activated, that way it never gets in the way unless the player specifically chooses for it to become active.
Agree about the assassin’s vine. It was very useful before, now it’s worthless imo.
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swordmonger
20 posts
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Topic: Ministry of War /
Suggestions
These things drive me mad and make me want to break this game’s legs with a baseball bat:
1 – The chat window in battles (especially PvC where it isn’t even needed). The problem is that the chat window is just above the group selection icons. Everytime I go to select a unit or move the mouse back up onto the play area, the mouse crosses the chat window and causes it to maximize MAKING IT IMPOSSIBLE TO CLICK THE MAP UNDER IT FFFFFFUUUUUU!!!!!!
For the love of all that is good please make the chat window stay minimized unless you actually click inside the text entry box.
2 – The new popup messages lady. Like the chat window, she gets in the way when it’s least convenient. She isn’t necessary, the flashing eagle icon is the perfect indicator for new messages. Please, send her to whatever hell Clippy now inhabits because she’s every bit as annoying.
3 – The limited mailbox size. Make it bigger.
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swordmonger
20 posts
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Topic: Ministry of War /
Glitches/Bugs
I’m on Rage. And yes, today it exists. It did not yesterday. Perhaps someone fixed it?
Anyways, as long as I can get rid of this ‘fate of greed’ quest I’m happy lol.
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swordmonger
20 posts
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Topic: Ministry of War /
Glitches/Bugs
I have a daily task “fate of greed” which says “Go to Razdolinsk(3481, 206) to buy Pilose antler.”
BUT THERE ISN’T ANY PILOSE ANTLER THERE!!!!
In fact, I checked every major city on the map and Pilose Antler doesn’t exist anywhere.
Can someone please reset this task for me since it’s unfair that I haven’t been able to get the jade ornament for several days already.
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swordmonger
20 posts
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Topic: Ministry of War /
binded armor?
Is it normal for high level stuff to be like this? Almost every blue/purple item I’ve received is like this :(
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swordmonger
20 posts
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Topic: Ministry of War /
binded armor?
What does it mean when a piece of armor says it will be ‘binded’?
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