Recent posts by Volrathx on Kongregate

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Topic: Kongregate Multiplayer Games / [BigHeadBash] Guide and Suggestions to BHB [Author Deceased]

What?? Whyyy???

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] [EDIT:] The Fall and Rise of BHB

These experiments are a waste of time and players, keep the original game because it is valuable like gold.

Mix the original gameplay with the new features that didn’t ruin the game such as the new interfaces and avoid the features that destroyed the game such as aiming.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] change the damage of sniper gun

I agree with YoBaby.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] Experimental changes

I said before that I wouldn’t quit even if this game made my computer blow up, but now I think I might quit because these updates are blowing us all up!

DO NOT FIX WHAT IS NOT BROKEN! This is just like what Jagex did to Runescape, they changed alot of good stuff in the first versions and made it unplayable and hard to enjoy.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] Experimental changes

Originally posted by B10H4Z4RDX:
Originally posted by Volrathx:

I still think the new changes to the gameplay killed the game, all new changes such as menus and HUD are great but the gameplay is affected in the most negative way possible.

Still remember the aim update? From that moment I just couldn’t enjoy a round.

yea the hp thing totally sux
where do u see huds? i see nothing

HUD = Heads Up Display, the display shown during gameplay, and I think it’s improved.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] Controls & Game FAQ

24. Will you do something about the terrible new aiming and HP?

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] Experimental changes

I still think the new changes to the gameplay killed the game, all new changes such as menus and HUD are great but the gameplay is affected in the most negative way possible.

Still remember the aim update? From that moment I just couldn’t enjoy a round.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] The "new" aim system

I will not quit this game even if my PC blows up because of it, I want to thank the team for making the improvements they think it’s best for the game but never forget to fully test it please.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] The "new" aim system

Why are people ignoring this important thread?

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] The "new" aim system

bump

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] Clans

4 BHB veterans, if only Jim_My and SkellyJack were here…

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] Clans

Room for one more?

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] The "new" aim system

After some time without being active I felt like it was time to come back and for my undelightfull surprise we have this strange aim system that seems to take away all of the fun the original game once had.

There where many things I liked about Big Head Bash, it was the challenge of dodging the precise attacks of others and the great simplicity of the system, it was simple and non-laggy, there where many good players and it felt great. Now it’s hard to hit and even to get hit! It’s almost close quarters combat, buggy and laggy everytime with even less players

I witnessed over time the big decrease of players (especially the good ones) and we can’t keep our arms crossed letting the game die, we can fix what is broken and avoid fixing what it isn’t. I can’t have my ideas flow (for the concept thread I made) after playing 5 rounds today, what I played was a whole different game that does not spell the game’s title like it used to.

Please note that I am not going to stop supporting this game, the potential and the fun can’t be reproduced in any other game so please consider this post as constructive criticism.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] [To the devs] My Concepts (Update #6)

I haven’t been active for a big while, now I am back on track and with new ideas. I want to start filling the weapons and maps categories as soon as possible so stay tuned. ;)

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] [To the devs] My Concepts (Update #6)

I just scrapped the parachute idea, it would change the game too much and make it a different experience, still haven’t got much feedback on my last project (the EMP). I will however work on new stuff I have in mind and possibly working on ABremer’s surprise ideas he gave me by Private Message that I will present to all of you in a not so distant future.

Stay tuned.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] pay to play

@bloodstar23

Sniper Rifle – Best weapon for those who have good aim + it also provides advantage in long distance firefights.
Spyder III – Non stop rays that hit alot and are hard to run away from.
Pepper Grinder – A candidate to substitute the great SMG.
Flamethrower – Best low ranged weapon, easy to use and recomended to people who have no skill at all, flames pass through walls (should be fixed, seriously).

Also, buying those weapons grants us more XP and tickets, it’s allways worth it.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] Bug Reports

In some matches my mouse keeps pointing up making it almost impossible to play, sometimes it fixes but most times it doesn’t.

Please fix this issue.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] [Spicy Horse Post] Game Dev Update-8/15

Not enjoying the ammo management either, but all the other updates are nice.

What if we had an expensive acessory that won’t allow our weapons to be dropped to others in a way to keep it safe? 2 uses per game and only when activated.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] pay to play

This game is far from being a Pay 2 Play or a Pay 2 Win, believe me when I say that the devs are incredibly generous.

If you want token weapons just do the daily quests.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] [To the devs] My Concepts (Update #6)

There sure is, I will work on the parachute and after that I will work on that idea you gave me by private message for the…


It’s a surprise for everyone, stay tuned ;)

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] A Small Question~

I think they are planning on making a preview room to test the weapons.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] [To the devs] My Concepts (Update #6)

Update number 9 is finally here!

Work kept me busy so I couldn’t play the game much or even try to make the concept, that’s the reason for the delay, but what matters is that my idea is finally here and I would like to announce that I will now try for something else in the acessory category, check the first post for more info.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] BHB-The Big Update- Ticket Permanent Purchase is here!

Amazing! You guys know what you are doing.

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] Bashy Art Contest Winners Announced

Congratulations Alex Crowley and the rest of the winners, all of the work was great.
I was rooting for Headshot to win, one fine new toy to play. :D

Those 500 tickets are awesome, thanks!

 
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Topic: Kongregate Multiplayer Games / [BigHeadBash] [Guide] The art of Bighead Bash

Using the sniper rifle and the pepper weapon allways make great impact on teams with a decent amount of good players.

I like to talk with friends on Skype, we plan what we like to call “the sandwich attack”, we stand on two diferent sides and we crush the oponents in the middle making it impossible for them to run or to even think of running.