Recent posts by wilreg2009 on Kongregate

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Topic: Wartune / Honor System in BG

I think it would be better to modify the “honor lost system” rather than making the BR bracket.
Well, here is my suggestion :
1. Make the maximum honor lost for a day. For example, after losing 1000 honor, you won’t lose anymore even you are defeated.
2. Make the amount of honor lost based on BR. For example
Honor Lost = A – [(C-B)/200]% x A
Where
A = The basic amount of honor lost
B = Your BR
C = Your opponent BR
For example, the basic amount of honor lost is 400, Your BR is 30,0000 and your oponent BR is 40,0000
Honor Lost = 400 – [(40,000-30,000)/200]% x 400
Honor Lost = 200
But if B > C, the honor lost isn’t affected.
Well, maybe the number I picked for the formula need future adjustment, but I hope you get my idea.

 
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Topic: Wartune / Sylph Growth

Thanks, but let me clarify 1 thing.
For example, let me have a white sylph at level 30 named A. Then I upgrade it until blue. And I have another blue slyph at level 1 named B.
So, when both of them reach level 80, my B sylph will have higher stats?

 
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Topic: Wartune / Sylph Growth

Can anyone tell me what is the function of the sylph growth? Is it affect the attributes gain when the sylph level up or something? I have read the wiki but it doesn’t give me clear information.

 
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Topic: Heroes of the Realm / Q&A

How do you level up your heroes in arena?

 
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Topic: Akaneiro / Doors won't be hit down

Also have this problem in Shade of Maroko, hope it will be fixed soon.

 
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Topic: Wartune / ( Wartune Memes ) Look at all the mounts non-cashers can't get

LOL, this painful truth is f*cking hilarious xD

 
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Topic: Wartune / Do you know the players of this game are gradually quitting? Can you feel it?

It was common for all MMORPG. I won’t expect anything else…

 
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Topic: Time World / Feedback and Suggestions

It’s not really my idea, someone shout it in chat, and I think it’s good to be brought here. Well this was the idea. How about adding a feature like this :
Make a “looking for raid team member” button for gem holders who have created a team. By clicking the button, a screen will open where the gem holder can put the minimum army for someone to be able to join the raid, then they have to submit it.
Then, the next thing is make “join team” button for those who looking for raid, then a list of players (which hold gems) that looking for raid party member will appear. If they have enough army, then they will be able to join the team.

I think it would make the raid more easier.

 
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Topic: Swords & Potions / Max days

Did they lowering the day cap to 5?

 
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Topic: King's Bounty: Legions / Official bugs thread

Originally posted by stankybones:

Today SHOULD have been Day #7 for my daily reward, but it was reset to Day #1. Again. I started playing this game 5 or 6 days after it was released on Kongregate and I’ve only got my Day 7 reward once. Please fix this bug, it’s killing the Daily rewards and making the game less fun by players’ expecting something and it just disappearing.

Yeah, something has gone wrong. My daily reward restarted as well and it happened twice and always after the update come out.

 
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Topic: King's Bounty: Legions / wanted's - how they work?

Originally posted by Kafriel:

Check your profile, I think it has to do with whether it is private or not. Worked for me when I unchecked that.

My profile is not a private one. I had tried using firefox, but it didn’t fix the problem. I tried to remove my friend and add them back, didn’t work as well.

 
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Topic: King's Bounty: Legions / wanted's - how they work?

Originally posted by ShakeSpace:

help! my kong friends are not shown on the bottom list or wanted help list! what have i missed?

Same thing happened to me, I used chrome, haven’t tried with other browser. Maybe this is a kind of bug or something?

 
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Topic: Time World / Bugs and Glitches

Originally posted by playmage:
Originally posted by wilreg2009:

I attacked someone and won but I didn’t get any resource (the report says I got 0 for each kind of resources)

The player did not have any resources left for you to raid. We are planning to add players resource counts to the “spy planet” results in the future in case anyone wants to be sure before attacking.

Oh, I thought the defender’s resource didn’t affect the resource gained since the formula is
Credits/Ore=(remaining army strength at end of battle before repairs) / 1000, Energy=(remaining army strength at end of battle before repairs) / 2000.

Well then..

 
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Topic: Time World / Bugs and Glitches

I attacked someone and won but I didn’t get any resource (the report says I got 0 for each kind of resources)

 
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Topic: Time World / Feedback and Suggestions

Originally posted by wilreg2009:

The productivity of mines should increased at higher level. I mean, it was worthless to just get 40 more resources/hour when you had to pay thousands.

Originally posted by Maik50 :

This is actually a bad suggestion. Think about a little: If more advanced players had extra resources to spend, where would they use it? To build army of course! And where would this army be used? To fight against players and NPC’s. Exponential resource growth would only increase vastness of gap between more advanced and newer players. Rules are same to everyone. If one is getting less resources and army, so is the counterpartner
---------------------------------------------------------------------------------------------------- Yes, the higher player would get more armies, but you forget something important... The newer player will get more resources from their mines as well, so they can build up their base faster. And, there is a lose cap, so it won't affect the game at all.

 
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Topic: Time World / Feedback and Suggestions

The productivity of mines should increased at higher level. I mean, it was worthless to just get 40 more resources/hour when you had to pay thousands.

 
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Topic: Time World / Feedback and Suggestions

I’m in the top 10 in the power rank and I CAN’T attack anyone! So, my suggestion is delete the attack range. That’s mean you can attack everyone, BUT, if the defender’s power is below 80% of your power then the defender won’t lose any single ship and resources. To prevent the attacker to get a lot of resource then the formula should be change to be :
Credits/Ore=(The army strength that destroyed by the attacker) / 1000
Energy=(The army strength that destroyed by the attacker) / 2000.
For example, the defender has 1,000,000 army and you has 10,000,000 and all the defender ships were destroyed in battle, the attacker will get 1000 ore and 500 energy

 
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Topic: Time World / Bugs and Glitches

I have 18 friends in total but didn’t get the achievement.

 
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Topic: Dream World / Hell Gate needs fixed

You should give the top item for everyone that hit for at least 10% damage, but only top 5 damage dealer that will get exp boost… I think it will solve one of the problems..

 
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Topic: Swords & Potions / THANK YOU!

Thanks you very much for the update, it’s nice :D

 
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Topic: The Arts / Yousandethamgcters legacy

Interesting, when the next part come out? :D

 
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Topic: GemCraft Labyrinth / Why are people anoyed over premium?

Originally posted by xyther:

eh. i dont care. just did 2 kred surveys and bam. 50 kreds.

Those surveys not available in my country…

 
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Topic: GemCraft Labyrinth / Why are people anoyed over premium?

Because you locked the most challenging and interesting part of this game (Endurance Mode).

 
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Topic: Dream World / So, how much have you spent on this game?

I spent a lot of my precious time in my life D:

 
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Topic: Dream World / Yellow crystals

Well, I think it’s a good idea because in Facebook you can send crystal to your friends for free. That’s mean you will get 20 LP everyday, but its not possible on Kong, so more LP from yellow crystals would be nice.