Recent posts by Ageofgames on Kongregate

Flag Post

Topic: Game Programming / API Issue

The code I posted here is written inside a wrapper and the _ is used to indicates private variables. But my problem is the services = null… i really don’t undertand why.

 
Flag Post

Topic: Game Programming / API Issue

Hi,
I’m trying to use the Kongregate API in my project but I’ve got some problems:
when I run my project locally everything works perfectly, but when I load my project in the preview mode I’ve got an error. After a lot of tests I discovered that the problem is my _api.services that is null.
Anyone knows why?
Thank You

This is the code i used:

// Pull the API path from the FlashVars
var paramObj : Object = LoaderInfo( _stage.root.loaderInfo ).parameters;

// The API path. The “shadow” API will load if testing locally.
var apiPath : String = paramObj.kongregate_api_path || “http://www.kongregate.com/flash/API_AS3_Local.swf”;

// Allow the API access to this SWF
Security.allowDomain( apiPath );

// Load the API
var request : URLRequest = new URLRequest( apiPath );
var loader : Loader = new Loader();
loader.contentLoaderInfo.addEventListener( Event.COMPLETE, KongAPIv2LoadComplete );
loader.load( request );
_stage.addChild( loader );

private function KongAPIv2LoadComplete( event : Event ) : void
{
//event.currentTarget.removeEventListener(Event.COMPLETE, KongAPIv2LoadComplete);
if( event != null && event.target != null && event.target.content != null )
{
_api = event.target.content;
if( _api )
{
_stage.addChild( _api );
//if( _api.services != null )
//{
_api.services.connect();
_initialized = true;
//}
if( _loadCompleteCallback != null )
_loadCompleteCallback( this );
}
}
else
{
if( _loadCompleteCallback != null )
_loadCompleteCallback( this );
}
}

 
Flag Post

Topic: General Gaming / Eukarion Tales - Marcus & Eladen - RELEASED!

Hi Guys

You can play our Action-Rpg here:
http://www.ageofgames.net/en/games/eukarion-tales-series/eukarion-tales-2.html

The game will be released here on Kongregate soon.

Thank you in advance for any feedback.

 
Flag Post

Topic: General Gaming / Eukarion Tales 2

Hi

We’re near the end of development of this Action-Rpg game.

Here you can play the first one: http://www.kongregate.com/games/Ageofgames/eukarion-tales

And here you can see some screenshots of the new chapter: http://www.ageofgames.net/en/aog-community/photos/album.html?albumid=51&groupid=18

The game will be huge (over 20 MB!) with 3D characters and hordes of different enemies.

Any feedback is very appreciated.

Thanks!

 
Flag Post

Topic: General Gaming / AOG: Release List

Hi Private_Pigface

It’s not so strange, there are so many games in the endless space of internet.

Maybe now you can try our games on Age of Games or here at Kongregate at least :)

 
Flag Post

Topic: General Gaming / AOG: Release List

Half of the list will be released very soon in the next weeks.

Bigger projects like Fantasy Kommander World and KI3D will be released in the coming months.

 
Flag Post

Topic: General Gaming / AOG: Release List

Hi all

Maybe someone can be interested to know what exclusive games we’ll release in the next weeks on Age of Games (www.ageofgames.net).

Here’s the updated release list:

Magi: The Fallen World/Special Edition (Action-Rpg with a Huge World to explore)
Eukarion Tales 2: Markus & Eladen (The Second Episode of the Series!)
Kings Towers (King’s Island Become this time a great Tower Defense Game!)
Abandon Tomorrow (Cyberpunk, Turn Based Rpg)
Star Mass (Sci-fi, Turn Based Rpg)
Aspect (Card Game)
Fantasy Kommander 3 (Finally!!!)
Medieval Wars 2 (Strategy, Turn Based)
Chroma Wars 2 (Strategy, Turn Based)
Fantasy Kommander WORLD!!! (Fk Series become a World!!!)
King’s Island 3D (Kaptivo become FULL 3D in this Action-Rpg developed with Unity)

Any feedback is more than welcome!

Thanks!

 
Flag Post

Topic: General Gaming / Monster Slayers: Thoughts & Potential Sequel

More Strategic Options.