Recent posts by ExarpOmega on Kongregate

Flag Post

Topic: War of Omens / Constant Card Revisions

I understand you from the point of view of someone that’s only casually playing this game. But in the grand scheme of things, when you’ve played this game (hopefully) a year longer, do you still think that it bothers you that your first uncommon upgrade was changed back in the beginning, when the game was still being actively developed?

I agree that a change like this hurts the casual ones more than the hardcore players. But that happens in any game, and any situation: You get more gain if you invest more time and attention. This doesn’t always apply of course, but it definitely does in this game. But that’s not the complaint, right?

What irritates you, a single person, is what the greater mass welcomes. The changes were received well, even though it could hurt a smaller part of the population.
if focusing on one deck, one hero and one specific strategy is your main goal, and you don’t want to evolve with the game as it evolves, you could always wait a bit before you resume playing. It will settle down eventually. It was pretty settled for a while, until a fourth faction simply required a change. And not just to that new faction, but to everything that can and will interact with that faction.

I believe that changes are inevitable and necessary. They probably won’t happen in an as large a scale as the faction release and the herd change, but it’s bound to happen. Some of these changes aren’t even planned far in advanced. When there were just three factions, it wasn’t really needed to change anything. But everybody was excited to see the fourth faction, and that changed everything.

My suggestion to you is to either take the changes as they come or wait untill there’s no more changes (though I expect things to change regularly, though not as drastically). Just change the way you want to play the game, and evolve new ideas, Be creative and have fun.

EDIT: I forgot to mention your Babarus point, and I meant to. Do you remember how often it was changed, and drastically each time? Do you remember how unhappy Babarus fans were with each change? I was one of them. That specific card was also a drastic, strategic change, that had huge consequences for people that focussed around him. It was Not exactly “a simple nerf”. It was very needed though, like most of the other changes (like the recent fertility change).

 
Flag Post

Topic: War of Omens / Constant Card Revisions

Originally posted by Daikoru:

That’s why I believe such changes must be made with caution. Balances in numbers are fine, but changes in mechanics are dangerous. We don’t want people going “Remember when X card did X? That was the good times!”.

But that’s not what’s happening on WoO.
People are saying “that was a good change” and “It’s about time, X card was way too OP”. Can you actually clearly recall an instance where people were all unhappy about a change?

 
Flag Post

Topic: War of Omens / Constant Card Revisions

Originally posted by NoOneII:

Regarding power Creep in mtg:
Compare the era of 5th Edition / Mirage with Tempest, just one cycle later.
True, no power creep. More like a power jump and the reason for me to call it quits. ;)

Let alone the stuff that happened afterwards. Whenever I glance onto a “modern” MtG card I start giggling like mad, astonished by the subjectively felt absurdity of the powerlevel.
Surely that is because I compare to to a standard that is more than 15 years ago, and within the modern world everything works fine.

Wow, that’s exactly what happened to me. Though I was mostly bummed out because the 6th edition came out one day too early. Remember how the rules for the tournaments were? Well… the first booster I pulled completely destroyed my counters deck, and they were going to be tournament legal by just a single day. That destroyed my motivation and turned me away from a game I loved.

But I agree… that’s not the case here. The updates usually fix issues in one way or another, be it balance changes (that are usually really needed) or faction changes that are needed to keep them interesting and competative, rather than ignored and forgotten somewhat.

Yes, I’ve seen really drastic and game changing changes to a single card (like Mogesh and Ysadora), sometimes frustratingly drastic. But not once did I truely disagree or not understand that change. I am really glad that the developers are this involved in balancing and improving cards, or even entire factions, like thay have been.

And you want to know what else? They all do this Mostly for free. You get access to all of it for nothing, or maybe a small investment if you wish to unlock things. Not with the intent of making Hundreds or Thousands of dollars per user of profit when they implement a change, like WotC does all the time, not to mention almost all TCG/CCG related games out there. They do it because they believe in this game. ANd that makes me believe in Them in return, and keeps me playing a game, instead of quiting like I have so many TCG/CCG in the past, physical or virtual.

 
Flag Post

Topic: War of Omens / games won by top2

Originally posted by billiska:
I can program on my on computer’s side to move mouse and read screen.
nothing dev can do to automatically prevent it.

There’s a way to check a simulated mouse motion as compared to an actual one.
I sometimes use a mouse tool to prevent my RSI to develop.
Take for example opening 100 booster packs:
move, click, move, click, move, click, repeat 99 more times.
I use a mouse tool so I can open a pack, and then select a card and press a hotkey, so I only have to pick a card and repeat. That’s FAR less straining for my wrist. This is also not botting, because it requires human interaction.
There was a game that actually made it impossible to do something similar. I stopped playing that game because of repeatative motions.

Anyway… my point is: You were right about the banning. That’s the only real option to prevent this kind of cheating. but you actually CAN make it impossible to block mouse tools, but it would also make it harder for people (like me) to play this game that DO need it.

 
Flag Post

Topic: War of Omens / games won by top2

Originally posted by Rickard:

What game rules does bots break? The only thing bots affect is how upgraded the cards are, and there is a limit to that.

Note that I’m talking about the game mechanics and not Terms of Service. That’s outside the game itself.

What difference does it make whether I earn money or rob a bank?
I’m not breaking the rules when I give money to buy something…
Money is money. This has nothing to do with LAWS or anything, just that you need to pay to buy something.

Do you get it now?

 
Flag Post

Topic: War of Omens / More than one Epic Coin of a kind

You simply get an extra copy of that coin.
You can have up to 10 coins of the same kind in your deck.

 
Flag Post

Topic: War of Omens / Can You Make So We Can See Our Graveyard?

Originally posted by 91woot19:
Originally posted by BlazingRagnarok:

Terminology pedantry aside, this is another problem that could be solved by a game log.

Type log anywhere while playing.

Save the file that pops up.

There, you have your log

Have you actually tried reading it?
I dare you to figure out which cards were in your inventory when you created that log.
But maybe that was your point, eh?

 
Flag Post

Topic: War of Omens / Can You Make So We Can See Our Graveyard?

I believe that:
- “Deck” are the ten cards that you pick before the match,
- “Bank” are the up to four cards drawn from your deck,
- “Inventory” are ten coins plus all cards bought from the bank and removed from the field,
- “Hand” are the three cards that you draw from your inventory every turn.

I believe he wants to be able to see what cards are currently in his inventory.
I would like to be able to see this as well.

 
Flag Post

Topic: War of Omens / Share your deck

Originally posted by minimurda3000:

Green/Vespitole Deck
Cardinal Pocchi: Each turn +1 Gold

Collect Taxes (4**)
Spice Route (4**)
Courtly Intrigue (4**)
Embargo (4**)
Wealthy Patron (4**)
Courtesan (4**)
Militia (4**)
Catapult (8)
Banker (8)
Soldier (10)

Originally posted by KingdomDefender:

As the main purpose for your soldier seems to be protection use rampart instead, also instead of using banker a benediction or marshal could do a better job. And maybe change even both a militia/taxes AND banker out for both bene and marshal.

With those changes, it’s pretty close to what I’m running. The only difference is that I chose a Suplicant instead of a Courtisan, because sometimes I miss just that one coin I need. This way, I can convert all food to magic, and use it as coins if I really need it.

Collect Taxes (4)
Spice Route (4)
Courtly Intrigue (4)
Embargo (4)
Wealthy Patron (4)
Suplicant (5)
Marshal (7)
Catapult (7)
Rampart (9)
Benediction (10)

 
Flag Post

Topic: War of Omens / Un-upgraded cards

I’m looking forwards to the mobile version too. I’m not always able to use a pc, and let’s face it… I’m completely addicted to this game.

 
Flag Post

Topic: War of Omens / Babarus Underpowered NEEDS BUFF

I think that 25% is fine.
A lot of cards give a random resource, and you get tons of resources when you have a decent swarm.
We already saw what can happen if you give this hero too much magic, and it was increadibly overpowered.
A random resource already has a 25% chance to become magic and 50% chance to become a convertable resource.
If 50% of that could become magic, you effectively make 25%+(50% of 50%)=50% of any random resource become magic.
I think a total of 37.5% chance to become magic, like it is now, is fair enough.
Read this as; more than a third chance of a random resource gained will be magic.
Like I said, this seems fair enough, and not as OP as 50% would be.
I don’t think it’s a humongous difference to begin with, but chosen between roughly a third chance and 50%, I’d rather pick the 37.5%. At least that won’t be as OP, like it was with 1 magic per turn.

 
Flag Post

Topic: War of Omens / Tithe and Loan

Tithe gives +1 gold for each ally, and Loan (and Synod and such) on the field counts as an ally.
He doesn’t actually get gold, but it does cancel out the -1 gold penalty of Loan.
But yes, the more allies you have, the more gold it gives, including active Loans.

 
Flag Post

Topic: Dragon Pals / Stuck (more or less) with 7 Dragons

Alright, I shall focus my attention on evolving and leveling Elite Fiery Demon and Lord of the Flames.
I’ll need quite a few jades and Exp cards for that, but at least I now have something to aim at, rather than juggling heroes around all the time. Thanks a lot for your assistance.

 
Flag Post

Topic: Dragon Pals / Stuck (more or less) with 7 Dragons

Thanks for the reply.
Are you suggesting I only take these three, orange grade, heroes until my summoner’s level can sustain more? I want to make sure I understand you correctly. My level is currently high enough for all purple heroes, but I wouldn’t be able to upgrade even one hero to orange without removing another one from my team. If I understand you wrong, I’ll be even worse off, since I won’t be able to use as many heroes in my team anymore.

 
Flag Post

Topic: Dragon Pals / Stuck (more or less) with 7 Dragons

I’ve been struggling with the frost dragon challenges for a long time now.
I seem to sometimes win easily and sometimes lose horribly with the same monster party and heroes setup. But frustratingly, I usually end up on the losing end.
I’ve tried various hero parties with different setups, but I have yet to find a stable configuration. This “quest” to find a party has an annoying side effect: all my heroes are around level 50, while I could have had a single party closer to level 60.

My question is: Is there a group of five heroes that are all-round the best group (without considering formation, for now)?
And I mean not just for this dragon challenge, but for 7 Dragons in general. I’d rather specialize in five heroes than losing Exp because it seems like you need them all. I doubt there’s an optimal party formation, but I’d like to at least narrow it down to an optimal party.

I hope that someone can help me, because I feel stuck and frustrated.

 
Flag Post

Topic: General / Scorpion Citadel Scrolls a fail?

I didn´t get them all either, and I sure tried enough.
That’s just how random works.
Some people get things all the time, and others are less lucky.
In my opinion, that’s perfect – You shouldn’t expect to get something.
Crossing your fingers just before you collect your loot is what makes this game worth playing, in my opinion.

 
Flag Post

Topic: Ninja Warz / Weak Players-Farm List

Originally posted by masterdewbe:
Originally posted by ExarpOmega:

I’m currently farm-able as well.
I’ve unarmed all my ninjas.
I have one lv 51, but the rest are white belts.

I will only be farm-able until I have the lose 100 streak achievement though.
I will re-post when I equip myself again.

EDIT: Apparently my lv 51 ninja is still quite hard to defeat, so don’t be too low level when you attack me.

Don’t attack him, he is currently geared. :\

Yes… I believe I said so here:

Originally posted by ExarpOmega:

I’m no longer a farm.
I had hoped that I’d have the achievement by now, but apparently someone keeps breaking the chain.
I guess I’ll try again another time.

 
Flag Post

Topic: Ninja Warz / Weak Players-Farm List

I’m no longer a farm.
I had hoped that I’d have the achievement by now, but apparently someone keeps breaking the chain.
I guess I’ll try again another time.

 
Flag Post

Topic: Ninja Warz / Weak Players-Farm List

I’m currently farm-able as well.
I’ve unarmed all my ninjas.
I have one lv 51, but the rest are white belts.

I will only be farm-able until I have the lose 100 streak achievement though.
I will re-post when I equip myself again.

EDIT: Apparently my lv 51 ninja is still quite hard to defeat, so don’t be too low level when you attack me.

 
Flag Post

Topic: Epic War Saga / Epic War Saga walkthrough

j172bolger, the amount you get depends on how full your bar was when you used a skill or summoned your troups.
So having a full mana bar and using a skill will fill your summon bar faster, and which skill you used seems to be irrelevant.
This is why I always use skills at a full mana bar, rather than as soon as the skill is available.

 
Flag Post

Topic: Kongregate Multiplayer Games / [Vampire Legacy] signet doesn´t work

I’m not a dev, but I still know how to help you…

Try dragging a jewel to your character, and not the signet itself.

 
Flag Post

Topic: Kongregate Multiplayer Games / [Vampire Legacy] Gems

If you bought a signet, you can equip those gems.
However, you have to drag the jewel on your character, not the ring icon below it.
It’ll snap onto that ring then.
If you did NOT buy a signet, then you won’t see an empty space inside the ring, and clicking on the signet will open the message to buy a signet.

Note: If you bought a signet on a character, then other characters will have a signet too.

 
Flag Post

Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

Yesterday, I bought the non-stop power badge rank 2.
I’m absolutely sure that I got this badge, clicked on save, and then played several games with it. The badge was working, because I consistantly did 5 damage (or more, when buffed) with Icy Resolve. Then I closed the game tab.
When I logged back in this morning, the badge was locked again, while I still lost the skill points needed to unlock this badge.

The reason why I said I was absolutely sure a moment ago is because I believe that something similar has happened to me at least twice before. However, at those previous times, I had believed that my mind had played a trick on me, and simply dismissed it.
I’m absolutely sure of this latest occurance, but I can’t claim the same about the other two times without some doubt, though now that I have actually withnessed it happening, I think I can assume that it has happened to me in the past as well.

In case it is relevant, I had no lag issues, did not disconnect, and did not lose my internet connection around the time of my playing and closing the game.

 
Flag Post

Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Suggestions

I agree that this game needs a random 5 energy combat button.
I have very often been in the situation where I needed just a few more XP, but ended up having to save up at least to 20 energy.
If such a button would be implanted, then it should give very inefficient xp.
Enough for people that need just a few more, but too few to make people want to fight it all the time.
I’d be happy with 5 or 6 xp for 5 energy.
10 energy for 10-12 xp to level me up is better than having to wait to replenish 60, because all episodes happen to have bosses right now (which is actually currently true).

 
Flag Post

Topic: Elements / Good Top50 grinding deck???

An un-upgraded deck that worked well enough for me was this:

11x Earth Pillar
6 x Graboid
2 x Stone Dragon
2 x Enchant Artifact
6 x Earthquake
2 x Reverse Time
1 x Titanium Shield
1 x Pulverizer

Mark of Time

Yes, 31 cards. It’s probably a weird superstition that I won’t deck out against other 30 card decks. You usually won’t need all 30 cards though. If you’re lucky, you’ll win early, and if you’re unlucky, you’ll lose in mid game. A lot of winning potential though. Just remember to destroy pillars and towers first before anything else.