Recent posts by bayne420 on Kongregate

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Topic: Zombie Pandemic / Quickslots

While being unsure of the legit nature with certain close combat over thrown weapons, ive been trying to conclude that some items are infact categorized incorrectly, or not accurately coded to be used in proper placement.

So far i was interested in the usage of the improvised styles of random items and some that are close combat items as a Club (ect) would be placed in quickslots.

needless to say, throwing an item with 0 range, and unknown throw specs seems abit foolish, so are there any other items that have been recorded as incorrect usefulness?

Current allocation of items:
Guitar Clubs 8Lbs. 4-6damage 0ft range Close Combat Weapon Stun Probability24% 2$ (equipable into quickslot) can refer to screenshot if requested

Small personal listing of items, as the only thing that caught my eye was the 24% stun probability.

Edit: upon venturing into PvE with zeds the club does infact have an option to be used in combat without being used as a quickslot throwing weapon. Seems abit odd to be carrying a melee weapon in a quickslot that negates the weapon change cost with a turn usage, yet seems functional as a quickslot weapon.

 
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Topic: Zombie Pandemic / Modifyable weapons

I suppose this is abit of a radical idea, yet would it be possible to make modified weapons that can include an array of options to add? For instance, for the means of some rifles, include the option to equip a Bayonet on it so it could be used as a close-combat weapon.

Or that a scope could be added to it to give it higher accuracy range-hit rate. even then it could be just a non-cosmetic random ability that could be possible with the weapon. It would run outside of the realm of realistic post-apocalypse era, however could increase the degree of mutated horrific available creatures within the zones of the civilian/science fiction scope of difficulty.

Seems, there is a large degree of possible development. So please any bystander provide your ideas on this, or redirect to simular thoughts for posts.

 
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Topic: Zombie Pandemic / Game Suggestions

Losing track of threat level for each area, occasionally when change locations of an coordinate of an area will show a note on the value of danger (regardless to % of encounter). This helps verify on the zeds that could be within that area, same goes for an inside of a building. Either remove this value of info to make it more a hidden variance on difficulty, or have it contributed with the character stats as smarts. If do leave it in, please include away to recall the value of danger without having to retrace steps to find the border-line location of the changes in the map locations (Or please input a wiki map with the range of threat level per a set quadrants to each region.

So far the scales ive recalled are from 6(lowest)to29(current highest) not sure the max range on the threat value, yet i expect it should not be too difficult to compile an official wiki map if not able to include away to click on the current (Explored zone) to reobtain this value of helpful info.

In regards of the character skill of smarts influencing the degree of info able to obtain… I was thinking along the lines of a tier set of unknown variance to the zones. Albeit with a fully compiled wiki map this thought is sorta useless unless to make it more realistic to being within a post-apocalyptic venture. That is to say that NO individual unless conditioned would be educated to scout a zone of possible threat of zombie quantity/quality.

 
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Topic: Shadowland Online / Mid-Week Ranking Competition Awaits YOU!

In regards to this entire event… the BA top 3 is bogus as ANY legion needs atleast 4 members to solo the entire thing, leaving the 4th member ousted on the chance to get into the ranking… why no consilation prize like that of Dark Dragon? sure its not much yet atleast prevent so much anger with the winning attitude of those that work at it also?

 
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Topic: Wartune / [Announcement] Wartune Server Merges 06/06 @ 10:00 PM EDT

@gris That has to be the the most egocentric boasting ive ever heard… start off with denouncing the merge, yet then say that and i quote “So bring on a merge, 4,5 even 6 servers at a time” as calling out a challenge to resist the awe-inspiring influence your guild has with your current server.

Even then blantantly saying have a 6month+ position is an absolute bullheaded demeanor to support for this recently hot topic for a merge.

Burn the bridges yet again i take it? fk that enuff with this assimulate or perish incentive. Haven will flood even more Balens and then your desire to be merged with those of Challenging will happen.

 
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Topic: Wartune / [Announcement] Wartune Server Merges 06/06 @ 10:00 PM EDT

Yay!!!!!!! nothing we say matters!!!!!! i feel so inaduquate already this is gonna be a bloodbath of BULLSHIT reasons, Watch your step R2 your treading in shit now!!!!!

 
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Topic: Shadowland Online / Bug threads

In regards to server: ventus

The Dark Dragon has been at constant 100mil blood for the past week. Why so high of it? 1 extra 0 after the interger or nothing more then scheme preventing anyone getting the frags?

 
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Topic: Shadowland Online / [Event] Memorial Weekend Monuments

Character name: Bayne
Server name: Ventus

 
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Topic: Shadowland Online / Bug threads

dns errors are so common… the prograte of the change will take how long?

 
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Topic: Wartune / [Announcement] Wartune Server Merges 05/16 @ 10:00 PM EDT

This merge… yah its a unexpected event… poorly planned and was expected to happen as with the mandates of r2/Wartunes ideas of Plataeu hopping. Those on s7 that do by in on the recharge balens events… kudos to u, how was i ever to expect to be merged with a guild in such a short time-frame 36hr notice, id say the refund depart can and well take that as false representation of the product. However over the lifetime of Wartune from many servers its not uncommon to have the instantanious merge of several server ploy.

Business practices that drive away anything that resembles responsible customer services for greed.
K R2 u win ill stay yet no this, i play for little in the way of entertainment value. u killed it with merge even then need to be assimulated in a s7 server that i suppose should of started in to begin with…

 
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Topic: Wartune / [Promotion] Spirit Covenant Pack

10$ for a regular priced 1295 spirit convert for 31 day usage… really what a deal a whole 2$ sale…pfft might as well put in some more meat

 
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Topic: Wartune / [Announcement] Wartune Server Merges 05/16 @ 10:00 PM EDT

Please review this 1hr video on chianese practices with browser based games. As for merging is all part of the reason why they release so many servers on a consistant basis… After getting a good grasp on the situation its not an ideal event for shafting a server to be stable with current plans.

Yet as for the idea to merge kong-7 with kong-10 is so they can up there casher income expecting those that have cashed to get #1 on rankings would do the same in the merged side of things.

Integrity aside those that have cashed to be absolute winners. Need to return and swallow there pride for this change of pace.

 
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Topic: Wartune / [Announcement] Wartune Server Merges 05/16 @ 10:00 PM EDT

ABSOLUTE BULLSHIT OF A DECISION!

 
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Topic: Wartune / [Promotion] Limited Payment Pack

Lvl0 so no

 
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Topic: Wartune / [Promotion] It Pays to Consume!

balen spike of 20k thats absurd

 
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Topic: Wartune / Temporary Fix for DNS Issues

thank u phoenix, this has been nothing but more then a constant headache… and this ploy for a outsourced server database seems rather unnessacary

 
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Topic: Wartune / totally unfair

IMO u mean non-cashers against cashers? or cashers against cashers? if the later statement is what u are refering to, they might as well make it a subscription format for it… otherwise it will always be events that adhere to the cashers aspect.

Although if they were to toss the non-cashers a measly bone to pick at, it would be nice… yet of course this bone will be little in the way to not preventing the casher to benefit from too, so really any little of an advantage that does not cost cash to partake in does not improve the non-cashers attempt as what u call “Fun” Unless challenge to be beaten down is fun. It will not change IMO

 
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Topic: Wartune / totally unfair

throws wallet at fools to GET A CLUE, its a business… so they do not have to adhere to ANY proper function of balance.

 
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Topic: Dawn of Darkness / A thread to report the in-game issue, bug and so on

Has there been any word on fixxing the omitted dungeon floor from map? After returning to Gith Edge to complete side quest for materials, noticed Boneyard IV (21) was missing, even though 22-25 were shown. “This current dungeon is incomplete” when use auto-direct.

 
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Topic: Wartune / Do you know the players of this game are gradually quitting? Can you feel it?

The time-frame of doing everything to its full advantage is the one aspect that got rather Dull. Sure u can prioritize with certain events… yet soon it does become a chore, Mostly without the AFKmode it would be.

Yet as being a beta/vagrant player, it did seem promising… yet soon I did lose interest with trying to get better battle rating. So yes, its a grindy MMORPG. Nothing wrong with that. It just did not suit the fun/entertainment of being active to be involved with the time-table of events.

 
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Topic: Dino Storm / Loading system

New topic, i used to have an existing profile via Kongregate.com, as to when the loading completes itself. Was able to pick from the 2 available servers, now its asking me for another amount of info with a Splitscreen studios Login provider.

As far as i know, att kongregate profiles are unable to be used until they sync this new loading program they added. Why it was added, is more a headache then it used to be :/

Edit: heh, should just wait without any cause for alarm… all seems fine with loading now. Disregard entire post

 
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Topic: Dino Storm / Loading system

After the recent addon for the loading bar when first run the java enviroment, ive had to refresh, and even cleared browser cache and it still seems to glitch and stop loading at the final check of Starting game (50% refresh, clear cache- 99%)

So now im out of options and want to hear if anyone else has experienced this recent loading error.

Edit: after waiting afew hrs it seemed to have fixed itself, strange yet idk what i could of done to remedy it on my end of the console.

 
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Topic: Kongregate Multiplayer Games / [Skyrama] Buddy requests...

Surprised that there is no existing forum post on this request… Add me via the add buddy, then input the ID# for buddy from the second tab.

10218476

Can use this for anyone else that wants to make a network of buddies ID#

Thanks in advanced for this coordination :D

 
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Topic: Crazy Fairies / Mailing

bid override… and other market movement is either broken, had a item bidded and next day… it expires, i get no confirmation mail saying if it was override/OR success. I know from previous instances of using the market what to expect, yet finding out that you can LOSE gold via mail conflicts is annoying. Perhaps within the Market of MY Auctions, is has a tab that seperates what have on waiting for auction close… then upon success its not sent to the mail in a ‘Collect All’ system yet a drag from the location to the backpack.

 
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Topic: Kongregate Multiplayer Games / [Esgrima Online] Bugs and Suggestions

not sure why if go from the character creation (note mentioned) yet go cancel, to the character selection… then ‘Exit’ it will go to a outside screen with over the cursor says ‘logging out’ then before can make a choice, immediately logs back in back to character creation…

This might be nothing, yet seems odd it will automatically choice either or NONE, ‘Login Kong’/’Guest