Recent posts by Minnakht on Kongregate

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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

Originally posted by RaceBandit:

Seven years and eight months, minus a day, for this account. If I did my math right.
I think I have you guys beat.

Good job having a five-digit account number. I have a six-digit one myself, and anyone making an account now probably has one in the eight digits or so.

 
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Topic: Forum Games / [RP] Emblems of Fate [MAIN GAME] [SIGNUPS ALWAYS OPEN]

[Sorry I’m late! Writing is an artsy fartsy thing, and the problem with these is that you just kind of get in the mood for doing them and that doesn’t always come or comes at inopportune times and ugh so on. I’m glad I did it at all. Better nate than lever!]

Arcady Feldman
After introducing myself to Will, I sit at my seat, listening to Krista and the other guy talk. Quiet listening yields me that guy name – it’s Azorel. How odd. I also hear about how his dungeon went. Sounds like he did quite well.
Actually, should it be said this way? Egiool did his best. Gina did well for her first time. I… guess I helped coordinate them, at the very least. And created them. But does that make it right if I just refer to the actual Entities doing the fighting by their creator? Was it Azorel’s fight, his dungeon?
As I muse, I become aware of a touch. More than a touch, actually – someone’s holding my arm. Before I turn, Krista – that’s who it was – lets go and scoots the other way, far enough to fall off the bench entirely.
It takes a moment for that to set in, then I spring up, hitting my thighs on the table’s edge, and… stop, unsure what to do further.
!arcadY
Egiool takes a moment to survey the situation from his viewpoint, then does what he does best – decides what to do without taking any more time.
!help her uP .one arm under her bacK
Well, that’s as good of an idea as any – I edge from between the table and the bench, then drop to one knee and thread my right arm between Krista’s left arm and her side.
Then, as I stand up, I try doing what Egiool didn’t, and think.
If she fell over because she touched me or my arm, should I really be putting it on her?
!asK
“Are you okay?” I ask.
Wait, what? I think after doing.
.you got questions for her ,ask heR ?should yoU .not a thing I knoW
This is actually stressful, and I end up looking at Krista expectantly while trying to process Egiool’s responses, already made difficult at the speed of thought.

Gina Sixpacklex
Enjoy? Enjoy? “That’s trying something funny! Where’s the acid? Why am I not melting properly! You’re a f-” I yell as I scramble out of the bath, voicing my thoughts until the end of my motions also makes me stop talking. Maybe that’s what acid feels like? I wouldn’t know. “What is this stuff?” I ask.

 
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Topic: Forum Games / [GAME] Psychoses Mafia (We're hiring more players!)

Sign, I think I nearly won the previous one maybe? Worth a shot

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

I think it’s a grey heart in a grey body cavity with a hole to the outside.

 
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Topic: Forum Games / [RP] Emblems of Fate [MAIN GAME] [SIGNUPS ALWAYS OPEN]

Gina Sixpacklex
I listen on as Lethea puts on a very convincing act of being so incredibly seedy there’s no way it’s sincere. A dirty, balding yet mustachioed man in his forties, standing in front of a van dressed in a wifebeater and a trenchcoat couldn’t have done it better. No time to be amazed, though, I’ve got to put my own act on as well!
“Ooh, is this a game where we try our best to creep the other out?” I say, then, thinking quickly, start billowing fire inside my skull, it wreathing my head and showing in my eye sockets. It makes me feel kind of light-headed “Let’s go, I’m taking your bath offer before you change your mind or try something funny!” I add, sticking to being stubborn.

 
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Topic: Forum Games / [RP] Emblems of Fate [MAIN GAME] [SIGNUPS ALWAYS OPEN]

[There’s never been an Egioon-PoV post for reasons that I’d like you to speculate on and tell me about.]

Gina Sixpacklex
Why does she insist on just changing me? She’s so stubborn. It’s pretty cool! Well, two can play this game…
“I do mind!” I tell her. “You’re trying to have all the fun! I’d like to copy me first! And…” Actually, let’s think about her offer a little. Would I want to have my wax burn better?
I point my arm at the floor and heat my bone underneath, letting the wax fall off, then throw flame at it until it burns away. It doesn’t take that long. Actually, this could be troublesome – I wanted to use it as a barrier, so if anyone that can throw fire like me can get through it so easily… This is no good.
I should discuss that with her later, but for now, I’ve got being stubborn to do! “Let’s just bathe! See, I have soot stuck to my face! Do you have anything that’d dissolve it?” There’s some on the floor too. I wonder who’ll clean it up?

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

I don’t like to pretend like my nonsense is actually intentional because it actually is 70% intentional, no pretending about it.

 
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Topic: Forum Games / Master Thread

I took like a minute to try to at least begin to understand this and failed. Yeah, too complicated, and I’m not interested in giving it more time.

For now, don’t make other games because you’ve got one going, but, for some future plans, I’ll give you this hint: accessibility is quite valued.

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

Originally posted by SypherKhode822:

Hmmm
What does everyone think of Devs attempt to become a (semi) well-adjusted member of society?
We’ve reached a semblance of truce with him, seeing as how people are playing one of his games and he hasn’t spammed this thread as much recently..
I’m kinda on the fence with this, I’d like it so he would become an accepted (if marginalized) member of FGF, especially if he eased up on his silliness. However, the last few times when he seemed like this, he promptly rebounded to his old ways and resulted in a banned account after much grief.

So yeah, if you don’t take worrying about possibilities into account, everything’s splendid!
I’m personally happy with status quo.

 
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Topic: Forum Games / [GAME] Roll to Kong - A Robot Quest (Power On, ADVENTURE-BOTS!)

Takko-24
And now the sharked becomes the shark.
I go to the pool table again and try to get someone to play against me with a large wager, bragging about my skill in a manner that suggests my previous success was just a fluke and I’m actually new to this and pretty bad.
And if I get someone betting a lot on their victory, go in and WIN. My tentacles haven’t forgotten that playing from just minutes ago!

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

thing

page 1001 first, yay

Edit: this post used to be page 1001 first AND it was for some time also post #25000

yay

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

haha blood is still level 17 noob

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

Yay, I might actually have some post on this page! 1 of 25 is still pretty cool, no matter which one it is.

Originally posted by Avadon42:

YOU DONT DESERVE THIS POST!


CURSE YOU BLOOD_SHADOW!!!

You have a right to abuse his sense of pleasure like that only if we have a right to abuse yours, monster!

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

Originally posted by RaceBandit:
Originally posted by Minnakht:

It’s like having multiple save slots isn’t a feature in that game!

This. If there’s several save slots I can access at the same time and a Lunatic badge is at stake, I’d want a backup save or two in case I fuck something up.

I haven’t touched that series in a long time :/

Weak. I just save each save on a different slot if possible unless it’s saving for the second time right after saving for the first time in a slot, just to make sure it was created.
If saves are nameable, marking them dutifully like 1.1.1 (playthrough/map(for multiple-map campaigns)/save number).
Waste of space? Maybe, but it’s really nothing in comparison to the amount of space available to anyone with a computer nowadays.

That’s exactly the point. They want response, any kind of feedback really. Not giving response will just make them move away and try even harder to get that.

The only reliable way of dealing with a troll is not one that removes the troll. Except, at this point, we’re not dealing with a troll, we’re dealing with a madman – one that goes on regardless of getting response or getting banned, always getting new accounts. So yeah, dealing with a madman – there’s just one reliable way I know of.

Just stop being frustrated by the ravings.

A normal troll is frustrated when you aren’t, and that frustration eventually makes him not want to bother, so he leaves. A madman doesn’t.
The other ways, all based on making the troll forcibly disappear, can work if the troll doesn’t care too much. Some take the banning as a success, and come back for more. That’s kind of a crapshoot. Doesn’t work on a madman.

The beauty of that one good solution, though, is that it doesn’t depend on the troll whatsoever. Because no matter what they do, you aren’t frustrated, and… well, the end goal of any of the ways is for you to stop being frustrated, so you’re successful from the get-go. The success relies entirely on yourself, excluding all the unreliable components.

And that’s essentially what ham’ka recommends here. It’s one of the many implementations, but I approve of the general idea.

Now, for a heartfelt story of my own…
I have a brother. He is now 17, and for the last ten years or so, if not more, he’s been calling me names and generally been an annoying younger brother. At first, he got beatings, that got me in trouble. It’s been a few years ago that he’s shifted mostly to using the N-word. Luckily, I’ve learned to just disregard him entirely when he does that. Sometimes, I play along and steal his bike, or joke around in a similar fashion.

I really wish I could plop an equivalent of him retroactively into each of your childhoods, because the reason I’m writing this response now is that y’all are frustrating me more than Dev is.

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

It’s like having multiple save slots isn’t a feature in that game!

 
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Topic: Forum Games / Deimatara RPG (read the list, you must join)

As a mere user, I can promise nothing. I’ll consider asking Gevock or an admin to keep this thread open in exchange for you not opening any other ones.

As for this RPG dying – well, it’s not alive now either. It’s yet to be born. I can’t promise it’ll ever finish gestation, and with the current community attitude, it’s unlikely at best.

 
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Topic: Forum Games / Deimatara RPG (read the list, you must join)

That ‘respect’ thing is too open to loopholes. Full voluntariness and control on our side or bust.

 
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Topic: Forum Games / Deimatara RPG (read the list, you must join)

That means that if anyone opens the gates to their game, the actual characters here will be able to enter, considering NEXUS terms, ok?

So basically if none of us ever opens any gates, you don’t get to do anything, and the gate-opening is completely voluntary on our side?
I’m all for signing this pact.

Hey, people. That sound good to you, or do you insist on continuing your game of whack-a-mole where you smack him and another pops up?

 
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Topic: Forum Games / Deimatara RPG (read the list, you must join)

In this case, all I can do is hope that y’all other people have the necessary mental fortitude to not freak out over a single thread. So far you’ve kept failing me, fair enough, maybe I can’t expect that, but I can hope.

Of course, making another game without permission with the first one still up is still an offence.

 
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Topic: Forum Games / Deimatara RPG (read the list, you must join)

I’m personally in favor of this thread staying open, if it means you don’t make another.

Of course, there’s nothing you can do to make us post in it, and so you aren’t going to achieve anything with it and it’ll just drop off the page eventually, but hey, you’ll have your thread.

 
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Topic: Forum Games / [RP] Emblems of Fate [MAIN GAME] [SIGNUPS ALWAYS OPEN]

[Trying to force myself to write something better in the last week or more has failed, so here’s something SUPER rudimentary but it’s something]

Arcady Feldman
Why is she so flustered? This is turning out to be more difficult than I thought! Keep calm, keep calm.
“My name? Arcady.”
Before I get to think of something else to say, a tall guy walks up to Krista and sits down on her other side. It seems he’s got a pressing question of some sort, so I’ll refrain from interrupting them.
And then there’s yet another guy. Since he’s been in the room since I entered, and I don’t actually recognize him, I’m pretty sure – eh, let’s just ask him.
“You must be Will, right?”

[No time to write other peeps]

 
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Topic: Forum Games / The General Thread (A.K.A. Funky Town)

Not saying, however, that we should encourage his behavior.

But then all the tension is from discouraging it, so let’s ignore it. Right now that other guy has a game and it has Gonkeymonkey in it, and that seems appropriate since neither one of them can write, so as long as they’re having fun with that and we refrain from needlessly yelling at them, it’s all good!

EDIT: Greninja’d

 
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Topic: Kongregate / Has KONG becoming WORSE under the years?

The community aged and might expect different things, and has lost any feelings of novelty it might’ve had.

Kong might seem worse than it used to be, including my opinion, but that’s just how it seems. I’m pretty sure it’s as good as it was. Just bigger.

 
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Topic: Forum Games / [GAME] Roll to Kong - A Robot Quest (Power On, ADVENTURE-BOTS!)

[Two toasters are tiny]

[Also, I don’t really mind that talking has a roll, you can have that, I just mind that regardless of circumstance, a 1 is gross, disabling physical injury – toning that down would be better that toning down the amount of rolls. I mean, gross physical injury is fine, but not when I’m talking to a dude that has no beef with me but has a bunch of dough I just gave him]

 
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Topic: Forum Games / [RP] Seraphic Legacy [SIGNUPS AND DISCUSSION] [ALWAYS OPEN]

Name: Hayley Jeff (birth name, actually used last name different)

Gender: Female

Age: 28

Class: Sephirah Seed Host

Appearance: At 5'9", Hayley is a rather tall woman. Her hair isn't black, but it's dyed so, because people insisted it went better with her hairstyle and she can't really care. Her hairstyle is, according to her, simple and practical - straight hair, goes straight down everywhere, cut right above the eyebrows in the front, drops all the way to mid-back in the back. On stage, she usually wears a frilly white dress - with many bands of frills along its entire height, not just one around the hem, no - and a dark blue cloak exuding a luminescent glow from its inner side while being adorned with glowing constellations on the outer side. And sandals. Her casual wear selection is too large to describe, and her underwear selection is, again, simple and practical - she has no way to appreciate lace, so she goes for garments that serve their purpose and grant her comfort - although she has little reason for discomfort.

Personality: While often calm and careful, Hayley couldn't truly be called that kind of person - it's just behavior forced upon her by her life. While she acted in that manner, in speech she's confrontational and somewhat fierce - below the layer of politeness lied a person which was, honestly, kind of a butt. One confident enough to tell the world what she didn't like. The past tense is meaningful here, though.

Skills: She plays stringed instruments good, or, more specifically, both the lyre/harp kind and the guitar kind, and she sings good. She's overall good with sound, since it's a sense she's been forced to rely on rather heavily - her hearing's really good and all. She doesn't have much of a way to be good at anything else - being able to get around a daily life without sight is a skill in itself.

Biography: Hayley's life got interesting a few weeks after she turned 14. That day, she got into a car accident - not of her own fault, her father was driving. She didn't lose her life, but she did lose her sight - due to brain damage, not damage of the eyes themselves. Before that, she was a girl - she did girl things, went to school, went to an extracurricular activity where she practiced with a guitar, that being something she got into when she was even younger. After that, she was a blind girl - unable to see the blackboard, unable to see boys, unable to see fanciful clothing. She didn't break, but rather worked around it - she got into a special school where she could be educated along with other vision-impaired people, and she decided that being free of distractions was a good thing, working towards getting better at music. At school, her new best friend was a shy, secluded girl, victim of another car accident - their relationship became somewhat more distant as she opened up and found other people to be with. After Hayley graduated, she decided to keep playing the cards life dealt her and marketed herself as a performer, made more impressive by her disability. She found she had a natural talent for singing, and could extend her repertoire to other stringed instruments, and she's had a rather successful career in her last nine years. In her spare time, she studied law, although her progress through academia has been slow and generally erratic.

Powers:

- Sephirah Seed: Yesod (Foundation, purple, Moon)

- Angelic Raiment: Midnight

Midnight is a loose garment - a robe of very fine weave, an incredible thread count. It has sleeves and is otherwise just long and plain. When Hayley's feet don't need to touch the ground, Midnight becomes sealed from below, keeping people from seeing what they might want to. Midnight also includes what could be called a veil if it wasn't a bucket-shaped piece of cloth, down to not having holes in it - not that Hayley needs any of these either. A blindfold/headband keeps the veil in place.

So far, I described only the shape and not the color. Intentionally, since the concept of color does not exactly apply to Midnight. The way it interacts with light varies on four axes - absorption, at which point Midnight also absorbs other forms of energy and dissolves matter on contact (matte black at extreme), emission, at which point Midnight is conductive to the wearer's use of magic (bright purple radiance at extreme), reflection, at which point Midnight also reflects other forms of energy and makes matter bounce off (mirror at extreme) and non-interference, at which point Midnight also lets some mundane matter through (invisible at extreme). In regards to that last option, all of the properties also apply to Hayley as long as she's the wearer. The properties can be mixed, both in terms of applying various levels to an area and not being homogenous across the Raiment, although with some degree of exclusivity on the first one. At non-extreme emission/reflection, Midnight can pass for mundane-looking, if weirdly-tailored clothing, and varies in available patterns, to the point where Hayley can use the front of the veil as an expressive face itself.

And from now on, I'll just list abilities with names, because I like the puns.

Foundation: Hayley gets to make forcefields. They're reactive things - localized enchantments, little caches of magic, which stay in place relative to Earth and push away at anything that'd collide with them. They can draw power from ambience, which allows them to support fairly large stationary loads - the main drain on their resources is when they supply or counteract actual kinetic energy. Hayley tends to move through the air by making weak forcefields, each supplied with just enough energy to let her take a step off it and gain upward momentum. The forcefields consume their structural magic when exhausted of their stored power, the sustenance system going first, disappearing completely when overloaded. The fields just ignore air entirely, which is an exploitable weakness.

Lunar Magic: Hayley gets to shape solids. Preferably of the earthy kind, and preferably in a blocky resolution with each block being nearly a meter on each side, but anything can do in a pinch and with enough effort or precision. This can shape fluids, but they don't stay in shape.

Silent Night: An aura-like ability - a rather low-density magic field which stifles movements of gas, the magic not being really strong enough to affect denser matter. It dampens air's vibration, stopping sound and reducing temperature, and slows mixing of gases and whatever else this could cause.

Halt Zone: An extreme of the prior ability, a high-density magic field which stifles movements of whatever's in it. It stops Hayley herself from moving as well, at least indirectly through making the air around her not budge, so it's handy that she doesn't have to breathe. This one has a fairly low radius of just a few meters at most. Hayley doesn't like using the two abilities, since she likes sound and hates to sacrifice it like this.

Bask: Many of the abilities here revolve around replacing Hayley's missing sense. This is the simplest one - it's simply trying to make sense of light absorbed/reflected by Midnight. Turns out that the human invention of having lenses and pupils in their eyes is a result of millions of years of evolution, and using Midnight's surface to sense light is more akin to what insects do, and doesn't mesh too well with Hayley's already-wrong brain. Still, it's something - she's aware of movement, at the very least.

Basking also lets her feel other things, like wind, all the other radiation, and so on. It's a right mess.

Touchsense: So instead she has an aura-like active detection ability. Radiating the briefest pulse of magic in all directions, she gets information back about what it encounters, and this actually forms a decent 3D image of her surroundings that she can understand - even rather far-reaching surroundings. The magic is even somewhat better at penetrating solids than light is. When using a more constant aura ability, Hayley gets to be constantly aware of everything within it - with Silent Night, she knows where all the air within it is, and can recognize what are the surfaces of the non-air areas. And since Hayley still remembers color (she's only been blind half her life, after all), she can even match it to the information received. All this also enhances her hearing as she perceives vibrations of air and not air in another way. It's tiresome to keep all this up, though.

Chirogenesis: Variable-size purple magic constructs the shape of her own scaled-up hands can form around her hands, ranging from being the size of hers hands in surgical gloves to a size where each of her fingers is the thickness of her forearm, or more. The wrists of both her real hands and the constructs remain located close to each other. This might look silly, but it does let her have a bigger punch or whatnot, and serves as Midnight's gloves, letting Hayley feel through them.

Telechirokinesis: ...and then the hand constructs come off and she can move them around at a distance.

Crubick: Hayley's ability to deal with other magic extends a bit further than her natural resistance - thanks to this blank magic. The function of this is solely being magic so that it can interfere with other magic - collide with it, even meld with it to allow Hayley some degree of manipulation of other magic. Hayley's chiral constructs and forcefields are magic by default, so they do all this. It's also a viable information source for Touchsense.

Lucent Beam: Places a magical lens somewhere. It moves to its chosen location in some time, emerging from Hayley and so on and so on I KNOW. Once in place, it can swivel, and when commanded to, it focuses and empowers light passing through it, using its stored energy in less than a second - this however slows it down significantly - while it remains fast, it's nowhere near lightspeed, more like soundspeed. Either way, that generates a hurtful beam. This can also be called Moonblast if it happens to be night. Some of the ability's power is wasted as it bounces off air and gets scattered, making an effect visible to people, marking where the beam is. The light lacks in the green frequencies, so it appears pink to purple.

Eclipse: A bigger version of the above, the lens being many meters across. It's not even actually a lens at that point, since it absorbs light, blotting out the sun from the perspective of those below. Then it rains beams down on people, eventually running out. Placing Eclipse too far away from Hayley is too much effort, so it usually ends up right above her - still at some altitude.

Dazzling Gleam: For when being all fanciful and pretending like atmospheric light is useful for anything isn't practical, this is just a burst of light that does disintegrating magical light things and overloads retinas of humans.

Actory: Via some minor, subconscious psychic activity and observation, Midnight stores behavior patterns/personality elements of other people, picked up from them. This comes in handy should Hayley need to impersonate someone. However, this ability is less of a voluntary effect and more of a defect caused by the status as a Seed Host - and so, her own personality was stored away as well. As a result, when she's not trying to make a conscious effort to act like any one given person (including her original self), she mostly acts like anyone would act - so, basically, keeping the basic set of morals that nearly everyone believes in, and not much else. This reflects her status as the host of Foundation. Some meta-personality/decision center remains, making the decisions like 'what is conscious effort' and 'what to focus on'.

- Soul Armament: Examine Bar

The Examine Bar is a line of variable length, usually below two meters, and all space within usually no more than two centimeters from it. Magic constantly pushes all matter within that space away, analyzing it in the process. The Examine Bar doesn't have anything that can be seen, which suits its owner just fine, but can reflect and/or generate light to look like other objects when needed. Hayley can guide it with her hands and usually uses it as a cane. When she strikes with it, the bar bends with her subconsciousness, developing curves and angles, to make her strikes more effective - guiding itself at weak spots should she be even dimly aware of them et cetera. The bar can change size at will, even becoming small enough that Hayley can tuck it behind her ear, and can technically change shape, although it's not a feature that gets used often. Eh, let's call it. Yes.

The Examine Bar does not need to be held by Hayley, and when it's thin as a string, it can act as a string, letting Hayley play it, its varying length allowing for production of different tones.