Recent posts by shoe838 on Kongregate

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Topic: Lionheart Tactics: Events / stormfur bay bear GOD is a beast

I just beat him. Like everyone else I am going to keep this to myself for a few days, but I will say I beat him using only C and lower units, legendaries are not needed. Learning how and when he moves is the key to victory as well as having someone who can safely attack him.

 
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Topic: Lionheart Tactics: Heroes / Need for a 2nd sniper?

The newer maps and event dungeons seem to contain almost all undead enemies. These things make the sniper completely useless and I have been selecting my plat dragoon over her. The one sniper should be just fine, I have only been in a few situations where I had wanted a second sniper, but I was able to win without one.

 
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Topic: Lionheart Tactics: General / Thx kevin and the LHT team

Originally posted by SacredJeck:

My Huntess had the Frostwood Warbow but now she has the Icefang Warbow which is a little stronger :)

Same, now we just have to hope for a C warbow, then everyone will be using the huntress.

 
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Topic: Lionheart Tactics: General / Update 1.2.2

Originally posted by SatoshiRonin:

I like this storyline the most so far. That Locke has to be ECGs favorite lol

Locke is my only character to keep her default name. She is hilarious and deserves to be a part of my team when there is gold to be stolen.

 
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Topic: Lionheart Tactics: Events / Black . . . Friday?

If they do a sale on stones, I will stay up all night to buy them as soon as possible!

 
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Topic: Lionheart Tactics: General / PETITION: Please 'nerf' defence teams using 'LIMIT BREAKS' in the arena (update 1.2.2) (especially the Rouge)

For all those saying this is good because it makes the arena “tactical”, I would not entirely disagree. However, if they want to make the arena significantly harder, the rewards need to be increased to match the higher difficulty. As it is right now, the arena is very mindless and gives a small amount of coins out as a prize. If they want to make defense teams stronger, possibly even strong enough to kill your characters in just a few matches we should be getting better prizes such as a couple crowns and more coins per battle.

Also, cheat death is way too random as it is right now. If this is supposed to be a strategy game there should not be a skill that works purely on luck. Making it work only once per turn, or making it always work if the character has more than 1 hp while never working when they are at 1 hp would be a nice change. It would make the skill more in dungeons/campaign instead of making them a defense team troll.

 
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Topic: Lionheart Tactics: General / Does anyone actually buy the packs?

I spent some free crowns on it in hopes of getting a frost witch. I failed horribly and am now out of crowns. The packs cost too much for what you get in return, just stick to mystic stones unless you plan to buy all 100 items to get what you want.

 
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Topic: Lionheart Tactics: Feedback and Problems / Hallowe-en Event Feedback - Rewards

The randomized reward structure felt very unfair. I was able to use gold token packs 5 times or so (I used a few crowns). I was able to get a priestess and a C spirit stone, but I know a few people who tried way more gold token packs and got much less than I did. The standard tokens were not very useful, whenever I used the standard tokens I was just hoping to pull a golden token.

The reward for fully completing the dungeon never felt very worthwhile. Clearing a dungeon should not give me a useless novice archer, at least a proper silver pack should be offered so we have a chance at more valuable characters. Clearing the final area on hard mode was not worth the effort due to the relatively useless prizes.

My suggestion would be to have a “milestone” reward system in addition to the randomized rewards. What I mean by this is something like clearing 30 dungeon maps gives you a guaranteed pack of mystic stones. Something like this would ensure that players who put in the effort to clear the dungeons would get better prizes as a result.

 
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Topic: Lionheart Tactics: Feedback and Problems / Hallowe-en Event Feedback - Dungeon Event General

The dungeon event style worked well because it gave us something to do every day. The event ran long enough so the dungeons never really felt boring to complete. The four character structure of dungeons forced players to make some tough choices on who to cut from their usual lineup which made the event more interesting.

 
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Topic: Lionheart Tactics: Events / The Bombardier and Black Powder Tower

Originally posted by Malfesance:

If I was the designer I would have gone with Mage stone and bandit stone over using marksman again. Pretty sure he is not going to be chucking that bomb that far.

His range is 3, so he attacks just as far as the wizard. A mage stone would not make very much sense though since he does not do magic damage. Check their facebook post for proof of the 3 range thing.

 
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Topic: Lionheart Tactics: Events / The Bombardier and Black Powder Tower

It looks like he will use a new weapon type. Please don’t make it as hard to obtain as warbows are right now.

 
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Topic: Lionheart Tactics: General / 2 gold token loosed...

I am in the same position, 2 gold tokens and I can’t clear the hard dungeon. It would be nice if there was a way to pay for just 1 token.

 
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Topic: Lionheart Tactics: General / pumpkin tokens vs master stones

I would wait for a +1 stone event. The pumpkin tokens are really only worth it if you want a death priestess and higher ranked spirit stones. The chance of getting one of the useless units is too high for my liking. Even if you get a master/champ stone you would be spending 500 crowns for 1 stone. During a +1 stone event each stone costs about 188 crowns, a much better deal. So if you are interested in the death priestess or spirit stones give the tokens a try, but if you just want master/champ stones buy the stone packs during an event.

 
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Topic: Lionheart Tactics: General / Cheat death

I don’t think it should activate once the unit reaches 1 hp. I would like to see them change the skill to have a 100% activation when the unit has over 1 hp. Once the character is down to 1 hp it will fail to activate, but if they are healed it will be able to activate again. Not only does this remove a luck based element from a strategy game, it also provides a use for the various healing units. Just imagine having an assassin charging into a crowd of enemies, get reduced to 1 hp and then being healed up by the priest. This would make the skill much more interesting and better in many ways.

 
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Topic: Lionheart Tactics: General / Lionheart on South Park

Trust me, this game is not bad about premium purchases at all. There are only two premium units in the entire game, the Frost Witch and the Icefang Huntress. Both of these characters are powerful but are not needed to be good at the game. Everything else can be obtained by investing time into the game. I have not spent anything on this game but still managed to complete the campaign and can complete all three dungeons on hard mode.

There are games that do ask for way too much though. I played one for a few months that had weekly “events” that could only be won by spending hundreds of dollars on the new event characters. Certain boss events would release a new character that did 10x more damage to the boss of the week. Seriously, 10x more damage, and it could cost well over $100 to obtain one. You were not going to compete in those boss fights without the weekly character, and after the event the character became completely useless being worse than most free characters.

The episode of South Park did a great job of showing how corrupt some freemium game developers really are. The episode made me think of at least 10 different mobile games that were a complete money trap. It really lets you see how good Lionheart is about their premium packs.

 
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Topic: Lionheart Tactics: Events / Halloween prize Event

From 4 golden token packs:
C Bandit Stone
E Death Priestess
E Valkyrie
C Spirit Stone

 
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Topic: Lionheart Tactics: Heroes / Red Wizard

Originally posted by DrRobertJones:
Originally posted by rs250sp:

I just got lucky to get RED WIZARD after putting a lot of effort to get it,

what’s type of effort did you use? I would like to find a Red Wizard please

I got my red wizard from the hard mode dungeon reward. To be more specific, I got it from the jackal dungeon which refreshes in a few hours.

 
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Topic: Lionheart Tactics: Events / Welcome to the Lionheart Hallowe'en!

I just got super lucky! I decided to spend 500 crowns and managed to get the death priestess! Now I just need some spirit stones…

 
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Topic: Lionheart Tactics: Heroes / Red Wiz vs Blue Wiz

Using both wizards could be a good strategy for dungeons (I am stubborn and refuse to upgrade two of the same characters). The red wizard seems like he would be more useful in the ursoc dungeon. In the later stages you are attacked from all sides which sets the red wizard up perfectly, the blue wizard can be used early on to eliminate one of the more threatening enemies.

Both wizards are very powerful, I would recommend getting one of each if you have the resources for them.

 
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Topic: Lionheart Tactics: Events / Jackal Dungeon Strategy?

If you have a dragoon, the last 3 will not be too bad. I realize most players won’t be able to use this strategy, but the most useful unit here has to be the dragoon. I guess the assassin would not be too bad here as well.

Just have your dragoon walk straight up that huge hill and jump on the nearest/most annoying enemy. Bring a dancer and pally for support. The final unit can be either a sniper or another dragoon. You can always borrow a dragoon from your guild if needed, it won’t be useful in any other dungeons, so don’t worry about the 2 day wait to use it again.

The one that has lots of sappers may end up being a suicide rush, that map sucks.

 
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Topic: Lionheart Tactics: General / Question: are some "rare" troops more rare than others?

I have never pulled a huntress from a pack. I have gotten countless sages, halbs and snipers. I have gotten 3 unicorn pallies as well.

 
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Topic: Lionheart Tactics: Heroes / Warbow

800k later I got a single M warbow, I hate this game right now.

 
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Topic: Lionheart Tactics: Events / Welcome to the Lionheart Hallowe'en!

Wow, the last 3 fights on hard mode make the ursoc dungeon look like a walk in the park. I am just going to ignore those maps, not worth it when I just got a novice rogue from the final floor reward on normal.

 
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Topic: Lionheart Tactics: Heroes / Drop rates for Uni Pal and Huntress

Originally posted by SacredJeck:
Originally posted by shoe838:

I have gotten countless halberdiers, snipers and sages. I have gotten three uni pallies and did not get a huntress until I used crowns on the Halloween event. I have no regrets, 1800 crowns down the drain but I finally have my huntress!

nice..!! :D

Is she worth that many Crowns? hehe.

I wasn’t aiming for her, and no I don’t think she is worth 1800 crowns but after over 500k coins into bronze packs alone I was sick of waiting to finally get her. Now to spend a month getting her prepared for the ursoc dungeon…

 
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Topic: Lionheart Tactics: Events / Halloween prize Event

Originally posted by SacredJeck:

hahah :D

Rogue is useful at Champ level and above for Defense Arena teamage :)

True, if I saw a defense team with 6 champ or higher rogues I would run far, far away. I hate cheat death, the only thing worse than a rogue is an assassin, she never dies and has crazy movement range.