Recent posts by shoe838 on Kongregate

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Topic: Lionheart Tactics: Heroes / The black rose

My strategy is as follows: C Pally, C sniper, M dancer, M Halb E sage, R Sage

Turn 1: Sniper kills enemy sniper with long shot, Pally buffs sniper and stands within 2 tiles, dancer and sage refresh sniper, she longshots a priest.
Turn 2: Other sage refreshes sniper, she kills a rogue with long shot.
Turn 3: Pally recasts buff on sniper, sage is used on sniper. Dancer is used to move the pally close to the sniper. Sniper kills another rogue. One sage is sent out as bait for Black Rose. (Halb can’t reach her at this point).
Turn 4: Sniper + dancer combo kills one of the two remaining rogues, sage is sent out to bait the last rogue’s skill. Halb stuns Rose and damages one of the guards to remove them from the battle.

From here it all falls apart. I am down both my sages, my dancer dies on the next turn, then I am left with just a pally and sniper and a weak master halb who dies shortly. I try to use my pally’s limit break, but it just can’t kill everything. Rose quickly kills my sniper after the pally falls.

I am wondering if I should max my C Rogue’s attack stat, buff it with a pally and have her close to a uni pally as well, then rush some weak characters off to their death so I can just use the rogue’s LB and end it in 1 turn. Does anyone know if this works?

 
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Topic: Lionheart Tactics: General / more random gripe about cheat death

Just wait until the Whisper Weald, when one of those bandit rogues cheats death, its time to restart the map.

 
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Topic: Lionheart Tactics: Heroes / The black rose

There is way too much going on in this map. The sniper is no problem, the 2 priests and 4 rogues is downright unfair. Cheat death makes the map incredibly luck based and waiting 5 hours to make another attempt is stupid.

 
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Topic: Lionheart Tactics: Heroes / The black rose

I managed to get down to just the two priests this time, I just can’t beat this awful map!

 
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Topic: Lionheart Tactics: Heroes / Rose Valkyrie is now in Silver and Gold Packs.

I think the Rose Valkyrie could be good if she didn’t take that king stone. The problem with most of the mythic heroes is the king stone requirement. Right now the valkyrie is just a clone of the guard that uses a much worse weapon (Lances>>>>Hammers). She has much higher attack and slightly better magic when compared to the guard, but she has a bit less defense and I think she has slightly less HP compared to the guard (Her L skill makes up for this). The only saving grace the valk has would have to be her better movement range as well as her L skill. (+500 HP). If you want a hard hitting hammer user, just use a warrior, his damage modifiers and skill makes him much more powerful than the valkyrie. If you want a tank, just use a guard (this even saves a king stone) or use a halberdier (This guy is worth the king stone).

I feel the valkyrie could be improved by having an aura or two. How about a defense boosting aura? That would set her apart from the guard, otherwise she is just a fancy guard and a waste of a king stone.

 
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Topic: Lionheart Tactics: Heroes / The black rose

My main problem is dealing with those rogues. I attempt to use my sniper’s longshot along with a sage and dancer to deal with them. I bring my paladin along for his skill and aura. That leaves me with only two slots for other characters, I might need to try out the halb and see if keeping the black rose out of the fight is effective, the problem is my halb is only master rank.

I currently have
2 sages
2 dancers
C wizard
C Rogue
C Sniper
C Pally
C Guard
M Halb
M Uni Pally
M Warrior
E Platinum Dragoon

My other characters are either not boosted very much or just not high rank. My sniper is fully boosted except for hp, my pally is missing some hp and attack, the wizard and rogue need a decent amount of hp and attack. The guard has not been boosted at all. I have one master king stone which I would really like to use on my plat dragoon, but I might just have to buy stone packs for the knight and guard stones for the halb…

 
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Topic: Lionheart Tactics: Heroes / The black rose

I hate this map, it is way too hard to complete. There is a point when the difficulty of the map becomes more about stats rather than strategy. This stage is downright poorly designed, without a team of fully boosted champs/legends this map can’t be beaten. The rogues hit way too hard to be tanked, Black Rose has ridiculous movement and those guards don’t make things any easier.

Completing this map has nothing to do with strategy and simply requires you to spend countless hours in the arena hoping to get the stupid stones you need to get the required champ team to beat this awful map. In a game such as this, strategy should be the main deciding factor when it comes to making progress, this map decides to throw all that out the window.

Other maps have proven that incredibly strong enemies don’t mean the map is unfair. Just look at all those crypt stages with 8k+ hp death knights. Not only are these knights much more balanced than the bandit rogues, the maps are structured in a way that allows you to use a halberdier to keep the enemies stunned while the wizard rips them to pieces. Sails haven 2 forces you to have either a ridiculously strong team or to just get 6 champion snipers and rip the stupid rogues to pieces.

I have tried this map over 10 times testing out different team setups and no matter what I do I just can’t win.

tl;dr: Screw this map, I hate it.

 
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Topic: Lionheart Tactics: Events / 30% off sale!

Thanks for the sale! I now own all the mythic heroes except for the dragoon. I can’t wait to see what my plat dragoon can do!

 
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Topic: Lionheart Tactics: Heroes / Wth ugh getting the same types of hero's again and again :/

Originally posted by SacredJeck:
Originally posted by shoe838:

Two Valkyries, two assassins and FOUR gladiators. No sign of a dragoon or platinum dragoon yet. I’m pretty sure this system is rigged.

LOL yeah i pulled 3 Valkyries today.
Im thinking shes not all that good even though she is in the Mythic class.

Yeah, I think all the mythic heroes are nearly useless except for the two dragoons. Valkyrie is just a guard with higher attack and hammers. Assassin has a weak skill and gladiator might not be too bad, but he is also not that good.

 
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Topic: Lionheart Tactics: Heroes / Wth ugh getting the same types of hero's again and again :/

Two Valkyries, two assassins and FOUR gladiators. No sign of a dragoon or platinum dragoon yet. I’m pretty sure this system is rigged.

 
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Topic: Eredan Arena / The Claw

I imagine this card will be like Lady Jane, not all that good when it is released but will have it’s place in a future meta.

 
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Topic: Eredan Arena / Zill Buff Predictions!

My Predictions.

Abyssien: Fireball buffed to 350, top ability always gives 225 str (no more warrior bonus)
Telender: Middle ability buffed to hit 300, 400 vs mage, top ability changed to 2x physical attack
Artrezil: Bottom ability changed to all damage + 50, middle ability now required BY, top ability buffed to fireball 600
Brutus: Berserk and rage abilities are combined, requires RY, gains ability str + 100 and R becomes sword, requires B, base strength raised to 140
Spooker: Rage ability becomes all rage 30, 60 if zil, top ability converts R to sword.
Salem: Crit and dodge combined, replace backstab with smite, OR change a skill to terror. I could see either one of these happening.
Bloodsword: Bottom ability changed to berserk 50, all str + 50, middle ability changed to rage 30, only requires R
Oukandari: Bottom ability changed to rage 140
Wild: Small number increases, base strength lowered by 10 (its always the card I want buffed that gets the short end of the stick… Blanche and Aleshane for some examples)
Salamalek: Bottom ability buffed to berserk and rage 70, top ability changed to hit 900 for YY.
Dark: Middle ability buffed to shock 270 and hit 150
N’taba: Unchanged
Zereshin: Unchanged (Although it should be buffed it is relatively new)
Bigrage: Unchanged
Kriss: I can see him getting the Exhien treatment (completely ruined) He does need to be reworked somehow but I believe the developers will go overboard and make him useless

Wow, this took a long time to type up, it would be funny if I was right about a few of these. I am really confident in Salem receiving one of the two changes I listed above… or they might just nerf him as a joke (which would be pretty funny actually)

 
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Topic: Tyrant: General Tyrant Discussion / [Tournament] Another Tourney?

Split jaw

 
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Topic: Tyrant: General Tyrant Discussion / post your tyrant drawings~~

My attempt at a terrible legendary.

 
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Topic: Tyrant: General Tyrant Discussion / post your tyrant drawings~~

I have not seen a valefar yet.

 
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Topic: Tyrant: General Tyrant Discussion / [Tournament] Another Tourney?

Originally posted by zaktan78:

 
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Topic: Outernauts / "Add me" topic

Add me, I play daily.

 
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Topic: Tyrant: General Tyrant Discussion / [Tournament] Another Tourney?

Tiamat.

 
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Topic: Tyrant: General Tyrant Discussion / Your worst tyrant experience

I bought some blight packs. I did manage to get valefar, but I have not used it very much.

 
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Topic: Tyrant: General Tyrant Discussion / [Tournament] Another Tourney?

Sycophant.

 
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Topic: Tyrant: General Tyrant Discussion / LEGENDARY CARD BATTLES! 26. TYRELUS VS KAZZERROT!!!!! FINALLY BACK!

Kapak, dawnbringer is just useless.

 
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Topic: Tyrant: General Tyrant Discussion / LEGENDARY CARD BATTLES! 26. TYRELUS VS KAZZERROT!!!!! FINALLY BACK!

Lionheart.

 
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Topic: Tyrant: General Tyrant Discussion / LEGENDARY CARD BATTLES! 26. TYRELUS VS KAZZERROT!!!!! FINALLY BACK!

Venorax

 
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Topic: Tyrant: General Tyrant Discussion / LEGENDARY CARD BATTLES! 26. TYRELUS VS KAZZERROT!!!!! FINALLY BACK!

Beholder, strum just has no place in any deck. I have used beholder before in a BT rush and it can lead to some quick wins, but strum does not fit in anywhere, it is easily one of the worst legendary cards out there.

 
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Topic: Tyrant: General Tyrant Discussion / Opinion on Awakening Rares

I got Snap seeper, forward base, and israfel.