Recent posts by skill34 on Kongregate

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Topic: Kongregate Multiplayer Games / [The Grinns Tale] Secret Path

My latest quest requires me to kill Pokey Potsie who resides on a secret path on Highland Trail 3. Can anyone tell me how to go down that secret path?

 
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Topic: Kongregate Multiplayer Games / [The Grinns Tale] Best combinations of "Jobs n' Subjobs"

Awesome. These are well thought out builds.

 
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Topic: Kongregate Multiplayer Games / [Remnants of Skystone] Idea for a new area.

Remember that tutorial area when you first played the game. I think a new area should start from there. The first section consists of the wood and metal houses, the second section is the surrounding hills, and the third section involves going underground inside of a massive mimic (an area similar to the mimic mission trail blaze). What quests do you think there should be?
Please post seriously.

 
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Topic: MARDEK RPG: Chapter 3 / Dark Crystal Guardian (spoilers)

Originally posted by Burnyoureyes:

I find it unlikely that they could merge. They would probably have different elements, and I think that a dark elemental person would simply be incompatible with a light elemental person. Remember that Rohoph said that he could only share Mardek’s body because he was also light elemental. I think this “merging” that you suggest would be similar to the soul shifting of an Annunaki.

Any explanation is possible. Say the dark temple guardian consists of a viscous ooze. It could force Solaar to injest itself or something similar. Think the Symbiote from spiderman.

 
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Topic: MARDEK RPG: Chapter 3 / Survival or normal tournament

Originally posted by Burnyoureyes:

Have you completed Karnos and Animus yet? If you have, then go right ahead and do the main tournament for Mardek’s sword. Their Scarabs really help. If you haven’t, then you can use Mardek’s special artifact from his tournament in the Champions tournament.

I can’t beat Animus before beating the champion tournament. But I have beaten Karnos.

 
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Topic: MARDEK RPG: Chapter 3 / Survival or normal tournament

Should I do the normal tournament or Mardeks survival tournament first? I’ve already chosen my team and completed everyones survival tournament except for Mardek.

 
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Topic: MARDEK RPG: Chapter 3 / Dark Crystal Guardian (spoilers)

What do you think happened to the Dark Crystal Guardian? I have my own hypothesis. I think the dark crystal guardian actually merged itself with Solaar creating an entity with power over both light and darkness.
After you defeat the earth guardian if you have Solaar in your party xe will state that guardians don’t die, their essence just fades away to recover. I think this means that when Dark Solaar (I’m choosing to call it that) was defeated by Steele the dark guardian inside of xe faded returning Solaar to xe’s original state.
Perhaps when Belfan gets destroyed (or less dramatically turned into a barren rock by something happening to the crystals) the guardian re-merges with Solaar but decides to retreat into it’s mind and brood over it’s new found freedom.
Some might say that Solaar defeated the dark guardian, I find it unlikely since the dark guardian would have comparable power to the rest of the guardians and that would have left Solaar outmatched. However it’s also possible that the dark guardian agreed to work with Solaar without entering xe’s body.

Edit: Someone might ask why I said that Belfan gets destroyed. On the fig hunter website the planet Belfan is always described in past tense not present tense. That’s why I think something will happen to it.

 
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Topic: MARDEK RPG: Chapter 3 / Which stole is the best?

I can either give the azure stole +6, the scarlet stole +6 or the Green stole +6 to Solarr. Which one should I give to xer?

 
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Topic: MARDEK RPG: Chapter 3 / Suggest a Team for Me

Originally posted by skill34:

I’d like some suggestions for a team to use. I just have one rule; I don’t like sharing equipment and don’t want to go through the pain of figuring out who should wear what. Therefore Sslen’ck and Vehrn are out since Vehrn uses swords, and Sslen’ck wears heavy armor. The exception to this rule is hats and half-helms since there are only 3 categories in that specific slot. Therefore I could have 2 characters that wear half-helms or 2 characters that wear hats. Also I do not have Legion yet but have all the other characters so if you think it’s a good idea to swap out one of my members for Legion once I get xim than say which character.

Since most people haven’t read it I’ll reiterate. I don’t want to share equipment so both Vehrn and Sslen’ck are out since Vehrn uses swords, and Sslen’ck wears heavy armor. I also don’t like sharing equipment types so I had only one type of equipment in each slot for each character (A form of personal challenge to myself to never have my team use out of character equipment. This means that Sharla, Donovan, Gloria, and Mereador can’t be used together. Since headgear is split into 3 categories (one of which can only be used by Mardek) the team must have Legion and/or Zach.

 
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Topic: MARDEK RPG: Chapter 3 / Suggest a Team for Me

I’d like some suggestions for a team to use. I just have one rule; I don’t like sharing equipment and don’t want to go through the pain of figuring out who should wear what. Therefore Sslen’ck and Vehrn are out since Vehrn uses swords, and Sslen’ck wears heavy armor. The exception to this rule is hats and half-helms since there are only 3 categories in that specific slot. Therefore I could have 2 characters that wear half-helms or 2 characters that wear hats. Also I do not have Legion yet but have all the other characters so if you think it’s a good idea to swap out one of my members for Legion once I get xim than say which character.

 
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Topic: MARDEK RPG: Chapter 3 / Sslen'ck, Sharla, or Donovan

Originally posted by Yven:
Originally posted by skill34:

I’m at the point where I’ve gotten to Solaar in the dark temple and I’d like some advice on who I should get rid of in that boss fight. On a related note I’m still filling the miasmal chalice.

1. Sharla Sucks
2. Donovan Sucks
3. Vehrn Sucks

Everyone else is good.

Try something like this:

Mardek/Legion/Gloria/Whatever

I’m talking about a specific point in the game where i don’t have access to Legion or Gloria yet. Since you didn’t read it the first time I’ll reiterate. I’ve healed Solaar at the dark temple and the dark temple boss is a room away, now I have to choose 2 of a group of three. That group consists of Sslen’ck, Sharla, and Donovan. I don’t know which of them I should choose and I’m asking for peoples advice.

 
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Topic: MARDEK RPG: Chapter 3 / Sslen'ck, Sharla, or Donovan

I’m at the point where I’ve gotten to Solaar in the dark temple and I’d like some advice on who I should get rid of in that boss fight. On a related note I’m still filling the miasmal chalice.

 
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Topic: GemCraft Labyrinth / A question

Originally posted by calvindang:

Once you get it to lvl 1, you’ll get triple gems.
After you get it to lvl 20, you’ll STILL get triple gems.

Could you tell me which levels?

 
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Topic: GemCraft Labyrinth / A question

If I upgrade my wild gem skill enough will it give me triple gems instead of just dual gems?

 
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Topic: MARDEK RPG: Chapter 3 / Gloria or Elwyn

I’ve gotten the Legion character and I want to take advantage of his gemsplosion since it’s the only move that gives me access to Thauma and Fig element attacks. My current team is Mardek, Gloria, Elwyn, Solaar which I made because I plan on having the ability to use any element. I can’t decide whether to replace Gloria or Elwyn.
Gloria has the ability to remove negative status effects, access to an attack of every natural element, healing and the ability to nullify every natural element.
Elwyn however also has healing and the ability to damage every monster. She can also reduce the strength of enemy attacks and increase the strength of my attacks. If my foe only uses magic or physical attacks I can take advantage of it.
What do all of you think?

 
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Topic: Kongregate / Recommended games is broken

The site recommended a game for me and it justified it by saying "Because you rated Raptor Jesus v.s. Chuck Norris highly. Even though I only gave it two stars. Has anyone else experienced a similar situation.

 
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Topic: MARDEK RPG: Chapter 3 / Gloria or Elwyn

Originally posted by skill34:
Originally posted by hobsons2:

Have Legion, Gloria, Elwyn its a pwnige team

I’m actually using Solaar and Legion because Solaar is one of the two units who have access to holy attacks while Legion is the only unit who can use the fig element. I want to be able to take advantage of every elemental weakness.

Oh and Vehrn sucks ass.

 
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Topic: MARDEK RPG: Chapter 3 / Gloria or Elwyn

Originally posted by hobsons2:

Have Legion, Gloria, Elwyn its a pwnige team

I’m actually using Solaar and Legion because Solaar is one of the two units who have access to holy attacks while Legion is the only unit who can use the fig element. I want to be able to take advantage of every elemental weakness.

 
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Topic: MARDEK RPG: Chapter 3 / Gloria or Elwyn

I just got the Legion character who kicks ass but I can’t decide whether to replace Gloria or Elwyn with Legion.

 
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Topic: Mud and Blood 2 / New constructions

I’d like a watchtower. Units in it can see the whole battlefield but can be seen from everywhere. They also sight and target enemies slightly quicker. The watchtower provides no protection except from grenades but if a lucky grenade hits one of it’s 4 corners it collapses. Mortars and artillery also cause it to collapse killing everyone inside it.

 
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Topic: Mud and Blood 2 / New medals

Originally posted by hawke222:
Originally posted by skill34:

Here’s an idea. A medal called “Strategic Conservationism” which you get for 100 successful tactical withdraws. A successful tactical withdraw is one where you get tactical points. It makes all tactical withdraws successful.

a bit OP. I’d say 150 either way, and it increases it to a 60% chance.

What’s OP mean?

 
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Topic: Mud and Blood 2 / New medals

Here’s an idea. A medal called “Strategic Conservationism” which you get for 100 successful tactical withdraws. A successful tactical withdraw is one where you get tactical points. It makes all tactical withdraws successful.

 
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Topic: Mud and Blood 2 / Wtf moments

My anti-tank halftrack blew itself up causing me to lose. HOW IS THAT EVEN POSSIBLE?!?!?!?

 
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Topic: Mud and Blood 2 / I LOVE YOU GERMANS!

Once a Wespe came in. Fired a dud round and ran over it’s dud blowing itself up.

 
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Topic: Mud and Blood 2 / Wtf moments

My bunker somehow got teleported to the other side of the map.