Recent posts by crazye97 on Kongregate

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Topic: Anti-Idle: The Game / Game Bugs

Please don’t quote posts from well over four years ago, unless there’s a good reason to.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

The equation is

(attack%*bossdamage[unless in SC or DP]*(rageattack+100))

The bold portion is because of the asterisk characters.

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by EndlessFacepalm:

For keymapping I would suggest shift to click in succession and the spacebar to transfer all your bacon to robacon.

We used to have Shift to give in rapid succession. It was removed in December 2012. I’m not certain, but it may have had something to do with Shift-clicking items over the button.

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by Biggums425:
Originally posted by Tukkun:

I’m curious though, why would such an information help you? I mean, you got it last night, but why would it matter whether you got it at 2AM or 4AM?

So he knew whether he had reward potion active or not I think.

But, in theory, how would he know if he was sleeping? Potion Efficiency isn’t the only thing that affects buff timers.

Last night, while I was sleeping, it dropped.
 
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Topic: Anti-Idle: The Game / why did Tukkun go from discouraging donations to encouraging them?

Tukkun was also too young to receive the donations before, which he can do now, if I recall correctly.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Anything above your level, or level 7000, is red. Yellow is less than 70% of your level, minus 50. White is non-yellow, or level 4000.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

The whole left side of the screen – I’m guessing it’s just a testing ground for Tukkun.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Which I hope to update in the near future.

 
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Topic: Anti-Idle: The Game / Suggestions!

I use Ctrl a lot when I type for fixing typos and such. Why does pressing that key in Typing erase the entire line that I’ve typed?

Probably to avoid copy/paste completely, without having to code each separate key combo.

 
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Topic: Anti-Idle: The Game / [Guide/Current] Random Rewards (Mystery Boxes, Dragon, Fishing Boxes, Pet Mystery Effect)

Originally posted by ForceofLight:

The 9001: Ye Olde Pub Machine has been changed. Any chance of an update?

Sure… once I get a good chunk of time, I’ll confirm and fix the whole guide. Sometime within the next week, hopefully.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Also, as you’ll learn, you’ll get Hard points for completing Impossibles too.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

It starts with the same values as your rank increasing, so whatever gets you the most rank EXP fastest.

 
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Topic: Anti-Idle: The Game / Game Bugs

I’m guessing those are likely random testing things for Tukkun when he’s working on the game.

 
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Topic: Anti-Idle: The Game / Game Bugs

Are you also in Triangle Land or 2011: Triangle Land? Bit of a difference there.

 
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Topic: Anti-Idle: The Game / Game Bugs

Is the 0 indicator still visible on the adventures options? Have you tried refreshing?

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Do not follow the search instructions. It’s usually a hassle. Your savefiles are (likely) located in the following locations:

Non-PepperFlash: C:\Users\[User]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[jumble]\chat.kongregate.com
PepperFlash (Chrome): C:\Users\[User]\AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\[jumble]\chat.kongregate.com
Windows Edge: C:\Users\[User]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[jumble]\#AppContainer\chat.kongregate.com

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

If you have enough points, make sure you have enough space. One Weapon, five Armor and three Accessory slots are required.

 
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Topic: Anti-Idle: The Game / Game Bugs

Nothing happened when I did it. Are you sure your opponent just didn’t kill it while the window was opened?

 
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Topic: Anti-Idle: The Game / Game Bugs

Originally posted by Cadrigar:

Level 1 Shiney purple button mod not working.

Based off your Career gains? You don’t gain CEXP for a Module Button, and there’s no news for it. Did you watch the Button count specifically?

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Read the path. It says AppData\Local. If you went to %AppData% without looking, you were automatically redirected to AppData\Roaming. A simple fix is to use %LocalAppData% instead.

 
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Topic: Anti-Idle: The Game / Anti-Idle No save file path (Windows 8.1)

You posted in one thread, received an answer, then posted in another thread and have now created a thread. CHECK THE FIRST POST YOU MADE.

 
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Topic: Anti-Idle: The Game / How to back up on windows XP/Vista/7 - shortcuts

Please check your other post, and try to avoid bumping up older threads when you’ve already posted and been given an answer elsewhere.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by kwebbelpop:

WHAT?! I can’t find my savefile, I set it to unlimited, Closed the game, I use chrome, but there is no chrome link, I am on windows 8, tried windows 7, but only skype.com was there. WHAT DO I DO!?!?!??!?!?!

C:\Users\[User]\AppData\Local\Google\Chrome\User Data\[Profile]\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\[jumble]\chat.kongregate.com

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

It affects your hit chance:
hitChance = floor((enemy.level – your level) / 100), + 10 if enemy.level > your level, + 20 if on Impossible and your level < 8999, + 10 if on Hard and your level < 8999

and gives you a damage penalty:
damagePenalty = 40 + (enemy.level ^ 1.12 / (your level + your rank * 10 + 999) – 1) * 50, + (9000 – your level) / 450 if on Impossible and your level < 8999, + 10 if enemy.level > your level, + 20 if on Impossible and your level < 8999, + 10 if on Hard and your level < 8999

(which eventually leads to damageDealt = floor(damageDealt * (100 – damagePenalty) / 100))

and increases your damage taken:
tempDEF = floor(damageResist * (1 + (your level – enemy.level) / 6000)), * 0.6 if enemy.level > your level and on Impossible and your level < 8999, * 0.8 if enemy.level > your level and not on Impossible

(tempDEF decreases your damageTaken when hit)

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

The ATG_Global file saves the values that are shown, and doesn’t update them until a file is opened.