Recent posts by crazye97 on Kongregate

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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

You can craft the chips for the five Pyramid mobs.

EDIT: Right… we’re just talking IAs. I thought we were talking chips for some reason…

 
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Topic: Anti-Idle: The Game / AdVenture Capitalist vs. Anti Idle

Just because something runs on a different system, doesn’t make it “superior”.

 
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Topic: Anti-Idle: The Game / Challenge Submission Thread

Originally posted by Axiss32:

The Greatest Fighter

So basically a modified Challenge 1.

 
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Topic: Anti-Idle: The Game / Game Bugs

That’s not really a bug. That’s getting CEXP while using Idle Mode. The reward for not using Idle Mode is BC (and GC).

EDIT for below: Semantics… but it’s technically correct.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Is it a stupid idea? Yes. Is it a bad idea? Yes. Does it matter? No. There’s no set path. You can play the game however you want. But BA is a majority portion of the game.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Can’t tell if rhetorical or not, but just in case: Yes, it’s an extra 50B EXP per ascension from 100 to 200, 40B to 400, 30B to 600, 20B to 800 and 10B to 1000, which results in 25T extra after 1000.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

It’s actually 160 + 40 (25%). But yes, 400 being twice as much as 200 does cause the printer to print twice as fast.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

IA rare bonuses apply to that IA only, and it’s a separate chance.

Example:

NCI has a 3% Rare Chance. Say you have 200% Rare Rate. That’s 3 * 200 / 10000 = 0.06, or 6%. Say you master Ryechew. You’ll get an extra 0.05 * 200 / 100 = 0.1, or 10% chance of it being Rare. So it’d be 6% + (94% * 10%) = 15.4%.

So for your example:

20% Chance, 456% Rate. 20 * 456 / 10000 = 0.912, or 91.2%. You’d then get 0.05 * 456 / 100 = 22.8%, so you’d have 91.2% + (8.8% * 22.8%) = 93.2064% chance for each mastered IA.

 
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Topic: Anti-Idle: The Game / Game Bugs

It’s not for Random Quests, it’s for Main Quests.

 
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Topic: Anti-Idle: The Game / Guide to SI Bonus Rocks v1664

Originally posted by Vonbo:

Reasoning

  • 3.5 because the enemy is a level 9001 SC1. (Yes, I approximated 9001/30 for 3.)
  • This would be 3.25 as well – 0.25 + 9001 / 3000 = 0.25 + 3

     
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    Topic: Anti-Idle: The Game / Cannot find save file

    There are two save locations:

    Non-PepperFlash: C:\Users\[User]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[jumble]\chat.kongregate.com

    PepperFlash (Chrome): C:\Users\[User]\AppData\Local\Google\Chrome\User Data\Default [or other profile name]\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\[jumble]\chat.kongregate.com

     
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    Topic: Anti-Idle: The Game / Game Bugs

    Great contribution.

    It likely means you did cheat – there’s no other real reason to be set back 3 billion EXP.

     
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    Topic: Anti-Idle: The Game / [Spreadsheet] Business Reward Calculator

    I can confirm the numbers: Explosion = /5k, Awesome = /10k, Chaos = /50k, Legendary = /100k.

     
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    Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

    Originally posted by Atalyn27:

    And on the way to all that, I finally got some non-purple SI rocks! (I say “some” because I don’t have green weapon/armor yet. Well, it’s the accessory ones that really matter, since weapon/armor SIs can be found in pixelated boxes.)

    Weapon and Armor [S]s, not [S][I]s.

     
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    Topic: Anti-Idle: The Game / Game Bugs

    It’s a simple error in the code: “undead == true” is incorrect, as it should be “zombie == true”.

    EDIT for below: I doubt it. The enemies are referred to as “undead” a lot, while the coding for it is “zombie”, so it’s likely a simple rush error.

     
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    Topic: Anti-Idle: The Game / Red Coins

    It’s all bad. Red Coins are no longer useful for anything besides bragging rights.

     
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    Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

    As above, but 200 kills.

     
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    Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

    Put your backup in the folder where the file is located.

     
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    Topic: Anti-Idle: The Game / Speed Hack Detected

    I haven’t had to disable PepperFlash in Chrome when restarting it… usually only after an update, and even then, not all the time. I haven’t had any speed hack issues, just crashing issues.

     
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    Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

    Mastering IAs is useful. If an area has a low Epic rate already, you may want to just load on the Rare Rate instead of Epic Rate. And yes, kill things on the most difficult setting you can.

    I’ve got your rarity and drop chances here, while pw has your chip chances here.

     
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    Topic: Anti-Idle: The Game / Game Bugs

    I have a feeling it’s a Flash issue – more common if you’re using Firefox (or IE?). Ctrl overrides something, allowing Space to work.

     
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    Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

    If you have a user profile, it may not be the Default folder – it would have the name you used for the profile.

     
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    Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

    Originally posted by Axiss32:

    EXP/Coin/Pixel are reduced by 80% after first 10 runs. Drop, treasures remain the same.

    70% in Final Chamber.

     
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    Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

    There’s nothing else to do with them.

    EDIT: I should probably drop this link here too.

     
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    Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

    Leave.

    Or, you know, challenge yourself to do harder things/things better/faster.