Recent posts by crazye97 on Kongregate

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Topic: Anti-Idle: The Game / A message from Tukkun

Originally posted by Axiss32:

Tukkun, how much time we need to wait for 1665 changelog? I’m curious, really curious. Because I just want to view the new changes.

You already had an opportunity to preview. If you can’t be patient about it without knowing when, then something’s wrong.

 
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Topic: Anti-Idle: The Game / [Guide/New] Drop Mechanics

Only Night Forest should be bugged, since the bestiary numbers are off for that area only (Forest Spirit being relocated from the start to the end of the section).

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Evolvers do take into account the Rare rate – if random > areaRareChance * arenaRareRate / 10000, allyDropChance * 100, otherwise allyDropChance = 0.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Your total quest completion.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Quests do not reset on ascension, though there are a few that will take you a while anyway. 1000 from Daily Quests per day is possible.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

From Epic, you’re limited to 4.8 times base, with Rare + Epic combined. From Rare (alone, not Epic), you’re limited to 2 times base. From Boss, you’re limited to 1 times base. So for an Epic Boss with your 2500 value, you would get 2500 * 4.8 = 12000 + 2500 = 14500 Arena EXP bonus, which is added to the base and multiplied and all that good stuff. Same thing for A: TG EXP, though that has more multipliers.

(If you’re curious about more Arena EXP stuff, I have an Excel calculator that you can download and use.)

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

REST is only gained when the game is closed (or when you buy it). REST does what it says in the menu – the whole list of bonuses. White Coins are gained by doing these, though values may now be inaccurate.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Blue Coins have a 10% chance to be attracted, as do White Coins. Crystals of (Ultimate) Rarity are 60% chance, as are Recipe/Skill/SP scrolls. Skill Books do not attract at all.

 
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Topic: Anti-Idle: The Game / Rebirth Guide v1664

Originally posted by emperor_orionii:
Originally posted by Truth:Basic set up for optimized RB, assuming no lack of resources

Bold assumption, are players supposed to have virtually unlimited resources before first rebirth?

Read the title right before that. (Also, for misclicking, just delete your post…)

 
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Topic: Anti-Idle: The Game / Game Bugs

A number of speeches do have that extra space – it’s likely a product of a spot not being used at the start.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

I’m assuming you mean Blind, which decreases Accuracy, Hit Chance, Evasion, Dodge Chance to 40%. Version 9012 lists it as decreased to 60%, 80%, 60% and 80%, in order.

 
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Topic: Anti-Idle: The Game / Game Bugs

I haven’t done it myself, but if you die from drown, don’t you still lose your combo?

 
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Topic: Anti-Idle: The Game / Darkruler and Holy Glory

1. Attack Skills do not affect Dark Ruler. You know that.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

No real reason to sell them right now when there’s no limit.

 
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Topic: Anti-Idle: The Game / [Spreadsheet] Business Reward Calculator

One thing you may want to add – if you’re level 9001, expBonus is floor(expBonus * 0.1) after the first calculation.

Idler – Boost is now (score / 500), capped at 5000.
Item Maker – Enhancer Fragments are capped at 100k. (Also confirming /25000, capped at 1k.)
Fisher – Fertilizers/Refills are all capped at 50.

EDIT for two down: That as well. You get both types of boxes at each tier.

 
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Topic: Anti-Idle: The Game / Game Bugs

Excellent point – Decking out is 1 poison per turn, and I believe it’s at turn 70 or so that you start getting 1 poison per turn to speed up the end of the match as well.

EDIT for two down: You must really like postcount++, huh Axiss?

 
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Topic: Anti-Idle: The Game / Game Bugs

Originally posted by Axiss32:
Originally posted by ankanb:

That won’t change the +X combo.

It changes, ank. My Robacon sometimes give me 7 combo, instead of 4(Tukkun continue to say it’s 2 base, but 2+3 =/= 7).

Well, another Night Forest bug. Version 1664 destroyed that area at all.

Night Forest bugs aren’t finished. Another evolution problem

Night Forest, after v1664, has infinitely bugs, due to bestiary position changed. Now, it's not Mushouse --> Giant Mushouse --> Forest Spirit.

Now the evolution is: Dark Jr. Goop --> Tree Stump. It's like a gelatinous enemy that transforms into a tree.

Axiss32 | 444,542 / 1,249,726,065,671 | [d3]–32 | F0 | v1,664 | WIN 14,0,0,177 | Tue Sep 9 12:56:15 GMT+0200 2014

Just to note – that evolution also existed – anything that evolved in Night Forest was shifted.

Also: Robacon is a base of 2, plus 1 if it hits a crit and not in WM, plus 1 if you use Combo ring, plus 3 if the combo bonus hits.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Your visible Drop Rate on the Stat screen is not the only one you can manipulate – you can increase your overall dropRate with anything in the formula.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

If damage after Boss Damage is less than 1, it’s rounded to 1. Then Coup, REST and Crit.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

I’ll just pull this forward a few pages.

Originally posted by crazye97:

Make sure you put it in while the game window is completely closed. Make sure it’s also in the right folder:

Non-PepperFlash: C:\Users\[User]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[jumble]\chat.kongregate.com

PepperFlash (Chrome): C:\Users\[User]\AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\[jumble]\chat.kongregate.com

And make sure it’s in the right jumble folder as well, if there’s more than one.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Sorry, yes, that’s correct. On spawn. I don’t know what I was thinking of.

 
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Topic: Anti-Idle: The Game / FCG card art needed

Originally posted by Parsee:

Mutate or Transform: Special effects will be placed around the moustache.

I sorta like it, though I think it’d be funny to be as Hide.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Yes.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Killed.

 
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Topic: Anti-Idle: The Game / Proof of Mission

Besides MBR and Corruption entries, if you’re a heavy user?