Recent posts by crazye97 on Kongregate

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Topic: Anti-Idle: The Game / Fastest FCG win possible?

Problem: Dream Books only give 5 cards, as the sixth slot is taken up by the Dream Book itself.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

No.

 
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Topic: Anti-Idle: The Game / Game Bugs

It’s not “buggy”, it’s just not wide enough to handle all the digits. Just needs to be widened.

 
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Topic: Anti-Idle: The Game / [Guide] Technical Lights Usage

Oh – a note I forgot to add to the Raid Timer. numberA is -1 as there are times the timer will tick below 0, but I’ve never seen anything below -1.

 
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Topic: Anti-Idle: The Game / [Guide] Technical Lights Usage

Raid Time (for idling timed areas)

Description: This light simply counts the timer before being kicked out of areas that display timers.

Program: 1
stringA: raidTimeLeft
stringB:
numberA: -1
numberB: 180
numberC: 0
boolean1: true
boolean2: false
boolean3: false

Change numberB to the amount of seconds desired. 180 = 3 minutes.

Why do I care: Idling some of the lower-level areas for things like chips can be tedious. Sometimes you want to semi-idle higher-level areas so you can do other things while being able to stay in that area as long as possible. Use a light to warn you when you’re getting close to being kicked out so you can quickly pop back in and reset the timer!

 
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Topic: Anti-Idle: The Game / Variables for Technical Lights (v1524)

All variables including the word “stupidity” are for the various Perk Points.

 
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Topic: Anti-Idle: The Game / [Guide] Technical Lights Usage

One note on the LolMarket check: The “sell” price that you use is actually when the BUY price is that value. To have it actually sell at 1800 * level, you’d have to use 1800 / your sell value (starts at 0.9, affected by perks), or 2000.

 
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Topic: Anti-Idle: The Game / Game Bugs

Originally posted by Axiss32:
Originally posted by kooook865:

Fishing at rank 50 (I would also assume other legendary ranks as well from this) will not restart when the day resets if idling.

IE: go to fishing and go to bed at 10PM, wake up at 7AM, move mouse over AI:TG screen and fishing has 0 score after 7 hours.

This because when you idle and idle screen is open, score resets not when day ends, but when you re-open game.

I don’t remember if it carried over from a long time ago and some changes, but it used to be that if you were idle, a new day would automatically kick over at 9 AM. Obviously it was removed for cards, but does anyone recall if it still applies?

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

“This is your only chance today!” – so no. But your streak will continue, so you will get the new prizes tomorrow.

 
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Topic: Anti-Idle: The Game / Refund Code system changes

Did your Refund Code get accepted?

 
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Topic: Anti-Idle: The Game / Game Bugs

Why would you need to protect a Protector, when you can craft them for free?

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by darktlight:

In weapon:
Robotic
?*13
Secondary Weapons

How can i unlock ?*13.
I have down all the Recipes .

See right above your post.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Yes. Don’t let the bar get so high.

 
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Topic: Anti-Idle: The Game / [Guide/New] Random Rewards (Mystery Boxes, Dragon, Fishing Boxes, Pet Mystery Effect)

Thank you both. Changes to be made…

Except

Originally posted by Axiss32:


-You can deactivate the Progress Boxes prizes with the Refund, too.


because nothing says you can’t.

EDIT: I’m looking at my Awesome Crate and the image and they’re the same…
EDIT2: That’s better. Changed.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

What item in particular are you asking about?

 
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Topic: Anti-Idle: The Game / Game Bugs

Did you read the report? While a bit murky, “daily main quest” is a bit of an obvious part.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by Juan_89:

A specific ally, enhancer or accessory I should focus on? If I fuse any items, should I enhance them before or after fusing? At which point is finalizing worth it?

Just a few questions for getting into a general direction. I feel there’s quite a lot of stuff that I could improve, just no idea how at this moment.

Ally: Always master the one(s) you’re using, and where you’re doing things, so you get more EXP.
Fusing: Always enhance first. The fusion simulator (slightly outdated) helps with that.
Finalizing: You can see that with the simulator as well. That would be after an item is fully levelled and enhanced (and Uniqued, if you do that).

 
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Topic: Anti-Idle: The Game / Unable to backup *FIXED*

Don’t search. Go directly to the file. Much easier. C:\Users\[User]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[jumble]\chat.kongregate.com

 
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Topic: Anti-Idle: The Game / Megathread: Suggestions

Let’s also make it so you can enter the raids for all the times you miss during the day, and let excess EXP roll over into the next ascension. /sarcasm

A higher Coin cap isn’t necessary. If you’re active, spend them. If you’re not, oh well. The game doesn’t need to be made easier to pander to those who gain lots.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

No. So if you want negative rep, that’s your option.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

If it affects your EXP% stat, it affects Arena EXP. This does not, unlike 1.5x Corruption/SD/etc. events.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by Uroogla:

Sections of the drop guide are now incorrect, but I believe the CM part is right.

Doesn’t surprise me… If anyone has changes for it, please post them there. Otherwise I plan on updating them later this month, time permitting.

 
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Topic: Anti-Idle: The Game / [Guide/New] Drop Mechanics

Everything is all a multiplier. So it would be:

(Assuming SC1) 993 * (0.25 + 0.25 * 4 + (9001 * 2) / 9001) * 10 * 2 * (0.25 + 9001 / 3000) = 993 * 3.25 * 10 * 2 * 3.25033… = 209792.765. By the game, that number is put in, divided by 100 and multiplied by 0.01 (or basically divided by 10000), though I left out the divided portion and marked it as the percentage chance. So if you’re farming with an Unob Pickaxe (on Casual), you should be getting CM every drop. If you’re not… there may be something I’m missing (though there shouldn’t be), and hopefully someone can point it out.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Revive isn’t (as much) a viable method anymore, as you get a multiplier based on how much HP you take out. As for DR required: It’s not that hard to calculate (I think), the values I have here should still be correct.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Censors your screen. As you can tell. That’s about it.