Topic: Kongregate Multiplayer Games /
[Terra Monsters] Upgrades in guilds
I posted this first on another thread but I think this is an own topic.
I’d like to have some upgrades in the guild for Honor points.
Massage Bank: Increases the HP regeneration per 30 Seconds by 1 per upgrade (0/5) [that makes the Ranch helper even more useful besides the effect that he’s caring for your pets]
Training Room: Increases the exp gain per upgrade by 1.5% (0/10)
Garden: Per 2 upgrades there is a new available Flower to plant and per 3 Upgrades there is a new Pot for planting Flowers [starting with 3 pots](0/12)
Main Room: Per Upgrade the Number of guild members increases by 2 [starting at 10] (0/10)
Battle tactics board: Per Upgrade the Honor gain is increased by 1.5% (0/10)
Lab: Per upgrade the number of gained free distributable evolution points increases by 0.25 (0/8)
Little battle Arena: Per upgrade the number of fightable NPCs increases by 1 [starting at 0] (0/5) [each NPC has avarage lvl Terras as the players highest Terra ,giving by defeat 50+20 per Upgrade Honor points]
EDIT:Here some Numbers for the Upgrade costs (Battle board,Training room): (Available after HQ reaches lvl 3 )
10:70k Honor (all in all 269 K H , will increase that )
If anybody thinks that’s not worth it: There is the battle arena , dailies and of course buying Honor with Kreds.
If we have in this example an Arena lvl 5: that’s 750 Honor +dailies giving 100 Honor each (x 8 ) that’s about 1.5k honor PER DAY PER MEMBER so if we assume that the guild has 30 members (Main room max) that’s 30x 1.5k = 45k honor PER day.
Now Upgrae costs of the garden:(instantly available)
starting with 3 pots
2:1.5k H (giving plant that restores ONE move fully (24h till rdy)
3:3k H (4 Pots)
4:7.5k H (giving plant that Heals any status effect including confusion)
6:17k H (giving plant that Heals up to 75HP(72h plant time)(5 Pots)
8:35k H (Giving Plant that increases exp gain by 5% for 2 h [usable in addition to exp potions]
9:50k H (6 Pots)
10:75k H (giving Plant that restores ALL skills of the whole party fully [72h plant time])
12: 150k Honor (7 pots) [giving 15% reduced plant grow time + Plant that revives fully (100h plant time)]
+ more pots up to 10 are buyable with T$: 1st 500 ,2nd 1k , 3rd 1.5k
you’ll see why I made it like that
Now Main Hall costs:
this will be pretty costly .
10:1M Honor (gives in addition something pretty awesome ,but tunno what by now (suggestions wished)
2.355M Honor needed
Little battle Arena:( available after HQ reaches lvl 4)
because the battle arena is for farming EP + Honor ,it HAS to be costly. Also just 5 Ranks .
3: 50k H
4: 100k H
5: 250k Honor ( if all 5 are defeated in a row there’s an additional reward of + 1-2.5k Honor) (an achievement for that would be nice btw)
For the arena: The arena is some kind of a survival mode. You have to beat all trainers in a row . Only plants are allowed to Heal your Terras (that’s what the garden is for). As I already mentioned , the lvl of the trainers Terras are as high as your highest Terra.
And there is another restriction because of abusing by just using low lvls for easy Heal: Min lvl of those NPCs Monsters is 40 .
After every NPC you have the choice of continuing your streak ( +100H(10H per Upgrade) per Streak starting at 2 btw ) or stopping it to heal yourself by resting. if you break your streak the number of available NPCs you’re allowed to fight decreases by the number of defeated NPCs so far .
Now the lab:(requires the main building at least at lvl 5 )
As we all know , evolving takes a loooooong time sometimes . So I had the Idea of getting something for your guilds to make evolving somewhat easier.
But for this you need your HQ at lvl 5 (what costs about 155k Honor btw)
I know , even at max lvl it’s just 2 evo points per day (NOT storable/stackable) but it is necessary so that it doesn’t get too OP.
4:75k (1 Point per day for 150k honor)
8:500k( 2 points per day for 1.25m honor + breeding eventually? )
And now at last the massage bank: (Available after HQ reaches lvl 2 )
5 Pts but a HUGE HP regen increase (if you compare it without at least):
2: 25k H
5:250K H (+ pets need for food + cleanlyness reduces slowlier) ( all in all 462.5k H)