Topic: Kongai /
Create A New Card!
Sure, why not.
Samael, Death Personified
65 HP
3/0/2
Innate: Samael gains 10 health and 20 energy when any character is killed.
Scythe Strikes: Instantly kills the enemy if the enemy’s health is under 20%. (Type: Physical, Energy: 25, Speed: 5, Hit: 90%, Proc: 100%, Damage: 3*4, Range: Close)
Sacrificial Rites: Deals 15 damage to self and swaps damage with healing for the rest of the turn. Can’t be used 2 turns in a row. (Type: Light, Energy: 40, Speed: 9, Hit: 95%, Proc: 100%, Range: Both) Note: This will fully heal Samael when hit by Touch of Doom and anything of the like. Should the enemy die during that turn, Samael will heal from any of the damage taken that turn, then loses 10 health due to his innate (and 2 more if Healing Salve is equipped).
Scythe Thrust: If this attack hits first, has a chance to cancel the enemy’s attack. (Type: Physical, Energy: 30, Speed: 7, Hit: 95%, Proc: 60%, Damage: 17, Range: Close)
Curse Blade: All scythe attacks are dark magic, deal +3 damage and have a 30% chance to deal 4 poison damage for 3 turns. (Type: Dark, Energy: 10, Speed: 2, Hit: 100%, Proc: 100%, Damage: —, Range: Both)
Might think of some other stuff if the game is still alive. :<