Recent posts by Harry1234114 on Kongregate

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Topic: Tyrant Unleashed: General / <To MK> Only need to log on every 6 hours?

Damn MK all his fault

 
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Topic: Tyrant Unleashed: General / Loyalty rewards

Can we please get some sort of reward for loyalty to this game. Even just a custom art piece after one year would be nice. Thanks fam.

 
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Topic: Tyrant Unleashed: General / [To the devs] This game is dying

You can cry all you want but the current business model allows the game to survive, and to pay for its upkeep.

 
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Topic: Tyrant Unleashed: General / I can't ("don't want to" by ChristopherB311) spend my 103k gold

Still using Tumbloxes and complaining about a gold excess?

 
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Topic: Tyrant Unleashed: General / The Raider king is dead, Long live the king

Originally posted by Mu_zza:

ur so up ur self, what is this community to you? a private girls college or something?

He’s putting on a persona, it makes the fourms interesting

 
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Topic: Tyrant Unleashed: General / I can't ("don't want to" by ChristopherB311) spend my 103k gold

Make octos

 
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Topic: Tyrant Unleashed: General / [To Devs] Suggestion to improve side missions

Please note this is not for mutant missions. It is rather a suggestion for the other side missions.

1. Make is so that a reward is earned on level 1 and 10.

The reason for this is that you cant do much with 1 of the cards, as even if you do get one it may take awhile for the reward to even cycle again. With that it’s 3 then it’s all about reward pack RNG. Allowing 2 would give players earlier in the game the chance to make quads easier.

However this could create an SP overload which i’m not sure devs and late game players would want.

2. Replace salvage crate missions with legendary cards. It’s already 40SP. Why not give players the option to create a card with the completion of these missions. This would help create card diversity.

3. The Vigil 1,2,3,4 side missions and others likes it could increase in difficulty or to just add more of those missions to allow a base set legendary to be unlocked upon completing them. It would be another way to earn a base set legendary which we seem to not get enough of.

Let me know your thoughts on this community/devs. I will delete/change these suggestions depending on feedback if it is solid. Thankyou.

 
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Topic: Tyrant Unleashed: General / An Open Letter to Fix TU Before it's Too Late

Games are generally determined in the first 5 cards. Very Very Rarely it comes down to the wire with 10 cards. 20 would be pointless. However i do agree with more base set legendaries. It would be very time consuming to implement, and personally i think we are just becoming happy with the current base set options, i think there will be epic and legendary structures added to each faction in Jan and Feb, then we will see something drastic happen.

 
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Topic: Tyrant Unleashed: General / How come 2nd attack of flurry doesn't get affected by corrosive?

Why Does Strike and Weaken target cards with Evade?
Why Does Protect target a card that wont even get attacked?
Why Does My rally singular all go onto one card?

Because my friends, that’s how the game works.

 
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Topic: Tyrant Unleashed: General / I can't ("don't want to" by ChristopherB311) spend my 103k gold

Devs i cant get the quad brawl vindi.

 
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Topic: Tyrant Unleashed: General / [To Devs] Is messale quad ever going to come?!

No there will never be a quad. Devs will never make one.

 
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Topic: Tyrant Unleashed: General / Second inferno or Dune runner?

Dune Runner better for Mutants

 
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Topic: Tyrant Unleashed: General / [DEV] New Side Missions + Event Extension

The event extension isn’t for people with shit decks that weren’t going to get the rewards anyway. Rather the people who were going to get the reward or get close but had to take time off at Christmas. Suck it up shit deck users.

 
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Topic: Tyrant Unleashed: General / [DEV] New Side Missions + Event Extension

That’s odd i personally think there should be 2

 
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Topic: Tyrant Unleashed: General / [Guide]Mutants for Imperials

Originally posted by wawarox:

interesting. So TL;DR is Dune Runner

The struggle imps had before Dune Runner. Great guide none the less. Wish i was still mono imp

 
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Topic: Tyrant Unleashed: General / [DEV] New Side Missions + Event Extension

Originally posted by Loop_Stratos:
Originally posted by DaWayne33:

permanent

You must be in a hurry. It should be:

It/They will be permanent.

(Waits for MK to update wiki)

Are you seriously stressing that he said 1 word instead of 4?

 
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Topic: Tyrant Unleashed: General / [To All Frustrated Brawlers]Workaround for Brawl Freeze

Why the skip battle freezes makes no sense to me.

 
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Topic: Tyrant Unleashed: General / [TO DEV] suspend Demolisher quest during events

Demoliser so easy with my Serraco Sire and Obsidian. Different decks have different strengths. For example i dont have any poison cards.

 
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Topic: Tyrant Unleashed: General / [To Devs] will you consider about "shard" system?

That’ what made WMT stop making money. There needs to be a line to what F2P can access no matter how limited or the whole business model will fail.

 
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Topic: Tyrant Unleashed: General / [To DEV] OP mission Bosses

I will beat this boss easy. However i don’t understand the powerspike in boss strength. Even though the boss should slowly get stronger this is just as powercreeped as the first Tikal boss. I’m not sure if it should stay this way or go back to how it always was.

 
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Topic: Tyrant Unleashed: General / I can't ("don't want to" by ChristopherB311) spend my 103k gold

Originally posted by Loop_Stratos:
Originally posted by GrausamesGnu:

The first step of salvaging cards is the hardest. But once you raised your criteria for keepers, it feels good to free up space and just having more quality. The argument that a card collecting game should let you collect as many cards as you want is 100% legit though.

I want to quad all cards, even the most useless ones like pantheon, so salvaging doesn’t seem to be an option.

Why would you want to waste time on that? If you want to collect all the cards and quad them this isn’t the game for you. There are other games that would suit your needs better. You are not the devs target audience.

 
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Topic: Tyrant Unleashed: General / Suggestion for matchmaking

This would really suck for decks with bad synergy and be really unfair.

 
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Topic: Tyrant Unleashed: General / [to Devs] MM still blows...

Yes the matchmaking is based on current rank. Due to different saving methods you will come across many stronger decks. It’s fine the way it is. Saving is the problem not MM.

 
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Topic: Tyrant Unleashed: General / Did this guy try to poach from your guild?

Devs will ban his account and IP ban him.

 
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Topic: Tyrant Unleashed: General / [Kyo] The Ultimate Tyrant Unleashed Tier List And Player Guide

To me it looks like it’s on the border between both. Will have to see it in play first.