Recent posts by xPassionx on Kongregate

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Topic: General Gaming / Learn to Fly Idle bugs

Not a bug, but i feel its sad how quick this game ends… i cleared it in a few hours. It really has potential, you just need to create infinite replay value.

 
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Topic: Wartune / Guild Battle: camping inside opponent spawn zone

This whole problem would be solved if we implemented my suggestion of allowing the stronger guild to give an handicap to the weaker guild in exhange of additionnal rewards.

What we need to do is find a way to make every matches interesting, so that spawn killing simply does not happen.

 
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Topic: Wartune / My personal experience and how I feel after spending 3990 barens for 2 special mounts in shop.

Great topic guys. i also felt like OP after buying mount, this will help many people.

 
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Topic: Wartune / no lvl 50-59 bracket in bgs?

Huh my idea makes a lot of sense. Its just that instead of making big categories, the game would just like, match all level 30 together, all 31 together, etc.

 
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Topic: Wartune / Lvl 3 exp scroll = 5000 exp, this is pure abuse please.

bleh i kinda forgot to take into consideration that as you level up, your not suposed to level daily anymore :P

1% is probably too much but i still think the xp should increase as level increase, just maybe not % based.

 
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Topic: Wartune / no lvl 50-59 bracket in bgs?

I think this whole “category” thing is just a bad idea. When you are level 39, you are the king of the world…. once you reach 40, your the asshole of the world. Instead, the system should just like… accept participant, then group all people of similar level together.

 
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Topic: Wartune / Lvl 3 exp scroll = 5000 exp, this is pure abuse please.

It should be based on your level.

No matter what number, if its high, it will be overpowered early on, and if its low (like 5000), it will be underpowered later on. For example, trust me, 500K would be stupidly overpowered in early levels :P But 5K does get stupidly useless at level 55.

A decent suggestion would be that each lvl3 xp scroll increase ur xp by 1% of your bar.

Explanation is simple: Insignia’s value does not really vary in time. Low or high level insignia is still good. But as you level up, xp loose value since you need way more to make a difference. So keeping the same ratio the whole time for xp scrolls does not make sense.

 
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Topic: Wartune / Gold Mines

this could be a good idea but the problem is the best player in the game could abuse this by taking every gold mines of the map lol

 
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Topic: Wartune / More than duels in guild chamber

done _

 
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Topic: Wartune / [Info] Suggestions

I think the game should allow us to do 1v2 1v3 1v4 2v2 2v3 2v4 3v3 3v4 in the guild chamber. People could form “parties” and fight another “party”.

For example, i could see 4 people fightning one pro in 4v1 being quite fun.

 
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Topic: Wartune / More than duels in guild chamber

I think the game should allow us to do 1v2 1v3 1v4 2v2 2v3 2v4 3v3 3v4 in the guild chamber. People could form “parties” and fight another “party”.

For example, i could see 4 people fightning one pro in 4v1 being quite fun.

 
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Topic: Wartune / PVP 3V3 issue- uneven lvls in fighting

I understand cashers should win more, but i feel there has to be some sort of major bug in the match making

For example, if i team up with 2 newbs of level 25, it is not rare that all 3 opponement we face are either as good as me or stronger (and we obv get demoslished). The current system is REALLY bad match making, especially when ur team is uneven.

I feel that the game should do a quick test run CPU vs CPU to see if the the match is at least not completly one sided. At the moment, at least 50% of the matches are so one sided that the whole team could go afk and still win easily. This is not fun, both for winner and loosers.

Also, when one match is played and one team win EASILY, the match making shouldn’t match these 2 teams together again…. sometimes we get 5x in a row the same boring one sided match.

 
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Topic: Wartune / Officer rank abuse

I mean its easy to say “only promote trust worthy people” but stuff can happen. People who WANT to destroy your guild can easily make sure to seem like good promotion potential.

I like the maximun kick per day thing, but it should be decided by guild master.

 
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Topic: Wartune / Officer rank abuse

I have a suggestion: Guild master should be able to decide of the powers of each ranks, and also decide how many people each rank can kick per day.

For example, i could decide that my officers cannot kick, but can recruit, and that my assist manager can ugrade the guild, kick 3 people per day, and recruit.

 
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Topic: Wartune / Guildmember Cooldown & Other Exploits Discussion

i fully agree with Valch

Whitout the ability to help each others out, FH will remain unbeatable and people will slowly loose interest in this server.

 
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Topic: Wartune / Guild War Idea

Originally posted by Mrtechnical:

What about simply doing this: The weaker guild gets half of the difference in total BR distributed to each member. Example: Guild A has 300K total BR. Guild B has 250K total BR. 300-250 = 50. 50/2 = 25. so now its 300K to 275K. Some might say that the 25k difference is still too big of one for Guild B to win, but at least it’s better than 50k.

Because people will artifically reduce their BRs.

Originally posted by Energipsy:

The issue of some guilds (i.e. FH and BH) overpowering other guilds is preeminent – by implementing this “handicap” system, the gap between guilds would only accelerate.
It becomes less of a “giving the lowbies a chance” rather than allowing for top guilds to manipulate the feature and compete among themselves.

First of all, the main objective is not to help lowbies out, its to make the battles more fun for everyone, because right now its really boring.
Secondly, even tho i agree it would be great to truly give smaller guilds a chance to compete, this WHOLE GAME is based on the opposite.

If you do more damage, you get bigger rewards on WB, which allow you to grow your damage faster.
If you have a bigger guild, its easier to recruit the big players, which makes your guild bigger.
If you are stronger, you can do nightmare mode to get stronger faster than weaker people.
If you are stronger, you can destroy BG, which gives you more insignias/honor which makes you stronger again.

Basically this whole game is based on that…

So seeing how the develloppers made this whole game on the principe that strong people gets stronger, its unlikely they will like a suggestion that helps weaker guilds out. However my suggestion at least makes it possible that some surprises happens sometimes, and more importantly, that the battle be more fun.

 
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Topic: Wartune / Guild War Idea

I would agree with a cap. I think 100-150% handicap should be the cap. This would prevent abuses.

For guilds with just 10 people online, this is the kind of guilds that strong guilds will get over confident against, give them 100%, and then once all their members show up they pull a win :)

 
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Topic: Wartune / Guild War Idea

That does not really make sense. So if ForceHonor has 310K BR and Boob Heaven has 305K BR, Boob Heaven will get a 10% bonus damage every 10 minutes!? not fair at all. People will probably remove items before the match starts just to get that 10% boost :P

My version is better because the stronger guild is free to do it or not, and has rewards for it. It is also an handicap which can be adjusted exactly the way it needs to be (10% damage would still be super easy against guilds like Seafood… but 100% increase of BR might make it a challenge to beat them).

The idea is to make guild battles matches fun and interesting, not to make big guilds loose the games.

 
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Topic: Wartune / Guildmember Cooldown & Other Exploits Discussion

Knowing i know you can’t take any decisions regarding this but i hope developpers understand how disapointed players are in this decision. Disapointed players certainly doesn’t spend more. Don’t even feel like spending at all now.

 
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Topic: Wartune / Guildmember Cooldown & Other Exploits Discussion

I think being able to help another guild is a great thing and its horrible how R2 is trying to prevent it for money reasons. I think R2 is already getting plenty of money from us and shouldn’t be THAT greedy. Its obvious they’re hoping we buy more covenants.

Being able to help other guilds is great for many reasons:
1: The best guild is not guarenteed to win
2: This prevent excessive guild merges (no need for second and third guild to merge to beat the first guild). When the whole server merge crazily it really kills the game. Once everyone merged then what?? You have one big guild and no other guilds can scratch them. This also let guilds like Rusguard compete while keeping their russian members in a russian guild.
3: adds strategic elements to the game.
4: allows people from strong guild with a too easy match to join harder matches.
5: allows more people to enjoy guild wars. for example if a guild like force honor has 150 people online, and another like metalwork has just 10, well force honor guys can go have fun in metalwork’s guild war.

So please stop preventing us from having fun with your game that we already spent plenty of money on.

Note: Kwowing you know very well waiting 24 hours doesn’t make sense. 24 hours to join guild, 24 hours to join back your guild, thats 48 hours with no guild to go help once… thats 48 hours whitout your guild bonus… no one will do that.

 
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Topic: Wartune / Guild War Idea

Of course no stronger guilds is going to intentionnally give a real shot to the lesser guild, that would be stupid. But lets say for instance FH is being very conservative and giving only 10% to seafood, but Boob heaven is being ballsy and gives 80%, this could give Boob heaven an edge in the long run. I think ideally we might see big guilds giving just enough handicaps so they still got 95%+ to win, but at least the match is fun and small guild has a chance.

However, i think some surprises could happen to the ballsy guilds. For example, lets say BH does give 80% to seafood, but seafood managed to get a guild merge on the day of the competition, and many of the top BH players are exceptionnally offline, seafood could pull a win.

But overall, the main idea is not that the small guilds should have a strong chance to beat the big guilds, its to make the match less boring. For example, when ForceHonor fought Boob heaven, the match was not really close, and the outcome was somewhat decided before the match, but the fight was FUN. But when ForceHonor fights Seafood… there is no fun at all.

 
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Topic: Wartune / Guild War Idea

This could be great because then smaller guilds might have a shot if bigger guilds gets too greedy. Also a match of FH vs MetalWar wouldn’t just be a boring waste of time, FH would need to carefully guess what % they can afford to give.

 
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Topic: Wartune / Guild Wars: Predictions

Hello all. try to predict which guilds you think will win guild wars. Make it a top 5 :)

 
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Topic: Kongregate Multiplayer Games / [Battle Storm]Patch Notes - 9-25-2012

he also did that cloaked freeze thing to me, its actually pretty hard to counter.

 
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Topic: Kongregate Multiplayer Games / [Battle Storm]Patch Notes - 9-25-2012

no what makes quiz difficult is if he manage to freeze you, your dead. So in a 1v1 situation he can be deadly. But as a whole, in a team game, i don’t think he is the best.