Recent posts by Bronsoner on Kongregate

Flag Post

Topic: Collaborations / Jojn a team, make a game, earn money, get equity

It’s been a while, tought a small update would be in place. Recently realised those two on android:
“Memmals”: https://play.google.com/store/apps/details?id=com.silvertowerstudio.memmals
“Fruit Combo”: https://play.google.com/store/apps/details?id=com.silvertowerstudio.fruitcombo

 
Flag Post

Topic: Collaborations / (Paid) LF artist and programmer for simple small games

Ace_Blue has a good offer, but mine is better.
For only $49.50 you can have this box – it has better shape, it has better color (or grayness) and our study on 10 000 random American Citizens confirmed that it’s simple better. It doesn’t have golden ratio – it has platinum ratio, best possible. For this price your practically ripping me off, but I need money becouse I live in North Korea and $49.50 will enable me to reach the rich strata in my society, even my grandchildren will still not be able to spend all that money. Buy now and I’ll throw in another one – exacly as good as this one, absolutely free.

 
Flag Post

Topic: Game Programming / Show us a screenshot of what you're working on!

 
Flag Post

Topic: General Gaming / Wanted.

Originally posted by sirenofthedead:

Someone make me another Gemcraft.
Le sigh.

Ofcourse. As you wish master.

 
Flag Post

Topic: General Gaming / Kings And Legends - New CCG

I really liked the game, up to the point where skill and grind stopped to matter and a lot of mechniacs favouring paying players took place. Don’t get me wrong – I know you need to earn money and I’d be willing to spend, just not as much as whales with whom its immposible to compete. Also you included a lot of ‘players in top get better’ rewards, so the difference between players who pay and the ones who dont want to spend just yet is getting even bigger.

Apart from that its a great game.

 
Flag Post

Topic: General Gaming / DOTA 2 keys

Hello fellow Kongregaters. I assume 99% of you, who wanted them, already got dota2 keys, but for the 1% that didn’t get the chance – I’m willing to share mine. Just PM me with your steam name.

 
Flag Post

Topic: Kongregate APIs / Can't comment on game comments

As co-author I can’t comment on game comments like the main author. Is that a normal setting for kong and can’t be changed? Or maybe my friend has to switch something?

 
Flag Post

Topic: Collaborations / Jojn a team, make a game, earn money, get equity

Originally posted by UnknownGuardian:

Was it profitable?


Also, are you tracking stats on the game? Mochibot is a great tool for post-release satisfaction. ;)

Yes it was.

Game Stats are handled by main game author.

 
Flag Post

Topic: Kongregate APIs / Game not on my profile

Thank you.

 
Flag Post

Topic: Collaborations / Jojn a team, make a game, earn money, get equity

Here is one of the games i helped to create: http://www.kongregate.com/games/SgtMook/haven-prelude

 
Flag Post

Topic: Kongregate APIs / Game not on my profile

A game im co-author of is not displayed on my profile. Do I need some special settings? Do I have to wait (how long?)? Maybe something is wrong and I have to contact the admins?

Link to the game: http://www.kongregate.com/games/SgtMook/haven-prelude

 
Flag Post

Topic: Collaborations / Let's Make Awesome games together as a team, Earn money, get equity!

Originally posted by damnsmiley:

Ok

So if you are interested or have any questions, feel free to comment below or PM me.

Thanks
Smiley

After nearly 2 months and 2 games nearly complete I can tell you that this market is a bit too infant for a ‘just manager’. While marketing helps it’s not mandatory to succeed and some skill in art or as3 programming is very helpful, as serious people will not work on % basis and much else equity with anyone who they can live without. This can of course be skipped if you are already committed and have enough capital to go to paying people for their work and taking all risk yourself. For a strict managerial role you can expect 5-15% of game revenue if your good at negotiation and finding the right people. Not worth the work needed to start and manage a project like that at all, unless you are thinking very long term and there is no way of learning art or programming AND you are willing to lose money for some time (like a year or two).
So think carefully what you can bring to the table and how much that adds to the final product. I settled for doing art and am glad I took that route. If you got any questions feel free to ask.

 

Topic: Collaborations / Let's Make Awesome games together as a team, Earn money, get equity!

This post has been removed by an administrator or moderator
 
Flag Post

Topic: Collaborations / Jojn a team, make a game, earn money, get equity

Originally posted by OminousCyborg:
Originally posted by Bronsoner:
Originally posted by Badger_burrow:

Hi, I was just wondering if you may need a QA tester. I’m starting in the industry and would like as much experience as I can get. Thanks. Matt

We’re doing final bugfixes to the stable, playable version. Will let you know once we have it online.

Not sure if you saw my post. Any spots open for me?

Unfortunately not at the moment. Will let you know when a spot becomes available.

 
Flag Post

Topic: Collaborations / Jojn a team, make a game, earn money, get equity

Originally posted by Badger_burrow:

Hi, I was just wondering if you may need a QA tester. I’m starting in the industry and would like as much experience as I can get. Thanks. Matt

We’re doing final bugfixes to the stable, playable version. Will let you know once we have it online.

 
Flag Post

Topic: Collaborations / Jojn a team, make a game, earn money, get equity

Originally posted by HensHouse:

I am a relatively decent AS3 programmer. You can check out some of my games in my profile. I’ll be honest, I’m not very creative, suck at graphics, am decent at design, and am not ambitious (when working by myself). However, when with a team, I always complete my task my a deadline and can usually take on most programming challenges. I also have a list of game concepts, mostly mechanics, that I can roll out if need be.

Also, I’m a bit unclear as to what/when will be happening. You (Bronsoner) will be in charge of funding/all things marketing? Together a team of ??? people will be working on a few small games or one big small game? Also is there a timeline for when this will all start/conclude?

Sent you a PM.

 
Flag Post

Topic: Technical Support / Mail disappearing

Originally posted by adv0catus:

When a message is deleted, it’s deleted for both people. So, whoever you had messaged, they simply deleted the conversation. :)

Thank you for clarifying it to me.

 
Flag Post

Topic: Technical Support / Mail disappearing

I noticed my an etire conversation through Kongregate mail disappear – that is confusing at least. That concerns mails sent and mails received from one particular user.
Did I get blocked? Is it normal? Or is it a bug?

 
Flag Post

Topic: Game Programming / My first game

Originally posted by DannyDaNinja:

What the hell did I just play ಠ_ಠ

It’s a new genere: shut up game.

 
Flag Post

Topic: Game Programming / How to make money by making games?

Originally posted by Amibtious:

I have a bookmark somewhere….hang on.

http://kaitol.com/income/

From someone who apparently didn’t ever use microtransactions, bet they’re kicking themselves.

Another fantastic source! Thank you!

 
Flag Post

Topic: Game Programming / How to make money by making games?

Originally posted by Amibtious:

I think you may find a lot of interest here
http://developers.kongregate.com/news

This for example
http://www.scribd.com/doc/84728657/GDC-2012-Core-Games-Real-Numbers-Final

That is a huge help – I watched some Kongregate presentation already, but since they all look the same and they use same data often it’s hard to track them. This one however seems most valuable so far.

 
Flag Post

Topic: Game Programming / How to make money by making games?

Originally posted by UnknownGuardian:

That is pretty hard to find data and pretty unreliable. Ad revenue varies per game based on success and the time of season. Sponsorship varies on how much a sponsor thinks your game is worth. Same with microtransactions. It all depends on how you market your game to your players and how well you take advantage of different opportunities.

That is why I’m looking for examples not recipies (also context is very important here).

 
Flag Post

Topic: Game Programming / How to make money by making games?

Originally posted by UnknownGuardian:

Specific examples of what exactly?

There are plenty of people looking for contract work. (Collabs thread of FGL, freelancer, odesk, etc)
Plenty of portals do sponsorship (FGL is a great place to hook up with one, or email).
Not a whole lot of contests out there that are regular besides kongregate’s.
There are a few services that do in-game advertisements, such as MochiAds, CPMStar, Epic Game Ads
There are a few services that do microtransactions like GamerSafe, not mochi anymore.
You probably hook up with a sponsor or publisher to run a paid application.

Examples of money providers and games that successfully used certain method. Figures they made could be very valuable as well.

 
Flag Post

Topic: Game Programming / How to make money by making games?

Originally posted by Amibtious:

Liscensing.

Your game is exclusive to your own site, and mebe your sponsors site…..other portals want it, they pay for the right to have it for a year…or whatever terms.

Biggest potential earners are 5/6, but…2 can be 5 figure US$ for sequel to big game. Mebe 6 figures, haven’t heard of it…but figures are headed that way.

EDIT:to be clear, games in general AREN’T exclusive….ya want them spread around….but that’s the basis of licensing…probably for developers who are trying to drive traffic to their own site, so may have expanded version exclusive to themselves and self sponsor.

Could you provide examples as well? That would be much more valuable than the description of method alone.

 
Flag Post

Topic: Game Programming / How to make money by making games?

Originally posted by UnknownGuardian:

Nice thread title typo you got there. ;)

Hot to make money by making games?

I’ll fix that when I finish this post.


You’ve pretty much covered them all, though your wording limits them to specifics. More broad terminology would be something like:

1. Contract work
2. Sponsorship
3. Contests
4. Ad revenue
5. Microtransactions
6. Paid applications (no single word term that I can think of covers this)

In-directly, you might find

  • Traffic trading
  • Publisher shares of ad revenue, mtx, etc from in-game
  • Publisher, ad revenue from web page
  • Fan gear (real world items, sold in an online store relating to the game)

Relevant Game Design Thread I made

Didn’t see your thread before posting, but still I think we can make something useful out of this. How about we go from general (like what you just done), to a specific examples (the more different examples the better)?