Arvedui
51 posts
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Arvedui
51 posts
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Topic: Berserk: The Cataclysm /
POLL: What is Most Important in a CCG?
Gonna say #3 only because #1 and #2 are so non-negotiable they shouldn’t even be considered “choices”.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
[Guide] Techncial Lights
Has anyone set up a reminder-light for when the Garden Wizard is a possible result from AA? I think the relevant variable is “nextWizard” but I don’t have any idea what to do with it.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
[Guide] Pets
@Angried
Thanks! I’ve since confirmed the yellow at 12% and red at 27%. I can’t really re-check the first three levels without starting all over, but what you listed sounds right for those too. Could you be more specific about the blue at 6%? Is it closer to the Stadium-food blue or the FCG-food blue? The navy blue at 24% was quite different from both of those.
@cool
One other request for the Feeding section. Even though you included the formula, could you please add a quick-reference list of the starting and ending feeding-quantities for the different food-types? I think most of them start at 1 item and go to 100, though Stadium tokens started at… 80? and go to 8000. I forget what the FCG Cash started at. Also maybe worth mentioning, I think I heard the Lolmarket caps at 99, but you need 100 gems for the last feeding? Which means you can only get there with some luck from the Lolmarket-noob adventure.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
User Made Guides/Helpful Threads
Finally an updated Pet guide ! No illustrations though, maybe it’s time for Pets to have a section-header too?
Also, might want to mark the first Garden Guide as [obsolete] considering many of the specific numbers it lists are outdated and incorrect, though it’s still useful to explain the general shape of the feature.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
[Guide] Pets
Originally posted by joemama1512:
Do you have any strategies? I bought a pet, fed it everything in the world I had and then realized maybe that wasnt so smart.
Now it takes a TON of each item type to get 1 feeding in and I figure my pet is gonna starve and die because every F-ing time I feed him it takes like twice the effort to get that much of the stuff to feed him with.
Wish I had read this guide before I started him.
Hahaha, I did exactly the same thing. I decided to struggle through though, and spent a couple thousand event tokens on a full restore from the Quest Shop when he had 2 hp left (I think I was around L.1200 at that point). Turned out to be well worth it. It gave me just enough time to grind enough bacon and adventure pet-food to give myself some breathing room, and also to buy a few plots in Another Garden (which I didn’t have any of when I first got into trouble). Once you’ve got several plots there and some well-used short-duration seeds, the Randomfruits you get from the harvests are a huuuuuge help. The pet foods you get from fishing (or the Quest Shop) are great too, even if you stupidly have to go to the fishing bucket to use them.
Personally I find stadium-tokens and bacon the easiest things to grind for manually (lots of YC/GC/exp from grinding tokens too). I always buy 25 tokens and at least 7 special pet-food from those Adventures (they add up fast), and after a certain point (around L3000-4000), LOL-gems aren’t too hard to come by either.
This is an awesome guide, thanks for putting it together! Do you think you could add a section on the pet appearance? It took me awhile to figure out that different parts of him change color depending on how much you’ve fed him of different foods. By the time I noticed, I’d already fed him up well past the low percents in everything, but here’s the info I’ve collected so far.
Fruit = top-sprout
Gem = face
Special Food = neck/arms
Button = shield
Bacon = sword
Arcade = medallion
FCG = shirt/pants
Stadium = shoes
0% white
3% grey
6% light (Stadium) blue
9% lime green
12% yellow
15% orange
18% pink
21% burgundy
24% navy blue
27% red
30% rainbow
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
User Made Guides/Helpful Threads
This and this just turned up on the front page. The first links to the second as well, but it’s a nice quick cheat-sheet on the subject of BA crystal-mining. Great stuff, both.
Also, a Dark Pyramid guide here.
I could see the BA guides getting a bit out of hand, since it’s really at least half the game right there, so maybe you could give it some sub-groups? Like BA Crafting/Items (which would probably include mining) and BA Special Areas/Missions. (I’d ETA this to the above, but apparently I guess there’s a total-character-limit for URL-posting, after which it just gives up and won’t hyperlink anything. Or something.)
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
Anti-Best Accomplishment of the day-Eighth "Winner" Announced: That guy. (Now on page 69, for your page scrolling pleasure.)
Doin’ the daily Triangle-count, got to Level 8 and get the dreaded “How many triangles?”. Getting bored of counting anyway, so I randomly notched it up to somewhere in the 80’s… and was 1 off.
Ok, next level is how many white triangles, with a big “Watch carefully!” at the start. I can’t be bothered and stick it somewhere in the 50’s. Again, 1 off.
This is getting silly, level 10 asks how many triangles, I take another random high guess, and it’s 1 off AGAIN.
With a score somewhere north of 7 million but no lives left, this next one is gonna be it for sure. It asks how black triangles move right, so I stick it at 26. DEAD ON.
So why is this in the anti-accomplishment thread? Because being completely bored of triangle-counting by now, I decide to lock in my score by not guessing anymore and just letting the animation run while I chat with a friend in IM. He links me to something, and I click it. And apparently the browser couldn’t handle the distraction of firing up that new tab, because when I came back to the AI tab… “THERE IS TOO MUCH LAG AND YOU CAN’T PLAY THE ARCADE. CLICK HERE TO GO BACK TO THE MENU.”
Oh and just to put the extra-thick icing on that failcake, I had just managed to random-career-potion myself 20 minutes of Arcade blessing to fill the Random Quest “get 2500 Arcade career points.” I wonder how many that score would’ve got me…
btw, it doesn’t appear that this thread is tidily linkable from other threads. The URL is too long. Bravo, the failthread itself is a fail!
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
User Made Guides/Helpful Threads
Originally posted by Yupei:One of the current linked guides links to Draconi’s breeding tool, which is here: http://www.kongregate.com/forums/60-anti-idle-the-game/topics/172574?page=3
Also, the second link also links to a breeding spreadsheet made by Draconi.
I will add your guide specifically for the step-to-step guide to getting #52.
Yes, I was aware of Draconi’s spreadsheet, it’s a wonderful tool and I’ve been getting plenty of use out of it. It’s only a little bit helpful in planning out the best multi-step path to 3rd or 4th generation seeds though (the 52 especially), which was why I was looking for something more like the guide I linked above.
Also, perhaps in the Cool Stuff or the Other section down at the bottom, maybe you could link to the Accomplishment of the Day and Anti-Accomplishment of the Day threads, which aren’t strictly guides, but are fun and often useful to read, but frequently seem to get bumped far down the topic-list and can be hard to find when you need them. At least they were for me.
ETA: …I’d link to the Anti thread but somehow the stupidly-long URL (thanks to the thread’s stupidly-long official title) breaks hyperlinking in the entire post, so maybe it doesn’t get a link after all. Just cut the URL off after ‘day’ and it works fine.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
User Made Guides/Helpful Threads
Here is a really nice guide to seed-breeding in Another Garden, particularly on how to get a good supply of #52’s. Please add it to the Garden section, I was looking for something like this for ages!
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
User Made Guides/Helpful Threads
I do think at least a link to Tukkun’s secret-achievement hint post, if not to the one with the outright answers, would be in order.
Also, this crafting-list is great, please add it to the BA section! And this is a nice lower-level TCG deck-guide, as opposed to all the veteran/elite-level ones already there.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
Mystery Box Contents
Originally posted by Beeshrine09:
Although the fishing crates have nothing to do with mystery boxes, tukkun made a fishing guide which lists all the contents of those boxes. Go look at that.
I know Mystery boxes are different and separate from Treasure boxes, but the principle is basically the same, so I thought it might fit to include the info here too. Anyway Tukkun didn’t list the contents in his actual guide (I checked there first before asking, obviously), but I eventually found this buried a few comment-pages in, if anyone else comes here looking. (ETA: Bronze and Gold boxes were changed around the end of January. The list below is updated.) (ETA2: There’s now a Treasure-box section in the actual guide. Thanks for adding that!)
Oh, and, for anyone wondering exactly what that 0.1% chance Four-Leaf Clover is in the Gambler’s Box, here are the stats.
All loots have equal chance
Bronze Box:
1 Silver Treasure Box
1 Silver Key
500 Fishing Mastery
2 Regular Energy Drink
2 Regular Pet Food
500 Blue Coins
Silver Box:
1 Golden Treasure Box
1 Golden Key
2,500 Fishing Mastery
5 Regular Energy Drink
5 Regular Pet Food
2,500 Blue Coins
Golden Box:
10,000 Fishing Mastery
5 Elite Energy Drink
5 Elite Pet Food
10,000 Blue Coins
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
[Guide] Awesome Adventures (v1535)
Originally posted by smeata:
Thanks, also which zone should I adventure in?
I’m cheap and have stuck to Town so far, since it’s free. Honestly, I can’t really see the appeal of the pay-zones. There’s only one single adventure I’d be interested in getting that can’t happen in town (the arcade-medals one), but I don’t think the slim chance of that one result is worth 1000 GC a shot until at least well into the mid-game, if ever. I guess the Accountants might be useful in certain cases.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
Mystery Box Contents
Is there a listing anywhere of what’s in the Bronze, Silver and Gold treasure boxes from Fishing?
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
[Guide] Epic Skills
Originally posted by Kt395:
This is kind of a bump, hopefully not considered an necro… Anyways, it seems to me that the spreadsheet is really far off. Or is it just me…?
I gather this issue already got resolved back at the time (mid-2011!) but the spreadsheet costs are all way off again now. Somewhere along the way most of the skills were made much cheaper to start (Pixels and Battery were reduced from 100M for Lvl1 down to 50M to match Epic Adventurer, for example, while I think the 150M skills went down to 100M and the 200M Double Prog came down to 150M).
The archivist in me hates to see this little piece of history wiped out though (it lets newer players look back and see just how much harder things were in the old days!), so maybe instead of replacing the spreadsheet data could we mark it obsolete and compile a new one to put alongside it?
Benchmark comparisons:
Double Progress Lvl21 costs 750,000,000
Boost Charger Lvl15 costs 296,000,000
Money Mastery Lvl19 costs 484,000,000 (note: ~125,000 reward-collections will pay back the cost of buying that one level)
Pixel Bonus Lvl3 costs 54,500,000
Battery Charger Lvl10 costs 90,500,000
Epic Adventurer followed the same price-path as Pixel and Battery
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
BA Guide on "Stuff to Do" by rank?
For what it’s worth, this list tracks my experience fairly closely. I agree with adv0 that a list of general milestones would be a great addition to the guide-collection.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
[Guide] Pet
Re-necro!
Is the OP still around? It’d be nice to mention that it costs 2,000,000,000 YC if you want to rename your pet. I specifically wondered how much it could cost when it mentioned at the initial naming stage that there would be a fee…
Adding more info about health-mechanics, gem-feeding, and revival would be great too.
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
User Made Guides/Helpful Threads
Could you please add links to a Mindsweeper guide or two , and the Secret Achievement hints and solutions ?
I don’t know if there’s a detailed (and current) guide to what’s on offer in all the various main shops (Feature, Mystery, Special etc), but it’d be great to see that added too if it’s out there. I never would’ve guessed before buying how awesomely worthwhile the Doom ant-sprayer actually is (“25 BC per shot?? that’s nutty!”), or how relatively useless the Adventure Reminder is for the cost (it could at least take you to the Adventure screen!).
Other items on the wish-list would include a collection of everything the Dragon of Wisdom says/does/gives, something about the Printer, and is there anything usefully detailed out there about Pets? I just got mine and I’m already in trouble :\ (edit: found this )
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Arvedui
51 posts
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Arvedui
51 posts
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
[Guide] Careers
I know you provided the formula for the levels’ XP requirements, but perhaps this would be helpful to include as well, for the less theoretically-minded among us. :)
I included some various possible (and not-so-possible) activation costs on the side as well, just to give some concrete sense of how they work too.
https://docs.google.com/spreadsheet/ccc?key=0AsHl_rWgURiEdHgtQUpNR3NCTmlYMk1QMlR2cl9FU2c
Edited to add:
I like putting things in perspective, so I did a bunch of back-of-envelope (VERY) rough calculations about what it would take to earn the 1,676,500 XP needed to max out the various Careers. None of these are realistic or precise totals, but again, it’s just for comparison. Naturally, making good use of Career-potions and Businesses can help reduce these totals hugely.
IDLER: Note that every time you restart the Idle counter, you lose 6948 potential career-XP compared to 3 hours at a full 15 XP per tick (9252 XP during that 3-hour ramp-up vs. 16200 for 3 hrs at max rate). The theoretical maximum idle-score for one Career-activation is therefore 3 hours getting up to speed plus 20 hours at max-rate, for a total of 117,252 XP. If you timed it perfectly and did nothing but re-click the activation button every 23 hours, you could max the career in 14.3 days. Using a mega-career potion immediately before going full-idle would make up about 2000 XP of the 7k potential loss, while using two would make up 5600 XP, but that seems a bad waste of mega-potions unless you’ve already mastered everything else. (Idler-grinding goes especially well in conjunction with grinding Fighter and Pet-trainer, and to a lesser degree Fisher and Gardener.)
ADVENTURER: Assuming an /average/ Rep-change of 1.5 per adventure, you’d need 25,791 Town adventures or 22,352 Titled adventures (costing 22.35 million Green Coins).
RACER: You would need to do 8382 Practice Runs or Bet Wins, OR 9580 Easy-race Wins, OR 7451 Hard-race Wins. Or any combination of those (plus a few Deathmatches to help things along). Assuming a generous average 15 seconds per race (including the menu and starting countdown each time), it would take 40 hours of non-stop Easy-race Wins, 35 hours of Medium-wins/Practices, or 31 hours of Hard-race Wins to master.
ITEM MAKER: Make 16,764 Pyramid Keys (costing 6,705,600,000 CM), OR 8382 Defend Keys (same cost, or mine that many Secret Crystal 2’s), OR 1677 Secret Arena Keys (costing 6,708,000,000 CM). A better way though is to craft things using Rarity Crystals. A Premium Sword can accept 9 CR and 4 UR, which brings the total Career XP for making it up to 3,000 at a time, or 3,425 per sword if you picked up all the crystals as loot. You need to make just 559 of these (or 490 all-loot swords) to max the Career. If you only craft while Blessed, that drops to between 245-280 swords. Easy-peasy!
GEM TRADER: You’ll need to make somewhere less than 335,280,000 GC profit while the career is active. Assuming an /average/ profit of 1500 GC per gem, that’s around 223,520 gems total. I’m unclear whether you get the extra 5 XP per trade (i.e. with the spacebar) or per gem traded. If the latter, the profit required will be slightly reduced (around 1.1 million less). If not, best start selling one at a time!
GARDENER: The formula description here was ambiguous, and I don’t know how to interpret it. The Garden guide says Plots need 20,000 Plot EXP to get to L.11, but the description here mentions 105,000 EXP as the limit. It also mentions a cap of 5 times the tree’s GP, but I don’t see how that fits the formula in any way. So, I ran several calculations (math is fun!).
If the max is simply 5 times the stated EXP values, you’d need to harvest: 67,056 Grey trees 25 at a time would take 44.7 hrs (not including replant time), OR 7451 Red trees which would take 12.4 days, OR 4471 Black trees which would take 59.6 days.
If the formula is followed as written, you’d need to harvest: 7834 Grey trees 25 at a time would take 5.2 hrs (not including replant time), OR 871 Red trees which would take 1.45 days, OR 523 Black trees which would take 7 days.
You could also conduct 3353 Seed-breedings instead.
Happy Careering!
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
Biggest Accomplishment of the Day in Anti-Idle
After trying click-by-click all day yesterday to get Perfectionist, and getting so many Perfect-Perfect-Excellent’s it’s not even funny (often two in a row!)… I got it this morning using the shift key. orz
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Arvedui
51 posts
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Arvedui
51 posts
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Topic: Anti-Idle: The Game /
Making Money
Just to clarify possible confusion, the shift-autoclicker is for the Button machine. Shift-clicking a tree will destroy it, of course.
My advice for getting started at the moment is to take full advantage of the holiday-trees while they last. I started with the one plot and a free tree, saved up the hard way until plot number 2, and then worked on getting 100 Garden Points (20 free-tree harvests, or about a half hour of paying close attention, or less clicks but longer time if you use one of the other cheap trees.) With 100 garden points you can GP-buy your first holiday-tree without spending any Coins, and at that point your money troubles are over. Half-hour harvests aren’t too big a pain to pay attention to, and 4 Holiday harvests will give you 100 GP (enough to buy another tree), and every few hours you’ll have brought in enough money for another plot as well.
The printer-upgrades have a fairly quick payback time to start, then there’s a big stretch where you’ll notice you’re spending way more on the printer than it’s given you so far, but if you think you’ll be playing for any big amount of time it’s an obvious long-term investment. If just here for the badge, you only want to upgrade it a few times.
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Arvedui
51 posts
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Topic: Backyard Monsters /
{Recruiting} eXorsus Gaming
Hey hey, Happy New Year to all, but not to Daverr2 who’s been attacking a slew of my bases all of a sudden. He took 7 in the past day, though I’ve never seen or heard of the guy before. If you spot him in your area, feel free to knock him around a bit. It’s not a New Year’s party without a bit of noisemaking right?
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