Recent posts by svnhddbst on Kongregate

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Topic: Fire Will / omg the greed of the devs

any advantage that real money has over what can be earned in the game is too much, it makes the game “pay to win” by letting you by mechanical advantage.

also, there is no possible reasoning or justification for $200 for any single in game item, period.

anything you say other than “we’ll fix it” will make you look worse.

 
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Topic: Kongregate Multiplayer Games / [Akaneiro] Anyone still playing?

i replied with “either add detailed stats to items or at least have an option for it” and they replied with “we don’t want to, if you don’t like it, maybe this game isn’t for you”. player used suggest it was not very effective developer used denial critical failure

 
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Topic: Kongregate Multiplayer Games / [Mark of Darkness] Suggestions Thread

would a mage class that is based on really high mana and heavy skill use be reasonable or possible?

 
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Topic: SAS: Zombie Assault 4 / Suggestions to make SAS4 better

disregarding the spelling errors i agree with everything the previous 2 posters said.

 

Topic: Ballistic / 16-30 lvl group

This post has been removed by an administrator or moderator
 
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Topic: Astroflux / Discrimination by mods

this whole thread is mindraker trolling. he is actively ignoring your answers, and saying it’s discrimination. close this please no good will come of continuing it.

 
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Topic: Ballistic / Ballistic Release Notes 4/29/2014

it seems to me like the fuse time on the grenade launcher’s grenades is way too long. i think they should have the same fuse time as normal grenades

 
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Topic: Kongregate Multiplayer Games / [Mutant Badlands] Really?

you need to take a good look at who made this game.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Balancing.

doc mcfly’s ship is too fast hits too hard and has a hard disable.= broken. turrets don’t do enough damage so one guy can easily tank it long enough to tear it down from mid game.

 
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Topic: Kongregate Multiplayer Games / [The Grinns Tale] Efficient Resource Farming

wouldn’t 3 wizards with best armor you can get for them and no weapons for lots of attacks be best? or 2 wizards and a cleric?

 
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Topic: Cloudstone / Potions Shouldn't Run on Rubies, Its Weird

and do to how the game is balanced the times you need to use potions are the time you need to use the big potions. just make the full heal potions cost double the stage 6 potions and available for either rubies or gold and it’ll be fine.

 
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Topic: Cloudstone / "Add me" topic

full wizard 18

 
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Topic: TDP4 Team Battle / coins-cash

i agree just not with the ratio.
1k coins to 2 or 3 cash would be ideal because that’s hard to do but still useful

 
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Topic: Elements / Ideas for Elements CCG (Destructive criticism will be ignored)

this may or may not have been mentioned but please either make plague hit “cannot be targeted” cards or change “targeted” to something else since plague is non-targeting and would have to affect the “cannot be targeted” cards do to wording

and i play magic the gathering and that’s their ruling on these instances so i have been screwed over by it so please change it since it’s just words on 3 or 4 cards