Recent posts by Kataphrakt on Kongregate

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Topic: Epic War Saga / Bug Report

Originally posted by cymacyma:

Bug problem : In “profile” section, the “skill point” – “reset” button is mistakingly linked to the “gold” – “exchange”

The skill point reset is the option in the right upper corner of the exchange menu, it just doesn’t have a menu on its own.

Originally posted by cymacyma:

Bug problm : I didn’t get the red reward evn after I completed the quests with more than 100% and get a star since mission 2. So the game owe me 1 “meat” and 1 “monster jewel”

The red rewards are rare drops. Just cause you got a star doesn’t mean that you get it. Mastering a mission increases the rare drop rate by 1% for each star though (common reward drop rate too, but by a higher percentage).

 
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Topic: Kongregate / New Kongregate Version: Activity feeds for everyone!

I have to agree with deathvonduel, I used recently played much much more than any other function here. On the other hand, I couldn’t care less about which games are most played or what badges it wants to recommend to me.

 
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Topic: Epic War Saga / New Units

http://filebin.gamedevid.org/v/100zo/

o3o

 
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Topic: Epic War Saga / When is the next update?

Originally posted by lequebecois2:

They are always late
They have questionable

They didn’t make an official announcement
Like?
Like?
Lol

The english is understandable, accept that not everybody speaks it perfectly. It’s not the only language in the world you know.

What is wrong with people supporting a game developer?

 
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Topic: General Gaming / Waiting for EBF4

Originally posted by kyotor1:

I cannot wait for EBF4. I wish so very much that i had kong plus, because it is on beta and i want to try it about now. I simply can’t wait, Kupo!

The beta isn’t out yet, so far just a test version of the battle system, which can also be found on his deviant page
<click>

 
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Topic: Epic War Saga / Tiamat Claw?

He is a beta tester, so it’s probably part of the new update :3

 
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Topic: Tyrant / Log in everyday but still 0 gateway node

I have 5. But not a single artemis generator so far, even though my faction level is high enough. FML

 
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Topic: Epic War Saga / exp(s)?

small, medium and large

 
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Topic: Epic War Saga / God, I absolutely despise this monetization strategy...

Originally posted by Raddok:
Originally posted by Kataphrakt:
Originally posted by xandramas:

pretty bad when the mod removes a post about a money grubbing game

Cause of less senseless whining? I mean really, the amount of premium stuff in Epic War Saga is way less than in many other multiplayer games, and you can get premium stuff via achievements or crafting (and you get crystals for completing achievements).

Pay content is really a non-issue in this game =/

And yet, so many people seem to be crying about how all of the rich folks are invincible with their purchased ‘advantages’.

People are crying cause of everything :P

 
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Topic: Epic War Saga / God, I absolutely despise this monetization strategy...

Originally posted by xandramas:

pretty bad when the mod removes a post about a money grubbing game

Cause of less senseless whining? I mean really, the amount of premium stuff in Epic War Saga is way less than in many other multiplayer games, and you can get premium stuff via achievements or crafting (and you get crystals for completing achievements).

Pay content is really a non-issue in this game =/

 
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Topic: Tyrant / Post Active Raid Links Here

Originally posted by Moraku:
Originally posted by Kataphrakt:
Originally posted by mandragore:

Fresh Oluth:
http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=2062181

not fresh at all

That was fresh 46 minutes ago.. Oluth finishes really fast though.

Are oluths only 6 hours long o.O? my bad then sorry

 
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Topic: Tyrant / Post Active Raid Links Here

Originally posted by mandragore:

Fresh Oluth:
http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=2062181

not fresh at all

 
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Topic: Tyrant / [Dev] 4/9/2012 Max Faction Level

Orbital Shield looks kinda good (also promo though :/), Rampage could be interesting since it is not unique… maybe not for PvP but for raids.

 
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Topic: Tyrant / [Dev] 4/9/2012 Max Faction Level

New Reward cards & new promos
http://haileon.com/TyrantDEV?non=1

 
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Topic: Tyrant / Post Active Raid Links Here

Originally posted by seanonel:


The above image automatically updates every 4 minutes. How to add your own raid-tracking image!

Pantheon Perfect #3565
Join this raid (get link)
See raid details on fansite
See suggested decks

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=1728137

 
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Topic: Tyrant / New Expansion Set : Phobos

Some more changes not mentioned yet:
- Carnivore got Chaos (now 0/6/2 Rare BT with Rally BT2, Tribute, Chaos)
- Gladius got +1/1 (now 6/6/3 Legendary Righteous with Jam all on Death, Cleanse all on Death)
=> Doesn’t look too bad now :3
- Jet enforcer lost the faction restricton on weaken (now 2/3/1 Common Raider with Flying, Weaken 2 when played)

 
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Topic: Tyrant / New Expansion Set : Phobos

Originally posted by Moraku:
Park Ranger → Fate Herald (i think?)

Park Ranger → Beta Zoid

 
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Topic: Tyrant / new cards changed

Originally posted by cheersch:

Look at e.g. Gatling tower:
Strike 1
Jam
Weaken 1

with this order no skills will be wasted. In alphabetical order jam would come first, and strike could kill the card which just got jammed. They do care about the order of the skills.

Actually, skills ARE being wasted, but the Devs couldn’t know when they released the card :) After they introduced cleanse, the weaken of gatling towers and other weaken / stuff behind it is often wasted. Weaken doesn’t target a jammed card. So in any case where you have only 1 activated card that gets jammed while you have a cleanse commander or a cleanse structure, the jam will be cleansed, but the weaken didn’t kick in so your card can attack at full power :). This could for example mean that if someone plays 1 gatling first and 9 bloodwalls after versus someone with Gaia and 1 Rhino, Rhino will still win.

Well if it would weaken a jammed card it would be more often wasted than it would be helpful, since most decks (especially strike decks) don’t have cleanse :p. Can’t be perfect ^^. Giving chaos spiker mimic/chaos instead of chaos/mimic would be an improvement though.

And lol @ Hexidac nerf xD. That guy was already useless with 5 hp. That a 500 honour high-end raid reward card for 20000 a piece has the same stats + 1hp like a common of a gold pack… no comment :x

 
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Topic: Tyrant / new cards changed

Originally posted by iakka:
Originally posted by Kataphrakt:
Originally posted by Moraku:

Did anyone notice that Energy Spiker changed from 3hp to 4hp? o.O

cool :3

The only thing that bugs me about it is that choas comes before mimic. Mimic may kill the chaosed card :/

Imho they follow the alphabetical order

Look at e.g. Gatling tower:
Strike 1
Jam
Weaken 1

with this order no skills will be wasted. In alphabetical order jam would come first, and strike could kill the card which just got jammed. They do care about the order of the skills.

 
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Topic: Tyrant / new cards changed

Originally posted by Moraku:

Did anyone notice that Energy Spiker changed from 3hp to 4hp? o.O

cool :3

The only thing that bugs me about it is that choas comes before mimic. Mimic may kill the chaosed card :/

 
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Topic: Tyrant / New reward cards

Originally posted by LuckyBullet95:
Originally posted by Kataphrakt:
Originally posted by Darkaros:

Paladin
(Don’t remember exact stats before, I think it had Protect 2 and Immobilize before), but now:
3/6/3
Immobilize, Siphon 3

Original 2/5/2

it also had Protect 2…

He already mentioned that he had protect righteous 2…

 
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Topic: Tyrant / New reward cards

Originally posted by Darkaros:

Paladin
(Don’t remember exact stats before, I think it had Protect 2 and Immobilize before), but now:
3/6/3
Immobilize, Siphon 3

Original 2/5/2

 
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Topic: Tyrant / Review of new cards

Hoverpod also lost one hp

 
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Topic: Tyrant / New reward cards

Undertaker Spam also has potential.

Something like:
Draco
6x Undertaker
1x Prism
3x Rally Structure (Command Center/Mobile Base/Noxious Den)

The chaos of the undertaker can prevent siege, to keep structures alive and the structures on the hand really benefit the flurry. also with 6 hp they are more enduring that ogres (and chaos can prevent strike).

 
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Topic: Tyrant / New reward cards

There are 12 new reward cards on http://haileon.com/TyrantDEV
Note that they are non-unique, so maybe reward cards for raids/level/factions (?)

Notable cards:

Boreback
3/6/3 Rare Xeno Assault
Evade, Disease

Energy Spiker
-/3/1 Rare Xeno Structure
Chaos, Mimic

Hover Pod
2/5/2 Rare Righteous Assault
Flying, Supply 1, Rally Righteous 2

Undertaker
2/6/3 Rare Raider Assault
Refresh, Chaos, Flurry 1

Vortex
Rare Action
Chaos All, Strike 3