Recent posts by Smokescreem on Kongregate

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Topic: Astroflux / Star Trek

 
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Topic: Astroflux / Post your best mission times

General Discussion forums on the Astroflux main forums. Enjoy people actually replying.

 
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Topic: Astroflux / To every one.

Mfw he basically gave Porridge a death threat too. Lmao.

 
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Topic: Astroflux / To every one.

God doesn’t exist. Begin the whine.

 
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Topic: Astroflux / Fix the mute feature.

He meant the chat mute function. Players you mute have to be muted again after you go offline.

 
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Topic: Astroflux / Chivalry in clans and the game by: Declan Winter

wot is dis i don’t even

 
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Topic: Astroflux / Guys, beware of ducks

Remember, life is like a box of chocolates, some are filled with rich, creamy caramel, others contain C4 and a hair trigger. Chew with care.

I rofl’d. Sound advice too.

 
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Topic: Astroflux / Guys, beware of ducks

From what I see (I’m no mod), elfy meant that some mods are stricter than others, hence where one would warn, another might just silence. And if the one that warns has had a bad day,he or she may just silence instead of warning. Something I honestly don’t find much of a problem with. There is no set of rules for a mod, nor does there need to be. You broke the rules, and mods can deal with you as they see fit.

But honestly, xticks has a point. There is no point to the censor and rules surrounding them. There are no ‘innocent children’ that need to be protected. They’re usually the ones swearing. And because of them,we have to be restricted. Go too far with jokes, boom, silence.

 
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Topic: Astroflux / Guys, beware of ducks

Giving false information and insisting it is correct……well, that IS trolling ya know? Especially since it may mess up a newb’s game because he bought a crappy ship.

And as many mods have said before, global is NOT the place for chit chat or non-game related discussions. Sure, a mod may tolerate it for a while, but they also might not. You are in no position to call someone out for doing their duties differently from his co-workers, while keeping in line with the rules.

 
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Topic: Astroflux / MODs Anormal

bby i dun’t have to tri to be mlgpro i can 360 noscope ur scrub asschiks liek a pruh

 
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Topic: Astroflux / [ASTROFLUX] SPACE QUOTES!

Originally posted by runeman64:

DUDE,NOT A STORY,A QUOTE

Mfw the ‘story’ is more funny than yer allcaps spam quote.

 
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Topic: Astroflux / MODs Anormal

I see incredible retardness in your post.
Gtfo m8. You just lifted your country to the smartest nation on the earth and can’t speak proper English for fucks sake. I’d assume the smartest nation would have you learn one of the most popular languages in the world. Go back to whatever hole you crawled out of.

 
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Topic: Astroflux / Improvements?

There is no conceivable way arts could be sorted by value. Unless you mean applying multiple filters, something valuable to a medic,say a omni enhancer with a rof line maxing their rof out, would be pretty useless to a guy maxing rof in 2 slots. Of course,a multi-filter would be useful to have.

You can already unselect items…..

Rest, I agree with.

 
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Topic: Astroflux / Leveling up is WAY to grindy.

High lvs aren’t as douchey as most newbs make them out to be,atleast the majority of them.
Heavens be damned if even one never helped you out without having said mission themselves. Good credit is what earns you help,and helping others out is what earns you good credit.

 
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Topic: Astroflux / Reset upgrades for 1 weapon

Tbh,the point of not having a single weapon reset is to make you upgrade your weapons carefully……so I don’t exactly support this. And runeman,for the love of god,stop spamming gifs in every damn post you make.

 
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Topic: SAS: Zombie Assault 4 / Is the shotgun mastery lvl 5 work fine?

I wouldn’t know,since there’s no shortgun gun class in the game.

 
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Topic: SAS: Zombie Assault 4 / Stuff for posting ANYTHING!!!!!

inb4lock

 
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Topic: SAS: Zombie Assault 4 / Favorite Weapons?

Originally posted by Darky172:

Hecate II xP

I detect a SAO reader/watcher.

 
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Topic: SAS: Zombie Assault 4 / Sub Characters

Collection rewards also crossover between chars,so you can grab a bunch of titanium strongboxes when you start out on a new char for a little boost.

Originally posted by Hindurance:
Originally posted by BlueWingDragon:

Umm… I think it will be too Over Powered [OP]…

We just need a “Deserve” guns for our Low-Level Sub Characters because what we do is going through all over again…

Oh maybe a Sharing cash system will be a great idea too.

Sharing cash system pls.

Crappy idea.
Step 1: Make new char while having collection rewards for all guns etc.
Step 2: Free cash.
Step 3: Delete char.
Step 4: Make another and repeat.
Step 5: ???
Step 6: Profit.

 
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Topic: SAS: Zombie Assault 4 / Can we ban lobby trolls like Swaggypants?

Did you think that perhaps the reason you got a warning was because you WERE being a jerk and a douchebag?
Nah,didn’t expect you to. It’s the same with all asshats. Get a warning or a ban,and are utterly confused why because they’re always (not) right.

 
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Topic: SAS: Zombie Assault 4 / Can we ban lobby trolls like Swaggypants?

The pictures or gifs in nearly every single one of your posts combined with the meaningless captions kind of makes you look perpetually high,runeman…

 
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Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Mech stuck in SP Ice again,this time with more pics. The mech can stomp,and it actually turned and shot at me with it’s MG when I went up close to it. Turned left enough to shoot the upper zombie spawn,then turned back and started walking again.

 
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Topic: SAS: Zombie Assault 4 / Medkits !

Originally posted by gabedoesmc:
Originally posted by raberreih:

Medkits should do some damage when hitting a zombie with it….

just physical or holy damage !

lol medkits are post yo heal also the word MED is in it meaning MEDICAL

Ever been hit by a damn medkit? Yeah,it hurts. Back in school I hit my head on one that was kept in the schoolbus. All dat pain.

 
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Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Mech in SP Ice derped up and kept playing the walk animation without moving. Probably stuck inside the mound,wouldn’t turn or anything. Just walk.

 
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Topic: SAS: Zombie Assault 4 / Hacker so obvious!

Not exactly….some stuff doesn’t pop up till you hit a certain lv. below that,you’re obviously hacking. For example,lv 1s with goddamn RED Hotspots etc.