Recent posts by dakty on Kongregate

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Topic: Chronicles of Herenvale / Bugs in the Game. (Put all of them here)

with this 6h+ downtime i couldend kill a stam raid boss in time. i suggest to put the game back in time just before the downtime started so we all can start from that point again

 
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Topic: Kongregate Multiplayer Games / [Ministry of War] Suggestions

1 maybe it would be a good idea to limit the use of the arena to lvl 10 and up?
main reason for this is that if you have a bunch of T3 or T4 units and get a lvl 1 hero from the tavern you will 99,99% of the time win, not al to bad, but if you then dismiss that hero and hire another one you will almost never lose any fight and by having a minimum lvl cap for it players need to lvl up a bit before they can fight there.

2 if/when a hero dies in a fight let there be a waiting time for using him again (2h,4h,8h, and so on) if that hero’s troops survive the fight then they can’t be moved before you can use the hero again.

 
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Topic: Kongregate Multiplayer Games / [Ministry of War] Glitches/Bugs

Originally posted by pendragon_25:

I’m having the exact same problem as kil juik Persian houses pop limit doesn’t change from lv 10-12. It stays at 2000

that’s no bug. the max limit of population is 20k with 10 houses at lvl 10. but i do agree that the limit would need to change as there are task to get one to lvl 12 and lvl 16 maybe even to lvl 20 but if you don’t get more population out of it it’s just a waist of time and resources to get them higher then lvl 10

 
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Topic: Kongregate Multiplayer Games / [Ministry of War] Suggestions

Originally posted by terror923:

what would be nice is if the markets prices werent so high :( 180000 gold for 10000 wood is just not worth it

indeed! and if 2 wood is 1 gold then normaly 1 gold would give 2 wood. even if you make it a bit profitable for the bank then 18 gold for 1 wood is just way to much

 
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Topic: Kongregate Multiplayer Games / [Ministry of War] Suggestions

Originally posted by Strokke:
Originally posted by dakty:

maybe it would be a good idea that when you go in to the hall you can see the server time somewhere

Yeah we want to get a server clock in there. Originally we used timestamps in chat, but that was a little too clunky so we took them out right before launch.

maybe you could place it just under that button for progress of civilization so it’s always in front of you?

 
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Topic: Kongregate Multiplayer Games / [Ministry of War] Suggestions

maybe it would be a good idea that when you go in to the hall you can see the server time somewhere

 
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Topic: Kongregate Multiplayer Games / [Ministry of War] New City/Campsite

you can only build them in contested zones under the control of your country but not in the territory your first city is in

 
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Topic: Kongregate Multiplayer Games / [Ministry of War] Suggestions

Originally posted by alexader101:
Originally posted by Maik50:

Also you also should be able to build 2 building at time

Maik50 you can build two at a time with permant dual build you get at the start

yes but that one will only be active in your first city and not in any following city’s you build!(i know cuss i’m experiencing it;) )

 
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Topic: Kongregate Multiplayer Games / [Ministry of War] Suggestions

coulld you implement a zoom function to the map for us kongregate players? if we use the mouse wheel we have to position are game back after-wards as the whole page scrolls up or down.